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- DashboardView: Add non-null assertion on upcoming[0] (guarded by length check) - EarlyAccessView: Add missing `computed` import from Vue Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
156 lines
5.5 KiB
Vue
156 lines
5.5 KiB
Vue
<script setup lang="ts">
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import { computed, onMounted } from 'vue'
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import { useRouter } from 'vue-router'
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import { useAuthStore } from '@/stores/auth'
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import { useServerStore } from '@/stores/server'
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import { useWipeStore } from '@/stores/wipe'
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const router = useRouter()
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const auth = useAuthStore()
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const server = useServerStore()
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const wipe = useWipeStore()
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onMounted(async () => {
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server.fetchServer()
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try {
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await wipe.fetchSchedules()
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} catch {
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// Non-critical — dashboard still loads without wipe data
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}
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})
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const nextWipeDate = computed<string>(() => {
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const upcoming = wipe.schedules
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.filter(s => s.is_active && s.next_scheduled_run)
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.map(s => new Date(s.next_scheduled_run!))
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.sort((a, b) => a.getTime() - b.getTime())
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if (upcoming.length === 0) return 'Not Scheduled'
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return upcoming[0]!.toLocaleDateString('en-US', {
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month: 'short',
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day: 'numeric',
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hour: '2-digit',
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minute: '2-digit',
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})
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})
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function statusColor(status: string | undefined): string {
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switch (status) {
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case 'connected': return 'bg-green-500'
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case 'degraded': return 'bg-yellow-500'
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default: return 'bg-red-500'
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}
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}
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function statusLabel(status: string | undefined): string {
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switch (status) {
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case 'connected': return 'Online'
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case 'degraded': return 'Degraded'
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default: return 'Offline'
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}
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}
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function formatUptime(seconds: number | undefined): string {
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if (!seconds) return '\u2014'
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const h = Math.floor(seconds / 3600)
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const m = Math.floor((seconds % 3600) / 60)
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if (h > 0) return `${h}h ${m}m`
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return `${m}m`
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}
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</script>
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<template>
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<div class="p-6 space-y-8">
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<!-- Welcome header -->
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<div>
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<h1 class="text-2xl font-bold text-neutral-100">
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Welcome back, {{ auth.user?.username }}
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</h1>
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<p class="text-sm text-neutral-500 mt-1">Here's what's happening with your server.</p>
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</div>
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<!-- Stat cards grid -->
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<div class="grid grid-cols-2 lg:grid-cols-4 gap-4">
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<!-- Server Status -->
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<div class="bg-neutral-900 border border-neutral-800 rounded-lg p-5">
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<p class="text-sm text-neutral-400 mb-2">Server Status</p>
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<div class="flex items-center gap-2">
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<span class="h-2.5 w-2.5 rounded-full" :class="statusColor(server.connection?.connection_status)"></span>
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<span class="text-2xl font-bold text-neutral-100">{{ statusLabel(server.connection?.connection_status) }}</span>
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</div>
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</div>
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<!-- Players Online -->
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<div class="bg-neutral-900 border border-neutral-800 rounded-lg p-5">
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<p class="text-sm text-neutral-400 mb-2">Players Online</p>
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<p class="text-2xl font-bold text-neutral-100">
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{{ server.stats?.player_count ?? 0 }}/{{ server.stats?.max_players ?? server.config?.max_players ?? 0 }}
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</p>
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</div>
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<!-- Next Wipe -->
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<div class="bg-neutral-900 border border-neutral-800 rounded-lg p-5">
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<p class="text-sm text-neutral-400 mb-2">Next Wipe</p>
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<p class="text-2xl font-bold text-neutral-100">{{ nextWipeDate }}</p>
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</div>
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<!-- Uptime -->
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<div class="bg-neutral-900 border border-neutral-800 rounded-lg p-5">
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<p class="text-sm text-neutral-400 mb-2">Uptime</p>
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<p class="text-2xl font-bold text-neutral-100">{{ formatUptime(server.stats?.uptime_seconds) }}</p>
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</div>
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</div>
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<!-- Quick Actions -->
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<div>
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<h2 class="text-lg font-semibold text-neutral-200 mb-4">Quick Actions</h2>
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<div class="flex flex-wrap gap-3">
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<button
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:disabled="server.connection?.connection_status === 'connected'"
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@click="server.startServer()"
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class="px-4 py-2.5 bg-green-600/20 hover:bg-green-600/30 disabled:opacity-30 disabled:cursor-not-allowed text-green-400 border border-green-600/30 rounded-lg text-sm font-medium transition-colors"
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>
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Start Server
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</button>
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<button
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:disabled="server.connection?.connection_status !== 'connected'"
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@click="server.stopServer()"
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class="px-4 py-2.5 bg-red-600/20 hover:bg-red-600/30 disabled:opacity-30 disabled:cursor-not-allowed text-red-400 border border-red-600/30 rounded-lg text-sm font-medium transition-colors"
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>
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Stop Server
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</button>
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<button
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@click="router.push('/wipes')"
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class="px-4 py-2.5 bg-neutral-800 hover:bg-neutral-700 text-neutral-300 rounded-lg text-sm font-medium transition-colors"
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>
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Trigger Wipe
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</button>
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</div>
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</div>
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<!-- Server Info (if configured) -->
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<div v-if="server.config" class="bg-neutral-900 border border-neutral-800 rounded-lg p-5">
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<h2 class="text-lg font-semibold text-neutral-200 mb-3">Server Configuration</h2>
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<div class="grid grid-cols-2 lg:grid-cols-4 gap-4 text-sm">
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<div>
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<span class="text-neutral-500">Server Name</span>
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<p class="text-neutral-200 mt-0.5">{{ server.config.server_name || 'Not set' }}</p>
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</div>
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<div>
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<span class="text-neutral-500">Max Players</span>
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<p class="text-neutral-200 mt-0.5">{{ server.config.max_players ?? 'Not set' }}</p>
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</div>
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<div>
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<span class="text-neutral-500">World Size</span>
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<p class="text-neutral-200 mt-0.5">{{ server.config.world_size ?? 'Not set' }}</p>
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</div>
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<div>
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<span class="text-neutral-500">Current Seed</span>
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<p class="text-neutral-200 mt-0.5">{{ server.config.current_seed ?? 'Not set' }}</p>
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</div>
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</div>
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</div>
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</div>
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</template>
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