feat: Add loot builder frontend — Pinia store, views, 4 components, router + nav
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Implements the complete frontend for BetterLoot profile management:
- Pinia store (loot.ts) with CRUD, import/export, apply-to-server actions
- LootBuilderView orchestrator with profile bar, modals, two-column layout
- LootContainerSidebar with categorized container list, search, config indicators
- LootItemEditor for per-container item settings and ungrouped item table
- LootItemPicker modal with searchable/filterable Rust item grid
- LootGroupEditor for reusable loot group management
- Router integration at /loot-builder
- Sidebar nav item with Crosshair icon and loot.view permission

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
Vantz Stockwell
2026-02-22 00:27:46 -05:00
parent eb57c51a24
commit 9d28fdfb65
8 changed files with 1186 additions and 0 deletions

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<script setup lang="ts">
import { ref, onMounted } from 'vue'
import { useLootStore } from '@/stores/loot'
import { useToastStore } from '@/stores/toast'
import LootContainerSidebar from '@/components/loot/LootContainerSidebar.vue'
import LootItemEditor from '@/components/loot/LootItemEditor.vue'
import LootGroupEditor from '@/components/loot/LootGroupEditor.vue'
import LootItemPicker from '@/components/loot/LootItemPicker.vue'
import { Save, Upload, Download, Play, Copy, Trash2, Plus, Layers } from 'lucide-vue-next'
const loot = useLootStore()
const toast = useToastStore()
const showCreateModal = ref(false)
const showImportModal = ref(false)
const showItemPicker = ref(false)
const newProfileName = ref('')
const newProfileDesc = ref('')
const selectedMultiplier = ref(1)
const showApplyDropdown = ref(false)
const importJson = ref('')
const importName = ref('')
const activeTab = ref<'items' | 'groups'>('items')
const multipliers = [1, 2, 5, 10]
onMounted(async () => {
await loot.fetchProfiles()
if (loot.profiles.length > 0) {
await loot.loadProfile(loot.profiles[0].id)
}
})
async function handleCreateProfile() {
if (!newProfileName.value.trim()) return
const profile = await loot.createProfile(newProfileName.value.trim(), newProfileDesc.value.trim() || undefined)
if (profile) {
showCreateModal.value = false
newProfileName.value = ''
newProfileDesc.value = ''
}
}
async function handleDeleteProfile() {
if (!loot.currentProfile) return
if (!confirm(`Delete "${loot.currentProfile.profile_name}"?`)) return
await loot.deleteProfile(loot.currentProfile.id)
}
async function handleDuplicate() {
if (!loot.currentProfile) return
const dup = await loot.duplicateProfile(loot.currentProfile.id)
if (dup) await loot.loadProfile(dup.id)
}
async function handleApply(mult: number) {
if (!loot.currentProfile) return
showApplyDropdown.value = false
if (loot.isDirty) {
await loot.saveCurrentProfile()
}
await loot.applyToServer(loot.currentProfile.id, mult)
}
async function handleImport() {
if (!importName.value.trim() || !importJson.value.trim()) return
try {
const parsed = JSON.parse(importJson.value)
// Support both full export format and raw LootTables format
const lootTable = parsed.loot_table || parsed
const lootGroups = parsed.loot_groups || {}
await loot.importProfile(importName.value.trim(), lootTable, lootGroups)
showImportModal.value = false
importJson.value = ''
importName.value = ''
} catch {
toast.error('Invalid JSON')
}
}
async function handleExport() {
if (!loot.currentProfile) return
const data = await loot.exportProfile(loot.currentProfile.id, selectedMultiplier.value)
if (!data) return
const blob = new Blob([JSON.stringify(data, null, 2)], { type: 'application/json' })
const url = URL.createObjectURL(blob)
const a = document.createElement('a')
a.href = url
a.download = `${data.profile_name}_${data.multiplier}x.json`
a.click()
URL.revokeObjectURL(url)
}
async function handleProfileChange(id: string) {
if (loot.isDirty) {
if (!confirm('Unsaved changes will be lost. Continue?')) return
}
await loot.loadProfile(id)
}
function handleAddItem(shortname: string) {
if (!loot.currentProfile || !loot.selectedContainer) return
const table = loot.currentProfile.loot_table
if (!table[loot.selectedContainer]) {
table[loot.selectedContainer] = {
Enabled: true,
LootProfiles: [],
GuaranteedItems: {},
UngroupedItems: {},
ItemSettings: { ItemsMin: 1, ItemsMax: 6, MinScrap: 0, MaxScrap: 0 },
}
}
const container = table[loot.selectedContainer]
if (!container.UngroupedItems) container.UngroupedItems = {}
if (!container.UngroupedItems[shortname]) {
container.UngroupedItems[shortname] = {
Min: 1,
Max: 1,
SkinId: 0,
DisplayName: '',
Probability: 50,
DurabilitySettings: { MinDurability: 1, MaxDurability: 1 },
ItemEntryModifications: { AmmoSettings: null, AttachmentSettings: null },
BonusItems: {},
}
loot.markDirty()
}
showItemPicker.value = false
}
</script>
<template>
<div class="p-6 space-y-4">
<!-- Header -->
<div class="flex items-center justify-between">
<h1 class="text-2xl font-bold text-neutral-100">Loot Builder</h1>
<div class="flex items-center gap-2">
<button
@click="showCreateModal = true"
class="flex items-center gap-2 px-3 py-2 bg-neutral-800 text-neutral-300 rounded-lg hover:bg-neutral-700 text-sm"
>
<Plus class="w-4 h-4" />
New Profile
</button>
</div>
</div>
<!-- Profile Bar -->
<div class="bg-neutral-900 border border-neutral-800 rounded-xl p-4">
<div class="flex items-center gap-3 flex-wrap">
<!-- Profile Selector -->
<select
v-if="loot.profiles.length > 0"
:value="loot.currentProfile?.id || ''"
@change="handleProfileChange(($event.target as HTMLSelectElement).value)"
class="bg-neutral-800 border border-neutral-700 text-neutral-200 rounded-lg px-3 py-2 text-sm min-w-[200px]"
>
<option v-for="p in loot.profiles" :key="p.id" :value="p.id">
{{ p.profile_name }}
<template v-if="p.is_active"> (Active)</template>
</option>
</select>
<span v-else class="text-neutral-500 text-sm">No profiles yet</span>
<!-- Save -->
<button
@click="loot.saveCurrentProfile()"
:disabled="!loot.currentProfile || !loot.isDirty || loot.isSaving"
class="flex items-center gap-2 px-3 py-2 bg-oxide-500 text-white rounded-lg hover:bg-oxide-600 disabled:opacity-50 disabled:cursor-not-allowed text-sm"
>
<Save class="w-4 h-4" />
{{ loot.isSaving ? 'Saving...' : 'Save' }}
</button>
<!-- Apply Dropdown -->
<div class="relative">
<button
@click="showApplyDropdown = !showApplyDropdown"
:disabled="!loot.currentProfile || loot.isApplying"
class="flex items-center gap-2 px-3 py-2 bg-green-600 text-white rounded-lg hover:bg-green-700 disabled:opacity-50 disabled:cursor-not-allowed text-sm"
>
<Play class="w-4 h-4" />
{{ loot.isApplying ? 'Applying...' : 'Apply to Server' }}
</button>
<div
v-if="showApplyDropdown"
class="absolute top-full mt-1 right-0 bg-neutral-800 border border-neutral-700 rounded-lg shadow-xl z-10 py-1 min-w-[140px]"
>
<button
v-for="m in multipliers"
:key="m"
@click="handleApply(m)"
class="w-full text-left px-4 py-2 text-sm text-neutral-300 hover:bg-neutral-700"
>
{{ m }}x Multiplier
</button>
</div>
</div>
<!-- Duplicate -->
<button
@click="handleDuplicate"
:disabled="!loot.currentProfile"
class="flex items-center gap-2 px-3 py-2 bg-neutral-800 text-neutral-300 rounded-lg hover:bg-neutral-700 disabled:opacity-50 text-sm"
>
<Copy class="w-4 h-4" />
Duplicate
</button>
<!-- Import -->
<button
@click="showImportModal = true"
class="flex items-center gap-2 px-3 py-2 bg-neutral-800 text-neutral-300 rounded-lg hover:bg-neutral-700 text-sm"
>
<Upload class="w-4 h-4" />
Import
</button>
<!-- Export -->
<button
@click="handleExport"
:disabled="!loot.currentProfile"
class="flex items-center gap-2 px-3 py-2 bg-neutral-800 text-neutral-300 rounded-lg hover:bg-neutral-700 disabled:opacity-50 text-sm"
>
<Download class="w-4 h-4" />
Export
</button>
<!-- Delete -->
<button
@click="handleDeleteProfile"
:disabled="!loot.currentProfile"
class="flex items-center gap-2 px-3 py-2 bg-red-500/10 text-red-400 rounded-lg hover:bg-red-500/20 disabled:opacity-50 text-sm ml-auto"
>
<Trash2 class="w-4 h-4" />
Delete
</button>
</div>
</div>
<!-- Main Content -->
<div v-if="loot.currentProfile" class="flex gap-4" style="height: calc(100vh - 250px)">
<!-- Sidebar -->
<LootContainerSidebar
:loot-table="loot.currentProfile.loot_table"
:selected="loot.selectedContainer"
@select="loot.selectedContainer = $event"
/>
<!-- Editor Area -->
<div class="flex-1 flex flex-col min-w-0">
<!-- Tabs -->
<div class="flex border-b border-neutral-800 mb-4">
<button
@click="activeTab = 'items'"
class="px-4 py-2 text-sm font-medium border-b-2 transition-colors"
:class="activeTab === 'items' ? 'border-oxide-500 text-oxide-400' : 'border-transparent text-neutral-500 hover:text-neutral-300'"
>
Container Items
</button>
<button
@click="activeTab = 'groups'"
class="px-4 py-2 text-sm font-medium border-b-2 transition-colors flex items-center gap-2"
:class="activeTab === 'groups' ? 'border-oxide-500 text-oxide-400' : 'border-transparent text-neutral-500 hover:text-neutral-300'"
>
<Layers class="w-4 h-4" />
Loot Groups
</button>
</div>
<div class="flex-1 overflow-y-auto">
<LootItemEditor
v-if="activeTab === 'items' && loot.selectedContainer"
:container-key="loot.selectedContainer"
:loot-table="loot.currentProfile.loot_table"
@dirty="loot.markDirty()"
@add-item="showItemPicker = true"
/>
<div v-else-if="activeTab === 'items'" class="flex items-center justify-center h-full text-neutral-500">
Select a container from the sidebar
</div>
<LootGroupEditor
v-if="activeTab === 'groups'"
:loot-groups="loot.currentProfile.loot_groups"
@dirty="loot.markDirty()"
/>
</div>
</div>
</div>
<!-- Empty State -->
<div v-else-if="!loot.isLoading" class="bg-neutral-900 border border-neutral-800 rounded-xl p-12 text-center">
<Layers class="w-12 h-12 text-neutral-600 mx-auto mb-4" />
<h2 class="text-lg font-semibold text-neutral-300 mb-2">No Loot Profile Selected</h2>
<p class="text-neutral-500 mb-4">Create a new profile or select one from the dropdown above.</p>
<button
@click="showCreateModal = true"
class="px-4 py-2 bg-oxide-500 text-white rounded-lg hover:bg-oxide-600"
>
Create First Profile
</button>
</div>
<!-- Loading -->
<div v-if="loot.isLoading" class="flex items-center justify-center py-20">
<div class="animate-spin w-8 h-8 border-2 border-oxide-500 border-t-transparent rounded-full" />
</div>
<!-- Create Modal -->
<div v-if="showCreateModal" class="fixed inset-0 bg-black/60 z-50 flex items-center justify-center p-4" @click.self="showCreateModal = false">
<div class="bg-neutral-900 border border-neutral-800 rounded-xl p-6 w-full max-w-md">
<h2 class="text-lg font-semibold text-neutral-100 mb-4">New Loot Profile</h2>
<div class="space-y-4">
<div>
<label class="block text-sm text-neutral-400 mb-1">Profile Name</label>
<input
v-model="newProfileName"
placeholder="e.g. Vanilla 2x"
class="w-full bg-neutral-800 border border-neutral-700 rounded-lg px-3 py-2 text-neutral-200 text-sm"
@keydown.enter="handleCreateProfile"
/>
</div>
<div>
<label class="block text-sm text-neutral-400 mb-1">Description (optional)</label>
<textarea
v-model="newProfileDesc"
rows="2"
placeholder="What is this profile for?"
class="w-full bg-neutral-800 border border-neutral-700 rounded-lg px-3 py-2 text-neutral-200 text-sm resize-none"
/>
</div>
<div class="flex justify-end gap-2">
<button @click="showCreateModal = false" class="px-4 py-2 text-sm text-neutral-400 hover:text-neutral-200">Cancel</button>
<button
@click="handleCreateProfile"
:disabled="!newProfileName.trim()"
class="px-4 py-2 bg-oxide-500 text-white rounded-lg hover:bg-oxide-600 disabled:opacity-50 text-sm"
>
Create
</button>
</div>
</div>
</div>
</div>
<!-- Import Modal -->
<div v-if="showImportModal" class="fixed inset-0 bg-black/60 z-50 flex items-center justify-center p-4" @click.self="showImportModal = false">
<div class="bg-neutral-900 border border-neutral-800 rounded-xl p-6 w-full max-w-lg">
<h2 class="text-lg font-semibold text-neutral-100 mb-4">Import Loot Profile</h2>
<div class="space-y-4">
<div>
<label class="block text-sm text-neutral-400 mb-1">Profile Name</label>
<input
v-model="importName"
placeholder="Name for imported profile"
class="w-full bg-neutral-800 border border-neutral-700 rounded-lg px-3 py-2 text-neutral-200 text-sm"
/>
</div>
<div>
<label class="block text-sm text-neutral-400 mb-1">BetterLoot JSON</label>
<textarea
v-model="importJson"
rows="10"
placeholder="Paste LootTables.json content here..."
class="w-full bg-neutral-800 border border-neutral-700 rounded-lg px-3 py-2 text-neutral-200 text-sm font-mono resize-none"
/>
</div>
<div class="flex justify-end gap-2">
<button @click="showImportModal = false" class="px-4 py-2 text-sm text-neutral-400 hover:text-neutral-200">Cancel</button>
<button
@click="handleImport"
:disabled="!importName.trim() || !importJson.trim()"
class="px-4 py-2 bg-oxide-500 text-white rounded-lg hover:bg-oxide-600 disabled:opacity-50 text-sm"
>
Import
</button>
</div>
</div>
</div>
</div>
<!-- Item Picker Modal -->
<LootItemPicker
v-if="showItemPicker"
@select="handleAddItem"
@close="showItemPicker = false"
/>
<!-- Click-away for apply dropdown -->
<div v-if="showApplyDropdown" class="fixed inset-0 z-0" @click="showApplyDropdown = false" />
</div>
</template>