feat(fleet): remove host — DELETE /api/fleet/hosts/:id + Fleet card action
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Self-service host removal. DELETE /api/fleet/hosts/:id (server.manage,
tenant-guarded): refuses while the host is 'connected' (409 — a live
agent re-registers on its next heartbeat, stop it first), deletes the
host's game_instances explicitly (FK is SET NULL, would otherwise
orphan them; instance_stats cascade), and clears the legacy
server_connections row if it was the license's last host. Fleet view:
offline host cards get a Remove button with inline confirm + toast.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Vantz Stockwell
2026-06-11 18:21:04 -04:00
parent 009ceb86ad
commit 06e832fca1
5 changed files with 98 additions and 4 deletions

View File

@@ -4,9 +4,10 @@ import { FleetController } from './fleet.controller';
import { FleetService } from './fleet.service';
import { AgentHost } from '../../entities/agent-host.entity';
import { GameInstance } from '../../entities/game-instance.entity';
import { ServerConnection } from '../../entities/server-connection.entity';
@Module({
imports: [TypeOrmModule.forFeature([AgentHost, GameInstance])],
imports: [TypeOrmModule.forFeature([AgentHost, GameInstance, ServerConnection])],
controllers: [FleetController],
providers: [FleetService],
exports: [FleetService],