Vantz Stockwell
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376ed9a98d
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feat(redesign): re-skin plugin-config editors + Loot Builder to DS (Phase D batch 3)
Test Asgard Runner / test (push) Successful in 2s
10 plugin-config views (LootBuilder, RaidableBases, Teleport, Kits, Gather, AutoDoors, FurnaceSplitter, BetterChat, TimedExecute, PluginConfigs landing) + 5 child components (loot sidebar/item-editor/group-editor/item-picker, teleport PermissionGroupEditor) re-skinned onto DS components + tokens. All config logic preserved (path-traversal get/set, apply-to-server, import-from-server, CRUD, multiplier logic, per-store status derivation). Presentation-only. Build green.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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2026-06-11 02:46:16 -04:00 |
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Vantz Stockwell
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500dca48a5
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feat: Add GatherManager + AutoDoors plugin config modules
Test Asgard Runner / test (push) Successful in 3s
- GatherManager: 2-tab editor (Resource Rates with 1x-10x presets,
Advanced with Pickup/Quarry/Excavator/Survey modifiers), 9 resource
types with slider+number inputs, CRUD + deploy + import via NATS
- AutoDoors: Global settings (delay sliders, 6 toggles), 7 door type
toggles, permission group overrides table, CRUD + deploy + import
- DB: migrations 015 (gather_configs) + 018 (autodoors_configs)
- Backend: GatherModule + AutoDoorsModule registered in app.module.ts
- Frontend: Pinia stores, Vue views, router routes, sidebar nav items
- Icons: Pickaxe (gather), DoorOpen (autodoors)
- All type checks pass: tsc + vue-tsc zero errors
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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2026-02-22 02:17:51 -05:00 |
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