Files
Vantz Stockwell 651a35d4be
All checks were successful
CI / backend-types (push) Successful in 10s
CI / frontend-build (push) Successful in 15s
CI / agent-tests (push) Successful in 39s
CI / integration (push) Successful in 22s
docs(reference): import Dune: Awakening server-manager references
Phase 2 references for the host-agent Dune adapter, moved out of volatile /tmp
into docs/reference-repos/ (per Commander). Three upstream projects, .git +
node_modules + compiled binaries stripped (16MB source). Nested AI-instruction
files (.claude/, CLAUDE.md) removed so they don't pollute Corrosion sessions.

- icehunter/    dune-admin (Go+React) — 4 control planes; SETUP_DOCKER.md is the
                closest analog to our agent's Dune docker control plane (compose
                lifecycle, docker logs, RabbitMQ-via-exec, dune Postgres schema)
- adainrivers/  Rust/Tauri desktop — SSH+k8s BattleGroup control, maintenance
                daemon, in-game admin console (Rust idiom reference)
- the4rchangel/ Node web UI replacing battlegroup.bat — matches the Commander's
                Hyper-V self-host path + game-config schema

See docs/reference-repos/README.md for the full index + how we use each.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-11 21:08:05 -04:00

2.5 KiB

0.3.13

This release reworks the Welcome Package so new-player gifts arrive reliably. Items are now placed straight into the new player's backpack the moment their character is ready, water containers show up full, and a failed delivery can be retried with one click. The welcome whisper now runs on its own schedule.

Reinstall step

After updating the desktop app, open each server's Management Service card and click Install / Update so the refreshed host service is pushed. Welcome packages keep using the old behavior until the host service is updated.

Changed

  • More reliable delivery. Welcome package items are now placed directly into the new player's backpack instead of being sent through an in-game command. Delivery no longer depends on timing during the player's login and loading, so gifts arrive consistently.
  • Delivers as soon as the character is ready. The package no longer waits for an "online" status or for the backpack to be empty first. As soon as the new character's backpack is in place, the gift is handed out.
  • Simpler package editor. The Welcome Package tab is now a straightforward list of items and quantities: add an item, set how many, done. The older step-by-step editor with separate water-refill steps and manual up/down ordering has been removed. Raw JSON editing is still available if you prefer to paste a list in.
  • Full water containers. Known water containers such as Literjon and Decajon are handed out full instead of empty.
  • Welcome whisper on its own schedule. The welcome message now runs as a separate, lighter background job (about once a minute) instead of riding along with the package check. The two can still be enabled independently.

Added

  • Retry a failed delivery. The Recent grants list now shows the reason a package failed and a Retry button that clears the failed record so the next check tries again. A package that was delivered successfully is never retried, so a retry can't hand a player duplicate items.

Notes

  • After updating: players who were seen by the previous version but never actually received their package are picked up and granted on the next check. Players who already received their package keep it and are not granted again.
  • A small number of players who already received a welcome whisper under the previous version may get it one more time after the update. Item gifts are not affected.
  • The Welcome Package still hands out backpack items only. Progression unlocks remain out of scope for now.