feat: Complete Phase 1 frontend — WebSocket + Wipe feature end-to-end
Implements full-stack vertical slice for wipe management with real-time updates.
WebSocket Integration:
- useWebSocket composable with auto-reconnect (exponential backoff up to 30s)
- JWT authentication via query parameter
- Automatic connection on auth state change
- Bi-directional messaging support
- Message handler subscription pattern
- Vite dev proxy configured for WebSocket (ws: true)
Toast Notification System:
- Pinia store with convenience methods (success/error/warning/info)
- Vue component with Lucide icons and Tailwind styling
- Auto-dismiss with configurable duration (5s default, 8s for errors)
- Manual dismiss with X button
- Smooth slide-in transitions from bottom-right
- Stack multiple toasts with proper spacing
Wipe Store Implementation:
- All API methods: fetchProfiles, fetchSchedules, fetchHistory
- Trigger wipe with optimistic UI update
- Dry-run simulation endpoint
- Profile CRUD operations (create, update, delete)
- WebSocket event listeners for real-time status updates
- Toast notifications on wipe_started, wipe_completed, wipe_failed
- Automatic history refresh on completion events
- Error handling with user-facing messages
Real-time Event Flow:
1. User triggers wipe → POST /api/wipes/trigger
2. Backend publishes NATS event: corrosion.{license_id}.wipe_started
3. WebSocket forwards event to frontend
4. Wipe store updates history array
5. Toast notification shows "Wipe started"
6. Progress events update status in real-time
7. Completion event triggers success toast + history refresh
Files Created:
- frontend/src/composables/useWebSocket.ts (208 LOC)
- frontend/src/stores/toast.ts (63 LOC)
- frontend/src/components/ToastNotification.vue (47 LOC)
Files Modified:
- frontend/src/stores/wipe.ts (273 LOC, was 42 LOC — 5 TODO methods → fully implemented)
- frontend/src/App.vue (added ToastNotification component)
- frontend/vite.config.ts (enabled WebSocket proxy)
TypeScript: Strict mode, zero build errors
Frontend builds: ✅ 929ms, 45.86 kB gzip
Phase 1 Status: ~80% complete
- ✅ WebSocket/NATS real-time layer
- ✅ Wipe feature production-ready
- ⏸️ Remaining stores (plugins, chat, players) still stubbed
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
This commit is contained in:
213
frontend/src/composables/useWebSocket.ts
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213
frontend/src/composables/useWebSocket.ts
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import { ref, computed, watch, onUnmounted } from 'vue'
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import { useAuthStore } from '@/stores/auth'
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export interface WebSocketMessage {
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type: 'connected' | 'event' | 'error'
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license_id?: string
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subscribed_to?: string
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event?: string
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subject?: string
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data?: any
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raw?: string
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message?: string
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}
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type MessageHandler = (message: WebSocketMessage) => void
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export function useWebSocket() {
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const authStore = useAuthStore()
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const ws = ref<WebSocket | null>(null)
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const isConnected = ref(false)
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const isConnecting = ref(false)
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const error = ref<string | null>(null)
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const reconnectAttempts = ref(0)
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const maxReconnectAttempts = 10
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const baseReconnectDelay = 1000 // 1 second
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const messageHandlers = new Set<MessageHandler>()
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let reconnectTimeout: number | null = null
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const status = computed(() => {
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if (isConnected.value) return 'connected'
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if (isConnecting.value) return 'connecting'
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if (error.value) return 'error'
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return 'disconnected'
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})
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function getWebSocketUrl(): string {
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const protocol = window.location.protocol === 'https:' ? 'wss:' : 'ws:'
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const host = import.meta.env.PROD
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? window.location.host
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: 'localhost:3000'
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const token = authStore.accessToken
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if (!token) {
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throw new Error('No access token available for WebSocket authentication')
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}
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return `${protocol}//${host}/api/ws?token=${encodeURIComponent(token)}`
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}
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function connect() {
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if (!authStore.isAuthenticated) {
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console.log('[WebSocket] Not authenticated, skipping connection')
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return
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}
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if (isConnecting.value || isConnected.value) {
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console.log('[WebSocket] Already connecting or connected')
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return
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}
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try {
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isConnecting.value = true
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error.value = null
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const url = getWebSocketUrl()
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console.log('[WebSocket] Connecting to', url.replace(/token=[^&]+/, 'token=***'))
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ws.value = new WebSocket(url)
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ws.value.onopen = () => {
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console.log('[WebSocket] Connected')
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isConnected.value = true
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isConnecting.value = false
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reconnectAttempts.value = 0
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error.value = null
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}
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ws.value.onmessage = (event) => {
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try {
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const message: WebSocketMessage = JSON.parse(event.data)
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console.log('[WebSocket] Message received:', message)
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// Broadcast to all handlers
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messageHandlers.forEach(handler => {
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try {
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handler(message)
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} catch (err) {
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console.error('[WebSocket] Handler error:', err)
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}
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})
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} catch (err) {
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console.error('[WebSocket] Failed to parse message:', err)
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}
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}
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ws.value.onerror = (event) => {
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console.error('[WebSocket] Error:', event)
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error.value = 'WebSocket connection error'
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isConnecting.value = false
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}
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ws.value.onclose = (event) => {
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console.log('[WebSocket] Closed:', event.code, event.reason)
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isConnected.value = false
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isConnecting.value = false
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// Attempt reconnect if not a clean close or max attempts not reached
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if (!event.wasClean && reconnectAttempts.value < maxReconnectAttempts) {
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scheduleReconnect()
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} else if (reconnectAttempts.value >= maxReconnectAttempts) {
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error.value = 'Max reconnection attempts reached'
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}
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}
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} catch (err) {
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console.error('[WebSocket] Connection failed:', err)
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error.value = err instanceof Error ? err.message : 'Unknown connection error'
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isConnecting.value = false
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scheduleReconnect()
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}
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}
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function scheduleReconnect() {
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if (reconnectTimeout) {
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clearTimeout(reconnectTimeout)
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}
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reconnectAttempts.value++
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const delay = Math.min(
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baseReconnectDelay * Math.pow(2, reconnectAttempts.value - 1),
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30000 // Max 30 seconds
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)
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console.log(
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`[WebSocket] Reconnecting in ${delay}ms (attempt ${reconnectAttempts.value}/${maxReconnectAttempts})`
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)
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reconnectTimeout = window.setTimeout(() => {
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connect()
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}, delay)
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}
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function disconnect() {
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if (reconnectTimeout) {
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clearTimeout(reconnectTimeout)
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reconnectTimeout = null
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}
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if (ws.value) {
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console.log('[WebSocket] Disconnecting')
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ws.value.close(1000, 'Client disconnect')
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ws.value = null
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}
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isConnected.value = false
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isConnecting.value = false
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reconnectAttempts.value = 0
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}
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function send(data: any) {
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if (!ws.value || !isConnected.value) {
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console.warn('[WebSocket] Cannot send, not connected')
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return false
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}
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try {
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ws.value.send(JSON.stringify(data))
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return true
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} catch (err) {
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console.error('[WebSocket] Send failed:', err)
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return false
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}
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}
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function subscribe(handler: MessageHandler) {
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messageHandlers.add(handler)
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// Return unsubscribe function
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return () => {
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messageHandlers.delete(handler)
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}
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}
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// Auto-connect when authenticated
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watch(
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() => authStore.isAuthenticated,
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(authenticated) => {
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if (authenticated) {
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connect()
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} else {
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disconnect()
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}
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},
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{ immediate: true }
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)
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// Cleanup on unmount
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onUnmounted(() => {
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disconnect()
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})
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return {
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isConnected,
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isConnecting,
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status,
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error,
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connect,
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disconnect,
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send,
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subscribe,
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}
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}
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