Add complete map analytics pipeline to answer: "Which maps drive the most
players? Is my rotation working?"
Backend Changes:
- Migration 005: Add map_id FK to server_stats and wipe_history tables
- Stats consumer now captures current_map_id when persisting stats
- Map analytics queries: get_map_analytics() returns performance metrics,
effectiveness scores, and rotation health
- API endpoint: GET /api/analytics/maps?range=90d returns summary with
best performing map and rotation effectiveness percentage
Frontend Changes:
- MapAnalyticsView.vue: Complete dashboard with performance charts,
sortable metrics table, actionable insights, and CSV export
- ECharts bar chart comparing avg vs peak players per map
- Color-coded effectiveness scoring (green ≥80%, yellow ≥60%, red <60%)
- Time range selector: 30d/90d/all
Purpose: Enables data-driven map selection for wipe day based on player
engagement metrics. Rotation effectiveness algorithm scores maps by
(avg_players / peak_players) * 100.
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Backend:
- Stats ingestion consumer subscribing to corrosion.*.stats NATS subject
- Hourly aggregation scheduler (runs :05 past every hour)
- Daily cleanup job (03:00 UTC) with 7-day raw / 90-day hourly retention
- Analytics API (summary, timeseries, CSV export)
- Complete stats DB queries with aggregation and cleanup
Frontend:
- Analytics dashboard with ECharts integration
- Player count and server performance charts
- Time range selector (24h/7d/30d)
- CSV export functionality
- Real-time data loading
Infrastructure:
- Exposed NatsBridge.jetstream for consumer access
- Background service initialization in main.rs
Data flow: Plugin → NATS → Consumer → DB → Aggregation → API → Charts
Unblocks Strike 4B (dashboards) and 4C (alerting).
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>