The legacy Go agent was never deployed, so the entire backend command surface
published to a dead cmd.server/cmd.wipe/files.cmd void. Route it all to the
Rust agent's instance-scoped subjects.
Agent (corrosion-host-agent, alpha.10):
- New src/wipe.rs + 'wipe' func on {instance}.cmd: stop -> delete game files by
type (map/blueprint/full, with optional backup) -> restart. Jailed to the
instance root, symlink-safe (lstat, no cross-boundary follow — Lesson 26).
8 tests incl. jail-escape + symlink-skip proofs. Agent suite 64 tests green.
Backend (NestJS):
- InstancesService is now @Global with license-scoped convenience wrappers
(lifecycleForLicense/rconForLicense/writeFileForLicense/readFileForLicense/
deleteFileForLicense/wipeForLicense) + resolveDefaultInstance (license ->
primary instance).
- Routed to the agent: servers start/stop/restart/command; players kick/banid/
unban via RCON; schedules restart/announce/command/plugin-reload; wipes ->
wipeForLicense (real wipe now); plugins reload/unload/upload via rcon+file
ops; all 9 plugin-config module applies -> writeFileForLicense + oxide.reload
rcon, imports -> readFileForLicense (server:// prefix stripped).
- Honestly gated (need agent funcs not yet built): server deploy-from-panel,
Oxide install, one-click uMod install -> 503 coming-soon instead of dead
publishes.
Backend tsc green; agent cargo test green (64).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- DB migrations 017 (betterchat_configs) and 020 (timedexecute_configs) applied
- TypeORM entities matching production schema exactly
- NestJS modules with full CRUD + apply-to-server + import-from-server
- Pinia stores following teleport config pattern
- BetterChatView: Chat Groups editor with color pickers, font sizes, format strings; Settings tab with word filter, anti-flood, player tagging
- TimedExecuteView: TimerRepeat with presets, RealTime-Timer, OnConnect/OnDisconnect command lists
- Wired into app.module.ts, router, DashboardLayout nav
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>