feat: Add 15 backend service stub files with TODO implementations
Stub files for all services declared in services/mod.rs: - Panel adapters: AMP, Pterodactyl, Companion (NATS-based) - Wipe pipeline: WipeEngine, Scheduler, HealthChecker, BackupManager - Infrastructure: NatsBridge (JetStream), SteamUpdateWatcher, MapManager - Notifications: Discord webhooks, Pushbullet push notifications - Platform: LicenseService, CloudflareService, encryption utilities Each file has struct definitions, method signatures with proper types, and descriptive TODO comments outlining the implementation plan. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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67
backend/src/services/license.rs
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67
backend/src/services/license.rs
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use anyhow::Result;
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use uuid::Uuid;
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use crate::models::license::License;
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/// License validation and lifecycle management.
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///
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/// Handles license key validation, activation (binding a key to a server),
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/// periodic check-ins from the Rust plugin, and license lookups.
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/// All license state is stored in PostgreSQL.
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pub struct LicenseService {
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// TODO: Add fields:
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// - db: sqlx::PgPool
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}
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impl LicenseService {
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/// Validate a license key and return its current status.
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///
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/// Checks: key exists, not expired, not revoked, modules enabled.
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pub async fn validate_license(&self, _license_key: &str) -> Result<Option<License>> {
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// TODO: Query license by key from DB
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// TODO: Check status is 'active'
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// TODO: Check expires_at is in the future (if set)
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// TODO: Return Some(license) if valid, None if not found
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todo!()
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}
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/// Activate a license key: bind it to a server name and subdomain.
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///
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/// Called during initial setup when a user first registers.
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pub async fn activate_license(
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&self,
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_license_key: &str,
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_server_name: &str,
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_subdomain: &str,
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) -> Result<License> {
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// TODO: Validate license key exists and is in 'pending' status
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// TODO: Check subdomain availability
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// TODO: Update license record: status='active', server_name, subdomain
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// TODO: Create default roles for this license
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// TODO: Return updated license
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todo!()
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}
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/// Process a check-in from the Rust server plugin.
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///
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/// Updates last-seen timestamp and returns current license state
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/// including enabled modules and NATS connection token.
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pub async fn check_in(
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&self,
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_license_key: &str,
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_plugin_version: &str,
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) -> Result<crate::models::license::LicenseCheckInResponse> {
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// TODO: Validate license
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// TODO: Update plugin_last_seen timestamp on server_connections
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// TODO: Generate or refresh NATS auth token for this license
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// TODO: Return LicenseCheckInResponse with modules and token
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todo!()
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}
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/// Look up a license by its UUID.
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pub async fn get_license_by_key(&self, _license_id: Uuid) -> Result<Option<License>> {
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// TODO: Query license by ID from DB
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// TODO: Return if found
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todo!()
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}
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}
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