Build complete module activation and license-module binding system with
marketplace catalog, purchase tracking, and installation status monitoring.
Database schema (migration 009):
- modules table — Registry with pricing, features, plugin URLs
- module_purchases — License-module ownership with transaction logging
- module_installations — Deployment status tracking
- Seed data: Loot Manager module ($9.99)
Backend implementation:
- Domain models with rust_decimal pricing support
- 11 data access functions (catalog, ownership, purchases, installation)
- 5 REST endpoints with JWT auth and license scoping
- Multi-tenant enforcement via license_id from claims
Purchase flow stub:
- Immediate purchase recording without payment gateway
- PayPal integration deferred to XO's direct implementation
- Transaction ID and amount fields ready for real gateway
Module installation:
- Integration with ModuleInstaller service
- NATS-based deployment to companion agent
- Real-time status tracking via polling endpoint
All queries compile-time verified. Zero cross-tenant exposure.
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Complete implementation of wipe analytics system providing operational
insights and data-driven wipe timing optimization.
Backend:
- Added comprehensive analytics query layer to db/wipes.rs:
- Success rate calculation over time ranges
- Average wipe duration tracking
- Post-wipe population curve analysis (Day 1/2/3)
- Optimal wipe timing recommendations based on player peaks
- Individual wipe entry tracking with peak population correlation
- Implemented GET /api/analytics/wipes/performance endpoint with
flexible range parameters (6d/12d/90d/all)
- All queries leverage hourly aggregate tables for 90-day retention
Frontend:
- Built WipeAnalyticsView.vue with 3 ECharts visualizations:
- Success rate timeline (scatter: green success, red failures)
- Population curve comparing Day 1/2/3 post-wipe averages
- Wipe duration trend showing execution time evolution
- Insight cards displaying success rate, avg duration, peak day, optimal timing
- Actionable recommendations banner with data-driven suggestions:
- Optimal wipe scheduling based on historical player peaks
- Wipe frequency recommendations (weekly vs bi-weekly)
- Duration optimization alerts
- Rollback protection warnings
- Time range selector and CSV export functionality
- Added /wipes/analytics route
TypeScript interfaces added: WipePerformanceMetrics, WipeAnalyticsEntry,
PopulationCurve
Answers critical operational questions: "How long do wipes take? When do
players peak post-wipe? What's my success rate? When should I wipe for
maximum population?"
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Implement status.corrosionmgmt.com public status page showcasing all
Corrosion servers that opt-in. Drives platform visibility and attracts
new customers.
Backend:
- Migration 007: status_page_description TEXT column
- models/public.rs: PublicServerStatus, PlatformHealth, StatusPageResponse
- db/public.rs: get_public_servers() with uptime calculations (24h/7d/30d)
- api/public.rs: GET /api/public/status (no auth)
- api/settings.rs: public site config endpoints (auth required)
Frontend:
- StatusPageView.vue: Server grid with live stats, uptime badges, wipe schedules
- Platform health header: total servers, online count, total players
- Auto-refresh every 10 seconds via polling
- Mobile-responsive design
- SettingsView.vue: Public Status tab with opt-in toggle
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Add complete map analytics pipeline to answer: "Which maps drive the most
players? Is my rotation working?"
Backend Changes:
- Migration 005: Add map_id FK to server_stats and wipe_history tables
- Stats consumer now captures current_map_id when persisting stats
- Map analytics queries: get_map_analytics() returns performance metrics,
effectiveness scores, and rotation health
- API endpoint: GET /api/analytics/maps?range=90d returns summary with
best performing map and rotation effectiveness percentage
Frontend Changes:
- MapAnalyticsView.vue: Complete dashboard with performance charts,
sortable metrics table, actionable insights, and CSV export
- ECharts bar chart comparing avg vs peak players per map
- Color-coded effectiveness scoring (green ≥80%, yellow ≥60%, red <60%)
- Time range selector: 30d/90d/all
Purpose: Enables data-driven map selection for wipe day based on player
engagement metrics. Rotation effectiveness algorithm scores maps by
(avg_players / peak_players) * 100.
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Backend:
- Stats ingestion consumer subscribing to corrosion.*.stats NATS subject
- Hourly aggregation scheduler (runs :05 past every hour)
- Daily cleanup job (03:00 UTC) with 7-day raw / 90-day hourly retention
- Analytics API (summary, timeseries, CSV export)
- Complete stats DB queries with aggregation and cleanup
Frontend:
- Analytics dashboard with ECharts integration
- Player count and server performance charts
- Time range selector (24h/7d/30d)
- CSV export functionality
- Real-time data loading
Infrastructure:
- Exposed NatsBridge.jetstream for consumer access
- Background service initialization in main.rs
Data flow: Plugin → NATS → Consumer → DB → Aggregation → API → Charts
Unblocks Strike 4B (dashboards) and 4C (alerting).
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Backend: Server connection/config/admins DB queries, server API routes
with auth-gated endpoints (overview, config CRUD, admin management).
Frontend: Server store wired to API, dashboard fetches server data on
mount with live status indicators, uptime formatting, and server
config display. Logout now redirects to /login.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Backend auth flow is now functional:
- services/auth.rs: Argon2id password hashing, JWT access/refresh tokens
- services/encryption.rs: AES-256-GCM encrypt/decrypt, hex token generation
- api/auth.rs: Login, register, refresh, logout, /me endpoints
- middleware/auth.rs: JWT Bearer token extractor (FromRequestParts)
- db/users.rs + licenses.rs: Full CRUD with runtime queries (no compile-time DB)
- main.rs: Bootstrap admin user on first run via ADMIN_EMAIL/ADMIN_PASSWORD env vars
- NATS connection now optional for dev (graceful fallback)
- Added hex and http crates to Cargo.toml
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
88 handler stubs across 13 route files, 66 DB query stubs across
11 modules, auth/license extractors, and rate limit middleware.
All bodies are todo!() — ready for Phase 1b implementation.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>