Asgard runner executes jobs in bare node:20-bullseye (no Rust, no sudo) - install rustup + musl/mingw cross toolchains per-run, same pattern as setup-go in the Go pipeline. agent-v2.0.0-alpha.1 predates this fix; forward-only doctrine: version rolls to alpha.2 rather than re-pushing the tag. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Corrosion Host Agent
Rust rewrite of the Go companion agent (companion-agent/, retained as the
behavior reference until parity). One agent per machine supervises every game
instance on that host — Rust, Conan Exiles, Soulmask, Dune: Awakening.
- Wire protocol: see PROTOCOL.md (v2, instance-scoped subjects)
- Config: see agent.example.toml
Status — Phase 0
- Multi-instance TOML config + env overrides (
CORROSION_LICENSE_ID,CORROSION_NATS_URL,CORROSION_NATS_TOKEN) - NATS connection (infinite reconnect, capped backoff, 30s ping, offline send-buffering,
tls://support) - Host heartbeat with real telemetry (sysinfo: CPU, memory, disks) — no fabricated values
- Connectivity prober (outbound TCP, periodic + on-demand)
- Host command channel (
ping,probe,sysinfo) - Graceful shutdown (cancellation token, going-offline beacon, NATS flush)
- Phase 1: process-class game adapter (spawn/RCON/SteamCMD/files) — Rust, Conan, Soulmask
- Phase 2: Dune Docker adapter (compose lifecycle, RabbitMQ bus, Postgres admin)
- Phase 3: signed self-update (enforced ed25519 — release gate), service install, supervisor split
Build
cargo build --release # native
cargo build --release --target x86_64-unknown-linux-gnu # linux deploy target
cargo build --release --target x86_64-pc-windows-msvc # windows (cargo-xwin on non-Windows)
Run
corrosion-host-agent --config ./agent.toml # foreground
corrosion-host-agent --config ./agent.toml check # validate config only
corrosion-host-agent version # semver + git hash + build ts