feat: Add loot builder backend + static data + DB migration
- Migration 013: loot_profiles table (JSONB loot_table + loot_groups, license-scoped) - TypeORM entity matching migration schema exactly - NestJS loot module: 10 endpoints (CRUD, duplicate, apply, import, export, containers) - Multiplier logic recursively scales Min/Max/Scrap across loot tables and groups - Apply-to-server writes BetterLoot JSON via NATS file manager + RCON reload - Frontend static data: 191 Rust items, 51 container prefabs - TypeScript types for BetterLoot data model (PrefabLoot, LootEntry, LootRNG, etc.) - Fix vue-tsc errors: UngroupedItems uses LootRNG, null safety in store/view Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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backend-nest/src/modules/loot/dto/update-loot-profile.dto.ts
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backend-nest/src/modules/loot/dto/update-loot-profile.dto.ts
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import { IsString, IsOptional, IsObject, IsBoolean, MaxLength } from 'class-validator';
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import { ApiPropertyOptional } from '@nestjs/swagger';
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export class UpdateLootProfileDto {
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@ApiPropertyOptional()
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@IsString()
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@MaxLength(100)
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@IsOptional()
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profile_name?: string;
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@ApiPropertyOptional()
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@IsString()
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@IsOptional()
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description?: string;
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@ApiPropertyOptional()
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@IsObject()
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@IsOptional()
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loot_table?: Record<string, any>;
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@ApiPropertyOptional()
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@IsObject()
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@IsOptional()
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loot_groups?: Record<string, any>;
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@ApiPropertyOptional()
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@IsBoolean()
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@IsOptional()
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is_active?: boolean;
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}
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