feat: Add loot builder backend + static data + DB migration
- Migration 013: loot_profiles table (JSONB loot_table + loot_groups, license-scoped) - TypeORM entity matching migration schema exactly - NestJS loot module: 10 endpoints (CRUD, duplicate, apply, import, export, containers) - Multiplier logic recursively scales Min/Max/Scrap across loot tables and groups - Apply-to-server writes BetterLoot JSON via NATS file manager + RCON reload - Frontend static data: 191 Rust items, 51 container prefabs - TypeScript types for BetterLoot data model (PrefabLoot, LootEntry, LootRNG, etc.) - Fix vue-tsc errors: UngroupedItems uses LootRNG, null safety in store/view Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -38,7 +38,7 @@ export const useLootStore = defineStore('loot', () => {
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// Select first container if none selected
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if (!selectedContainer.value && currentProfile.value.loot_table) {
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const keys = Object.keys(currentProfile.value.loot_table)
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if (keys.length > 0) selectedContainer.value = keys[0]
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if (keys.length > 0) selectedContainer.value = keys[0] ?? null
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}
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} catch (err) {
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toast.error((err as Error).message)
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