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corrosion-admin-panel/docs/reference-repos/icehunter/vehicles.json
Vantz Stockwell 651a35d4be
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docs(reference): import Dune: Awakening server-manager references
Phase 2 references for the host-agent Dune adapter, moved out of volatile /tmp
into docs/reference-repos/ (per Commander). Three upstream projects, .git +
node_modules + compiled binaries stripped (16MB source). Nested AI-instruction
files (.claude/, CLAUDE.md) removed so they don't pollute Corrosion sessions.

- icehunter/    dune-admin (Go+React) — 4 control planes; SETUP_DOCKER.md is the
                closest analog to our agent's Dune docker control plane (compose
                lifecycle, docker logs, RabbitMQ-via-exec, dune Postgres schema)
- adainrivers/  Rust/Tauri desktop — SSH+k8s BattleGroup control, maintenance
                daemon, in-game admin console (Rust idiom reference)
- the4rchangel/ Node web UI replacing battlegroup.bat — matches the Commander's
                Hyper-V self-host path + game-config schema

See docs/reference-repos/README.md for the full index + how we use each.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-11 21:08:05 -04:00

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JSON

[
{
"id": "Sandbike",
"label": "Sandbike",
"actor_class": "/Game/Dune/Systems/Vehicles/Blueprints/GroundVehicles/BP_Sandbike_CHOAM.BP_Sandbike_CHOAM_C",
"templates": ["T1_ExtraSeat", "T2_Inventory", "T3_Boost", "T4_Scanner", "T5", "T6"]
},
{
"id": "Buggy",
"label": "Buggy",
"actor_class": "/Game/Dune/Systems/Vehicles/Blueprints/GroundVehicles/BP_Buggy_CHOAM.BP_Buggy_CHOAM_C",
"templates": ["T3_Inventory", "T4_Boost", "T5_Mining", "T6_Combat"]
},
{
"id": "Tank",
"label": "Tank",
"actor_class": "/Game/Dune/Systems/Vehicles/Blueprints/GroundVehicles/BP_Tank_CHOAM.BP_Tank_CHOAM_C",
"templates": ["T6_CombatFire", "T6_CombatDart"]
},
{
"id": "Sandcrawler",
"label": "Sandcrawler",
"actor_class": "/Game/Dune/Systems/Vehicles/Blueprints/GroundVehicles/BP_SandCrawler_CHOAM.BP_SandCrawler_CHOAM_C",
"templates": ["T6_Harvesting"]
},
{
"id": "TreadWheel",
"label": "TreadWheel",
"actor_class": "/Game/Dune/Systems/Vehicles/Blueprints/GroundVehicles/BP_TreadWheel.BP_TreadWheel_C",
"templates": ["T4_Passenger", "T5_Inventory", "T6_Boost"]
},
{
"id": "ContainerVehicle",
"label": "Container Vehicle",
"actor_class": "/Game/Dune/Systems/Vehicles/Blueprints/GroundVehicles/BP_ContainerVehicle.BP_ContainerVehicle_C",
"templates": ["Container"]
},
{
"id": "OrnithopterLight",
"label": "Ornithopter (Light)",
"actor_class": "/Game/Dune/Systems/Vehicles/Blueprints/FlyingVehicles/BP_LightOrnithopter_Choam.BP_LightOrnithopter_Choam_C",
"templates": ["T4_Inventory", "T5_Boost", "T6_Combat"]
},
{
"id": "OrnithopterMedium",
"label": "Ornithopter (Medium)",
"actor_class": "/Game/Dune/Systems/Vehicles/Blueprints/FlyingVehicles/BP_MediumOrnithopter_CHOAM.BP_MediumOrnithopter_CHOAM_C",
"templates": ["T5_Inventory", "T6_Combat"]
},
{
"id": "OrnithopterTransport",
"label": "Ornithopter (Transport)",
"actor_class": "/Game/Dune/Systems/Vehicles/Blueprints/FlyingVehicles/BP_TransportOrnithopter_CHOAM.BP_TransportOrnithopter_CHOAM_C",
"templates": ["T6_Boost"]
}
]