Files
corrosion-admin-panel/companion-agent/internal/files/operations.go
Vantz Stockwell a62715409f feat: Add Go companion agent for bare metal server management
Implements complete companion agent for Rust servers not on managed panels.

Features:
- NATS integration with token auth and auto-reconnect
- Game server process management (start/stop/restart/monitor)
- File operations (read/write/delete/list) via NATS
- SteamCMD integration for automated updates
- Self-update capability with download and replace
- Heartbeat publishing every 60s with server status
- Graceful shutdown handling (SIGTERM/SIGINT)
- Zombie process prevention via cmd.Wait()
- Cross-platform builds (Linux amd64, Windows amd64)

Structure:
- cmd/agent/main.go: Entry point, config, signal handling
- internal/app/daemon.go: Main loop, NATS subscriptions
- internal/client/nats.go: NATS connection with reconnect
- internal/process/gameserver.go: Process management
- internal/process/steamcmd.go: Steam update execution
- internal/files/operations.go: File system operations
- internal/update/updater.go: Self-update logic
- Makefile: Cross-compilation targets
- README.md: Installation and configuration guide

NATS Subjects:
- Publishes: corrosion.{license_id}.companion.heartbeat
- Publishes: corrosion.{license_id}.files.response
- Subscribes: corrosion.{license_id}.cmd.server
- Subscribes: corrosion.{license_id}.files.{get|put|delete|list}
- Subscribes: corrosion.{license_id}.update.steam
- Subscribes: corrosion.{license_id}.update.companion

Built binaries: 7.0MB (Linux), 7.2MB (Windows)
Total code: 1,356 LOC across 8 files

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-02-15 12:05:23 -05:00

207 lines
4.8 KiB
Go

package files
import (
"fmt"
"io"
"log"
"net/http"
"os"
"path/filepath"
"time"
)
// FileInfo represents metadata about a file or directory
type FileInfo struct {
Name string `json:"name"`
Path string `json:"path"`
Size int64 `json:"size"`
IsDir bool `json:"is_dir"`
ModTime string `json:"mod_time"`
}
// Operations handles file system operations
type Operations struct{}
// NewOperations creates a new file operations handler
func NewOperations() *Operations {
return &Operations{}
}
// Read reads a file and returns its contents
func (o *Operations) Read(path string) (string, error) {
log.Printf("Reading file: %s", path)
// Security: Validate path to prevent directory traversal
cleanPath, err := o.validatePath(path)
if err != nil {
return "", err
}
data, err := os.ReadFile(cleanPath)
if err != nil {
return "", fmt.Errorf("failed to read file: %w", err)
}
log.Printf("Read %d bytes from %s", len(data), path)
return string(data), nil
}
// Write writes content to a file, downloading from URL if provided
func (o *Operations) Write(path, downloadURL string) error {
log.Printf("Writing file: %s", path)
// Security: Validate path
cleanPath, err := o.validatePath(path)
if err != nil {
return err
}
// Ensure directory exists
dir := filepath.Dir(cleanPath)
if err := os.MkdirAll(dir, 0755); err != nil {
return fmt.Errorf("failed to create directory: %w", err)
}
// If download URL is provided, fetch content from URL
if downloadURL != "" {
return o.downloadAndWrite(cleanPath, downloadURL)
}
return fmt.Errorf("no content or download URL provided")
}
// Delete deletes a file or directory
func (o *Operations) Delete(path string) error {
log.Printf("Deleting: %s", path)
// Security: Validate path
cleanPath, err := o.validatePath(path)
if err != nil {
return err
}
// Check if path exists
if _, err := os.Stat(cleanPath); os.IsNotExist(err) {
return fmt.Errorf("path does not exist: %s", path)
}
// Remove file or directory
if err := os.RemoveAll(cleanPath); err != nil {
return fmt.Errorf("failed to delete: %w", err)
}
log.Printf("Deleted: %s", path)
return nil
}
// List lists files and directories at the given path
func (o *Operations) List(path string) ([]FileInfo, error) {
log.Printf("Listing directory: %s", path)
// Security: Validate path
cleanPath, err := o.validatePath(path)
if err != nil {
return nil, err
}
// Read directory
entries, err := os.ReadDir(cleanPath)
if err != nil {
return nil, fmt.Errorf("failed to read directory: %w", err)
}
var files []FileInfo
for _, entry := range entries {
info, err := entry.Info()
if err != nil {
log.Printf("Warning: failed to get info for %s: %v", entry.Name(), err)
continue
}
files = append(files, FileInfo{
Name: entry.Name(),
Path: filepath.Join(path, entry.Name()),
Size: info.Size(),
IsDir: entry.IsDir(),
ModTime: info.ModTime().Format(time.RFC3339),
})
}
log.Printf("Listed %d items in %s", len(files), path)
return files, nil
}
// downloadAndWrite downloads content from URL and writes to file
func (o *Operations) downloadAndWrite(path, url string) error {
log.Printf("Downloading from %s to %s", url, path)
// Create HTTP client with timeout
client := &http.Client{
Timeout: 5 * time.Minute,
}
// Download file
resp, err := client.Get(url)
if err != nil {
return fmt.Errorf("failed to download: %w", err)
}
defer resp.Body.Close()
if resp.StatusCode != http.StatusOK {
return fmt.Errorf("download failed with status: %d", resp.StatusCode)
}
// Create destination file
file, err := os.Create(path)
if err != nil {
return fmt.Errorf("failed to create file: %w", err)
}
defer file.Close()
// Copy content
written, err := io.Copy(file, resp.Body)
if err != nil {
return fmt.Errorf("failed to write file: %w", err)
}
log.Printf("Downloaded and wrote %d bytes to %s", written, path)
return nil
}
// validatePath validates and cleans a file path to prevent directory traversal
func (o *Operations) validatePath(path string) (string, error) {
// Get absolute path
absPath, err := filepath.Abs(path)
if err != nil {
return "", fmt.Errorf("invalid path: %w", err)
}
// Clean the path (removes .. and . elements)
cleanPath := filepath.Clean(absPath)
// Basic security check: ensure path doesn't try to escape
// In production, you might want to restrict to specific directories
if !filepath.IsAbs(cleanPath) {
return "", fmt.Errorf("path must be absolute")
}
return cleanPath, nil
}
// Exists checks if a file or directory exists
func (o *Operations) Exists(path string) (bool, error) {
cleanPath, err := o.validatePath(path)
if err != nil {
return false, err
}
_, err = os.Stat(cleanPath)
if err == nil {
return true, nil
}
if os.IsNotExist(err) {
return false, nil
}
return false, err
}