[package] name = "corrosion-host-agent" version = "2.0.0-alpha.8" edition = "2021" description = "Corrosion Host Agent — multi-game ops runtime for self-hosted game servers" license = "UNLICENSED" publish = false [[bin]] name = "corrosion-host-agent" path = "src/main.rs" [dependencies] tokio = { version = "1", features = ["full"] } tokio-util = { version = "0.7", features = ["rt"] } futures = "0.3" async-nats = "0.37" serde = { version = "1", features = ["derive"] } serde_json = "1" toml = "0.8" sysinfo = "0.33" chrono = { version = "0.4", features = ["serde", "clock"] } tracing = "0.1" tracing-subscriber = { version = "0.3", features = ["env-filter", "fmt"] } anyhow = "1" clap = { version = "4.5", features = ["derive"] } rand = "0.8" tokio-tungstenite = "0.24" minisign-verify = "0.2.5" reqwest = { version = "0.12", default-features = false, features = ["rustls-tls", "stream"] } [target.'cfg(unix)'.dependencies] libc = "0.2" [dev-dependencies] tempfile = "3" # Size-optimized release: single static binary living next to RAM-heavy game # servers. Panic stays 'unwind' so a panicking task surfaces through its # JoinHandle instead of killing the whole agent. [profile.release] opt-level = "s" lto = true codegen-units = 1 strip = true