All checks were successful
The legacy Go agent was never deployed, so the entire backend command surface
published to a dead cmd.server/cmd.wipe/files.cmd void. Route it all to the
Rust agent's instance-scoped subjects.
Agent (corrosion-host-agent, alpha.10):
- New src/wipe.rs + 'wipe' func on {instance}.cmd: stop -> delete game files by
type (map/blueprint/full, with optional backup) -> restart. Jailed to the
instance root, symlink-safe (lstat, no cross-boundary follow — Lesson 26).
8 tests incl. jail-escape + symlink-skip proofs. Agent suite 64 tests green.
Backend (NestJS):
- InstancesService is now @Global with license-scoped convenience wrappers
(lifecycleForLicense/rconForLicense/writeFileForLicense/readFileForLicense/
deleteFileForLicense/wipeForLicense) + resolveDefaultInstance (license ->
primary instance).
- Routed to the agent: servers start/stop/restart/command; players kick/banid/
unban via RCON; schedules restart/announce/command/plugin-reload; wipes ->
wipeForLicense (real wipe now); plugins reload/unload/upload via rcon+file
ops; all 9 plugin-config module applies -> writeFileForLicense + oxide.reload
rcon, imports -> readFileForLicense (server:// prefix stripped).
- Honestly gated (need agent funcs not yet built): server deploy-from-panel,
Oxide install, one-click uMod install -> 503 coming-soon instead of dead
publishes.
Backend tsc green; agent cargo test green (64).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
47 lines
1.2 KiB
TOML
47 lines
1.2 KiB
TOML
[package]
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name = "corrosion-host-agent"
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version = "2.0.0-alpha.10"
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edition = "2021"
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description = "Corrosion Host Agent — multi-game ops runtime for self-hosted game servers"
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license = "UNLICENSED"
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publish = false
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[[bin]]
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name = "corrosion-host-agent"
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path = "src/main.rs"
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[dependencies]
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tokio = { version = "1", features = ["full"] }
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tokio-util = { version = "0.7", features = ["rt"] }
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futures = "0.3"
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async-nats = "0.37"
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serde = { version = "1", features = ["derive"] }
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serde_json = "1"
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toml = "0.8"
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sysinfo = "0.33"
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chrono = { version = "0.4", features = ["serde", "clock"] }
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tracing = "0.1"
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tracing-subscriber = { version = "0.3", features = ["env-filter", "fmt"] }
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anyhow = "1"
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async-trait = "0.1"
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clap = { version = "4.5", features = ["derive"] }
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rand = "0.8"
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tokio-tungstenite = "0.24"
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minisign-verify = "0.2.5"
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reqwest = { version = "0.12", default-features = false, features = ["rustls-tls", "stream"] }
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[target.'cfg(unix)'.dependencies]
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libc = "0.2"
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[dev-dependencies]
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tempfile = "3"
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# Size-optimized release: single static binary living next to RAM-heavy game
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# servers. Panic stays 'unwind' so a panicking task surfaces through its
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# JoinHandle instead of killing the whole agent.
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[profile.release]
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opt-level = "s"
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lto = true
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codegen-units = 1
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strip = true
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