POST /servers/install-oxide endpoint, NATS bridge for oxide.status,
server store installOxide method, ServerView Install Oxide card with
progress tracker matching the Deploy card pattern.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- ServerView: automation toggles (crash recovery, auto-update, force wipe eligible)
now call updateConfig() on click with toast success/error; all catch blocks get
toast feedback instead of silent swallow
- PluginsView: Browse uMod tab wired to /plugins/search backend endpoint with
debounced search, results table, and Install button that calls installPlugin();
shows install state and marks already-installed plugins
- WipesView: dry-run results now displayed in a collapsible panel (would_delete /
would_preserve lists + estimated duration); schedule enable/disable toggle wired
to PUT /wipes/schedules/:id with loading state and toast feedback
- AnalyticsView: catch blocks now show toast errors instead of console.log;
Player Retention placeholder replaced with intentional placeholder cards
- TeamView, ChatLogView, PlayersView, NotificationsView, MapsView: all empty
catch blocks and '// API not wired yet' comments replaced with toast.error()
calls; Notifications save now shows success toast
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
NATS has no auth configured, so NATS_TOKEN was a placeholder that
confused users. Made it optional in the Go agent (default empty) and
removed it from Quick Setup commands. Also removed GAME_SERVER_PATH
since one-click deploy handles server installation. License key already
auto-populates from auth store after previous commit.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Go deployment orchestrator with platform-specific SteamCMD install,
Rust server download, server.cfg generation, and service registration.
Wire deploy command subscription in daemon, make GameServerPath optional,
add InstallDir config with OS-aware defaults. Fix unused imports and
WebSocket subscribe API in ServerView.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Adds DeploymentConfig/DeploymentStatus types, deployment state management
in the server store, tabbed Linux/Windows quick setup commands, and a
Deploy Rust Server card with progress tracker and configuration form.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
CI pipeline now uploads binaries to cdn.corrosionmgmt.com:
- /companion/latest/ (always current, overwritten each release)
- /companion/v1.x.x/ (versioned archive)
Frontend download links updated from Gitea releases to CDN.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Frontend:
- Add Companion Agent card to ServerView (status, download links, setup instructions)
- Shows agent connection status, last heartbeat, license key for copy
- Download buttons for Linux/Windows amd64 from Gitea releases
CI/CD:
- Fix build-companion.yml: replace actions/github-script with Gitea API curl
- Inject version from git tag via ldflags (-X main.version)
- Add VERSION variable to Makefile with ldflags injection
- Change main.go version from const to var for ldflags compatibility
Deployment:
- Add systemd service file (deployment/corrosion-companion.service)
- Add .gitignore for bin/ (binaries should come from CI, not repo)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Complete frontend skeleton: Vite + Vue 3 + TypeScript + Tailwind CSS,
Pinia stores (auth, server, wipe, plugins), authenticated API composable,
full route tree with auth guards, DashboardLayout with sidebar nav,
23 view stubs across auth/admin/public, all TypeScript interfaces.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>