Version badge: was hardcoded '1.0.8' — now single-sourced from frontend/package.json (1.0.0) via Vite define __APP_VERSION__, so it auto-updates on release. Sidebar agent footer: removed the FABRICATED 'asgard-01' host name and the fake 'Agent v1.0.8' line — now shows real server.connection data, or an honest 'No host agent connected' empty state when nothing is deployed (the operator's actual state). Renamed 'Companion agent' -> 'Corrosion host agent' across the UI (ServerView/SetupWizard/Dashboard/Plugins), the binary names (corrosion-host-agent-<os>-<arch>) + CDN path (/host-agent/), the Go Makefile build output, and the Gitea CI workflow — frontend download links and CI output now match. Marketing hero mock host names neutralized (asgard-01 -> rust-host/dune-host/conan-host). DB column names (companion_last_seen) left intact. Build green; zero 'asgard'/'1.0.8' remain in frontend/src. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
93 lines
2.3 KiB
Makefile
93 lines
2.3 KiB
Makefile
.PHONY: all build build-linux build-windows clean test run
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# Binary names
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BINARY_NAME=corrosion-host-agent
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BINARY_LINUX=$(BINARY_NAME)-linux-amd64
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BINARY_WINDOWS=$(BINARY_NAME)-windows-amd64.exe
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# Build directory
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BUILD_DIR=bin
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# Go parameters
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GOCMD=go
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GOBUILD=$(GOCMD) build
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GOCLEAN=$(GOCMD) clean
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GOTEST=$(GOCMD) test
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GOGET=$(GOCMD) get
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GOMOD=$(GOCMD) mod
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# Version (overridable via: make build-linux VERSION=v1.2.3)
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VERSION ?= dev
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# Build flags
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LDFLAGS = -ldflags "-s -w -X main.version=$(VERSION)"
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all: clean build
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build: build-linux build-windows
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build-linux:
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@echo "Building for Linux (amd64)..."
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@mkdir -p $(BUILD_DIR)
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GOOS=linux GOARCH=amd64 $(GOBUILD) $(LDFLAGS) -o $(BUILD_DIR)/$(BINARY_LINUX) ./cmd/agent
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@echo "Built: $(BUILD_DIR)/$(BINARY_LINUX)"
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build-windows:
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@echo "Building for Windows (amd64)..."
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@mkdir -p $(BUILD_DIR)
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GOOS=windows GOARCH=amd64 $(GOBUILD) $(LDFLAGS) -o $(BUILD_DIR)/$(BINARY_WINDOWS) ./cmd/agent
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@echo "Built: $(BUILD_DIR)/$(BINARY_WINDOWS)"
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build-local:
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@echo "Building for current platform..."
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@mkdir -p $(BUILD_DIR)
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$(GOBUILD) $(LDFLAGS) -o $(BUILD_DIR)/$(BINARY_NAME) ./cmd/agent
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@echo "Built: $(BUILD_DIR)/$(BINARY_NAME)"
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clean:
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@echo "Cleaning..."
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@$(GOCLEAN)
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@rm -rf $(BUILD_DIR)
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test:
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@echo "Running tests..."
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@$(GOTEST) -v ./...
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deps:
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@echo "Downloading dependencies..."
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@$(GOMOD) download
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@$(GOMOD) tidy
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run: build-local
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@echo "Running agent..."
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@./$(BUILD_DIR)/$(BINARY_NAME)
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# Install systemd service (Linux only)
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install-service:
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@echo "Installing systemd service..."
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@sudo cp $(BUILD_DIR)/$(BINARY_LINUX) /usr/local/bin/$(BINARY_NAME)
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@sudo cp deployment/corrosion-host-agent.service /etc/systemd/system/
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@sudo systemctl daemon-reload
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@sudo systemctl enable corrosion-host-agent
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@echo "Service installed. Configure /etc/corrosion-host-agent/.env then start with: sudo systemctl start corrosion-host-agent"
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# Development helpers
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dev: build-local
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@./$(BUILD_DIR)/$(BINARY_NAME)
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fmt:
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@echo "Formatting code..."
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@$(GOCMD) fmt ./...
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lint:
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@echo "Running linter..."
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@golangci-lint run ./...
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# Show build info
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info:
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@echo "Build Information:"
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@echo " Binary Name: $(BINARY_NAME)"
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@echo " Linux Binary: $(BUILD_DIR)/$(BINARY_LINUX)"
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@echo " Windows Binary: $(BUILD_DIR)/$(BINARY_WINDOWS)"
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@echo " Go Version: $(shell go version)"
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