feat: Add teleport config frontend — Pinia store, views, 2 components, router + nav
All checks were successful
Test Asgard Runner / test (push) Successful in 2s

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
Vantz Stockwell
2026-02-22 01:14:59 -05:00
parent 16f378eada
commit 4d087132db
7 changed files with 1144 additions and 0 deletions

View File

@@ -28,6 +28,7 @@ import {
FileText,
FolderOpen,
Crosshair,
Navigation2,
Menu,
X,
} from 'lucide-vue-next'
@@ -46,6 +47,7 @@ const navItems = [
{ name: 'Plugins', path: '/plugins', icon: Puzzle, permission: 'plugins.view' },
{ name: 'File Manager', path: '/files', icon: FolderOpen, permission: 'files.view' },
{ name: 'Loot Builder', path: '/loot-builder', icon: Crosshair, permission: 'loot.view' },
{ name: 'Teleport Config', path: '/teleport-config', icon: Navigation2, permission: 'teleport.view' },
{ name: 'Auto-Wiper', path: '/wipes', icon: RefreshCw, permission: 'wipes.view' },
{ name: 'Maps', path: '/maps', icon: Map, permission: 'maps.view' },
{ name: 'Chat Log', path: '/chat', icon: MessageSquare, permission: 'chat.view' },

View File

@@ -0,0 +1,195 @@
<script setup lang="ts">
import { computed, ref } from 'vue'
import { Plus, Trash2 } from 'lucide-vue-next'
const props = defineProps<{
configData: Record<string, any>
}>()
const emit = defineEmits<{
'update:configData': [configData: Record<string, any>]
}>()
const newGroupName = ref('')
// Merge all VIP maps by key name to compute the unified group list
const groups = computed(() => {
const homesLimits: Record<string, number> = props.configData?.Home?.VIPHomesLimits || {}
const cooldowns: Record<string, number> = props.configData?.TPR?.VIPCooldowns || {}
const countdowns: Record<string, number> = props.configData?.TPR?.VIPCountdowns || {}
const dailyLimits: Record<string, number> = props.configData?.TPR?.VIPDailyLimits || {}
const allKeys = new Set([
...Object.keys(homesLimits),
...Object.keys(cooldowns),
...Object.keys(countdowns),
...Object.keys(dailyLimits),
])
return Array.from(allKeys).map(name => ({
name,
homesLimit: homesLimits[name] ?? 5,
cooldown: cooldowns[name] ?? 300,
countdown: countdowns[name] ?? 5,
dailyLimit: dailyLimits[name] ?? 10,
}))
})
function ensurePaths(data: Record<string, any>) {
if (!data.Home) data.Home = {}
if (!data.Home.VIPHomesLimits) data.Home.VIPHomesLimits = {}
if (!data.TPR) data.TPR = {}
if (!data.TPR.VIPCooldowns) data.TPR.VIPCooldowns = {}
if (!data.TPR.VIPCountdowns) data.TPR.VIPCountdowns = {}
if (!data.TPR.VIPDailyLimits) data.TPR.VIPDailyLimits = {}
}
function addGroup() {
const name = newGroupName.value.trim()
if (!name) return
// Check if already exists
if (groups.value.some(g => g.name === name)) return
const updated = { ...props.configData }
ensurePaths(updated)
updated.Home.VIPHomesLimits[name] = 5
updated.TPR.VIPCooldowns[name] = 300
updated.TPR.VIPCountdowns[name] = 5
updated.TPR.VIPDailyLimits[name] = 10
emit('update:configData', updated)
newGroupName.value = ''
}
function removeGroup(name: string) {
if (!confirm(`Remove VIP group "${name}"?`)) return
const updated = { ...props.configData }
ensurePaths(updated)
delete updated.Home.VIPHomesLimits[name]
delete updated.TPR.VIPCooldowns[name]
delete updated.TPR.VIPCountdowns[name]
delete updated.TPR.VIPDailyLimits[name]
emit('update:configData', updated)
}
function updateField(groupName: string, field: string, value: number) {
const updated = { ...props.configData }
ensurePaths(updated)
switch (field) {
case 'homesLimit':
updated.Home.VIPHomesLimits[groupName] = value
break
case 'cooldown':
updated.TPR.VIPCooldowns[groupName] = value
break
case 'countdown':
updated.TPR.VIPCountdowns[groupName] = value
break
case 'dailyLimit':
updated.TPR.VIPDailyLimits[groupName] = value
break
}
emit('update:configData', updated)
}
</script>
<template>
<div class="space-y-4">
<div class="flex items-center justify-between">
<h3 class="text-sm font-semibold text-neutral-300 uppercase tracking-wider">VIP Permission Groups</h3>
</div>
<!-- Add Group -->
<div class="flex gap-2">
<input
v-model="newGroupName"
placeholder="New group name (e.g. vip, vip+, mvp)..."
class="flex-1 bg-neutral-800 border border-neutral-700 rounded-lg px-3 py-2 text-sm text-neutral-200"
@keydown.enter="addGroup"
/>
<button
@click="addGroup"
:disabled="!newGroupName.trim()"
class="flex items-center gap-1 px-3 py-2 bg-oxide-500 text-white rounded-lg hover:bg-oxide-600 disabled:opacity-50 text-sm"
>
<Plus class="w-4 h-4" />
Add Group
</button>
</div>
<!-- Empty State -->
<div v-if="groups.length === 0" class="bg-neutral-900 border border-neutral-800 rounded-xl p-8 text-center text-neutral-500 text-sm">
No VIP groups defined. Add groups to configure per-permission teleport limits, cooldowns, and countdowns.
</div>
<!-- Groups Table -->
<div v-else class="bg-neutral-900 border border-neutral-800 rounded-xl overflow-hidden">
<table class="w-full text-sm">
<thead>
<tr class="border-b border-neutral-800">
<th class="text-left py-3 px-4 text-neutral-500 font-medium">Group Name</th>
<th class="text-center py-3 px-4 text-neutral-500 font-medium w-28">Homes Limit</th>
<th class="text-center py-3 px-4 text-neutral-500 font-medium w-28">Cooldown (s)</th>
<th class="text-center py-3 px-4 text-neutral-500 font-medium w-28">Countdown (s)</th>
<th class="text-center py-3 px-4 text-neutral-500 font-medium w-28">Daily Limit</th>
<th class="w-12"></th>
</tr>
</thead>
<tbody>
<tr
v-for="group in groups"
:key="group.name"
class="border-b border-neutral-800/50"
>
<td class="py-3 px-4 text-neutral-200 font-medium">{{ group.name }}</td>
<td class="py-3 px-4">
<input
type="number"
:value="group.homesLimit"
@input="updateField(group.name, 'homesLimit', Number(($event.target as HTMLInputElement).value))"
class="w-full bg-neutral-800 border border-neutral-700 rounded px-2 py-1 text-center text-neutral-200"
min="0"
/>
</td>
<td class="py-3 px-4">
<input
type="number"
:value="group.cooldown"
@input="updateField(group.name, 'cooldown', Number(($event.target as HTMLInputElement).value))"
class="w-full bg-neutral-800 border border-neutral-700 rounded px-2 py-1 text-center text-neutral-200"
min="0"
/>
</td>
<td class="py-3 px-4">
<input
type="number"
:value="group.countdown"
@input="updateField(group.name, 'countdown', Number(($event.target as HTMLInputElement).value))"
class="w-full bg-neutral-800 border border-neutral-700 rounded px-2 py-1 text-center text-neutral-200"
min="0"
/>
</td>
<td class="py-3 px-4">
<input
type="number"
:value="group.dailyLimit"
@input="updateField(group.name, 'dailyLimit', Number(($event.target as HTMLInputElement).value))"
class="w-full bg-neutral-800 border border-neutral-700 rounded px-2 py-1 text-center text-neutral-200"
min="0"
/>
</td>
<td class="py-3 px-4">
<button
@click="removeGroup(group.name)"
class="text-neutral-600 hover:text-red-400 transition-colors p-1"
>
<Trash2 class="w-4 h-4" />
</button>
</td>
</tr>
</tbody>
</table>
</div>
</div>
</template>

View File

@@ -0,0 +1,76 @@
<script setup lang="ts">
import { ref } from 'vue'
import { Plus, Trash2 } from 'lucide-vue-next'
const props = defineProps<{
warps: Record<string, { x: number; y: number; z: number }>
}>()
const emit = defineEmits<{
'update:warps': [warps: Record<string, { x: number; y: number; z: number }>]
}>()
const newWarpName = ref('')
function addWarp() {
const name = newWarpName.value.trim()
if (!name || props.warps[name]) return
const updated = { ...props.warps, [name]: { x: 0, y: 0, z: 0 } }
emit('update:warps', updated)
newWarpName.value = ''
}
function removeWarp(name: string) {
const updated = { ...props.warps }
delete updated[name]
emit('update:warps', updated)
}
</script>
<template>
<div class="space-y-4">
<h3 class="text-sm font-semibold text-neutral-300 uppercase tracking-wider">Warps</h3>
<!-- Add Warp -->
<div class="flex gap-2">
<input
v-model="newWarpName"
placeholder="Warp name..."
class="flex-1 bg-neutral-800 border border-neutral-700 rounded-lg px-3 py-2 text-sm text-neutral-200"
@keydown.enter="addWarp"
/>
<button
@click="addWarp"
:disabled="!newWarpName.trim()"
class="flex items-center gap-1 px-3 py-2 bg-oxide-500 text-white rounded-lg hover:bg-oxide-600 disabled:opacity-50 text-sm"
>
<Plus class="w-4 h-4" />
Add
</button>
</div>
<!-- Warp List -->
<div v-if="Object.keys(warps).length === 0" class="text-neutral-500 text-sm text-center py-4">
No warps defined. Add warps here and set coordinates in-game.
</div>
<div
v-for="(coords, name) in warps"
:key="name"
class="flex items-center justify-between bg-neutral-800/50 border border-neutral-700/50 rounded-lg px-4 py-3"
>
<div>
<span class="text-neutral-200 font-medium">{{ name }}</span>
<span class="text-neutral-500 text-xs ml-3">
{{ coords.x.toFixed(1) }}, {{ coords.y.toFixed(1) }}, {{ coords.z.toFixed(1) }}
</span>
</div>
<button
@click="removeWarp(name as string)"
class="text-neutral-600 hover:text-red-400 transition-colors p-1"
>
<Trash2 class="w-4 h-4" />
</button>
</div>
</div>
</template>