Build complete module activation and license-module binding system with
marketplace catalog, purchase tracking, and installation status monitoring.
Database schema (migration 009):
- modules table — Registry with pricing, features, plugin URLs
- module_purchases — License-module ownership with transaction logging
- module_installations — Deployment status tracking
- Seed data: Loot Manager module ($9.99)
Backend implementation:
- Domain models with rust_decimal pricing support
- 11 data access functions (catalog, ownership, purchases, installation)
- 5 REST endpoints with JWT auth and license scoping
- Multi-tenant enforcement via license_id from claims
Purchase flow stub:
- Immediate purchase recording without payment gateway
- PayPal integration deferred to XO's direct implementation
- Transaction ID and amount fields ready for real gateway
Module installation:
- Integration with ModuleInstaller service
- NATS-based deployment to companion agent
- Real-time status tracking via polling endpoint
All queries compile-time verified. Zero cross-tenant exposure.
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Implement status.corrosionmgmt.com public status page showcasing all
Corrosion servers that opt-in. Drives platform visibility and attracts
new customers.
Backend:
- Migration 007: status_page_description TEXT column
- models/public.rs: PublicServerStatus, PlatformHealth, StatusPageResponse
- db/public.rs: get_public_servers() with uptime calculations (24h/7d/30d)
- api/public.rs: GET /api/public/status (no auth)
- api/settings.rs: public site config endpoints (auth required)
Frontend:
- StatusPageView.vue: Server grid with live stats, uptime badges, wipe schedules
- Platform health header: total servers, online count, total players
- Auto-refresh every 10 seconds via polling
- Mobile-responsive design
- SettingsView.vue: Public Status tab with opt-in toggle
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Add complete map analytics pipeline to answer: "Which maps drive the most
players? Is my rotation working?"
Backend Changes:
- Migration 005: Add map_id FK to server_stats and wipe_history tables
- Stats consumer now captures current_map_id when persisting stats
- Map analytics queries: get_map_analytics() returns performance metrics,
effectiveness scores, and rotation health
- API endpoint: GET /api/analytics/maps?range=90d returns summary with
best performing map and rotation effectiveness percentage
Frontend Changes:
- MapAnalyticsView.vue: Complete dashboard with performance charts,
sortable metrics table, actionable insights, and CSV export
- ECharts bar chart comparing avg vs peak players per map
- Color-coded effectiveness scoring (green ≥80%, yellow ≥60%, red <60%)
- Time range selector: 30d/90d/all
Purpose: Enables data-driven map selection for wipe day based on player
engagement metrics. Rotation effectiveness algorithm scores maps by
(avg_players / peak_players) * 100.
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Combined page: countdown timer (Feb 28), email capture with server
count segmentation (wired to POST /api/early-access), Founding Admin
Program (25 slots), demo dashboard preview placeholders, roadmap
voting, and launch timeline. Backend: Axum handler, migration for
early_access_signups table with email + server_count + created_at.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Full PostgreSQL schema with license_id tenant scoping on every table,
4 default RBAC roles (Owner, Head Admin, Moderator, Viewer), JSONB
configs for wipe profiles, webstore, and notification channels.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>