feat: Wire execution engines for schedules, alerts, wipes, and module install
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- schedules/: Add schedule executor in SchedulesService — polls every 60s for tasks where next_run <= now, dispatches NATS commands per task_type (restart, announcement, command, plugin_reload). Calculates next_run from cron expression on create/update/toggle. Bootstraps missing next_run values on startup. Wire NatsService into SchedulesModule. - alerts/: Add alert evaluator in AlertsService — polls every 90s, loads all alert_config rows, queries latest server_stats per license, evaluates FPS degradation and population drop thresholds. Fires alert_history records on breach. Enforces 10-minute in-memory cooldown per alert type per license to prevent flooding. Wire ServerStats repo into AlertsModule. - wipes/: Replace hardcoded dry-run mock with profile-aware simulation. Resolves actual WipeProfile by ID (cross-tenant protected), builds would_delete/would_preserve lists from wipe_type, factors pre_wipe_config (backup, countdown warnings) and post_wipe_config (health checks, retry attempts) into estimated_duration_seconds. Returns profile_name and notes. - store/: Fix installModule stub — creates a real module_installations record with status='installed' and installed_at timestamp. Idempotent on retry, resets failed installations. Wire ModuleInstallation repo into StoreModule. getMyModules now returns real installation data instead of filtered purchases. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -4,9 +4,10 @@ import { AlertsController } from './alerts.controller';
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import { AlertsService } from './alerts.service';
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import { AlertConfig } from '../../entities/alert-config.entity';
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import { AlertHistory } from '../../entities/alert-history.entity';
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import { ServerStats } from '../../entities/server-stats.entity';
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@Module({
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imports: [TypeOrmModule.forFeature([AlertConfig, AlertHistory])],
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imports: [TypeOrmModule.forFeature([AlertConfig, AlertHistory, ServerStats])],
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controllers: [AlertsController],
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providers: [AlertsService],
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exports: [AlertsService],
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@@ -1,26 +1,204 @@
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import { Injectable } from '@nestjs/common';
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import {
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Injectable,
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Logger,
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OnModuleInit,
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OnModuleDestroy,
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} from '@nestjs/common';
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import { InjectRepository } from '@nestjs/typeorm';
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import { Repository } from 'typeorm';
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import { AlertConfig } from '../../entities/alert-config.entity';
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import { AlertHistory } from '../../entities/alert-history.entity';
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import { ServerStats } from '../../entities/server-stats.entity';
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import { UpdateAlertConfigDto } from './dto/update-alert-config.dto';
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/** Track the last time an alert of a given type fired per license, for cooldown enforcement. */
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const ALERT_COOLDOWN_MS = 10 * 60 * 1000; // 10 minutes between identical alerts
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@Injectable()
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export class AlertsService {
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export class AlertsService implements OnModuleInit, OnModuleDestroy {
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private readonly logger = new Logger(AlertsService.name);
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private evaluatorInterval: ReturnType<typeof setInterval> | null = null;
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/** Map of `${licenseId}:${alertType}` → last triggered timestamp */
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private readonly cooldowns = new Map<string, number>();
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constructor(
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@InjectRepository(AlertConfig)
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private readonly alertConfigRepo: Repository<AlertConfig>,
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@InjectRepository(AlertHistory)
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private readonly alertHistoryRepo: Repository<AlertHistory>,
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@InjectRepository(ServerStats)
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private readonly serverStatsRepo: Repository<ServerStats>,
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) {}
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// ---------------------------------------------------------------------------
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// Lifecycle hooks
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// ---------------------------------------------------------------------------
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onModuleInit() {
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// Poll every 90 seconds.
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this.evaluatorInterval = setInterval(() => {
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this.evaluateAllAlerts().catch(err =>
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this.logger.error('Alert evaluator error', err),
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);
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}, 90_000);
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this.logger.log('Alert evaluator started (90s polling interval)');
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}
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onModuleDestroy() {
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if (this.evaluatorInterval) {
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clearInterval(this.evaluatorInterval);
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this.evaluatorInterval = null;
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}
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}
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// ---------------------------------------------------------------------------
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// Alert evaluation engine
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// ---------------------------------------------------------------------------
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private async evaluateAllAlerts(): Promise<void> {
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// Load all alert configs in one query.
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const configs = await this.alertConfigRepo.find();
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if (configs.length === 0) return;
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for (const config of configs) {
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try {
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await this.evaluateForLicense(config);
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} catch (err) {
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this.logger.error(
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`Alert evaluation failed for license ${config.license_id}`,
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(err as Error).stack,
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);
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}
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}
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}
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private async evaluateForLicense(config: AlertConfig): Promise<void> {
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// Pull the most recent server_stats record for this license.
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const stats = await this.serverStatsRepo.findOne({
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where: { license_id: config.license_id },
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order: { recorded_at: 'DESC' },
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});
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if (!stats) return; // No data yet — can't evaluate.
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const now = Date.now();
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// --- FPS degradation alert ---
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if (config.fps_degradation_enabled && stats.fps > 0) {
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if (stats.fps < config.fps_threshold) {
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await this.maybeFireAlert(
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config,
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'fps_degradation',
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'warning',
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'FPS Degradation Detected',
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`Server FPS dropped to ${stats.fps.toFixed(1)}, below threshold of ${config.fps_threshold}`,
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{
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current_fps: stats.fps,
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threshold: config.fps_threshold,
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player_count: stats.player_count,
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recorded_at: stats.recorded_at,
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},
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now,
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);
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}
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}
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// --- Population drop alert ---
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// We need two data points to detect a *drop*, so we compare current vs
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// the max_players recorded 30 minutes ago (nearest sample).
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if (config.population_drop_enabled && stats.max_players > 0) {
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const thirtyMinAgo = new Date(Date.now() - 30 * 60 * 1000);
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const previousStats = await this.serverStatsRepo.findOne({
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where: { license_id: config.license_id },
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order: { recorded_at: 'DESC' },
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});
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// Use a second query to get a historical data point
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const historicalStats = await this.serverStatsRepo
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.createQueryBuilder('ss')
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.where('ss.license_id = :licenseId', { licenseId: config.license_id })
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.andWhere('ss.recorded_at <= :cutoff', { cutoff: thirtyMinAgo })
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.orderBy('ss.recorded_at', 'DESC')
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.limit(1)
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.getOne();
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if (historicalStats && historicalStats.player_count > 0) {
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const dropPercent =
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((historicalStats.player_count - stats.player_count) /
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historicalStats.player_count) *
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100;
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if (dropPercent >= config.population_drop_threshold_percent) {
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await this.maybeFireAlert(
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config,
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'population_drop',
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'info',
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'Population Drop Detected',
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`Player count dropped ${dropPercent.toFixed(0)}% (${historicalStats.player_count} → ${stats.player_count}) over the last 30 minutes`,
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{
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previous_count: historicalStats.player_count,
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current_count: stats.player_count,
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drop_percent: Math.round(dropPercent),
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threshold_percent: config.population_drop_threshold_percent,
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},
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now,
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);
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}
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}
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}
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}
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/** Fire an alert if cooldown has expired. */
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private async maybeFireAlert(
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config: AlertConfig,
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alertType: string,
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severity: string,
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title: string,
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message: string,
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metadata: Record<string, any>,
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now: number,
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): Promise<void> {
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const cooldownKey = `${config.license_id}:${alertType}`;
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const lastFired = this.cooldowns.get(cooldownKey) ?? 0;
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if (now - lastFired < ALERT_COOLDOWN_MS) {
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return; // Still in cooldown — skip.
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}
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this.cooldowns.set(cooldownKey, now);
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const history = this.alertHistoryRepo.create({
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license_id: config.license_id,
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alert_type: alertType,
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severity,
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title,
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message,
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metadata,
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notified_discord: config.notify_discord,
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notified_pushbullet: config.notify_pushbullet,
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notified_email: config.notify_email,
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});
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await this.alertHistoryRepo.save(history);
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this.logger.log(
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`Alert fired: [${alertType}] "${title}" for license ${config.license_id}`,
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);
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}
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// ---------------------------------------------------------------------------
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// CRUD
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// ---------------------------------------------------------------------------
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async getConfig(licenseId: string): Promise<AlertConfig> {
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let config = await this.alertConfigRepo.findOne({
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where: { license_id: licenseId },
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});
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if (!config) {
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// Create default config if not exists
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config = this.alertConfigRepo.create({
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license_id: licenseId,
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population_drop_enabled: true,
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