Experimental welcome-package release. ## Reinstall step After updating the desktop app, click **Install / Update** on the Management Service card so the refreshed on-host service binary is pushed. ## Added - **Welcome package worker** in the guest management service. It detects players from the game Postgres database, records per-player/package grant state in the service SQLite database, and grants configured items through the existing MQ server-command path when the player is online. - **Welcome package configuration** in Schedule settings: enable/disable, package version, poll interval, and a JSON item list shaped like: ```json [ { "itemName": "PlantFiber", "quantity": 10, "durability": 1.0 } ] ``` - **Manual welcome-package scan** button in Automated Tasks so the first test pass does not have to wait for the interval. - **Recent welcome grants** summary in the Schedule settings card, backed by the daemon ledger. ## Notes - Changing the package version grants the package again to already-seen players. - This experiment only grants inventory items. Progression unlocks should stay out of direct DB writes until the game-owned tables and side effects are fully mapped.