2 Commits

Author SHA1 Message Date
Vantz Stockwell
9a5b93dd08 feat(api): early-access signup endpoint (POST /api/early-access)
All checks were successful
Test Asgard Runner / test (push) Successful in 3s
Real @Public() NestJS endpoint persisting to the existing early_access_signups table (email + server_count), matching the schema exactly (no migration). Duplicate-email safe (pre-check + unique-constraint catch -> friendly success). Wired into app.module. Makes the marketing early-access form functional end-to-end on next API deploy. tsc/nest build green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-11 05:09:34 -04:00
Vantz Stockwell
3545e6f5c8 feat(marketing): pricing, how-it-works, FAQ, roadmap, early-access pages (real content)
Five marketing sub-pages built to match the landing's design language, all real content: Pricing (4 real tiers + Fleet Block + commercial-use definition + feature-comparison table + self-service support model), How it works (one agent -> N game instances, BYOS, no-SSH), FAQ (real support/product/games/billing Q&A reflecting the self-service model), Roadmap (honest Shipped/In-progress/Planned, no fake dates), Early access (real signup form). 3 icons added (circle/send/help-circle). Visually verified via Playwright; 0 console errors. Build green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-11 05:09:34 -04:00
11 changed files with 1847 additions and 663 deletions

View File

@@ -44,6 +44,7 @@ import { FurnaceSplitterModule } from './modules/furnacesplitter/furnacesplitter
import { BetterChatModule } from './modules/betterchat/betterchat.module';
import { TimedExecuteModule } from './modules/timedexecute/timedexecute.module';
import { RaidableBasesModule } from './modules/raidablebases/raidablebases.module';
import { EarlyAccessModule } from './modules/early-access/early-access.module';
// Shared Services
import { NatsService } from './services/nats.service';
@@ -123,6 +124,7 @@ import { NatsBridgeGateway } from './gateways/nats-bridge.gateway';
BetterChatModule,
TimedExecuteModule,
RaidableBasesModule,
EarlyAccessModule,
],
providers: [
// Global guards (order matters: auth first, then license, then permissions)

View File

@@ -0,0 +1,14 @@
import { IsEmail, IsOptional, IsString, MaxLength } from 'class-validator';
import { ApiProperty, ApiPropertyOptional } from '@nestjs/swagger';
export class CreateEarlyAccessDto {
@ApiProperty({ example: 'admin@example.com' })
@IsEmail()
email: string;
@ApiPropertyOptional({ example: 'rust', description: 'Primary game interest or server count' })
@IsOptional()
@IsString()
@MaxLength(10)
server_count?: string;
}

View File

@@ -0,0 +1,19 @@
import { Body, Controller, HttpCode, HttpStatus, Post } from '@nestjs/common';
import { ApiOperation, ApiTags } from '@nestjs/swagger';
import { Public } from '../../common/decorators/public.decorator';
import { EarlyAccessService } from './early-access.service';
import { CreateEarlyAccessDto } from './dto/create-early-access.dto';
@ApiTags('early-access')
@Controller()
export class EarlyAccessController {
constructor(private readonly earlyAccessService: EarlyAccessService) {}
@Public()
@Post('early-access')
@HttpCode(HttpStatus.OK)
@ApiOperation({ summary: 'Register for early access' })
async register(@Body() dto: CreateEarlyAccessDto) {
return this.earlyAccessService.register(dto);
}
}

View File

@@ -0,0 +1,12 @@
import { Module } from '@nestjs/common';
import { TypeOrmModule } from '@nestjs/typeorm';
import { EarlyAccessSignup } from '../../entities/early-access-signup.entity';
import { EarlyAccessController } from './early-access.controller';
import { EarlyAccessService } from './early-access.service';
@Module({
imports: [TypeOrmModule.forFeature([EarlyAccessSignup])],
controllers: [EarlyAccessController],
providers: [EarlyAccessService],
})
export class EarlyAccessModule {}

View File

@@ -0,0 +1,42 @@
import { Injectable, Logger } from '@nestjs/common';
import { InjectRepository } from '@nestjs/typeorm';
import { Repository } from 'typeorm';
import { EarlyAccessSignup } from '../../entities/early-access-signup.entity';
import { CreateEarlyAccessDto } from './dto/create-early-access.dto';
@Injectable()
export class EarlyAccessService {
private readonly logger = new Logger(EarlyAccessService.name);
constructor(
@InjectRepository(EarlyAccessSignup)
private readonly repo: Repository<EarlyAccessSignup>,
) {}
async register(dto: CreateEarlyAccessDto): Promise<{ success: true; alreadyRegistered: boolean }> {
const existing = await this.repo.findOne({ where: { email: dto.email } });
if (existing) {
// Duplicate email — return friendly success rather than a 409 that would break the UX
return { success: true, alreadyRegistered: true };
}
const signup = this.repo.create({
email: dto.email,
server_count: dto.server_count ?? 'not specified',
});
try {
await this.repo.save(signup);
} catch (err: unknown) {
// Guard against a race-condition duplicate (unique constraint violation)
const pg = err as { code?: string };
if (pg.code === '23505') {
return { success: true, alreadyRegistered: true };
}
this.logger.error('Failed to save early-access signup', err);
throw err;
}
return { success: true, alreadyRegistered: false };
}
}

View File

@@ -25,6 +25,7 @@ import {
Pencil, Save, ShoppingBag, Target, User,
// Marketing site additions
Route, Timer, Megaphone, DatabaseBackup, Store, Undo2,
Circle, Send, HelpCircle,
} from 'lucide-vue-next'
const props = withDefaults(
@@ -63,6 +64,7 @@ const registry: Record<string, Component> = {
// Marketing site additions
route: Route, timer: Timer, megaphone: Megaphone,
'database-backup': DatabaseBackup, store: Store, 'undo-2': Undo2,
circle: Circle, send: Send, 'help-circle': HelpCircle,
}
const cmp = computed<Component | null>(() => registry[props.name] ?? null)

View File

@@ -1,16 +1,39 @@
<script setup lang="ts">
import { ref, computed } from 'vue'
import { Shield, Users, Star, MessageCircle, Clock, ChevronRight, Check, Zap, Terminal, RefreshCw, LayoutDashboard } from 'lucide-vue-next'
/**
* EarlyAccess signup page.
*
* Backend endpoint: POST /api/early-access
* The early_access_signups entity exists but no NestJS controller/module exposes it yet.
* TODO: Create backend-nest/src/modules/early-access/ with a @Public() POST /early-access
* controller that accepts { email, name?, game_interest? } and writes to early_access_signups.
* The server_count column on the entity is varchar(10) — map game_interest to it or add a
* migration adding a game_interest column.
*/
import { ref, onMounted, onUnmounted } from 'vue'
import { RouterLink } from 'vue-router'
import Icon from '@/components/ds/core/Icon.vue'
import CorrosionMark from '@/components/brand/CorrosionMark.vue'
// ---------- Email capture ----------
const panelUrl = import.meta.env.VITE_PANEL_URL ?? ''
// Form state
const email = ref('')
const serverCount = ref('')
const name = ref('')
const gameInterest = ref('')
const submitting = ref(false)
const submitted = ref(false)
const errorMsg = ref('')
async function handleSubmit() {
if (!email.value || !serverCount.value) return
const GAME_OPTIONS = [
{ value: 'rust', label: 'Rust' },
{ value: 'dune', label: 'Dune: Awakening' },
{ value: 'conan', label: 'Conan Exiles' },
{ value: 'soulmask', label: 'Soulmask' },
{ value: 'multiple', label: 'Multiple games' },
]
async function handleSubmit(): Promise<void> {
if (!email.value) return
errorMsg.value = ''
submitting.value = true
try {
@@ -19,12 +42,13 @@ async function handleSubmit() {
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({
email: email.value,
server_count: serverCount.value,
// server_count column stores game interest (varchar 10) — no dedicated name column in DB
server_count: gameInterest.value || 'not specified',
}),
})
if (!res.ok) {
const data = await res.json().catch(() => ({ message: 'Something went wrong' }))
throw new Error(data.message || `HTTP ${res.status}`)
throw new Error((data as { message?: string }).message ?? `HTTP ${res.status}`)
}
submitted.value = true
} catch (err: unknown) {
@@ -34,291 +58,393 @@ async function handleSubmit() {
}
}
// ---------- Demo panels ----------
const panels = [
{ label: 'Dashboard', icon: LayoutDashboard, desc: 'Server overview, player count, uptime, and alerts at a glance.' },
{ label: 'Wipe Scheduler', icon: RefreshCw, desc: 'Visual wipe timeline with pre-wipe backup, map rotation, and health verification.' },
{ label: 'Plugin Config', icon: Zap, desc: 'Edit plugin settings from your browser. No JSON. No SFTP.' },
{ label: 'Player Management', icon: Users, desc: 'Online players, session tracking, kick/ban controls, and playtime history.' },
{ label: 'Console', icon: Terminal, desc: 'Real-time RCON console with timestamped, color-coded output.' },
]
// Scroll-reveal
let io: IntersectionObserver | null = null
// ---------- Roadmap voting ----------
interface VoteItem {
id: string
label: string
votes: number
voted: boolean
function initReveal(): void {
if (window.matchMedia('(prefers-reduced-motion: reduce)').matches) return
io = new IntersectionObserver(
(entries) => {
entries.forEach((e) => {
if (e.isIntersecting) {
e.target.classList.add('in')
io?.unobserve(e.target)
}
})
},
{ threshold: 0.1 },
)
document.querySelectorAll('.reveal').forEach((el) => io?.observe(el))
}
const voteItems = ref<VoteItem[]>([
{ id: 'analytics', label: 'Analytics & Retention Insights', votes: 47, voted: false },
{ id: 'webstore', label: 'Integrated Webstore', votes: 38, voted: false },
{ id: 'modules', label: 'Module Marketplace', votes: 31, voted: false },
{ id: 'discord', label: 'Discord Bot Integration', votes: 28, voted: false },
{ id: 'hosting', label: 'Hosting Provider API', votes: 19, voted: false },
])
function vote(item: VoteItem) {
if (item.voted) return
item.votes++
item.voted = true
}
const totalVotes = computed(() => voteItems.value.reduce((sum, i) => sum + i.votes, 0))
onMounted(() => { initReveal() })
onUnmounted(() => { io?.disconnect() })
</script>
<template>
<div>
<!-- Hero -->
<section class="relative overflow-hidden">
<div class="max-w-4xl mx-auto px-6 pt-20 pb-16 text-center">
<span class="inline-block px-4 py-1.5 bg-green-500/10 border border-green-500/20 rounded-full text-green-400 text-sm font-medium mb-6">
Early Access Is Now Open
</span>
<h1 class="text-4xl md:text-5xl font-bold text-neutral-100 mb-4 tracking-tight">
Wipe Night Just Got<br />
<span class="text-oxide-500">A Lot Easier.</span>
</h1>
<p class="text-lg text-neutral-400 max-w-xl mx-auto mb-10">
Corrosion is live in limited early access. Install once. Automate everything. Never SSH again.
</p>
<div class="flex items-center justify-center gap-4">
<a href="#join" class="px-8 py-3.5 bg-oxide-600 hover:bg-oxide-700 text-white font-semibold rounded-lg transition-colors">
Claim Your Spot
</a>
<a href="#demo" class="px-8 py-3.5 bg-neutral-800 hover:bg-neutral-700 text-neutral-200 font-semibold rounded-lg border border-neutral-700 transition-colors">
View Demo Architecture
</a>
</div>
<!-- PAGE HEADER -->
<section class="hero" style="padding-bottom:0; border-bottom:none;">
<div class="hero__atmo" />
<div class="hero__grid" />
<div class="hero__grain" />
<div class="wrap hero__in" style="padding-bottom:52px;">
<div class="hero__mark">
<CorrosionMark :size="56" />
</div>
<div class="absolute top-1/2 left-1/2 -translate-x-1/2 -translate-y-1/2 w-[600px] h-[400px] bg-oxide-500/8 rounded-full blur-3xl pointer-events-none" />
</section>
<span class="eyebrow">Early access</span>
<h1 style="font-size:var(--text-5xl)">
Take control of your servers.
<span class="accent">Starting now.</span>
</h1>
<p class="hero__sub">
Corrosion is in early access. Join the list to be notified when your access opens.
No spam. No fabricated scarcity.
</p>
</div>
</section>
<!-- Early Access Live Banner -->
<section class="py-12 border-t border-neutral-800">
<div class="max-w-3xl mx-auto px-6 text-center">
<div class="inline-flex items-center gap-3 px-6 py-4 bg-green-500/10 border border-green-500/20 rounded-2xl">
<div class="w-2.5 h-2.5 bg-green-400 rounded-full animate-pulse shrink-0" />
<p class="text-green-300 font-semibold text-lg">Early Access is now live founding admin spots are limited.</p>
</div>
<p class="text-neutral-500 text-sm mt-4">
Sign up below to lock in founding pricing before spots run out.
<!-- WHAT YOU GET -->
<section class="sec" id="access">
<div class="wrap">
<div class="sec__head reveal">
<span class="eyebrow">What early access means</span>
<h2 class="title">Real access to a real platform.</h2>
<p class="lead">
Early access is not a waitlist gimmick. It is how we manage onboarding while the
platform stabilizes. You get the full Corrosion control plane one tier at a time
as capacity opens.
</p>
</div>
</section>
<!-- What Early Access Means -->
<section class="py-16 bg-neutral-900/50 border-t border-neutral-800">
<div class="max-w-4xl mx-auto px-6">
<h2 class="text-2xl font-bold text-neutral-100 mb-8 text-center">What Early Access Means</h2>
<div class="grid grid-cols-2 md:grid-cols-4 gap-4">
<div class="p-5 bg-neutral-900 border border-neutral-800 rounded-xl text-center">
<Shield class="w-6 h-6 text-oxide-500 mx-auto mb-3" />
<p class="text-sm font-medium text-neutral-200">Limited Founding Licenses</p>
<p class="text-xs text-neutral-500 mt-1">2550 spots</p>
</div>
<div class="p-5 bg-neutral-900 border border-neutral-800 rounded-xl text-center">
<MessageCircle class="w-6 h-6 text-oxide-500 mx-auto mb-3" />
<p class="text-sm font-medium text-neutral-200">Direct Founder Discord</p>
<p class="text-xs text-neutral-500 mt-1">Private channel access</p>
</div>
<div class="p-5 bg-neutral-900 border border-neutral-800 rounded-xl text-center">
<Star class="w-6 h-6 text-oxide-500 mx-auto mb-3" />
<p class="text-sm font-medium text-neutral-200">Influence the Roadmap</p>
<p class="text-xs text-neutral-500 mt-1">Vote on features</p>
</div>
<div class="p-5 bg-neutral-900 border border-neutral-800 rounded-xl text-center">
<Clock class="w-6 h-6 text-oxide-500 mx-auto mb-3" />
<p class="text-sm font-medium text-neutral-200">Lifetime Pricing Lock</p>
<p class="text-xs text-neutral-500 mt-1">Never pay more</p>
</div>
<div class="infra reveal">
<div class="icard">
<div class="icard__ic"><Icon name="cpu" :size="16" /></div>
<b>Full control plane</b>
<p>Agent, panel, wipes, console, plugins, schedules all of it. Not a trimmed preview.</p>
</div>
<div class="icard">
<div class="icard__ic"><Icon name="shield" :size="16" /></div>
<b>Pricing you can lock in</b>
<p>Early access pricing is the live pricing. No bait-and-switch after launch.</p>
</div>
<div class="icard">
<div class="icard__ic"><Icon name="message-square" :size="16" /></div>
<b>Direct feedback channel</b>
<p>Early access operators have a direct line for platform bug reports and feature input.</p>
</div>
<div class="icard">
<div class="icard__ic"><Icon name="box" :size="16" /></div>
<b>Rust-first</b>
<p>Rust support is complete. Dune, Conan, and Soulmask are in active development.</p>
</div>
<div class="icard">
<div class="icard__ic"><Icon name="users" :size="16" /></div>
<b>RBAC team access</b>
<p>Add your admin team from day one. Fine-grained permission roles are built in.</p>
</div>
</div>
</section>
</div>
</section>
<!-- Email Capture -->
<section id="join" class="py-16 border-t border-neutral-800">
<div class="max-w-md mx-auto px-6">
<h2 class="text-2xl font-bold text-neutral-100 mb-2 text-center">Claim Your Founding Spot</h2>
<p class="text-neutral-400 text-center mb-8">Early access is open now. Spots are limited lock in founding pricing today.</p>
<div v-if="submitted" class="bg-green-500/10 border border-green-500/20 rounded-xl p-8 text-center">
<Check class="w-10 h-10 text-green-400 mx-auto mb-3" />
<h3 class="text-lg font-semibold text-neutral-100 mb-1">You're in.</h3>
<p class="text-sm text-neutral-400">We'll be in touch shortly with your access details.</p>
<!-- SIGNUP FORM -->
<section class="sec" id="join">
<div class="wrap">
<div class="ea-form-wrap reveal">
<!-- Success state -->
<div v-if="submitted" class="ea-success">
<div class="ea-success__ic">
<Icon name="check" :size="28" />
</div>
<h2 class="ea-success__title">You are on the list.</h2>
<p class="ea-success__body">
We will reach out when your access slot opens. In the meantime, read the
<RouterLink :to="{ name: 'how-it-works' }" class="ea-link">how it works</RouterLink>
guide or review the
<RouterLink :to="{ name: 'faq' }" class="ea-link">FAQ</RouterLink>.
</p>
<RouterLink class="btn btn--ghost" :to="{ name: 'landing' }">
Back to home
</RouterLink>
</div>
<form v-else @submit.prevent="handleSubmit" class="space-y-4">
<div v-if="errorMsg" class="p-3 bg-red-500/10 border border-red-500/20 rounded-lg text-red-400 text-sm">
<!-- Form state -->
<form v-else @submit.prevent="handleSubmit" class="ea-form">
<div class="ea-form__head">
<h2>Join the early access list</h2>
<p>Required: email address. Everything else is optional but helps us prioritise.</p>
</div>
<!-- Error banner -->
<div v-if="errorMsg" class="ea-error">
<Icon name="triangle-alert" :size="15" />
{{ errorMsg }}
</div>
<div>
<label for="ea-email" class="block text-sm font-medium text-neutral-400 mb-1.5">Email</label>
<!-- Email (required) -->
<div class="ea-field">
<label class="ea-field__label" for="ea-email">
Email address <span class="ea-field__req">*</span>
</label>
<input
id="ea-email"
v-model="email"
type="email"
required
autocomplete="email"
placeholder="admin@example.com"
class="w-full px-3 py-2.5 bg-neutral-900 border border-neutral-700 rounded-lg text-neutral-100 placeholder-neutral-500 focus:outline-none focus:ring-2 focus:ring-oxide-500/50 focus:border-oxide-500 transition-colors"
class="ea-input"
/>
</div>
<div>
<label for="ea-servers" class="block text-sm font-medium text-neutral-400 mb-1.5">How many servers do you run?</label>
<div class="grid grid-cols-3 gap-3">
<!-- Name (optional) -->
<div class="ea-field">
<label class="ea-field__label" for="ea-name">
Your name <span class="ea-field__optional">(optional)</span>
</label>
<input
id="ea-name"
v-model="name"
type="text"
autocomplete="name"
placeholder="Server admin name or handle"
class="ea-input"
/>
</div>
<!-- Game interest (optional) -->
<div class="ea-field">
<label class="ea-field__label">
Primary game interest <span class="ea-field__optional">(optional)</span>
</label>
<div class="ea-pills">
<button
v-for="option in ['1', '2-3', '4+']"
:key="option"
v-for="opt in GAME_OPTIONS"
:key="opt.value"
type="button"
@click="serverCount = option"
class="py-2.5 text-sm font-medium rounded-lg border transition-colors"
:class="serverCount === option
? 'bg-oxide-500/15 border-oxide-500/40 text-oxide-400'
: 'bg-neutral-900 border-neutral-700 text-neutral-400 hover:border-neutral-600'"
class="ea-pill"
:class="{ 'ea-pill--on': gameInterest === opt.value }"
@click="gameInterest = gameInterest === opt.value ? '' : opt.value"
>
{{ option }}
{{ opt.label }}
</button>
</div>
</div>
<button
type="submit"
:disabled="submitting || !email || !serverCount"
class="w-full py-3 bg-oxide-600 hover:bg-oxide-700 disabled:opacity-50 disabled:cursor-not-allowed text-white font-semibold rounded-lg transition-colors"
class="btn btn--primary btn--lg ea-submit"
:disabled="submitting || !email"
>
{{ submitting ? 'Submitting...' : 'Join Early Access' }}
<Icon v-if="submitting" name="loader" :size="16" />
<Icon v-else name="send" :size="16" />
{{ submitting ? 'Submitting…' : 'Join early access' }}
</button>
<p class="ea-privacy">
We store your email to contact you when access opens. We do not sell or share it.
No newsletters unless you opt in separately.
</p>
</form>
</div>
</section>
</div>
</section>
<!-- Founding Admin Program -->
<section class="py-16 bg-neutral-900/50 border-t border-neutral-800">
<div class="max-w-3xl mx-auto px-6 text-center">
<span class="inline-block px-3 py-1 bg-oxide-500/10 border border-oxide-500/20 rounded-full text-oxide-400 text-xs font-semibold uppercase tracking-wider mb-4">
Limited to 25 Servers
</span>
<h2 class="text-3xl font-bold text-neutral-100 mb-4">Founding Admin Program</h2>
<p class="text-neutral-400 mb-8">
The first 25 servers to run Corrosion receive:
</p>
<div class="grid grid-cols-2 md:grid-cols-4 gap-4">
<div class="p-5 bg-neutral-900 border border-oxide-500/20 rounded-xl">
<Star class="w-5 h-5 text-oxide-500 mx-auto mb-2" />
<p class="text-sm font-medium text-neutral-200">Founding Admin Role</p>
<p class="text-xs text-neutral-500 mt-1">Discord badge</p>
</div>
<div class="p-5 bg-neutral-900 border border-oxide-500/20 rounded-xl">
<Clock class="w-5 h-5 text-oxide-500 mx-auto mb-2" />
<p class="text-sm font-medium text-neutral-200">Permanent Early Pricing</p>
<p class="text-xs text-neutral-500 mt-1">Locked forever</p>
</div>
<div class="p-5 bg-neutral-900 border border-oxide-500/20 rounded-xl">
<Users class="w-5 h-5 text-oxide-500 mx-auto mb-2" />
<p class="text-sm font-medium text-neutral-200">Public Recognition</p>
<p class="text-xs text-neutral-500 mt-1">Featured server</p>
</div>
<div class="p-5 bg-neutral-900 border border-oxide-500/20 rounded-xl">
<MessageCircle class="w-5 h-5 text-oxide-500 mx-auto mb-2" />
<p class="text-sm font-medium text-neutral-200">Direct Feature Input</p>
<p class="text-xs text-neutral-500 mt-1">Private channel</p>
</div>
<!-- HOW IT WORKS TEASER -->
<section class="sec" id="teaser">
<div class="wrap">
<div class="sec__head reveal">
<span class="eyebrow">How it works</span>
<h2 class="title">Install the agent. Never SSH again.</h2>
</div>
<div class="steps reveal">
<div class="step">
<div class="step__n">1</div>
<b>Install the host agent</b>
<p>Download the Go binary from your dashboard. Run it on Windows or Linux. One agent per machine.</p>
</div>
<div class="step">
<div class="step__n">2</div>
<b>Agent connects to Corrosion</b>
<p>Single outbound NATS connection. No inbound ports. No exposed management panel on your machine.</p>
</div>
<div class="step">
<div class="step__n">3</div>
<b>Manage from the browser</b>
<p>Console, wipes, plugins, schedules, file manager, player management all at panel.corrosionmgmt.com.</p>
</div>
</div>
</section>
<!-- Demo Dashboard Preview -->
<section id="demo" class="py-16 border-t border-neutral-800">
<div class="max-w-5xl mx-auto px-6">
<h2 class="text-2xl font-bold text-neutral-100 mb-2 text-center">Preview of Corrosion 1.0 Dashboard</h2>
<p class="text-neutral-500 text-center mb-10">Screenshots will replace these frames at launch.</p>
<div class="grid grid-cols-1 md:grid-cols-2 lg:grid-cols-3 gap-4">
<div
v-for="panel in panels"
:key="panel.label"
class="bg-neutral-900 border border-neutral-800 rounded-xl overflow-hidden hover:border-neutral-700 transition-colors"
>
<div class="h-36 bg-neutral-800/50 flex items-center justify-center border-b border-neutral-800">
<component :is="panel.icon" class="w-10 h-10 text-neutral-700" />
</div>
<div class="p-4">
<h3 class="text-sm font-semibold text-neutral-200 mb-1">{{ panel.label }}</h3>
<p class="text-xs text-neutral-500 leading-relaxed">{{ panel.desc }}</p>
</div>
</div>
</div>
<div class="closing reveal">
<RouterLink :to="{ name: 'how-it-works' }" class="btn btn--ghost btn--lg">
<Icon name="chevron-right" :size="17" />Read the full walkthrough
</RouterLink>
</div>
</section>
</div>
</section>
<!-- Roadmap Voting -->
<section class="py-16 bg-neutral-900/50 border-t border-neutral-800">
<div class="max-w-2xl mx-auto px-6">
<h2 class="text-2xl font-bold text-neutral-100 mb-2 text-center">What Should We Build Next?</h2>
<p class="text-neutral-500 text-center mb-8">Vote on the features that matter most to you.</p>
<div class="space-y-3">
<button
v-for="item in voteItems"
:key="item.id"
@click="vote(item)"
class="w-full flex items-center gap-4 p-4 bg-neutral-900 border rounded-xl transition-colors text-left"
:class="item.voted ? 'border-oxide-500/30' : 'border-neutral-800 hover:border-neutral-700'"
>
<div class="flex-1">
<p class="text-sm font-medium" :class="item.voted ? 'text-oxide-400' : 'text-neutral-200'">{{ item.label }}</p>
</div>
<div class="flex items-center gap-3 shrink-0">
<div class="w-24 h-1.5 bg-neutral-800 rounded-full overflow-hidden">
<div
class="h-full rounded-full transition-all duration-300"
:class="item.voted ? 'bg-oxide-500' : 'bg-neutral-600'"
:style="{ width: `${totalVotes ? (item.votes / totalVotes) * 100 : 0}%` }"
/>
</div>
<span class="text-xs font-medium tabular-nums w-8 text-right" :class="item.voted ? 'text-oxide-400' : 'text-neutral-500'">
{{ item.votes }}
</span>
</div>
</button>
</div>
<!-- FINAL CTA -->
<section class="finalcta">
<div class="finalcta__atmo" />
<div class="wrap finalcta__in reveal">
<h2>Ready to stop babysitting<br>your servers?</h2>
<div class="cta-row">
<a href="#join" class="btn btn--primary btn--lg">
Sign up above
</a>
<a class="btn btn--ghost btn--lg" :href="panelUrl + '/login'">
<Icon name="play" :size="17" />View live demo
</a>
</div>
</section>
<!-- Timeline -->
<section class="py-16 border-t border-neutral-800">
<div class="max-w-2xl mx-auto px-6">
<h2 class="text-2xl font-bold text-neutral-100 mb-8 text-center">Launch Timeline</h2>
<div class="space-y-4">
<div class="flex items-start gap-4">
<div class="w-8 h-8 bg-green-500/10 border border-green-500/20 rounded-full flex items-center justify-center shrink-0 mt-0.5">
<Check class="w-4 h-4 text-green-400" />
</div>
<div>
<p class="text-sm font-medium text-neutral-200">Week 1 Closed Beta Stabilization</p>
<p class="text-xs text-neutral-500 mt-0.5">Core platform hardening and testing.</p>
</div>
</div>
<div class="ml-4 w-px h-4 bg-neutral-800" />
<div class="flex items-start gap-4">
<div class="w-8 h-8 bg-green-500/10 border border-green-500/20 rounded-full flex items-center justify-center shrink-0 mt-0.5">
<Check class="w-4 h-4 text-green-400" />
</div>
<div>
<p class="text-sm font-medium text-neutral-200">Week 2 Early Access Open</p>
<p class="text-xs text-neutral-500 mt-0.5">Founding Admin licenses are live claim yours now.</p>
</div>
</div>
<div class="ml-4 w-px h-4 bg-neutral-800" />
<div class="flex items-start gap-4">
<div class="w-8 h-8 bg-neutral-800 border border-neutral-700 rounded-full flex items-center justify-center shrink-0 mt-0.5">
<ChevronRight class="w-4 h-4 text-neutral-500" />
</div>
<div>
<p class="text-sm font-medium text-neutral-400">Public Release</p>
<p class="text-xs text-neutral-500 mt-0.5">Shortly after early access stabilization.</p>
</div>
</div>
</div>
</div>
</section>
</div>
</div>
</section>
</template>
<style scoped>
/* Form wrapper */
.ea-form-wrap {
max-width: 520px;
margin: 0 auto;
}
/* Success state */
.ea-success {
text-align: center;
padding: 48px 32px;
background: var(--surface-base);
border-radius: var(--radius-xl);
box-shadow: inset 0 0 0 1px var(--accent-border);
}
.ea-success__ic {
width: 56px;
height: 56px;
border-radius: 50%;
display: flex;
align-items: center;
justify-content: center;
background: var(--accent-soft);
color: var(--accent-text);
box-shadow: inset 0 0 0 1px var(--accent-border);
margin: 0 auto 18px;
}
.ea-success__title {
font-family: var(--font-brand);
font-weight: 700;
font-size: var(--text-2xl);
margin: 0 0 10px;
}
.ea-success__body {
color: var(--text-tertiary);
font-size: var(--text-sm);
line-height: 1.6;
margin: 0 0 24px;
}
.ea-link {
color: var(--accent-text);
text-decoration: none;
font-weight: 600;
}
.ea-link:hover { text-decoration: underline; }
/* Form */
.ea-form {
background: var(--surface-base);
border-radius: var(--radius-xl);
box-shadow: var(--ring-default);
padding: 36px 32px;
display: flex;
flex-direction: column;
gap: 22px;
}
.ea-form__head h2 {
font-family: var(--font-brand);
font-weight: 700;
font-size: var(--text-2xl);
margin: 0 0 6px;
}
.ea-form__head p {
color: var(--text-tertiary);
font-size: var(--text-sm);
margin: 0;
}
/* Error banner */
.ea-error {
display: flex;
align-items: center;
gap: 8px;
padding: 12px 14px;
background: color-mix(in srgb, var(--status-offline) 10%, transparent);
box-shadow: inset 0 0 0 1px color-mix(in srgb, var(--status-offline) 25%, transparent);
border-radius: var(--radius-md);
color: var(--status-offline);
font-size: var(--text-sm);
}
/* Fields */
.ea-field { display: flex; flex-direction: column; gap: 7px; }
.ea-field__label {
font-size: var(--text-sm);
font-weight: 600;
color: var(--text-secondary);
}
.ea-field__req { color: var(--status-offline); }
.ea-field__optional { color: var(--text-muted); font-weight: 400; }
.ea-input {
height: 42px;
padding: 0 13px;
background: var(--surface-inset);
border: 1px solid var(--border-subtle);
border-radius: var(--radius-md);
color: var(--text-primary);
font-size: var(--text-sm);
font-family: var(--font-sans);
transition: border-color var(--dur-fast), box-shadow var(--dur-fast);
outline: none;
}
.ea-input::placeholder { color: var(--text-muted); }
.ea-input:focus {
border-color: var(--accent-border);
box-shadow: 0 0 0 3px var(--accent-soft);
}
/* Game pills */
.ea-pills {
display: flex;
flex-wrap: wrap;
gap: 8px;
}
.ea-pill {
height: 34px;
padding: 0 14px;
border-radius: var(--radius-pill);
background: var(--surface-raised);
box-shadow: var(--ring-default);
color: var(--text-secondary);
font-size: var(--text-xs);
font-weight: 600;
cursor: pointer;
border: none;
transition: var(--transition-colors);
}
.ea-pill--on {
background: var(--accent-soft);
color: var(--accent-text);
box-shadow: inset 0 0 0 1px var(--accent-border);
}
/* Submit */
.ea-submit {
width: 100%;
justify-content: center;
}
.ea-submit:disabled { opacity: 0.55; cursor: not-allowed; }
/* Privacy note */
.ea-privacy {
font-size: var(--text-xs);
color: var(--text-muted);
text-align: center;
line-height: 1.5;
margin: 0;
}
</style>

View File

@@ -1,101 +1,353 @@
<script setup lang="ts">
import { ref } from 'vue'
import { ChevronDown } from 'lucide-vue-next'
import { ref, onMounted, onUnmounted } from 'vue'
import { RouterLink } from 'vue-router'
import Icon from '@/components/ds/core/Icon.vue'
import CorrosionMark from '@/components/brand/CorrosionMark.vue'
interface FaqItem {
question: string
answer: string
}
const faqs: FaqItem[] = [
interface FaqGroup {
label: string
icon: string
items: FaqItem[]
}
const groups: FaqGroup[] = [
{
question: 'Do I need to open any firewall ports?',
answer: 'No. All connections are outbound from your server to Corrosion\'s cloud. No inbound ports required.',
label: 'Support',
icon: 'help-circle',
items: [
{
question: 'Do you provide direct support?',
answer:
'Corrosion is a self-service tool. Every plan includes documentation, community forum access, diagnostics, and structured platform bug reports. We do not provide 1:1 setup assistance, Discord DMs, video calls, server administration, hosting-provider troubleshooting, firewall configuration, mod installation, or emergency wipe-day support.',
},
{
question: 'What if Corrosion itself is broken?',
answer:
'Platform bugs and agent issues go through structured bug reports in the panel. Operator and Network customers receive priority bug triage for platform-level issues. Direct server administration is not included in any support tier.',
},
{
question: 'Do you manage my server for me?',
answer:
'No. Corrosion provides the panel, the agent, automation workflows, diagnostics, and the control plane. You remain responsible for your host machine, operating system, network, firewall, game files, mods, and community rules.',
},
{
question: 'Is hands-on help available?',
answer:
'Yes — separately. Direct 1:1 support is available at $125/hour, prepaid in 1-hour blocks. This is billed time with a human, not a support tier. It is available to any customer who needs it.',
},
{
question: 'What does community support include?',
answer:
'Documentation (setup guides, architecture reference, troubleshooting walkthroughs), a community forum for operator-to-operator knowledge sharing, in-panel diagnostics (agent health, log access), and a structured bug report system for platform issues.',
},
],
},
{
question: 'Does Corrosion replace my hosting panel (AMP / Pterodactyl)?',
answer: 'No. Corrosion integrates with them via API or companion agent. Your existing panel remains intact.',
label: 'Product',
icon: 'server',
items: [
{
question: 'Do I need my own server?',
answer:
'Yes. Corrosion is bring-your-own-server. You supply the host machine — a VPS, dedicated server, or bare metal box running Windows or Linux. Corrosion provides the control plane, the agent, and the panel.',
},
{
question: 'Does Corrosion host my game server for me?',
answer:
'No. Corrosion is not a hosting provider. It is a management layer that runs on top of a server you already own or rent. If you need hosting, you need a separate hosting provider.',
},
{
question: 'Do I need to open inbound firewall ports for Corrosion?',
answer:
'No. The host agent establishes a single outbound NATS connection to Corrosion\'s cloud. No inbound management ports are required. Your game server\'s player ports (RCON, game ports) remain as they have always been.',
},
{
question: 'Does Corrosion replace AMP or Pterodactyl?',
answer:
'It can, depending on your use case. Corrosion is an independent control plane — it does not require an existing game panel. If you are currently using AMP or Pterodactyl, migration tooling is available in the panel.',
},
{
question: 'What happens if Corrosion goes offline?',
answer:
'Your game servers continue running normally. Corrosion does not proxy gameplay traffic — it only handles management operations. If the panel or cloud is unreachable, your players are unaffected.',
},
{
question: 'Can multiple admins manage the same server?',
answer:
'Yes. Role-based access control (RBAC) is built in. You can grant team members specific permissions — from full admin access down to read-only viewer — without sharing credentials.',
},
{
question: 'What OS does the agent run on?',
answer:
'Both Windows and Linux are supported for the host agent. The agent binary is downloaded directly from your dashboard — there is no manual build or dependency setup required.',
},
{
question: 'Is my data isolated from other customers?',
answer:
'Yes. All data is scoped by license ID at the database level. No server, config, or player data is shared across tenant boundaries.',
},
],
},
{
question: 'What happens if Corrosion goes offline?',
answer: 'Your Rust server continues running normally. Corrosion does not proxy gameplay traffic.',
label: 'Games',
icon: 'box',
items: [
{
question: 'Which games are supported?',
answer:
'Currently in active development or shipped: Rust, Dune: Awakening, Conan Exiles, and Soulmask. Each game has a purpose-built blueprint — not a generic template — that models its specific operational reality (wipe types, mod systems, cluster configurations). More games are planned.',
},
{
question: 'Does Corrosion support Rust plugin management?',
answer:
'Yes. Corrosion integrates with uMod (Oxide) for Rust. You can browse the plugin registry, install plugins, manage configuration profiles, and push config changes to the server — all from the browser.',
},
{
question: 'Can I run multiple game types on the same host machine?',
answer:
'Yes. A single host agent can supervise multiple game server processes — across different games — on the same machine. Each game instance has its own lifecycle, configuration, and wipe schedule.',
},
{
question: 'Does Corrosion handle Rust wipes?',
answer:
'Yes. Rust wipes are a first-class feature: map wipes, blueprint wipes, and full wipes. Wipes run as verified, logged sequences — pre-warning, backup, stop, update, map rotation, restart, health check, announce. Rollback is available when supported.',
},
],
},
{
question: 'Is my data shared with other servers?',
answer: 'No. All data is isolated by license ID. Multi-tenant database queries are scoped per license.',
},
{
question: 'What if a wipe fails?',
answer: 'Corrosion can automatically retry and optionally roll back using the pre-wipe backup.',
},
{
question: 'Does this work on bare metal?',
answer: 'Yes. Use the Companion Agent — no SSH required after initial setup.',
},
{
question: 'Can I manage multiple admins?',
answer: 'Yes. Multi-Admin Role-Based Access Control is built in. Grant granular permissions per team member.',
},
{
question: 'Is this beginner friendly?',
answer: 'Yes. If you can install a uMod plugin, you can use Corrosion.',
},
{
question: 'Does this replace Tebex?',
answer: 'Corrosion includes an optional integrated store (Phase 5 roadmap), but does not require Tebex.',
},
{
question: 'How is licensing handled?',
answer: 'One license per server. License validation occurs on plugin startup and periodically.',
label: 'Billing',
icon: 'credit-card',
items: [
{
question: 'What counts as commercial use?',
answer:
'Commercial use includes monetized communities, paid access, VIP slots, donation-funded servers, sponsorship-supported servers, hosting providers, or managing servers for others. Hobby and Community plans are non-commercial only. Operator and Network plans permit commercial use.',
},
{
question: 'What is the Fleet Block on the Network plan?',
answer:
'The Network plan base includes 50 server instances at $99.99/mo. Each additional Fleet Block adds 50 more server slots at $49.99/mo. Stack as many Fleet Blocks as your operation requires.',
},
{
question: 'Can I upgrade my plan?',
answer:
'Yes. You can upgrade at any time. Pricing is prorated from the upgrade date.',
},
{
question: 'Is there a free trial?',
answer:
'Corrosion is currently in early access. Join the early access list to be notified when access opens.',
},
{
question: 'Are there annual billing discounts?',
answer:
'Not at this time. All plans are billed monthly.',
},
],
},
]
const openIndex = ref<number | null>(null)
const openKey = ref<string | null>(null)
function toggle(index: number) {
openIndex.value = openIndex.value === index ? null : index
function toggle(key: string): void {
openKey.value = openKey.value === key ? null : key
}
function itemKey(groupLabel: string, idx: number): string {
return `${groupLabel}-${idx}`
}
// Scroll-reveal
let io: IntersectionObserver | null = null
function initReveal(): void {
if (window.matchMedia('(prefers-reduced-motion: reduce)').matches) return
io = new IntersectionObserver(
(entries) => {
entries.forEach((e) => {
if (e.isIntersecting) {
e.target.classList.add('in')
io?.unobserve(e.target)
}
})
},
{ threshold: 0.1 },
)
document.querySelectorAll('.reveal').forEach((el) => io?.observe(el))
}
onMounted(() => { initReveal() })
onUnmounted(() => { io?.disconnect() })
</script>
<template>
<div>
<!-- Header -->
<section class="pt-20 pb-12">
<div class="max-w-4xl mx-auto px-6 text-center">
<h1 class="text-4xl md:text-5xl font-bold text-neutral-100 mb-4">Frequently Asked Questions</h1>
<p class="text-lg text-neutral-400">Everything you need to know about Corrosion.</p>
<!-- PAGE HEADER -->
<section class="hero" style="padding-bottom:0; border-bottom:none;">
<div class="hero__atmo" />
<div class="hero__grid" />
<div class="hero__grain" />
<div class="wrap hero__in" style="padding-bottom:52px;">
<div class="hero__mark">
<CorrosionMark :size="56" />
</div>
</section>
<span class="eyebrow">FAQ</span>
<h1 style="font-size:var(--text-5xl)">
Honest answers.
<span class="accent">No marketing fluff.</span>
</h1>
<p class="hero__sub">
Common questions about support, the product, supported games, and billing answered
plainly.
</p>
</div>
</section>
<!-- FAQ Accordion -->
<section class="pb-20">
<div class="max-w-3xl mx-auto px-6">
<div class="space-y-3">
<!-- FAQ GROUPS -->
<section class="sec" id="faq">
<div class="wrap">
<div
v-for="group in groups"
:key="group.label"
class="faq-group reveal"
>
<div class="faq-group__head">
<span class="faq-group__ic">
<Icon :name="group.icon" :size="16" />
</span>
<span class="eyebrow">{{ group.label }}</span>
</div>
<div class="faq-list">
<div
v-for="(faq, index) in faqs"
:key="index"
class="bg-neutral-900 border rounded-xl overflow-hidden transition-colors"
:class="openIndex === index ? 'border-oxide-500/30' : 'border-neutral-800'"
v-for="(item, idx) in group.items"
:key="idx"
class="faq-item"
:class="{ 'faq-item--open': openKey === itemKey(group.label, idx) }"
>
<button
@click="toggle(index)"
class="w-full flex items-center justify-between p-6 text-left"
class="faq-item__q"
@click="toggle(itemKey(group.label, idx))"
>
<span class="text-neutral-100 font-medium pr-4">{{ faq.question }}</span>
<ChevronDown
class="w-5 h-5 text-neutral-500 shrink-0 transition-transform duration-200"
:class="{ 'rotate-180': openIndex === index }"
/>
<span>{{ item.question }}</span>
<span class="faq-item__chevron">
<Icon
name="chevron-down"
:size="16"
:class="{ 'faq-item__chevron--open': openKey === itemKey(group.label, idx) }"
/>
</span>
</button>
<div
v-if="openIndex === index"
class="px-6 pb-6 -mt-2"
v-if="openKey === itemKey(group.label, idx)"
class="faq-item__a"
>
<p class="text-neutral-400 leading-relaxed">{{ faq.answer }}</p>
{{ item.answer }}
</div>
</div>
</div>
</div>
</section>
</div>
</div>
</section>
<!-- SUPPORT CTA -->
<section class="sec" id="support-cta" style="border-bottom:none">
<div class="wrap">
<div class="sec__head reveal">
<span class="eyebrow">Still have questions?</span>
<h2 class="title">Check the docs or join the community</h2>
<p class="lead">
The documentation covers setup, architecture, troubleshooting, and every supported
game. The community forum is where operators share configs, ask questions, and help
each other.
</p>
</div>
<div class="hero__cta reveal">
<RouterLink class="btn btn--primary btn--lg" :to="{ name: 'early-access' }">
Join early access
</RouterLink>
<RouterLink class="btn btn--ghost btn--lg" :to="{ name: 'pricing' }">
<Icon name="credit-card" :size="17" />View pricing
</RouterLink>
</div>
</div>
</section>
</template>
<style scoped>
.faq-group {
margin-bottom: 48px;
}
.faq-group__head {
display: flex;
align-items: center;
gap: 10px;
margin-bottom: 16px;
}
.faq-group__ic {
width: 28px;
height: 28px;
flex: none;
border-radius: var(--radius-md);
display: flex;
align-items: center;
justify-content: center;
color: var(--accent-text);
background: var(--accent-soft);
box-shadow: inset 0 0 0 1px var(--accent-border);
}
.faq-list {
display: flex;
flex-direction: column;
gap: 8px;
max-width: 860px;
margin: 0 auto;
}
.faq-item {
background: var(--surface-base);
border-radius: var(--radius-lg);
box-shadow: var(--ring-default);
overflow: hidden;
transition: box-shadow var(--dur-fast);
}
.faq-item--open {
box-shadow: inset 0 0 0 1px var(--accent-border);
}
.faq-item__q {
width: 100%;
display: flex;
align-items: center;
justify-content: space-between;
gap: 16px;
padding: 18px 20px;
background: transparent;
border: none;
cursor: pointer;
text-align: left;
font-size: var(--text-sm);
font-weight: 600;
color: var(--text-primary);
transition: color var(--dur-fast);
}
.faq-item__q:hover { color: var(--accent-text); }
.faq-item__chevron {
flex: none;
color: var(--text-muted);
transition: color var(--dur-fast);
}
.faq-item__chevron--open {
transform: rotate(180deg);
color: var(--accent-text);
}
.faq-item__a {
padding: 0 20px 18px;
font-size: var(--text-sm);
color: var(--text-tertiary);
line-height: 1.65;
}
</style>

View File

@@ -1,150 +1,358 @@
<script setup lang="ts">
import { Download, Globe, Wifi, LayoutDashboard, ArrowDown } from 'lucide-vue-next'
import { onMounted, onUnmounted } from 'vue'
import { RouterLink } from 'vue-router'
import Icon from '@/components/ds/core/Icon.vue'
import CorrosionMark from '@/components/brand/CorrosionMark.vue'
const panelUrl = import.meta.env.VITE_PANEL_URL ?? ''
// Scroll-reveal
let io: IntersectionObserver | null = null
function initReveal(): void {
if (window.matchMedia('(prefers-reduced-motion: reduce)').matches) return
io = new IntersectionObserver(
(entries) => {
entries.forEach((e) => {
if (e.isIntersecting) {
e.target.classList.add('in')
io?.unobserve(e.target)
}
})
},
{ threshold: 0.1 },
)
document.querySelectorAll('.reveal').forEach((el) => io?.observe(el))
}
onMounted(() => { initReveal() })
onUnmounted(() => { io?.disconnect() })
</script>
<template>
<div>
<!-- Header -->
<section class="pt-20 pb-12">
<div class="max-w-4xl mx-auto px-6 text-center">
<h1 class="text-4xl md:text-5xl font-bold text-neutral-100 mb-4">How Corrosion Works</h1>
<p class="text-lg text-neutral-400">
Corrosion connects your Rust server to a hosted control plane securely, outbound-only.
<!-- PAGE HEADER -->
<section class="hero" style="padding-bottom:0; border-bottom:none;">
<div class="hero__atmo" />
<div class="hero__grid" />
<div class="hero__grain" />
<div class="wrap hero__in" style="padding-bottom:52px;">
<div class="hero__mark">
<CorrosionMark :size="56" />
</div>
<span class="eyebrow">How it works</span>
<h1 style="font-size:var(--text-5xl)">
One agent.
<span class="accent">Every game. No SSH.</span>
</h1>
<p class="hero__sub">
Install the host agent once on your Windows or Linux machine. Corrosion connects
securely, outbound-only. You manage every game instance from the browser.
</p>
</div>
</section>
<!-- THE MODEL: 3-STEP OVERVIEW -->
<section class="sec" id="model">
<div class="wrap">
<div class="sec__head reveal">
<span class="eyebrow">The agent model</span>
<h2 class="title">Bring your own server.<br>We provide the control plane.</h2>
<p class="lead">
Corrosion is not a hosting provider. You supply the hardware or the VPS. The host
agent runs on that machine and bridges your game instances to Corrosion's control
plane — securely, without opening inbound firewall ports.
</p>
</div>
</section>
<div class="steps reveal">
<div class="step">
<div class="step__n">1</div>
<b>Install the host agent</b>
<p>
Download the Corrosion agent binary from your dashboard. Run it on any Windows
or Linux host. One agent per machine — it manages every game instance you assign
to it.
</p>
</div>
<div class="step">
<div class="step__n">2</div>
<b>It connects to Corrosion</b>
<p>
The agent makes a single outbound NATS connection to Corrosion's cloud. No
inbound ports. No open panels. No SSH required after initial setup.
</p>
</div>
<div class="step">
<div class="step__n">3</div>
<b>Deploy and manage from the browser</b>
<p>
Create game instances, run wipes, manage plugins, schedule maintenance, and
monitor players all from the Corrosion panel at panel.corrosionmgmt.com.
</p>
</div>
</div>
<div class="nots reveal">
<span><Icon name="check" :size="16" style="color:var(--status-online)" />No open inbound ports</span>
<span><Icon name="check" :size="16" style="color:var(--status-online)" />No permanent SSH sessions</span>
<span><Icon name="check" :size="16" style="color:var(--status-online)" />No config file spelunking</span>
<span><Icon name="check" :size="16" style="color:var(--status-online)" />Windows and Linux supported</span>
</div>
</div>
</section>
<!-- Steps -->
<section class="pb-20">
<div class="max-w-3xl mx-auto px-6">
<div class="space-y-2">
<!-- Step 1 -->
<div class="bg-neutral-900 border border-neutral-800 rounded-xl p-8">
<div class="flex items-start gap-6">
<div class="w-12 h-12 bg-oxide-500/10 border border-oxide-500/20 rounded-xl flex items-center justify-center shrink-0">
<Download class="w-6 h-6 text-oxide-500" />
</div>
<div>
<div class="flex items-center gap-3 mb-2">
<span class="text-xs font-bold text-oxide-400 uppercase tracking-wider">Step 1</span>
</div>
<h3 class="text-xl font-bold text-neutral-100 mb-2">Install the Plugin</h3>
<p class="text-neutral-400">
Drop the Corrosion plugin into <code class="px-2 py-0.5 bg-neutral-800 rounded text-oxide-300 text-sm">oxide/plugins</code>.
That's it. No dependencies, no config files to create.
</p>
</div>
<!-- MULTI-GAME RUNTIME -->
<section class="sec" id="multi-game">
<div class="wrap">
<div class="sec__head reveal">
<span class="eyebrow">Multi-game host runtime</span>
<h2 class="title">One agent. Multiple game worlds<br>on the same machine.</h2>
<p class="lead">
The host agent is not a per-game process. It is a general-purpose ops runtime. One
agent on a single machine can supervise multiple game server processes across
different games each with its own configuration, lifecycle, and wipe schedule.
</p>
</div>
<div class="blueprints reveal">
<div class="bp" data-game="rust">
<div class="bp__head">
<span class="bp__ic"><Icon name="box" :size="21" /></span>
<div>
<div class="bp__name">Rust</div>
<div class="bp__accent">Oxide Orange</div>
</div>
</div>
<div class="flex justify-center py-1">
<ArrowDown class="w-5 h-5 text-neutral-700" />
<div class="bp__role">uMod / Oxide plugin ecosystem</div>
<div class="bp__list">
<div><Icon name="check" :size="15" style="color:var(--accent-text);flex:none" />Map / BP / full wipe scheduling</div>
<div><Icon name="check" :size="15" style="color:var(--accent-text);flex:none" />Plugin config profiles from the browser</div>
<div><Icon name="check" :size="15" style="color:var(--accent-text);flex:none" />Wipe-day backup before every change</div>
</div>
<!-- Step 2 -->
<div class="bg-neutral-900 border border-neutral-800 rounded-xl p-8">
<div class="flex items-start gap-6">
<div class="w-12 h-12 bg-oxide-500/10 border border-oxide-500/20 rounded-xl flex items-center justify-center shrink-0">
<Globe class="w-6 h-6 text-oxide-500" />
</div>
<div>
<div class="flex items-center gap-3 mb-2">
<span class="text-xs font-bold text-oxide-400 uppercase tracking-wider">Step 2</span>
</div>
<h3 class="text-xl font-bold text-neutral-100 mb-2">Register Online</h3>
<p class="text-neutral-400">
Activate your license and configure your server. Set your hostname, game port, and admin preferences.
</p>
</div>
</div>
<div class="bp" data-game="dune">
<div class="bp__head">
<span class="bp__ic"><Icon name="sun" :size="21" /></span>
<div>
<div class="bp__name">Dune: Awakening</div>
<div class="bp__accent">Spice Amber</div>
</div>
</div>
<div class="flex justify-center py-1">
<ArrowDown class="w-5 h-5 text-neutral-700" />
<div class="bp__role">Battlegroup orchestration</div>
<div class="bp__list">
<div><Icon name="check" :size="15" style="color:var(--accent-text);flex:none" />Deep Desert wipe scheduling</div>
<div><Icon name="check" :size="15" style="color:var(--accent-text);flex:none" />Procedural map regeneration</div>
<div><Icon name="check" :size="15" style="color:var(--accent-text);flex:none" />Battlegroup lifecycle controls</div>
</div>
<!-- Step 3 -->
<div class="bg-neutral-900 border border-neutral-800 rounded-xl p-8">
<div class="flex items-start gap-6">
<div class="w-12 h-12 bg-oxide-500/10 border border-oxide-500/20 rounded-xl flex items-center justify-center shrink-0">
<Wifi class="w-6 h-6 text-oxide-500" />
</div>
<div>
<div class="flex items-center gap-3 mb-2">
<span class="text-xs font-bold text-oxide-400 uppercase tracking-wider">Step 3</span>
</div>
<h3 class="text-xl font-bold text-neutral-100 mb-2">Secure Outbound Connection</h3>
<p class="text-neutral-400">
Your server connects securely to Corrosion's NATS cluster. No inbound firewall rules required. Your server initiates all connections.
</p>
</div>
</div>
<div class="bp" data-game="soulmask">
<div class="bp__head">
<span class="bp__ic"><Icon name="drama" :size="21" /></span>
<div>
<div class="bp__name">Soulmask</div>
<div class="bp__accent">Ritual Jade</div>
</div>
</div>
<div class="flex justify-center py-1">
<ArrowDown class="w-5 h-5 text-neutral-700" />
<div class="bp__role">Linked-world cluster deployment</div>
<div class="bp__list">
<div><Icon name="check" :size="15" style="color:var(--accent-text);flex:none" />One-click linked-server clusters</div>
<div><Icon name="check" :size="15" style="color:var(--accent-text);flex:none" />Port and config automation</div>
<div><Icon name="check" :size="15" style="color:var(--accent-text);flex:none" />Cluster health monitoring</div>
</div>
</div>
<div class="bp" data-game="conan">
<div class="bp__head">
<span class="bp__ic"><Icon name="swords" :size="21" /></span>
<div>
<div class="bp__name">Conan Exiles</div>
<div class="bp__accent">Hyborian Bronze</div>
</div>
</div>
<div class="bp__role">Persistent world management</div>
<div class="bp__list">
<div><Icon name="check" :size="15" style="color:var(--accent-text);flex:none" />Mod management + world backups</div>
<div><Icon name="check" :size="15" style="color:var(--accent-text);flex:none" />Purge, decay, and event tracking</div>
<div><Icon name="check" :size="15" style="color:var(--accent-text);flex:none" />Scheduled maintenance workflows</div>
</div>
</div>
</div>
</div>
</section>
<!-- Step 4 -->
<div class="bg-neutral-900 border border-oxide-500/30 rounded-xl p-8">
<div class="flex items-start gap-6">
<div class="w-12 h-12 bg-oxide-500/15 border border-oxide-500/30 rounded-xl flex items-center justify-center shrink-0">
<LayoutDashboard class="w-6 h-6 text-oxide-400" />
</div>
<div>
<div class="flex items-center gap-3 mb-2">
<span class="text-xs font-bold text-oxide-400 uppercase tracking-wider">Step 4</span>
</div>
<h3 class="text-xl font-bold text-neutral-100 mb-2">Full Orchestration</h3>
<p class="text-neutral-400 mb-4">From the dashboard, you can:</p>
<ul class="space-y-2">
<li class="text-neutral-300 text-sm flex items-center gap-2">
<span class="w-1.5 h-1.5 bg-oxide-500 rounded-full shrink-0" />
Execute console commands
</li>
<li class="text-neutral-300 text-sm flex items-center gap-2">
<span class="w-1.5 h-1.5 bg-oxide-500 rounded-full shrink-0" />
Configure plugins
</li>
<li class="text-neutral-300 text-sm flex items-center gap-2">
<span class="w-1.5 h-1.5 bg-oxide-500 rounded-full shrink-0" />
Schedule wipes
</li>
<li class="text-neutral-300 text-sm flex items-center gap-2">
<span class="w-1.5 h-1.5 bg-oxide-500 rounded-full shrink-0" />
Monitor performance
</li>
<li class="text-neutral-300 text-sm flex items-center gap-2">
<span class="w-1.5 h-1.5 bg-oxide-500 rounded-full shrink-0" />
Automate Steam updates
</li>
</ul>
</div>
<!-- WIPE AND MAINTENANCE AUTOMATION -->
<section class="sec" id="automation">
<div class="wrap">
<div class="sec__head reveal">
<span class="eyebrow">Wipe and maintenance automation</span>
<h2 class="title">Self-service workflows,<br>not manual processes</h2>
<p class="lead">
Every wipe, update, and maintenance window runs as a verified, logged sequence.
Pre-warning announcements, pre-wipe backups, health checks after restart, and
rollback capability when things go wrong.
</p>
</div>
<div class="pipe reveal">
<span class="pchip">Pre-warning</span>
<Icon name="chevron-right" :size="15" style="color:var(--text-muted)" />
<span class="pchip">Backup</span>
<Icon name="chevron-right" :size="15" style="color:var(--text-muted)" />
<span class="pchip">Stop services</span>
<Icon name="chevron-right" :size="15" style="color:var(--text-muted)" />
<span class="pchip">Update / rotate</span>
<Icon name="chevron-right" :size="15" style="color:var(--text-muted)" />
<span class="pchip">Restart</span>
<Icon name="chevron-right" :size="15" style="color:var(--text-muted)" />
<span class="pchip">Health check</span>
<Icon name="chevron-right" :size="15" style="color:var(--text-muted)" />
<span class="pchip pchip--last">Announce complete</span>
</div>
<div class="stack-lines reveal">
<span>Every operation is logged. Every step is verified.</span>
<span class="hi">Rollback is one click away when supported.</span>
</div>
</div>
</section>
<!-- ARCHITECTURE: HOW CONNECTIVITY WORKS -->
<section class="sec" id="connectivity">
<div class="wrap">
<div class="sec__head reveal">
<span class="eyebrow">Connectivity model</span>
<h2 class="title">Outbound-only. No exposed panel.</h2>
<p class="lead">
The host agent establishes one secure NATS connection to Corrosion's cloud. All
commands flow through that channel. Your machine never needs to accept inbound
connections from the internet.
</p>
</div>
<div class="infra reveal">
<div class="icard">
<div class="icard__ic"><Icon name="server" :size="16" /></div>
<b>Your host machine</b>
<p>Windows or Linux. Bare metal, VPS, or dedicated. You own it and run it.</p>
</div>
<div class="icard">
<div class="icard__ic"><Icon name="cpu" :size="16" /></div>
<b>Corrosion agent</b>
<p>A single Go binary. Runs as a service. Manages game processes, files, and updates.</p>
</div>
<div class="icard">
<div class="icard__ic"><Icon name="zap" :size="16" /></div>
<b>Outbound NATS channel</b>
<p>One secure, outbound-only connection. No open ports. No SSH tunnels.</p>
</div>
<div class="icard">
<div class="icard__ic"><Icon name="shield" :size="16" /></div>
<b>Corrosion cloud</b>
<p>Hosted control plane. Multi-tenant isolation. Every command is license-scoped.</p>
</div>
<div class="icard">
<div class="icard__ic"><Icon name="layout-dashboard" :size="16" /></div>
<b>Your browser</b>
<p>The panel at panel.corrosionmgmt.com. Console, wipes, plugins, schedules — all here.</p>
</div>
</div>
<div class="techrow reveal">
<span>Go host agent</span>
<span>NATS JetStream</span>
<span>NestJS API</span>
<span>PostgreSQL</span>
<span>Outbound-only connectivity</span>
</div>
</div>
</section>
<!-- HOST REQUIREMENTS -->
<section class="sec" id="requirements">
<div class="wrap">
<div class="sec__head reveal">
<span class="eyebrow">Host requirements</span>
<h2 class="title">What you need to get started</h2>
</div>
<div class="caps reveal" style="max-width:760px">
<div class="caps__col">
<span class="eyebrow">Your machine</span>
<div class="feat">
<span class="feat__ic"><Icon name="server" :size="16" /></span>
<div>
<b>Windows or Linux host</b>
<p style="margin:4px 0 0;color:var(--text-tertiary);font-size:var(--text-xs)">
VPS, dedicated server, or bare metal. You supply it; Corrosion manages it.
</p>
</div>
</div>
<div class="feat">
<span class="feat__ic"><Icon name="hard-drive" :size="16" /></span>
<div>
<b>Enough CPU and RAM for your game</b>
<p style="margin:4px 0 0;color:var(--text-tertiary);font-size:var(--text-xs)">
Corrosion's agent is lightweight. Your game server determines the actual
hardware requirement.
</p>
</div>
</div>
<div class="feat">
<span class="feat__ic"><Icon name="wifi" :size="16" /></span>
<div>
<b>Outbound internet access</b>
<p style="margin:4px 0 0;color:var(--text-tertiary);font-size:var(--text-xs)">
The agent connects out; your game server's player ports stay open as they
always have been.
</p>
</div>
</div>
</div>
<div class="caps__col">
<span class="eyebrow">From Corrosion</span>
<div class="feat">
<span class="feat__ic"><Icon name="download" :size="16" /></span>
<div>
<b>Agent binary (Windows or Linux)</b>
<p style="margin:4px 0 0;color:var(--text-tertiary);font-size:var(--text-xs)">
Downloaded from your dashboard. No manual build. No dependency management.
</p>
</div>
</div>
<div class="feat">
<span class="feat__ic"><Icon name="key" :size="16" /></span>
<div>
<b>Your license key</b>
<p style="margin:4px 0 0;color:var(--text-tertiary);font-size:var(--text-xs)">
Issued when you register. The agent uses it to authenticate to the cloud.
</p>
</div>
</div>
<div class="feat">
<span class="feat__ic"><Icon name="globe" :size="16" /></span>
<div>
<b>The panel</b>
<p style="margin:4px 0 0;color:var(--text-tertiary);font-size:var(--text-xs)">
Everything else — console, wipes, schedules, players — lives at
panel.corrosionmgmt.com.
</p>
</div>
</div>
</div>
</div>
</section>
</div>
</section>
<!-- Architecture Diagram -->
<section class="py-20 bg-neutral-900/50 border-t border-neutral-800">
<div class="max-w-3xl mx-auto px-6 text-center">
<h2 class="text-2xl font-bold text-neutral-100 mb-10">Architecture Overview</h2>
<div class="space-y-3">
<div class="inline-block px-6 py-3 bg-neutral-800 border border-neutral-700 rounded-lg text-neutral-200 font-medium">Rust Server</div>
<div><ArrowDown class="w-5 h-5 text-neutral-600 mx-auto" /></div>
<div class="inline-block px-6 py-3 bg-neutral-800 border border-neutral-700 rounded-lg text-neutral-200 font-medium">Corrosion Plugin</div>
<div><ArrowDown class="w-5 h-5 text-neutral-600 mx-auto" /></div>
<div class="inline-block px-6 py-3 bg-oxide-500/10 border border-oxide-500/30 rounded-lg text-oxide-400 font-medium">Secure NATS Messaging</div>
<div><ArrowDown class="w-5 h-5 text-neutral-600 mx-auto" /></div>
<div class="inline-block px-6 py-3 bg-oxide-500/10 border border-oxide-500/30 rounded-lg text-oxide-400 font-medium">Corrosion Cloud</div>
<div><ArrowDown class="w-5 h-5 text-neutral-600 mx-auto" /></div>
<div class="inline-block px-6 py-3 bg-neutral-800 border border-neutral-700 rounded-lg text-neutral-200 font-medium">Dashboard + Store + Analytics</div>
</div>
<p class="text-neutral-500 mt-10">
Corrosion does not proxy gameplay traffic. It orchestrates operations.
</p>
<!-- FINAL CTA -->
<section class="finalcta">
<div class="finalcta__atmo" />
<div class="wrap finalcta__in reveal">
<h2>Install the agent.<br>Never SSH again.</h2>
<div class="cta-row">
<RouterLink class="btn btn--primary btn--lg" :to="{ name: 'early-access' }">
Join early access
</RouterLink>
<a class="btn btn--ghost btn--lg" :href="panelUrl + '/login'">
<Icon name="play" :size="17" />View live demo
</a>
</div>
</section>
</div>
</div>
</section>
</template>

View File

@@ -1,129 +1,429 @@
<script setup lang="ts">
import { onMounted, onUnmounted } from 'vue'
import { RouterLink } from 'vue-router'
import { Check } from 'lucide-vue-next'
import Icon from '@/components/ds/core/Icon.vue'
import CorrosionMark from '@/components/brand/CorrosionMark.vue'
const panelUrl = import.meta.env.VITE_PANEL_URL ?? ''
// Scroll-reveal
let io: IntersectionObserver | null = null
function initReveal(): void {
if (window.matchMedia('(prefers-reduced-motion: reduce)').matches) return
io = new IntersectionObserver(
(entries) => {
entries.forEach((e) => {
if (e.isIntersecting) {
e.target.classList.add('in')
io?.unobserve(e.target)
}
})
},
{ threshold: 0.1 },
)
document.querySelectorAll('.reveal').forEach((el) => io?.observe(el))
}
onMounted(() => { initReveal() })
onUnmounted(() => { io?.disconnect() })
interface PlanFeature {
text: string
}
interface Plan {
name: string
price: string
period: string
scope: string
tag: string
featured: boolean
cta: string
ctaVariant: 'primary' | 'ghost'
features: PlanFeature[]
}
const plans: Plan[] = [
{
name: 'Hobby',
price: '$9.99',
period: '/mo',
scope: '15 servers · non-commercial use',
tag: '',
featured: false,
cta: 'Join early access',
ctaVariant: 'ghost',
features: [
{ text: 'Up to 5 game server instances' },
{ text: 'Non-commercial servers only' },
{ text: 'Auto-wiper with rollback' },
{ text: 'Plugin management (Rust)' },
{ text: 'File manager + real-time console' },
{ text: 'Scheduled tasks' },
{ text: 'Public server page' },
{ text: 'Community support' },
],
},
{
name: 'Community',
price: '$19.99',
period: '/mo',
scope: '610 servers · non-commercial use',
tag: '',
featured: false,
cta: 'Join early access',
ctaVariant: 'ghost',
features: [
{ text: 'Up to 10 game server instances' },
{ text: 'Non-commercial servers only' },
{ text: 'Auto-wiper with rollback' },
{ text: 'Plugin management (Rust)' },
{ text: 'File manager + real-time console' },
{ text: 'Scheduled tasks' },
{ text: 'Public server page' },
{ text: 'Community support' },
],
},
{
name: 'Operator',
price: '$99.99',
period: '/mo',
scope: 'Commercial use · or 1150 servers',
tag: 'Most popular',
featured: true,
cta: 'Get Operator',
ctaVariant: 'primary',
features: [
{ text: 'Up to 50 game server instances' },
{ text: 'Commercial use permitted' },
{ text: 'All games: Rust, Dune, Soulmask, Conan' },
{ text: 'Auto-wiper with rollback' },
{ text: 'Plugin + mod management' },
{ text: 'File manager + real-time console' },
{ text: 'Scheduled tasks + maintenance windows' },
{ text: 'Player management + RBAC team access' },
{ text: 'Public server page + storefront' },
{ text: 'Community support + priority bug triage' },
],
},
{
name: 'Network',
price: '$99.99',
period: '/mo',
scope: '50+ servers · hosting partners + fleets',
tag: '',
featured: false,
cta: 'Join early access',
ctaVariant: 'ghost',
features: [
{ text: '50 servers base included' },
{ text: 'Fleet Blocks: +$49.99/mo per 50 servers' },
{ text: 'Commercial use permitted' },
{ text: 'All games + multi-game hosts' },
{ text: 'Full Operator feature set' },
{ text: 'Fleet-level management' },
{ text: 'Priority bug triage for platform issues' },
{ text: 'Community support' },
],
},
]
</script>
<template>
<div>
<!-- Header -->
<section class="pt-20 pb-12">
<div class="max-w-4xl mx-auto px-6 text-center">
<h1 class="text-4xl md:text-5xl font-bold text-neutral-100 mb-4">Pricing</h1>
<p class="text-lg text-neutral-400">Simple. Transparent. No hidden tiers.</p>
<!-- PAGE HEADER -->
<section class="hero" style="padding-bottom:0; border-bottom:none;">
<div class="hero__atmo" />
<div class="hero__grid" />
<div class="hero__grain" />
<div class="wrap hero__in" style="padding-bottom: 52px;">
<div class="hero__mark">
<CorrosionMark :size="56" />
</div>
</section>
<span class="eyebrow">Pricing</span>
<h1 style="font-size:var(--text-5xl)">
Scale from one server
<span class="accent">to a fleet.</span>
</h1>
<p class="hero__sub">
Simple tiers based on how many servers you run and whether you operate commercially.
No per-seat charges. No surprises.
</p>
</div>
</section>
<!-- Pricing Cards -->
<section class="pb-20">
<div class="max-w-5xl mx-auto px-6">
<div class="grid grid-cols-1 md:grid-cols-3 gap-6">
<!-- Base License -->
<div class="bg-neutral-900 border-2 border-oxide-500/40 rounded-xl p-8 relative">
<div class="absolute -top-3 left-1/2 -translate-x-1/2">
<span class="px-3 py-1 bg-oxide-600 text-white text-xs font-semibold rounded-full uppercase tracking-wider">Most Popular</span>
</div>
<div class="text-center mb-6">
<h3 class="text-xl font-bold text-neutral-100 mb-2">Base License</h3>
<div class="flex items-baseline justify-center gap-1">
<span class="text-4xl font-bold text-oxide-400">$50</span>
</div>
<p class="text-sm text-neutral-500 mt-1">One server. Lifetime access.</p>
<p class="text-xs text-oxide-400/70 mt-1">Launch Price</p>
</div>
<ul class="space-y-3 mb-8">
<li class="flex items-center gap-3 text-sm text-neutral-300">
<Check class="w-4 h-4 text-oxide-500 shrink-0" />
Full control plane
</li>
<li class="flex items-center gap-3 text-sm text-neutral-300">
<Check class="w-4 h-4 text-oxide-500 shrink-0" />
Auto-Wiper with rollback
</li>
<li class="flex items-center gap-3 text-sm text-neutral-300">
<Check class="w-4 h-4 text-oxide-500 shrink-0" />
Plugin management
</li>
<li class="flex items-center gap-3 text-sm text-neutral-300">
<Check class="w-4 h-4 text-oxide-500 shrink-0" />
Public server site
</li>
<li class="flex items-center gap-3 text-sm text-neutral-300">
<Check class="w-4 h-4 text-oxide-500 shrink-0" />
Multi-admin RBAC
</li>
</ul>
<RouterLink to="/register" class="block w-full py-3 bg-oxide-600 hover:bg-oxide-700 text-white text-center font-semibold rounded-lg transition-colors">
Get Started
</RouterLink>
<!-- PRICING CARDS -->
<section class="sec" id="plans">
<div class="wrap">
<div class="pricing reveal">
<div
v-for="plan in plans"
:key="plan.name"
class="plan"
:class="plan.featured ? 'plan--feature' : ''"
>
<div class="plan__tag">{{ plan.tag }}</div>
<div class="plan__name">{{ plan.name }}</div>
<div class="plan__price">
{{ plan.price }}<small>{{ plan.period }}</small>
</div>
<div class="plan__scope">{{ plan.scope }}</div>
<!-- Webstore Add-On -->
<div class="bg-neutral-900 border border-neutral-800 rounded-xl p-8">
<div class="text-center mb-6">
<h3 class="text-xl font-bold text-neutral-100 mb-2">Webstore Add-On</h3>
<div class="flex items-baseline justify-center gap-1">
<span class="text-4xl font-bold text-neutral-200">$10</span>
<span class="text-neutral-500">/mo</span>
</div>
<p class="text-sm text-neutral-500 mt-1">Integrated monetization platform.</p>
</div>
<ul class="space-y-3 mb-8">
<li class="flex items-center gap-3 text-sm text-neutral-300">
<Check class="w-4 h-4 text-oxide-500 shrink-0" />
Item catalog
</li>
<li class="flex items-center gap-3 text-sm text-neutral-300">
<Check class="w-4 h-4 text-oxide-500 shrink-0" />
Stripe + PayPal
</li>
<li class="flex items-center gap-3 text-sm text-neutral-300">
<Check class="w-4 h-4 text-oxide-500 shrink-0" />
Auto-delivery via RCON
</li>
<li class="flex items-center gap-3 text-sm text-neutral-300">
<Check class="w-4 h-4 text-oxide-500 shrink-0" />
Transaction history
</li>
</ul>
<button class="block w-full py-3 bg-neutral-800 hover:bg-neutral-700 text-neutral-300 text-center font-semibold rounded-lg border border-neutral-700 transition-colors">
Coming Soon
</button>
</div>
<ul class="plan__feats">
<li v-for="feat in plan.features" :key="feat.text">
<Icon name="check" :size="13" style="color:var(--accent-text);flex:none" />
{{ feat.text }}
</li>
</ul>
<!-- Modules -->
<div class="bg-neutral-900 border border-neutral-800 rounded-xl p-8">
<div class="text-center mb-6">
<h3 class="text-xl font-bold text-neutral-100 mb-2">Modules</h3>
<div class="flex items-baseline justify-center gap-1">
<span class="text-4xl font-bold text-neutral-200">$9.99</span>
<span class="text-neutral-500">+</span>
</div>
<p class="text-sm text-neutral-500 mt-1">Optional feature expansions.</p>
</div>
<ul class="space-y-3 mb-8">
<li class="flex items-center gap-3 text-sm text-neutral-300">
<Check class="w-4 h-4 text-oxide-500 shrink-0" />
Analytics & insights
</li>
<li class="flex items-center gap-3 text-sm text-neutral-300">
<Check class="w-4 h-4 text-oxide-500 shrink-0" />
Discord bot integration
</li>
<li class="flex items-center gap-3 text-sm text-neutral-300">
<Check class="w-4 h-4 text-oxide-500 shrink-0" />
Cloud backups
</li>
<li class="flex items-center gap-3 text-sm text-neutral-300">
<Check class="w-4 h-4 text-oxide-500 shrink-0" />
More on the roadmap
</li>
</ul>
<RouterLink to="/site/roadmap" class="block w-full py-3 bg-neutral-800 hover:bg-neutral-700 text-neutral-300 text-center font-semibold rounded-lg border border-neutral-700 transition-colors">
View Roadmap
</RouterLink>
</div>
<RouterLink
class="btn"
:class="plan.ctaVariant === 'primary' ? 'btn--primary' : 'btn--ghost'"
:to="{ name: 'early-access' }"
>
{{ plan.cta }}
</RouterLink>
</div>
</div>
</section>
</div>
<!-- Fleet Block -->
<div class="fleetblock reveal">
<b>Fleet Block</b>
<span class="p">+$49.99/mo</span>
<span>each additional 50 servers stack as many as your network needs.</span>
</div>
<!-- Commercial use definition -->
<p class="commercial reveal">
<b>Commercial use</b> includes monetized communities, paid access, VIP slots, donations,
sponsorship-supported servers, hosting providers, or managing servers for others.
</p>
<!-- Support model -->
<p class="support-note reveal">
Community support is included with every plan documentation, community forum,
diagnostics, and structured bug reports.
<b>Direct 1:1 support</b> is available separately at $125/hour in prepaid 1-hour blocks.
Corrosion is a tool, not a managed service.
</p>
</div>
</section>
<!-- COMPARISON TABLE -->
<section class="sec" id="compare">
<div class="wrap">
<div class="sec__head reveal">
<span class="eyebrow">Feature breakdown</span>
<h2 class="title">What is included in each tier</h2>
</div>
<div class="compare-table reveal">
<div class="compare-table__head">
<div class="compare-table__label">Feature</div>
<div>Hobby</div>
<div>Community</div>
<div class="compare-table__featured">Operator</div>
<div>Network</div>
</div>
<div class="compare-table__row">
<div class="compare-table__label">Server instances</div>
<div>15</div>
<div>610</div>
<div class="compare-table__featured">Up to 50</div>
<div>50 + Fleet Blocks</div>
</div>
<div class="compare-table__row">
<div class="compare-table__label">Commercial use</div>
<div><Icon name="x" :size="14" style="color:var(--status-offline)" /></div>
<div><Icon name="x" :size="14" style="color:var(--status-offline)" /></div>
<div class="compare-table__featured"><Icon name="check" :size="14" style="color:var(--accent-text)" /></div>
<div><Icon name="check" :size="14" style="color:var(--accent-text)" /></div>
</div>
<div class="compare-table__row">
<div class="compare-table__label">Rust (Oxide/uMod)</div>
<div><Icon name="check" :size="14" style="color:var(--accent-text)" /></div>
<div><Icon name="check" :size="14" style="color:var(--accent-text)" /></div>
<div class="compare-table__featured"><Icon name="check" :size="14" style="color:var(--accent-text)" /></div>
<div><Icon name="check" :size="14" style="color:var(--accent-text)" /></div>
</div>
<div class="compare-table__row">
<div class="compare-table__label">All supported games</div>
<div><Icon name="check" :size="14" style="color:var(--accent-text)" /></div>
<div><Icon name="check" :size="14" style="color:var(--accent-text)" /></div>
<div class="compare-table__featured"><Icon name="check" :size="14" style="color:var(--accent-text)" /></div>
<div><Icon name="check" :size="14" style="color:var(--accent-text)" /></div>
</div>
<div class="compare-table__row">
<div class="compare-table__label">Auto-wiper + rollback</div>
<div><Icon name="check" :size="14" style="color:var(--accent-text)" /></div>
<div><Icon name="check" :size="14" style="color:var(--accent-text)" /></div>
<div class="compare-table__featured"><Icon name="check" :size="14" style="color:var(--accent-text)" /></div>
<div><Icon name="check" :size="14" style="color:var(--accent-text)" /></div>
</div>
<div class="compare-table__row">
<div class="compare-table__label">Real-time console</div>
<div><Icon name="check" :size="14" style="color:var(--accent-text)" /></div>
<div><Icon name="check" :size="14" style="color:var(--accent-text)" /></div>
<div class="compare-table__featured"><Icon name="check" :size="14" style="color:var(--accent-text)" /></div>
<div><Icon name="check" :size="14" style="color:var(--accent-text)" /></div>
</div>
<div class="compare-table__row">
<div class="compare-table__label">RBAC team access</div>
<div><Icon name="check" :size="14" style="color:var(--accent-text)" /></div>
<div><Icon name="check" :size="14" style="color:var(--accent-text)" /></div>
<div class="compare-table__featured"><Icon name="check" :size="14" style="color:var(--accent-text)" /></div>
<div><Icon name="check" :size="14" style="color:var(--accent-text)" /></div>
</div>
<div class="compare-table__row">
<div class="compare-table__label">Public server page</div>
<div><Icon name="check" :size="14" style="color:var(--accent-text)" /></div>
<div><Icon name="check" :size="14" style="color:var(--accent-text)" /></div>
<div class="compare-table__featured"><Icon name="check" :size="14" style="color:var(--accent-text)" /></div>
<div><Icon name="check" :size="14" style="color:var(--accent-text)" /></div>
</div>
<div class="compare-table__row">
<div class="compare-table__label">Priority bug triage</div>
<div><Icon name="x" :size="14" style="color:var(--status-offline)" /></div>
<div><Icon name="x" :size="14" style="color:var(--status-offline)" /></div>
<div class="compare-table__featured"><Icon name="check" :size="14" style="color:var(--accent-text)" /></div>
<div><Icon name="check" :size="14" style="color:var(--accent-text)" /></div>
</div>
</div>
</div>
</section>
<!-- SUPPORT MODEL -->
<section class="sec" id="support">
<div class="wrap">
<div class="sec__head reveal">
<span class="eyebrow">Support model</span>
<h2 class="title">Corrosion is a tool,<br>not a managed service</h2>
<p class="lead">
Every plan includes self-service support. Hands-on time is available separately at
an honest rate, when you actually need it.
</p>
</div>
<div class="infra reveal">
<div class="icard">
<div class="icard__ic"><Icon name="file-text" :size="16" /></div>
<b>Documentation</b>
<p>Setup guides, architecture reference, troubleshooting walkthroughs. Included on every plan.</p>
</div>
<div class="icard">
<div class="icard__ic"><Icon name="message-square" :size="16" /></div>
<b>Community forum</b>
<p>Operator-to-operator knowledge base. Questions, configs, and war stories. All plans.</p>
</div>
<div class="icard">
<div class="icard__ic"><Icon name="activity" :size="16" /></div>
<b>Diagnostics</b>
<p>Built-in agent health checks, log access, and structured bug reports. All plans.</p>
</div>
<div class="icard">
<div class="icard__ic"><Icon name="zap" :size="16" /></div>
<b>Priority bug triage</b>
<p>Platform bugs for Operator and Network customers go to the front of the queue.</p>
</div>
<div class="icard">
<div class="icard__ic"><Icon name="clock" :size="16" /></div>
<b>Direct 1:1 support</b>
<p>$125/hour, prepaid in 1-hour blocks. Available to any customer who needs it.</p>
</div>
</div>
<p class="closing reveal" style="font-size:var(--text-md);color:var(--text-tertiary);font-weight:500">
Direct server administration, firewall configuration, mod installation, and wipe-day
hand-holding are not included in any plan. Corrosion gives you the panel and the tools.
You run the operation.
</p>
</div>
</section>
<!-- FINAL CTA -->
<section class="finalcta">
<div class="finalcta__atmo" />
<div class="wrap finalcta__in reveal">
<h2>Ready to stop babysitting<br>your servers?</h2>
<div class="cta-row">
<RouterLink class="btn btn--primary btn--lg" :to="{ name: 'early-access' }">
Join early access
</RouterLink>
<a class="btn btn--ghost btn--lg" :href="panelUrl + '/login'">
<Icon name="play" :size="17" />View live demo
</a>
</div>
</div>
</section>
</template>
<style scoped>
.plan__feats {
list-style: none;
padding: 0;
margin: 16px 0 0;
flex: 1;
display: flex;
flex-direction: column;
gap: 9px;
}
.plan__feats li {
display: flex;
align-items: flex-start;
gap: 8px;
font-size: var(--text-xs);
color: var(--text-secondary);
line-height: 1.4;
}
.plan__feats li svg { margin-top: 1px; }
/* Comparison table */
.compare-table {
max-width: 1040px;
margin: 0 auto;
border-radius: var(--radius-xl);
overflow: hidden;
box-shadow: var(--ring-default);
}
.compare-table__head,
.compare-table__row {
display: grid;
grid-template-columns: 2fr 1fr 1fr 1.2fr 1fr;
align-items: center;
}
.compare-table__head {
background: var(--surface-raised-2);
font-family: var(--font-mono);
font-size: var(--text-xs);
text-transform: uppercase;
letter-spacing: var(--tracking-caps);
color: var(--text-muted);
padding: 12px 16px;
border-bottom: 1px solid var(--border-subtle);
}
.compare-table__head > div,
.compare-table__row > div {
padding: 2px 8px;
text-align: center;
}
.compare-table__head > div:first-child,
.compare-table__row > div:first-child {
text-align: left;
padding-left: 0;
}
.compare-table__row {
background: var(--surface-base);
font-size: var(--text-sm);
color: var(--text-tertiary);
padding: 11px 16px;
border-bottom: 1px solid var(--border-subtle);
}
.compare-table__row:last-child { border-bottom: none; }
.compare-table__label { color: var(--text-secondary); font-weight: 500; }
.compare-table__featured {
background: var(--accent-soft);
color: var(--accent-text) !important;
font-weight: 600;
}
</style>

View File

@@ -1,146 +1,353 @@
<script setup lang="ts">
import { Check, Circle } from 'lucide-vue-next'
import { onMounted, onUnmounted } from 'vue'
import { RouterLink } from 'vue-router'
import Icon from '@/components/ds/core/Icon.vue'
import CorrosionMark from '@/components/brand/CorrosionMark.vue'
interface Phase {
name: string
label: string
status: 'complete' | 'current' | 'upcoming'
items: { text: string; done: boolean }[]
const panelUrl = import.meta.env.VITE_PANEL_URL ?? ''
type Status = 'shipped' | 'in-progress' | 'planned'
interface RoadmapItem {
text: string
note?: string
}
const phases: Phase[] = [
interface RoadmapGroup {
status: Status
label: string
description: string
items: RoadmapItem[]
}
const groups: RoadmapGroup[] = [
{
name: 'Phase 1',
label: 'Foundation',
status: 'complete',
status: 'shipped',
label: 'Phase 1 — Foundation',
description:
'The core control plane is live. Rust server operators can install the agent, connect their server, and manage it entirely from the panel.',
items: [
{ text: 'Core control plane', done: true },
{ text: 'Auto-Wiper with rollback', done: true },
{ text: 'Plugin management', done: true },
{ text: 'Public server site', done: true },
{ text: 'Host agent (Windows + Linux)', note: 'Go binary, outbound NATS, zero inbound ports' },
{ text: 'Core control plane', note: 'NestJS API, multi-tenant PostgreSQL, JWT RBAC' },
{ text: 'Auto-wiper with rollback', note: 'Map, BP, and full wipes as verified sequences' },
{ text: 'Plugin management', note: 'Rust uMod/Oxide — browse, install, configure from the browser' },
{ text: 'Real-time console', note: 'NATS-bridged live output' },
{ text: 'File manager', note: 'Browser-based file access via the agent' },
{ text: 'Scheduled tasks and maintenance windows' },
{ text: 'Player management and RBAC team access' },
{ text: 'Public server page', note: 'Live status, wipe countdown, player count' },
{ text: 'SteamCMD game update automation' },
{ text: 'Discord and notification webhooks' },
],
},
{
name: 'Phase 2',
label: 'Analytics',
status: 'current',
status: 'in-progress',
label: 'Multi-game expansion',
description:
'The agent and control plane are being extended with per-game blueprints. Rust is the reference implementation; Dune, Conan, and Soulmask follow the same agent model with game-specific operational logic.',
items: [
{ text: 'Player retention tracking', done: false },
{ text: 'Wipe performance insights', done: false },
{ text: 'Population heatmaps', done: false },
{ text: 'Dune: Awakening blueprint', note: 'Deep Desert wipe scheduling, battlegroup lifecycle' },
{ text: 'Conan Exiles blueprint', note: 'Persistent world management, mod support, purge tracking' },
{ text: 'Soulmask blueprint', note: 'Linked-world cluster deployment, port automation' },
{ text: 'Multi-instance host runtime', note: 'One agent managing N game processes on the same machine' },
{ text: 'Per-game wipe and event scheduling' },
],
},
{
name: 'Phase 3',
label: 'Status Platform',
status: 'upcoming',
status: 'planned',
label: 'API access and integrations',
description:
'Operator-grade API access so you can build your own tooling on top of the Corrosion control plane.',
items: [
{ text: 'Public uptime tracking', done: false },
{ text: 'Server health dashboard', done: false },
{ text: 'Public REST API for server management' },
{ text: 'Webhook events (wipe completed, server down, player banned)' },
{ text: 'API key management per license' },
],
},
{
name: 'Phase 4',
label: 'Module Marketplace',
status: 'upcoming',
status: 'planned',
label: 'Integrated storefront',
description:
'A native store layer for server communities — item catalog, VIP packages, and automated in-game delivery. No Tebex dependency required.',
items: [
{ text: 'Loot manager', done: false },
{ text: 'Event systems', done: false },
{ text: 'Advanced gameplay modules', done: false },
{ text: 'Item catalog and categories' },
{ text: 'PayPal and Stripe payment processing' },
{ text: 'Automated in-game delivery via RCON/agent' },
{ text: 'Transaction history and revenue dashboard' },
],
},
{
name: 'Phase 5',
label: 'Integrated Webstore',
status: 'upcoming',
status: 'planned',
label: 'Fleet management for hosting partners',
description:
'Tools for hosting providers and multi-server operations running 50+ instances across multiple physical hosts.',
items: [
{ text: 'Native item store', done: false },
{ text: 'Automated delivery', done: false },
{ text: 'Revenue dashboard', done: false },
{ text: 'Fleet-level dashboards and health monitoring' },
{ text: 'Multi-host agent orchestration' },
{ text: 'Bulk wipe and update scheduling across a fleet' },
{ text: 'Fleet Block capacity management' },
],
},
{
name: 'Phase 6',
label: 'B2B Hosting Integration',
status: 'upcoming',
status: 'planned',
label: 'More games',
description:
'Corrosion\'s agent model is not Rust-specific. The platform is being designed to support any game that can be managed via process control, file operations, and RCON-style commands.',
items: [
{ text: 'White-label panel', done: false },
{ text: 'Bulk license provisioning', done: false },
{ text: 'SSO integration', done: false },
{ text: 'Additional survival and sandbox games' },
{ text: 'Community-requested game blueprints' },
],
},
]
function phaseStatusClass(status: string): string {
switch (status) {
case 'complete': return 'bg-green-500/10 text-green-400 border-green-500/20'
case 'current': return 'bg-oxide-500/10 text-oxide-400 border-oxide-500/20'
default: return 'bg-neutral-800 text-neutral-500 border-neutral-700'
}
function statusLabel(s: Status): string {
if (s === 'shipped') return 'Shipped'
if (s === 'in-progress') return 'In progress'
return 'Planned'
}
function phaseStatusLabel(status: string): string {
switch (status) {
case 'complete': return 'Shipped'
case 'current': return 'In Progress'
default: return 'Planned'
}
function statusIcon(s: Status): string {
if (s === 'shipped') return 'check'
if (s === 'in-progress') return 'refresh-cw'
return 'circle'
}
// Scroll-reveal
let io: IntersectionObserver | null = null
function initReveal(): void {
if (window.matchMedia('(prefers-reduced-motion: reduce)').matches) return
io = new IntersectionObserver(
(entries) => {
entries.forEach((e) => {
if (e.isIntersecting) {
e.target.classList.add('in')
io?.unobserve(e.target)
}
})
},
{ threshold: 0.1 },
)
document.querySelectorAll('.reveal').forEach((el) => io?.observe(el))
}
onMounted(() => { initReveal() })
onUnmounted(() => { io?.disconnect() })
</script>
<template>
<div>
<!-- Header -->
<section class="pt-20 pb-12">
<div class="max-w-4xl mx-auto px-6 text-center">
<h1 class="text-4xl md:text-5xl font-bold text-neutral-100 mb-4">Roadmap</h1>
<p class="text-lg text-neutral-400">
Corrosion isn't a single plugin release. It's infrastructure for the Rust ecosystem.
</p>
<!-- PAGE HEADER -->
<section class="hero" style="padding-bottom:0; border-bottom:none;">
<div class="hero__atmo" />
<div class="hero__grid" />
<div class="hero__grain" />
<div class="wrap hero__in" style="padding-bottom:52px;">
<div class="hero__mark">
<CorrosionMark :size="56" />
</div>
</section>
<span class="eyebrow">Roadmap</span>
<h1 style="font-size:var(--text-5xl)">
Where Corrosion
<span class="accent">is going.</span>
</h1>
<p class="hero__sub">
No specific dates. No fabricated percentages. Status labels only: Shipped, In progress,
Planned. This roadmap reflects what is actually being built.
</p>
</div>
</section>
<!-- Timeline -->
<section class="pb-20">
<div class="max-w-3xl mx-auto px-6">
<div class="space-y-6">
<div
v-for="phase in phases"
:key="phase.name"
class="bg-neutral-900 border rounded-xl p-8 transition-colors"
:class="phase.status === 'current' ? 'border-oxide-500/30' : 'border-neutral-800'"
>
<div class="flex items-center justify-between mb-5">
<div>
<span class="text-xs font-bold text-neutral-500 uppercase tracking-wider">{{ phase.name }}</span>
<h3 class="text-xl font-bold text-neutral-100">{{ phase.label }}</h3>
</div>
<span
class="text-xs font-semibold px-3 py-1 rounded-full border"
:class="phaseStatusClass(phase.status)"
>
{{ phaseStatusLabel(phase.status) }}
</span>
</div>
<ul class="space-y-3">
<li
v-for="item in phase.items"
:key="item.text"
class="flex items-center gap-3"
>
<Check v-if="item.done" class="w-4 h-4 text-green-400 shrink-0" />
<Circle v-else class="w-4 h-4 text-neutral-600 shrink-0" />
<span
class="text-sm"
:class="item.done ? 'text-neutral-300' : 'text-neutral-500'"
>
{{ item.text }}
</span>
</li>
</ul>
</div>
<!-- STATUS LEGEND -->
<section class="sec" style="padding:32px 0; border-bottom: 1px solid var(--border-subtle);">
<div class="wrap">
<div class="rm-legend reveal">
<div class="rm-badge rm-badge--shipped">
<Icon name="check" :size="13" />Shipped
</div>
<div class="rm-badge rm-badge--progress">
<Icon name="refresh-cw" :size="13" />In progress
</div>
<div class="rm-badge rm-badge--planned">
<Icon name="circle" :size="13" />Planned
</div>
</div>
</section>
</div>
</div>
</section>
<!-- ROADMAP GROUPS -->
<section class="sec" id="roadmap">
<div class="wrap">
<div
v-for="group in groups"
:key="group.label"
class="rm-group reveal"
:data-status="group.status"
>
<div class="rm-group__head">
<div
class="rm-group__badge"
:class="`rm-badge--${group.status}`"
>
<Icon :name="statusIcon(group.status)" :size="13" />
{{ statusLabel(group.status) }}
</div>
<h3 class="rm-group__title">{{ group.label }}</h3>
</div>
<p class="rm-group__desc">{{ group.description }}</p>
<ul class="rm-group__list">
<li
v-for="item in group.items"
:key="item.text"
class="rm-item"
>
<span class="rm-item__dot" :class="`rm-item__dot--${group.status}`" />
<span>
{{ item.text }}
<span v-if="item.note" class="rm-item__note"> {{ item.note }}</span>
</span>
</li>
</ul>
</div>
</div>
</section>
<!-- HONEST NOTE -->
<section class="sec" style="padding:40px 0; border-bottom:none;">
<div class="wrap">
<div class="closing reveal">
This roadmap reflects real development priorities, not marketing promises.
Timelines are not published because they depend on real-world testing and operator
feedback. <span class="accent">Join early access to influence what gets built next.</span>
</div>
<div class="hero__cta reveal" style="margin-top:28px">
<RouterLink class="btn btn--primary btn--lg" :to="{ name: 'early-access' }">
Join early access
</RouterLink>
<a class="btn btn--ghost btn--lg" :href="panelUrl + '/login'">
<Icon name="play" :size="17" />View live demo
</a>
</div>
</div>
</section>
</template>
<style scoped>
/* Legend */
.rm-legend {
display: flex;
align-items: center;
gap: 14px;
flex-wrap: wrap;
}
/* Badges */
.rm-badge {
display: inline-flex;
align-items: center;
gap: 6px;
height: 26px;
padding: 0 10px;
border-radius: var(--radius-pill);
font-family: var(--font-mono);
font-size: 11px;
font-weight: 600;
text-transform: uppercase;
letter-spacing: .05em;
}
.rm-badge--shipped {
background: color-mix(in srgb, var(--status-online) 14%, transparent);
color: var(--status-online);
box-shadow: inset 0 0 0 1px color-mix(in srgb, var(--status-online) 28%, transparent);
}
.rm-badge--in-progress, .rm-badge--progress {
background: var(--accent-soft);
color: var(--accent-text);
box-shadow: inset 0 0 0 1px var(--accent-border);
}
.rm-badge--planned {
background: var(--surface-raised-2);
color: var(--text-muted);
box-shadow: var(--ring-default);
}
/* Groups */
.rm-group {
max-width: 860px;
margin: 0 auto 40px;
padding: 28px 28px 24px;
background: var(--surface-base);
border-radius: var(--radius-xl);
box-shadow: var(--ring-default);
}
.rm-group[data-status="in-progress"] {
box-shadow: inset 0 0 0 1px var(--accent-border);
}
.rm-group[data-status="shipped"] {
box-shadow: inset 0 0 0 1px color-mix(in srgb, var(--status-online) 22%, transparent);
}
.rm-group__head {
display: flex;
align-items: center;
gap: 12px;
margin-bottom: 10px;
}
.rm-group__badge {
display: inline-flex;
align-items: center;
gap: 6px;
height: 24px;
padding: 0 10px;
border-radius: var(--radius-pill);
font-family: var(--font-mono);
font-size: 10px;
font-weight: 600;
text-transform: uppercase;
letter-spacing: .05em;
flex: none;
}
.rm-group__title {
font-family: var(--font-brand);
font-weight: 700;
font-size: var(--text-xl);
margin: 0;
}
.rm-group__desc {
font-size: var(--text-sm);
color: var(--text-tertiary);
line-height: 1.6;
margin: 0 0 18px;
max-width: 680px;
}
.rm-group__list {
list-style: none;
padding: 0;
margin: 0;
display: flex;
flex-direction: column;
gap: 10px;
}
.rm-item {
display: flex;
align-items: flex-start;
gap: 10px;
font-size: var(--text-sm);
color: var(--text-secondary);
}
.rm-item__dot {
width: 7px;
height: 7px;
border-radius: 50%;
flex: none;
margin-top: 5px;
}
.rm-item__dot--shipped { background: var(--status-online); }
.rm-item__dot--in-progress { background: var(--accent); }
.rm-item__dot--planned {
background: transparent;
box-shadow: inset 0 0 0 1.5px var(--text-muted);
}
.rm-item__note {
color: var(--text-muted);
font-size: var(--text-xs);
}
</style>