feat(host-agent): Phase 2 — Dune docker-compose adapter via Supervisor trait
Introduce a Supervisor trait (async-trait) so the agent manages games with different models behind one wire contract. ProcessSupervisor (spawned process: rust/conan/soulmask) and the new DockerComposeSupervisor (dune) both impl it; Agent.supervisors is now HashMap<String, Arc<dyn Supervisor>> and instancecmd dispatch is game-agnostic — start/stop/restart/status identical across games, selected by a per-game factory in main. InstanceState moved to the shared supervisor module. DockerComposeSupervisor drives against the instance's compose project, with -f/-p/single-service support and a configurable compose binary. New [instance.docker_compose] config block. First cut = lifecycle + cached state; container crash-detection + restart adoption deferred to Phase 3b (reconcilable with ). Trait choice (dyn over enum) per Commander: scales to future planes (kubectl, AMP/podman, SSH) as new struct+impl, no central match. 56 tests green (6 new docker-compose mock-binary tests + 5 refactored process tests), zero warnings. Live verification pending a real Dune stack. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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corrosion-host-agent/Cargo.lock
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corrosion-host-agent/Cargo.lock
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@@ -110,6 +110,17 @@ dependencies = [
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"url",
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]
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[[package]]
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name = "async-trait"
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version = "0.1.89"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "9035ad2d096bed7955a320ee7e2230574d28fd3c3a0f186cbea1ff3c7eed5dbb"
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dependencies = [
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"proc-macro2",
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"quote",
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"syn",
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]
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[[package]]
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name = "atomic-waker"
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version = "1.1.2"
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@@ -276,10 +287,11 @@ checksum = "773648b94d0e5d620f64f280777445740e61fe701025087ec8b57f45c791888b"
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[[package]]
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name = "corrosion-host-agent"
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version = "2.0.0-alpha.8"
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version = "2.0.0-alpha.9"
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dependencies = [
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"anyhow",
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"async-nats",
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"async-trait",
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"chrono",
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"clap",
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"futures",
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