fix: Clean up Quick Setup — remove NATS_TOKEN, auto-populate license key
NATS has no auth configured, so NATS_TOKEN was a placeholder that confused users. Made it optional in the Go agent (default empty) and removed it from Quick Setup commands. Also removed GAME_SERVER_PATH since one-click deploy handles server installation. License key already auto-populates from auth store after previous commit. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -18,7 +18,7 @@ import (
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type Config struct {
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// NATS connection
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NATSUrl string `envconfig:"NATS_URL" required:"true"`
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NATSToken string `envconfig:"NATS_TOKEN" required:"true"`
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NATSToken string `envconfig:"NATS_TOKEN" default:""`
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// License identification
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LicenseID string `envconfig:"LICENSE_ID" required:"true"`
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