docs(reference): import Dune: Awakening server-manager references
Phase 2 references for the host-agent Dune adapter, moved out of volatile /tmp
into docs/reference-repos/ (per Commander). Three upstream projects, .git +
node_modules + compiled binaries stripped (16MB source). Nested AI-instruction
files (.claude/, CLAUDE.md) removed so they don't pollute Corrosion sessions.
- icehunter/ dune-admin (Go+React) — 4 control planes; SETUP_DOCKER.md is the
closest analog to our agent's Dune docker control plane (compose
lifecycle, docker logs, RabbitMQ-via-exec, dune Postgres schema)
- adainrivers/ Rust/Tauri desktop — SSH+k8s BattleGroup control, maintenance
daemon, in-game admin console (Rust idiom reference)
- the4rchangel/ Node web UI replacing battlegroup.bat — matches the Commander's
Hyper-V self-host path + game-config schema
See docs/reference-repos/README.md for the full index + how we use each.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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docs/reference-repos/adainrivers/app/tsconfig.json
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docs/reference-repos/adainrivers/app/tsconfig.json
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{
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"compilerOptions": {
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"target": "ES2020",
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"useDefineForClassFields": true,
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"lib": ["DOM", "DOM.Iterable", "ES2020"],
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"allowJs": false,
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"skipLibCheck": true,
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"esModuleInterop": true,
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"allowSyntheticDefaultImports": true,
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"strict": true,
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"forceConsistentCasingInFileNames": true,
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"module": "ESNext",
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"moduleResolution": "Node",
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"resolveJsonModule": true,
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"isolatedModules": true,
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"noEmit": true,
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"jsx": "react-jsx"
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},
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"include": ["src"],
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"references": [{ "path": "./tsconfig.node.json" }]
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}
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