feat(host-agent): Rust rewrite Phase 0 — multi-instance foundation, v2 wire protocol, real telemetry
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New corrosion-host-agent/ crate (Go companion-agent stays as behavior
reference until parity). Wire protocol v2 per COA-B: instance-scoped
subjects corrosion.{license}.{instance}.* + host-level .host.* — spec
in PROTOCOL.md, designed for the license->host->instance fleet model.
- Multi-instance TOML config in the foundation, not retrofitted
- NATS layer on the Vigilance production profile (infinite reconnect,
capped backoff, 30s ping, 8192-msg offline buffer)
- Heartbeat with real sysinfo telemetry — Go agent shipped hardcoded
disk/cpu placeholders; this is the panel's first true Resources data
- Connectivity prober (outbound TCP, periodic + on-demand)
- Host cmd channel (ping/probe/sysinfo), going-offline beacon,
CancellationToken shutdown
- Live-fire verified against production NATS; artifacts: 3.7MB static
linux-musl, 3.8MB windows .exe (static CRT)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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39
corrosion-host-agent/agent.example.toml
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39
corrosion-host-agent/agent.example.toml
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# Corrosion Host Agent configuration
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# Default location: /etc/corrosion/agent.toml (Linux)
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# C:\ProgramData\Corrosion\agent.toml (Windows)
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# Override with: corrosion-host-agent --config /path/to/agent.toml
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#
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# Secrets can come from the environment instead of this file:
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# CORROSION_LICENSE_ID, CORROSION_NATS_URL, CORROSION_NATS_TOKEN
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[agent]
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license_id = "your-license-uuid"
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nats_url = "nats://nats.corrosionmgmt.com:4222"
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# nats_token = "set-me-or-use-CORROSION_NATS_TOKEN"
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heartbeat_seconds = 60
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log_level = "info"
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# One agent supervises every game instance on this host.
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# Each instance gets a stable id (lowercase letters, digits, '-', '_') that
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# the panel uses to address it. Changing an id orphans its panel history.
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[[instance]]
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id = "rust-main"
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game = "rust" # rust | conan | soulmask | dune
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root = "/opt/rustserver"
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label = "Main 2x Vanilla"
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# [[instance]]
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# id = "soulmask-main"
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# game = "soulmask"
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# root = "/opt/soulmask/main"
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# label = "Cloud Mist Forest (cluster main)"
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[prober]
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interval_seconds = 300
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# Extra outbound TCP checks beyond the built-in defaults:
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# [[prober.target]]
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# name = "steam-cdn"
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# host = "steamcdn-a.akamaihd.net"
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# port = 443
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