diff --git a/frontend/src/views/marketing/RoadmapView.vue b/frontend/src/views/marketing/RoadmapView.vue index d50ff5a..6b24776 100644 --- a/frontend/src/views/marketing/RoadmapView.vue +++ b/frontend/src/views/marketing/RoadmapView.vue @@ -52,7 +52,7 @@ const groups: RoadmapGroup[] = [ }, { status: 'in-progress', - label: 'Multi-game expansion — game Formulae', + label: 'Multi-game Formulae', description: 'Per-game Formulae extend the control plane with game-specific operational logic. Rust is the reference implementation; Dune, Conan, and Soulmask follow the same deployment model.', items: [ @@ -63,7 +63,7 @@ const groups: RoadmapGroup[] = [ }, { status: 'in-progress', - label: 'API access and integrations', + label: 'Operator API and integrations', description: 'Operator-grade API access so you can build your own tooling on top of the Corrosion control plane. Webhooks and per-license API keys are live; key-authenticated external API access lands next.', items: [ @@ -74,9 +74,9 @@ const groups: RoadmapGroup[] = [ }, { status: 'planned', - label: 'Integrated storefront', + label: 'The Exchange', description: - 'A native store layer for server communities — item catalog, VIP packages, and automated in-game delivery. No Tebex dependency required.', + 'Corrosion\'s native storefront for server communities — item catalog, VIP packages, and automated in-game delivery. No Tebex dependency required.', items: [ { text: 'Item catalog and categories' }, { text: 'PayPal and Stripe payment processing' }, @@ -93,7 +93,7 @@ const groups: RoadmapGroup[] = [ { text: 'Fleet-level dashboards and health monitoring' }, { text: 'Multi-host re-Agent orchestration' }, { text: 'Bulk wipe and update scheduling across a fleet' }, - { text: 'Fleet Block capacity management' }, + { text: 'Fleet Block capacity management', note: 'Pooled host capacity, allocation, and utilization' }, ], }, {