Compare commits
21 Commits
agent-v2.0
...
agent-v2.0
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930f655bf5 |
@@ -67,6 +67,43 @@ jobs:
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sha256sum corrosion-host-agent-windows-amd64.exe >> checksums.txt
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cat checksums.txt
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- name: Sign artifacts (minisign)
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env:
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MINISIGN_SECRET_KEY: ${{ secrets.MINISIGN_SECRET_KEY }}
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run: |
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if [ -z "$MINISIGN_SECRET_KEY" ]; then
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echo "::error::MINISIGN_SECRET_KEY secret is not set — refusing to publish unsigned agent artifacts."
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exit 1
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fi
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# minisign isn't packaged for bullseye — fetch the official static binary.
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curl -sSL https://github.com/jedisct1/minisign/releases/download/0.12/minisign-0.12-linux.tar.gz -o /tmp/minisign.tgz
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tar -xzf /tmp/minisign.tgz -C /tmp
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MINISIGN="$(find /tmp -type f -name minisign -path '*linux*' | head -1)"
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chmod +x "$MINISIGN"
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"$MINISIGN" -v
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# A minisign secret key file is TWO lines (comment + base64 blob). CI
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# secret storage mangles embedded newlines, collapsing it to one line
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# so minisign can't load it. Preferred form: store the secret
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# base64-encoded (single line) — we decode it here. Auto-detect so a
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# correctly-stored raw two-line key still works.
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if printf '%s' "$MINISIGN_SECRET_KEY" | base64 -d 2>/dev/null | head -1 | grep -q "untrusted comment:"; then
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printf '%s' "$MINISIGN_SECRET_KEY" | base64 -d > /tmp/sign.key
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else
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printf '%s\n' "$MINISIGN_SECRET_KEY" > /tmp/sign.key
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fi
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if ! head -1 /tmp/sign.key | grep -q "untrusted comment:"; then
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echo "::error::MINISIGN_SECRET_KEY is neither base64 of a minisign key nor a raw two-line key file. Store it as: base64 < your-secret.key | tr -d '\n'"
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rm -f /tmp/sign.key
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exit 1
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fi
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cd corrosion-host-agent/bin
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# Passwordless key (-W generated); feed empty stdin so it never blocks.
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for f in corrosion-host-agent-linux-amd64 corrosion-host-agent-windows-amd64.exe checksums.txt; do
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"$MINISIGN" -S -s /tmp/sign.key -m "$f" -x "$f.minisig" < /dev/null
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done
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rm -f /tmp/sign.key
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echo "signed: $(ls *.minisig)"
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- name: Create Release
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env:
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RELEASE_TOKEN: ${{ secrets.RELEASE_TOKEN }}
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@@ -82,7 +119,9 @@ jobs:
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"${API_URL}/repos/${REPO}/releases")
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RELEASE_ID=$(echo "$RESPONSE" | grep -o '"id":[0-9]*' | head -1 | grep -o '[0-9]*')
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for f in corrosion-host-agent-linux-amd64 corrosion-host-agent-windows-amd64.exe checksums.txt; do
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for f in corrosion-host-agent-linux-amd64 corrosion-host-agent-linux-amd64.minisig \
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corrosion-host-agent-windows-amd64.exe corrosion-host-agent-windows-amd64.exe.minisig \
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checksums.txt checksums.txt.minisig; do
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curl -s -X POST \
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-H "Authorization: token ${RELEASE_TOKEN}" \
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-H "Content-Type: application/octet-stream" \
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@@ -95,7 +134,9 @@ jobs:
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CDN_URL="https://cdn.corrosionmgmt.com"
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VERSION="${{ steps.version.outputs.VERSION }}"
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for f in corrosion-host-agent-linux-amd64 corrosion-host-agent-windows-amd64.exe checksums.txt; do
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for f in corrosion-host-agent-linux-amd64 corrosion-host-agent-linux-amd64.minisig \
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corrosion-host-agent-windows-amd64.exe corrosion-host-agent-windows-amd64.exe.minisig \
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checksums.txt checksums.txt.minisig; do
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curl -s -X POST \
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-F "file=@corrosion-host-agent/bin/$f" \
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"${CDN_URL}/host-agent/alpha/$f"
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@@ -447,3 +447,7 @@ Things I discovered about myself building a sister platform across multiple sess
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24. **`onModuleInit` runs before async `onModuleInit` of dependencies completes — register NATS/external subscriptions in `onApplicationBootstrap`.** `NatsService.onModuleInit` connects to NATS (async); `NatsBridgeService`/`HostAgentConsumerService` registered their subscriptions in their own `onModuleInit`, which fired while the connection was still null — so every `subscribe()` hit the `[OFFLINE]` no-op path and the WS bridge was dead-on-boot in *every* production build, silently. Nest guarantees `onApplicationBootstrap` runs only after all module init (including the awaited connect) finishes. Anything that depends on another provider's async startup belongs in bootstrap, not init. The tell: a subscription that "should be there" but the handler never fires and there's no error — trace the *startup ordering*, not the handler.
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25. **Fixing a dead code path detonates the live code behind it — budget for the second bug.** The moment Lesson 24's fix made the NATS→WS bridge actually deliver events, the API crashed on the first forwarded heartbeat: `WebSocket.OPEN` was `undefined` at runtime because `esModuleInterop` is off, so `import WebSocket from 'ws'` compiled to `ws_1.default` (undefined). That crash had sat behind the dead bridge since the gateway was written — never hit because no event ever reached it. When you resurrect a path that was silently no-op, everything downstream of it is effectively *untested code running for the first time in production*. Verify the whole chain end-to-end (I watched the DB row appear, then flip offline), don't stop at "the subscription fires now." This is Lesson 10 with a fuse on it. Import-runtime gotcha worth remembering: when `esModuleInterop` is off, prefer instance constants (`client.OPEN`) over class statics (`WebSocket.OPEN`) for `ws`.
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26. **A jail check at the entry point does not jail the recursive walk behind it — and my own "line-by-line" review missed it; the automated security review didn't.** The file manager's `jail()` correctly canonicalized and prefix-checked the top-level path, and I traced every escape vector through it and signed off. But `copy_recursive` then walked the directory tree with `fs::metadata` (which *follows* symlinks). A symlink planted inside the jail pointing at `/etc`, then a `copy` of its parent, would dereference it and pull external content *into* the jail to be read — a jail escape the entry check never sees, because the escape is reintroduced by a descendant during traversal. Fix: `symlink_metadata` (lstat) everywhere you recurse, and refuse/never-follow symlinks across the boundary. The transferable rule: **validate at the boundary AND at every step that re-derives a path** (recursion, `read_dir`, glob, archive extraction). And the humbling part — I was confident after reviewing the jail function; the security-review pass caught the HIGH I'd waved through. Trust adversarial verification over your own once-over on security-critical code, especially path/traversal logic.
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27. **Validate infra config BEFORE it reaches a deploy — and know that `docker compose up -d <service>` will recreate other services whose definitions changed.** During the NATS auth cutover I ran `docker compose up -d api` to pick up new env. Because the *nats* service definition had also changed (a new volume mount), compose recreated **corrosion-nats too** — and it failed to start on a config error (`no_auth_user` nested inside `authorization{}` instead of at top level), taking the broker down for ~3 minutes with the backend in offline mode. Two lessons: (a) a broker/proxy/DB config file is code — lint it before it can reach a restart (`nats-server -t -c cfg` to test-parse, `nginx -t`, etc.), don't let the first validation be the production container's startup; (b) `compose up -d <one-service>` is not surgical — it reconciles that service's **dependencies** too, so a stale edit to a depended-on service ships when you didn't mean it to. When touching shared-infra config, restart that service explicitly and watch it come up before moving on. Recovery also surfaced a third gotcha: recreating a client (api) while its server (nats) is down leaves the client stuck on a cached DNS failure (`EAI_AGAIN`) — restart the client once the server is healthy.
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@@ -45,6 +45,8 @@ import { BetterChatModule } from './modules/betterchat/betterchat.module';
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import { TimedExecuteModule } from './modules/timedexecute/timedexecute.module';
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import { RaidableBasesModule } from './modules/raidablebases/raidablebases.module';
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import { EarlyAccessModule } from './modules/early-access/early-access.module';
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import { FleetModule } from './modules/fleet/fleet.module';
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import { InstancesModule } from './modules/instances/instances.module';
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// Shared Services
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import { NatsService } from './services/nats.service';
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@@ -52,6 +54,8 @@ import { NatsBridgeService } from './services/nats-bridge.service';
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import { HostAgentConsumerService } from './services/host-agent-consumer.service';
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import { ServerConnection } from './entities/server-connection.entity';
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import { License } from './entities/license.entity';
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import { AgentHost } from './entities/agent-host.entity';
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import { GameInstance } from './entities/game-instance.entity';
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import { SteamService } from './services/steam.service';
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// Gateway
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@@ -95,7 +99,7 @@ import { NatsBridgeGateway } from './gateways/nats-bridge.gateway';
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ScheduleModule.forRoot(),
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// Repositories for app-level shared services (host-agent consumer)
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TypeOrmModule.forFeature([ServerConnection, License]),
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TypeOrmModule.forFeature([ServerConnection, License, AgentHost, GameInstance]),
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// Feature Modules
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AuthModule,
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@@ -131,6 +135,8 @@ import { NatsBridgeGateway } from './gateways/nats-bridge.gateway';
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TimedExecuteModule,
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RaidableBasesModule,
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EarlyAccessModule,
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FleetModule,
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InstancesModule,
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||||
],
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providers: [
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// Global guards (order matters: auth first, then license, then permissions)
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@@ -6,6 +6,15 @@ export default () => ({
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},
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nats: {
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url: process.env.NATS_URL || 'nats://localhost:4222',
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// Public broker address shown to agents in setup instructions.
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publicUrl: process.env.NATS_PUBLIC_URL || 'nats://nats.corrosionmgmt.com:4222',
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// Privileged internal credentials for the backend's own NATS connection
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// (full corrosion.> access). Empty = anonymous (transition period).
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internalUser: process.env.NATS_INTERNAL_USER || '',
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internalPassword: process.env.NATS_INTERNAL_PASSWORD || '',
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||||
// Secret used to derive a per-license agent password:
|
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// HMAC-SHA256(license_id, secret). Shared with the nats.conf generator.
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tokenSecret: process.env.NATS_TOKEN_SECRET || '',
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||||
},
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jwt: {
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||||
secret: process.env.JWT_SECRET || 'change-me',
|
||||
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||||
74
backend-nest/src/entities/agent-host.entity.ts
Normal file
74
backend-nest/src/entities/agent-host.entity.ts
Normal file
@@ -0,0 +1,74 @@
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import { Entity, PrimaryGeneratedColumn, Column, ManyToOne, JoinColumn, Check, Unique } from 'typeorm';
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import { License } from './license.entity';
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export interface AgentHostDisk {
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mount: string;
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total_mb: number;
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free_mb: number;
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||||
}
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||||
/**
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* One Corrosion host agent / one machine. Owns the machine-level facts.
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*
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* NOTE: distinct from the B2B `hosts` table (hosting-partner companies). This
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||||
* is `agent_hosts` — the physical/virtual box a customer runs the agent on.
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||||
*/
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||||
@Entity('agent_hosts')
|
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@Unique(['license_id', 'hostname'])
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||||
@Check(`"status" IN ('connected', 'degraded', 'offline')`)
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||||
export class AgentHost {
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@PrimaryGeneratedColumn('uuid')
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id: string;
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||||
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||||
@Column({ type: 'uuid' })
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license_id: string;
|
||||
|
||||
@Column({ type: 'varchar', length: 255, default: '' })
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||||
hostname: string;
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||||
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||||
@Column({ type: 'varchar', length: 64, nullable: true })
|
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agent_version: string | null;
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||||
|
||||
@Column({ type: 'varchar', length: 64, nullable: true })
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||||
agent_commit: string | null;
|
||||
|
||||
@Column({ type: 'varchar', length: 32, nullable: true })
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os: string | null;
|
||||
|
||||
@Column({ type: 'varchar', length: 32, nullable: true })
|
||||
arch: string | null;
|
||||
|
||||
@Column({ type: 'varchar', length: 20, default: 'offline' })
|
||||
status: string;
|
||||
|
||||
@Column({ type: 'timestamptz', nullable: true })
|
||||
last_heartbeat_at: Date | null;
|
||||
|
||||
@Column({ type: 'double precision', nullable: true })
|
||||
cpu_percent: number | null;
|
||||
|
||||
@Column({ type: 'integer', nullable: true })
|
||||
cpu_cores: number | null;
|
||||
|
||||
@Column({ type: 'bigint', nullable: true })
|
||||
mem_total_mb: number | null;
|
||||
|
||||
@Column({ type: 'bigint', nullable: true })
|
||||
mem_used_mb: number | null;
|
||||
|
||||
@Column({ type: 'bigint', nullable: true })
|
||||
uptime_seconds: number | null;
|
||||
|
||||
@Column({ type: 'jsonb', nullable: true })
|
||||
disks: AgentHostDisk[] | null;
|
||||
|
||||
@Column({ type: 'timestamptz', default: () => 'NOW()' })
|
||||
created_at: Date;
|
||||
|
||||
@Column({ type: 'timestamptz', default: () => 'NOW()' })
|
||||
updated_at: Date;
|
||||
|
||||
@ManyToOne(() => License, { onDelete: 'CASCADE' })
|
||||
@JoinColumn({ name: 'license_id' })
|
||||
license: License;
|
||||
}
|
||||
59
backend-nest/src/entities/game-instance.entity.ts
Normal file
59
backend-nest/src/entities/game-instance.entity.ts
Normal file
@@ -0,0 +1,59 @@
|
||||
import { Entity, PrimaryGeneratedColumn, Column, ManyToOne, JoinColumn, Unique } from 'typeorm';
|
||||
import { License } from './license.entity';
|
||||
import { AgentHost } from './agent-host.entity';
|
||||
|
||||
/**
|
||||
* One game server process / orchestrated unit (a Rust server, a Conan world,
|
||||
* a Dune battlegroup). The billing unit — plans count instances.
|
||||
* `agent_instance_id` is the agent's slug and the NATS subject segment.
|
||||
*/
|
||||
@Entity('game_instances')
|
||||
@Unique(['license_id', 'agent_instance_id'])
|
||||
export class GameInstance {
|
||||
@PrimaryGeneratedColumn('uuid')
|
||||
id: string;
|
||||
|
||||
@Column({ type: 'uuid' })
|
||||
license_id: string;
|
||||
|
||||
@Column({ type: 'uuid', nullable: true })
|
||||
host_id: string | null;
|
||||
|
||||
@Column({ type: 'uuid', nullable: true })
|
||||
cluster_id: string | null;
|
||||
|
||||
@Column({ type: 'varchar', length: 64 })
|
||||
agent_instance_id: string;
|
||||
|
||||
@Column({ type: 'varchar', length: 32 })
|
||||
game: string;
|
||||
|
||||
@Column({ type: 'varchar', length: 255, nullable: true })
|
||||
label: string | null;
|
||||
|
||||
@Column({ type: 'varchar', length: 32, default: 'unknown' })
|
||||
state: string;
|
||||
|
||||
@Column({ type: 'text', nullable: true })
|
||||
root_path: string | null;
|
||||
|
||||
@Column({ type: 'bigint', default: 0 })
|
||||
uptime_seconds: number;
|
||||
|
||||
@Column({ type: 'timestamptz', nullable: true })
|
||||
last_seen_at: Date | null;
|
||||
|
||||
@Column({ type: 'timestamptz', default: () => 'NOW()' })
|
||||
created_at: Date;
|
||||
|
||||
@Column({ type: 'timestamptz', default: () => 'NOW()' })
|
||||
updated_at: Date;
|
||||
|
||||
@ManyToOne(() => License, { onDelete: 'CASCADE' })
|
||||
@JoinColumn({ name: 'license_id' })
|
||||
license: License;
|
||||
|
||||
@ManyToOne(() => AgentHost, { onDelete: 'SET NULL', nullable: true })
|
||||
@JoinColumn({ name: 'host_id' })
|
||||
host: AgentHost | null;
|
||||
}
|
||||
38
backend-nest/src/entities/instance-cluster.entity.ts
Normal file
38
backend-nest/src/entities/instance-cluster.entity.ts
Normal file
@@ -0,0 +1,38 @@
|
||||
import { Entity, PrimaryGeneratedColumn, Column, ManyToOne, JoinColumn } from 'typeorm';
|
||||
import { License } from './license.entity';
|
||||
|
||||
/**
|
||||
* Optional grouping of instances for games with linked topologies:
|
||||
* Soulmask main/child clusters, Dune BattleGroup → Sietches. Reserved now;
|
||||
* cluster orchestration ships with those game adapters.
|
||||
*/
|
||||
@Entity('instance_clusters')
|
||||
export class InstanceCluster {
|
||||
@PrimaryGeneratedColumn('uuid')
|
||||
id: string;
|
||||
|
||||
@Column({ type: 'uuid' })
|
||||
license_id: string;
|
||||
|
||||
@Column({ type: 'varchar', length: 32 })
|
||||
game: string;
|
||||
|
||||
@Column({ type: 'varchar', length: 255 })
|
||||
name: string;
|
||||
|
||||
@Column({ type: 'varchar', length: 32, nullable: true })
|
||||
topology: string | null;
|
||||
|
||||
@Column({ type: 'jsonb', nullable: true })
|
||||
config: Record<string, unknown> | null;
|
||||
|
||||
@Column({ type: 'timestamptz', default: () => 'NOW()' })
|
||||
created_at: Date;
|
||||
|
||||
@Column({ type: 'timestamptz', default: () => 'NOW()' })
|
||||
updated_at: Date;
|
||||
|
||||
@ManyToOne(() => License, { onDelete: 'CASCADE' })
|
||||
@JoinColumn({ name: 'license_id' })
|
||||
license: License;
|
||||
}
|
||||
38
backend-nest/src/entities/instance-stats.entity.ts
Normal file
38
backend-nest/src/entities/instance-stats.entity.ts
Normal file
@@ -0,0 +1,38 @@
|
||||
import { Entity, PrimaryGeneratedColumn, Column, ManyToOne, JoinColumn } from 'typeorm';
|
||||
import { GameInstance } from './game-instance.entity';
|
||||
|
||||
/**
|
||||
* Per-instance time-series game metrics (player count, FPS, …). Populated once
|
||||
* game-level telemetry is collected via RCON/plugin — the host heartbeat
|
||||
* carries host metrics, not game metrics, so this stays empty in Phase A.
|
||||
*/
|
||||
@Entity('instance_stats')
|
||||
export class InstanceStats {
|
||||
@PrimaryGeneratedColumn('uuid')
|
||||
id: string;
|
||||
|
||||
@Column({ type: 'uuid' })
|
||||
instance_id: string;
|
||||
|
||||
@Column({ type: 'uuid' })
|
||||
license_id: string;
|
||||
|
||||
@Column({ type: 'integer', default: 0 })
|
||||
player_count: number;
|
||||
|
||||
@Column({ type: 'integer', default: 0 })
|
||||
max_players: number;
|
||||
|
||||
@Column({ type: 'double precision', default: 0 })
|
||||
fps: number;
|
||||
|
||||
@Column({ type: 'integer', default: 0 })
|
||||
memory_usage_mb: number;
|
||||
|
||||
@Column({ type: 'timestamptz', default: () => 'NOW()' })
|
||||
recorded_at: Date;
|
||||
|
||||
@ManyToOne(() => GameInstance, { onDelete: 'CASCADE' })
|
||||
@JoinColumn({ name: 'instance_id' })
|
||||
instance: GameInstance;
|
||||
}
|
||||
26
backend-nest/src/modules/fleet/fleet.controller.ts
Normal file
26
backend-nest/src/modules/fleet/fleet.controller.ts
Normal file
@@ -0,0 +1,26 @@
|
||||
import { Controller, Get, Delete, Param } from '@nestjs/common';
|
||||
import { ApiTags, ApiBearerAuth, ApiOperation } from '@nestjs/swagger';
|
||||
import { FleetService } from './fleet.service';
|
||||
import { CurrentTenant } from '../../common/decorators/current-tenant.decorator';
|
||||
import { RequirePermission } from '../../common/decorators/require-permission.decorator';
|
||||
|
||||
@ApiTags('fleet')
|
||||
@ApiBearerAuth()
|
||||
@Controller('fleet')
|
||||
export class FleetController {
|
||||
constructor(private readonly fleetService: FleetService) {}
|
||||
|
||||
@Get()
|
||||
@RequirePermission('server.view')
|
||||
@ApiOperation({ summary: 'Get fleet overview — hosts and game instances for this license' })
|
||||
async getFleet(@CurrentTenant() licenseId: string) {
|
||||
return this.fleetService.getFleet(licenseId);
|
||||
}
|
||||
|
||||
@Delete('hosts/:id')
|
||||
@RequirePermission('server.manage')
|
||||
@ApiOperation({ summary: 'Remove a host and its instances (host must be offline)' })
|
||||
async deleteHost(@CurrentTenant() licenseId: string, @Param('id') id: string) {
|
||||
return this.fleetService.deleteHost(licenseId, id);
|
||||
}
|
||||
}
|
||||
15
backend-nest/src/modules/fleet/fleet.module.ts
Normal file
15
backend-nest/src/modules/fleet/fleet.module.ts
Normal file
@@ -0,0 +1,15 @@
|
||||
import { Module } from '@nestjs/common';
|
||||
import { TypeOrmModule } from '@nestjs/typeorm';
|
||||
import { FleetController } from './fleet.controller';
|
||||
import { FleetService } from './fleet.service';
|
||||
import { AgentHost } from '../../entities/agent-host.entity';
|
||||
import { GameInstance } from '../../entities/game-instance.entity';
|
||||
import { ServerConnection } from '../../entities/server-connection.entity';
|
||||
|
||||
@Module({
|
||||
imports: [TypeOrmModule.forFeature([AgentHost, GameInstance, ServerConnection])],
|
||||
controllers: [FleetController],
|
||||
providers: [FleetService],
|
||||
exports: [FleetService],
|
||||
})
|
||||
export class FleetModule {}
|
||||
170
backend-nest/src/modules/fleet/fleet.service.ts
Normal file
170
backend-nest/src/modules/fleet/fleet.service.ts
Normal file
@@ -0,0 +1,170 @@
|
||||
import { Injectable, NotFoundException, ConflictException } from '@nestjs/common';
|
||||
import { InjectRepository } from '@nestjs/typeorm';
|
||||
import { Repository } from 'typeorm';
|
||||
import { AgentHost } from '../../entities/agent-host.entity';
|
||||
import { GameInstance } from '../../entities/game-instance.entity';
|
||||
import { ServerConnection } from '../../entities/server-connection.entity';
|
||||
|
||||
export interface FleetInstanceDto {
|
||||
id: string;
|
||||
agent_instance_id: string;
|
||||
game: string;
|
||||
label: string | null;
|
||||
state: string;
|
||||
uptime_seconds: number;
|
||||
last_seen_at: string | null;
|
||||
}
|
||||
|
||||
export interface FleetHostDto {
|
||||
id: string;
|
||||
hostname: string;
|
||||
status: string;
|
||||
agent_version: string | null;
|
||||
os: string | null;
|
||||
arch: string | null;
|
||||
cpu_percent: number | null;
|
||||
cpu_cores: number | null;
|
||||
mem_total_mb: number | null;
|
||||
mem_used_mb: number | null;
|
||||
uptime_seconds: number | null;
|
||||
disks: AgentHost['disks'];
|
||||
last_heartbeat_at: string | null;
|
||||
instances: FleetInstanceDto[];
|
||||
}
|
||||
|
||||
export interface FleetSummaryDto {
|
||||
host_count: number;
|
||||
instance_count: number;
|
||||
online_host_count: number;
|
||||
}
|
||||
|
||||
export interface FleetResponseDto {
|
||||
hosts: FleetHostDto[];
|
||||
summary: FleetSummaryDto;
|
||||
}
|
||||
|
||||
@Injectable()
|
||||
export class FleetService {
|
||||
constructor(
|
||||
@InjectRepository(AgentHost)
|
||||
private readonly hostRepo: Repository<AgentHost>,
|
||||
@InjectRepository(GameInstance)
|
||||
private readonly instanceRepo: Repository<GameInstance>,
|
||||
@InjectRepository(ServerConnection)
|
||||
private readonly connectionRepo: Repository<ServerConnection>,
|
||||
) {}
|
||||
|
||||
/**
|
||||
* Remove a host and its game instances from the fleet.
|
||||
*
|
||||
* Refuses while the host is `connected` — a live agent re-registers on its
|
||||
* next heartbeat, so the operator must stop the agent first. Deletes the
|
||||
* host's instances explicitly (the FK is SET NULL, which would otherwise
|
||||
* orphan them); instance_stats cascade. If this was the license's last host,
|
||||
* the legacy single-server connection row is cleared too so the old
|
||||
* Dashboard doesn't show a stale server.
|
||||
*/
|
||||
async deleteHost(
|
||||
licenseId: string,
|
||||
hostId: string,
|
||||
): Promise<{ deleted: true; instances_removed: number }> {
|
||||
const host = await this.hostRepo.findOne({ where: { id: hostId, license_id: licenseId } });
|
||||
if (!host) throw new NotFoundException('Host not found');
|
||||
if (host.status === 'connected') {
|
||||
throw new ConflictException(
|
||||
'Host is online — stop the agent first, or it will re-register on its next heartbeat',
|
||||
);
|
||||
}
|
||||
|
||||
const del = await this.instanceRepo.delete({ license_id: licenseId, host_id: hostId });
|
||||
await this.hostRepo.delete({ id: hostId, license_id: licenseId });
|
||||
|
||||
const remaining = await this.hostRepo.count({ where: { license_id: licenseId } });
|
||||
if (remaining === 0) {
|
||||
await this.connectionRepo.delete({ license_id: licenseId });
|
||||
}
|
||||
|
||||
return { deleted: true, instances_removed: del.affected ?? 0 };
|
||||
}
|
||||
|
||||
async getFleet(licenseId: string): Promise<FleetResponseDto> {
|
||||
const [hosts, instances] = await Promise.all([
|
||||
this.hostRepo.find({
|
||||
where: { license_id: licenseId },
|
||||
order: { hostname: 'ASC' },
|
||||
}),
|
||||
this.instanceRepo.find({
|
||||
where: { license_id: licenseId },
|
||||
order: { game: 'ASC', label: 'ASC' },
|
||||
}),
|
||||
]);
|
||||
|
||||
// Group instances by host_id. Bigint columns come back as strings from pg — coerce.
|
||||
const instancesByHost = new Map<string | null, FleetInstanceDto[]>();
|
||||
for (const inst of instances) {
|
||||
const key = inst.host_id ?? null;
|
||||
if (!instancesByHost.has(key)) {
|
||||
instancesByHost.set(key, []);
|
||||
}
|
||||
instancesByHost.get(key)!.push({
|
||||
id: inst.id,
|
||||
agent_instance_id: inst.agent_instance_id,
|
||||
game: inst.game,
|
||||
label: inst.label,
|
||||
state: inst.state,
|
||||
uptime_seconds: Number(inst.uptime_seconds),
|
||||
last_seen_at: inst.last_seen_at ? inst.last_seen_at.toISOString() : null,
|
||||
});
|
||||
}
|
||||
|
||||
const hostDtos: FleetHostDto[] = hosts.map((h) => ({
|
||||
id: h.id,
|
||||
hostname: h.hostname,
|
||||
status: h.status,
|
||||
agent_version: h.agent_version,
|
||||
os: h.os,
|
||||
arch: h.arch,
|
||||
cpu_percent: h.cpu_percent !== null && h.cpu_percent !== undefined ? Number(h.cpu_percent) : null,
|
||||
cpu_cores: h.cpu_cores !== null && h.cpu_cores !== undefined ? Number(h.cpu_cores) : null,
|
||||
mem_total_mb: h.mem_total_mb !== null && h.mem_total_mb !== undefined ? Number(h.mem_total_mb) : null,
|
||||
mem_used_mb: h.mem_used_mb !== null && h.mem_used_mb !== undefined ? Number(h.mem_used_mb) : null,
|
||||
uptime_seconds: h.uptime_seconds !== null && h.uptime_seconds !== undefined ? Number(h.uptime_seconds) : null,
|
||||
disks: h.disks,
|
||||
last_heartbeat_at: h.last_heartbeat_at ? h.last_heartbeat_at.toISOString() : null,
|
||||
instances: instancesByHost.get(h.id) ?? [],
|
||||
}));
|
||||
|
||||
// Append synthetic "unassigned" bucket only if orphaned instances exist
|
||||
const unassigned = instancesByHost.get(null) ?? [];
|
||||
if (unassigned.length > 0) {
|
||||
hostDtos.push({
|
||||
id: '__unassigned__',
|
||||
hostname: 'Unassigned',
|
||||
status: 'offline',
|
||||
agent_version: null,
|
||||
os: null,
|
||||
arch: null,
|
||||
cpu_percent: null,
|
||||
cpu_cores: null,
|
||||
mem_total_mb: null,
|
||||
mem_used_mb: null,
|
||||
uptime_seconds: null,
|
||||
disks: null,
|
||||
last_heartbeat_at: null,
|
||||
instances: unassigned,
|
||||
});
|
||||
}
|
||||
|
||||
const online_host_count = hosts.filter((h) => h.status === 'connected').length;
|
||||
const instance_count = instances.length;
|
||||
|
||||
return {
|
||||
hosts: hostDtos,
|
||||
summary: {
|
||||
host_count: hosts.length,
|
||||
instance_count,
|
||||
online_host_count,
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
133
backend-nest/src/modules/instances/instances.controller.ts
Normal file
133
backend-nest/src/modules/instances/instances.controller.ts
Normal file
@@ -0,0 +1,133 @@
|
||||
import { Controller, Post, Get, Put, Body, Param, Query } from '@nestjs/common';
|
||||
import { ApiTags, ApiBearerAuth, ApiOperation } from '@nestjs/swagger';
|
||||
import { CurrentTenant } from '../../common/decorators/current-tenant.decorator';
|
||||
import { RequirePermission } from '../../common/decorators/require-permission.decorator';
|
||||
import { InstancesService, LifecycleFunc } from './instances.service';
|
||||
|
||||
@ApiTags('instances')
|
||||
@ApiBearerAuth()
|
||||
@Controller('instances')
|
||||
export class InstancesController {
|
||||
constructor(private readonly instances: InstancesService) {}
|
||||
|
||||
@Post(':id/lifecycle')
|
||||
@RequirePermission('server.manage')
|
||||
@ApiOperation({ summary: 'Send a lifecycle command to a game instance (start/stop/restart/status/steam_update)' })
|
||||
async lifecycle(
|
||||
@CurrentTenant() licenseId: string,
|
||||
@Param('id') id: string,
|
||||
@Body() body: { action: LifecycleFunc },
|
||||
) {
|
||||
return this.instances.lifecycle(licenseId, id, body.action);
|
||||
}
|
||||
|
||||
@Post(':id/rcon')
|
||||
@RequirePermission('server.console')
|
||||
@ApiOperation({ summary: 'Send an RCON/console command to a game instance' })
|
||||
async rcon(
|
||||
@CurrentTenant() licenseId: string,
|
||||
@Param('id') id: string,
|
||||
@Body() body: { command: string },
|
||||
) {
|
||||
return this.instances.rcon(licenseId, id, body.command);
|
||||
}
|
||||
|
||||
@Get(':id/files')
|
||||
@RequirePermission('files.view')
|
||||
@ApiOperation({ summary: 'List a directory in the instance (jailed to its root)' })
|
||||
async listFiles(
|
||||
@CurrentTenant() licenseId: string,
|
||||
@Param('id') id: string,
|
||||
@Query('path') path?: string,
|
||||
) {
|
||||
return this.instances.listFiles(licenseId, id, path ?? '');
|
||||
}
|
||||
|
||||
@Get(':id/file')
|
||||
@RequirePermission('files.view')
|
||||
@ApiOperation({ summary: 'Read a text file from the instance (jailed, 5 MiB cap)' })
|
||||
async readFile(
|
||||
@CurrentTenant() licenseId: string,
|
||||
@Param('id') id: string,
|
||||
@Query('path') path: string,
|
||||
) {
|
||||
return this.instances.readFile(licenseId, id, path);
|
||||
}
|
||||
|
||||
@Put(':id/file')
|
||||
@RequirePermission('files.manage')
|
||||
@ApiOperation({ summary: 'Write a text file in the instance (jailed)' })
|
||||
async writeFile(
|
||||
@CurrentTenant() licenseId: string,
|
||||
@Param('id') id: string,
|
||||
@Body() body: { path: string; content: string },
|
||||
) {
|
||||
return this.instances.writeFile(licenseId, id, body.path, body.content ?? '');
|
||||
}
|
||||
|
||||
@Post(':id/files/delete')
|
||||
@RequirePermission('files.manage')
|
||||
@ApiOperation({ summary: 'Delete a file or directory (jailed)' })
|
||||
async deleteFile(
|
||||
@CurrentTenant() licenseId: string,
|
||||
@Param('id') id: string,
|
||||
@Body() body: { path: string },
|
||||
) {
|
||||
return this.instances.deleteFile(licenseId, id, body.path);
|
||||
}
|
||||
|
||||
@Post(':id/files/rename')
|
||||
@RequirePermission('files.manage')
|
||||
@ApiOperation({ summary: 'Rename a file/directory within its parent (jailed)' })
|
||||
async renameFile(
|
||||
@CurrentTenant() licenseId: string,
|
||||
@Param('id') id: string,
|
||||
@Body() body: { path: string; name: string },
|
||||
) {
|
||||
return this.instances.renameFile(licenseId, id, body.path, body.name);
|
||||
}
|
||||
|
||||
@Post(':id/files/mkdir')
|
||||
@RequirePermission('files.manage')
|
||||
@ApiOperation({ summary: 'Create a directory (jailed)' })
|
||||
async mkdir(
|
||||
@CurrentTenant() licenseId: string,
|
||||
@Param('id') id: string,
|
||||
@Body() body: { path: string },
|
||||
) {
|
||||
return this.instances.mkdir(licenseId, id, body.path);
|
||||
}
|
||||
|
||||
@Post(':id/files/mkfile')
|
||||
@RequirePermission('files.manage')
|
||||
@ApiOperation({ summary: 'Create an empty file (jailed)' })
|
||||
async mkfile(
|
||||
@CurrentTenant() licenseId: string,
|
||||
@Param('id') id: string,
|
||||
@Body() body: { path: string },
|
||||
) {
|
||||
return this.instances.mkfile(licenseId, id, body.path);
|
||||
}
|
||||
|
||||
@Post(':id/files/move')
|
||||
@RequirePermission('files.manage')
|
||||
@ApiOperation({ summary: 'Move a file/directory (jailed)' })
|
||||
async moveFile(
|
||||
@CurrentTenant() licenseId: string,
|
||||
@Param('id') id: string,
|
||||
@Body() body: { path: string; dest: string },
|
||||
) {
|
||||
return this.instances.moveFile(licenseId, id, body.path, body.dest);
|
||||
}
|
||||
|
||||
@Post(':id/files/copy')
|
||||
@RequirePermission('files.manage')
|
||||
@ApiOperation({ summary: 'Copy a file/directory (jailed)' })
|
||||
async copyFile(
|
||||
@CurrentTenant() licenseId: string,
|
||||
@Param('id') id: string,
|
||||
@Body() body: { path: string; dest: string },
|
||||
) {
|
||||
return this.instances.copyFile(licenseId, id, body.path, body.dest);
|
||||
}
|
||||
}
|
||||
13
backend-nest/src/modules/instances/instances.module.ts
Normal file
13
backend-nest/src/modules/instances/instances.module.ts
Normal file
@@ -0,0 +1,13 @@
|
||||
import { Module } from '@nestjs/common';
|
||||
import { TypeOrmModule } from '@nestjs/typeorm';
|
||||
import { InstancesController } from './instances.controller';
|
||||
import { InstancesService } from './instances.service';
|
||||
import { GameInstance } from '../../entities/game-instance.entity';
|
||||
import { NatsService } from '../../services/nats.service';
|
||||
|
||||
@Module({
|
||||
imports: [TypeOrmModule.forFeature([GameInstance])],
|
||||
controllers: [InstancesController],
|
||||
providers: [InstancesService, NatsService],
|
||||
})
|
||||
export class InstancesModule {}
|
||||
145
backend-nest/src/modules/instances/instances.service.ts
Normal file
145
backend-nest/src/modules/instances/instances.service.ts
Normal file
@@ -0,0 +1,145 @@
|
||||
import { Injectable, NotFoundException, BadRequestException, Logger } from '@nestjs/common';
|
||||
import { InjectRepository } from '@nestjs/typeorm';
|
||||
import { Repository } from 'typeorm';
|
||||
import { NatsService } from '../../services/nats.service';
|
||||
import { GameInstance } from '../../entities/game-instance.entity';
|
||||
|
||||
/** Lifecycle funcs the agent's {instance}.cmd handler accepts. */
|
||||
const LIFECYCLE_FUNCS = ['start', 'stop', 'restart', 'status', 'steam_update'] as const;
|
||||
export type LifecycleFunc = (typeof LIFECYCLE_FUNCS)[number];
|
||||
|
||||
@Injectable()
|
||||
export class InstancesService {
|
||||
private readonly logger = new Logger(InstancesService.name);
|
||||
|
||||
constructor(
|
||||
private readonly nats: NatsService,
|
||||
@InjectRepository(GameInstance)
|
||||
private readonly instanceRepo: Repository<GameInstance>,
|
||||
) {}
|
||||
|
||||
/** Resolve an instance the caller's license actually owns (tenant guard). */
|
||||
private async resolveInstance(licenseId: string, instanceId: string): Promise<GameInstance> {
|
||||
const inst = await this.instanceRepo.findOne({
|
||||
where: { id: instanceId, license_id: licenseId },
|
||||
});
|
||||
if (!inst) throw new NotFoundException('Instance not found');
|
||||
return inst;
|
||||
}
|
||||
|
||||
async lifecycle(licenseId: string, instanceId: string, func: LifecycleFunc): Promise<unknown> {
|
||||
if (!LIFECYCLE_FUNCS.includes(func)) {
|
||||
throw new BadRequestException(`Unsupported action '${func}'`);
|
||||
}
|
||||
const inst = await this.resolveInstance(licenseId, instanceId);
|
||||
const subject = `corrosion.${licenseId}.${inst.agent_instance_id}.cmd`;
|
||||
this.logger.log(`instance ${inst.agent_instance_id}: ${func}`);
|
||||
return this.nats.requestScoped(licenseId, subject, { func });
|
||||
}
|
||||
|
||||
async rcon(licenseId: string, instanceId: string, command: string): Promise<unknown> {
|
||||
if (!command || !command.trim()) {
|
||||
throw new BadRequestException('command is required');
|
||||
}
|
||||
const inst = await this.resolveInstance(licenseId, instanceId);
|
||||
const subject = `corrosion.${licenseId}.${inst.agent_instance_id}.cmd`;
|
||||
// RCON can take longer than a lifecycle ack — give it more headroom.
|
||||
return this.nats.requestScoped(licenseId, subject, { func: 'rcon', command }, 12_000);
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------------
|
||||
// File access — jailed to the instance root by the agent's file manager.
|
||||
// The agent protocol (corrosion-host-agent/src/filemanager.rs):
|
||||
// { op: list|read|write|delete|rename|mkdir|mkfile|move|copy, path, ... }
|
||||
// reply: { status: 'success'|'error', data?, message? }
|
||||
// -------------------------------------------------------------------------
|
||||
|
||||
private filesSubject(inst: GameInstance, licenseId: string): string {
|
||||
return `corrosion.${licenseId}.${inst.agent_instance_id}.files.cmd`;
|
||||
}
|
||||
|
||||
private async fileOp(
|
||||
licenseId: string,
|
||||
instanceId: string,
|
||||
payload: Record<string, unknown>,
|
||||
): Promise<{ status: string; data?: unknown; message?: string }> {
|
||||
const inst = await this.resolveInstance(licenseId, instanceId);
|
||||
const res = await this.nats.requestScoped<{ status: string; data?: unknown; message?: string }>(
|
||||
licenseId,
|
||||
this.filesSubject(inst, licenseId),
|
||||
payload,
|
||||
12_000,
|
||||
);
|
||||
if (res?.status === 'error') {
|
||||
throw new BadRequestException(res.message ?? 'File operation failed');
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
async listFiles(licenseId: string, instanceId: string, path = ''): Promise<unknown> {
|
||||
const res = await this.fileOp(licenseId, instanceId, { op: 'list', path });
|
||||
return res.data;
|
||||
}
|
||||
|
||||
async readFile(licenseId: string, instanceId: string, path: string): Promise<unknown> {
|
||||
if (!path) throw new BadRequestException('path is required');
|
||||
const res = await this.fileOp(licenseId, instanceId, { op: 'read', path });
|
||||
return res.data;
|
||||
}
|
||||
|
||||
async writeFile(
|
||||
licenseId: string,
|
||||
instanceId: string,
|
||||
path: string,
|
||||
content: string,
|
||||
): Promise<unknown> {
|
||||
if (!path) throw new BadRequestException('path is required');
|
||||
const res = await this.fileOp(licenseId, instanceId, { op: 'write', path, content });
|
||||
return res.data ?? { status: 'success' };
|
||||
}
|
||||
|
||||
async deleteFile(licenseId: string, instanceId: string, path: string): Promise<unknown> {
|
||||
if (!path) throw new BadRequestException('path is required');
|
||||
return (await this.fileOp(licenseId, instanceId, { op: 'delete', path })).data ?? { ok: true };
|
||||
}
|
||||
|
||||
async renameFile(
|
||||
licenseId: string,
|
||||
instanceId: string,
|
||||
path: string,
|
||||
name: string,
|
||||
): Promise<unknown> {
|
||||
if (!path || !name) throw new BadRequestException('path and name are required');
|
||||
return (await this.fileOp(licenseId, instanceId, { op: 'rename', path, name })).data ?? { ok: true };
|
||||
}
|
||||
|
||||
async mkdir(licenseId: string, instanceId: string, path: string): Promise<unknown> {
|
||||
if (!path) throw new BadRequestException('path is required');
|
||||
return (await this.fileOp(licenseId, instanceId, { op: 'mkdir', path })).data ?? { ok: true };
|
||||
}
|
||||
|
||||
async mkfile(licenseId: string, instanceId: string, path: string): Promise<unknown> {
|
||||
if (!path) throw new BadRequestException('path is required');
|
||||
return (await this.fileOp(licenseId, instanceId, { op: 'mkfile', path })).data ?? { ok: true };
|
||||
}
|
||||
|
||||
async moveFile(
|
||||
licenseId: string,
|
||||
instanceId: string,
|
||||
path: string,
|
||||
dest: string,
|
||||
): Promise<unknown> {
|
||||
if (!path || !dest) throw new BadRequestException('path and dest are required');
|
||||
return (await this.fileOp(licenseId, instanceId, { op: 'move', path, dest })).data ?? { ok: true };
|
||||
}
|
||||
|
||||
async copyFile(
|
||||
licenseId: string,
|
||||
instanceId: string,
|
||||
path: string,
|
||||
dest: string,
|
||||
): Promise<unknown> {
|
||||
if (!path || !dest) throw new BadRequestException('path and dest are required');
|
||||
return (await this.fileOp(licenseId, instanceId, { op: 'copy', path, dest })).data ?? { ok: true };
|
||||
}
|
||||
}
|
||||
@@ -23,6 +23,13 @@ export class ServersController {
|
||||
return await this.serversService.getServer(licenseId);
|
||||
}
|
||||
|
||||
@Get('agent-credentials')
|
||||
@RequirePermission('server.manage')
|
||||
@ApiOperation({ summary: 'NATS credentials for this license\'s host agent' })
|
||||
async getAgentCredentials(@CurrentTenant() licenseId: string) {
|
||||
return await this.serversService.getAgentCredentials(licenseId);
|
||||
}
|
||||
|
||||
@Put('config')
|
||||
@RequirePermission('server.manage')
|
||||
@ApiOperation({ summary: 'Update server configuration' })
|
||||
|
||||
@@ -19,6 +19,15 @@ export class ServersService {
|
||||
private readonly natsService: NatsService,
|
||||
) {}
|
||||
|
||||
/**
|
||||
* NATS credentials the customer puts in their host agent's config so it can
|
||||
* authenticate to the per-license-scoped broker. Returns null if the broker
|
||||
* isn't enforcing auth yet (NATS_TOKEN_SECRET unset).
|
||||
*/
|
||||
async getAgentCredentials(licenseId: string) {
|
||||
return this.natsService.getAgentCredentials(licenseId);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get server connection and config for a license.
|
||||
* Returns null fields if no server has been set up yet.
|
||||
|
||||
@@ -5,30 +5,53 @@ import { Repository } from 'typeorm';
|
||||
import { NatsService } from './nats.service';
|
||||
import { ServerConnection } from '../entities/server-connection.entity';
|
||||
import { License } from '../entities/license.entity';
|
||||
import { AgentHost, AgentHostDisk } from '../entities/agent-host.entity';
|
||||
import { GameInstance } from '../entities/game-instance.entity';
|
||||
|
||||
/**
|
||||
* Consumes Corrosion wire protocol v2 host-agent subjects
|
||||
* (corrosion-host-agent/PROTOCOL.md) and keeps server_connections truthful.
|
||||
* (corrosion-host-agent/PROTOCOL.md) and keeps the fleet model truthful.
|
||||
*
|
||||
* Before this service existed, NOTHING persisted agent heartbeats:
|
||||
* companion_last_seen was written once at setup and connection_status stayed
|
||||
* 'connected' forever. Now: heartbeat -> last_seen + connected (row
|
||||
* auto-created on first contact), going_offline beacon -> offline, and a
|
||||
* staleness sweep marks hosts offline when heartbeats stop arriving.
|
||||
* Writes the License → Host → Instance model (hosts + game_instances) from
|
||||
* each heartbeat, AND maintains the legacy single-server `server_connections`
|
||||
* row so the current panel keeps working during the fleet UI transition.
|
||||
*
|
||||
* Host identity: until enrollment issues a stable host id, a host is keyed by
|
||||
* (license_id, hostname). One agent = one host today; the schema is already
|
||||
* multi-host-ready.
|
||||
*/
|
||||
interface HeartbeatPayload {
|
||||
schema?: number;
|
||||
timestamp?: string;
|
||||
agent?: { version?: string; commit?: string; os?: string; arch?: string };
|
||||
host?: {
|
||||
hostname?: string | null;
|
||||
cpu_percent?: number;
|
||||
cpu_cores?: number;
|
||||
mem_total_mb?: number;
|
||||
mem_used_mb?: number;
|
||||
uptime_seconds?: number;
|
||||
disks?: AgentHostDisk[];
|
||||
};
|
||||
instances?: Array<{
|
||||
id: string;
|
||||
game: string;
|
||||
label?: string | null;
|
||||
state?: string;
|
||||
uptime_seconds?: number;
|
||||
}>;
|
||||
}
|
||||
|
||||
@Injectable()
|
||||
export class HostAgentConsumerService implements OnApplicationBootstrap {
|
||||
private readonly logger = new Logger(HostAgentConsumerService.name);
|
||||
|
||||
/** licenseId -> cache expiry epoch-ms. Positive = exists, absent = unknown. */
|
||||
private knownLicenses = new Map<string, number>();
|
||||
/** Unknown/garbage license ids we already warned about (anti log-spam). */
|
||||
private warnedUnknown = new Set<string>();
|
||||
|
||||
private static readonly UUID_RE =
|
||||
/^[0-9a-f]{8}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{12}$/i;
|
||||
private static readonly LICENSE_CACHE_TTL_MS = 5 * 60_000;
|
||||
/** 3x the agent's default 60s heartbeat (which jitters to max 72s). */
|
||||
private static readonly OFFLINE_AFTER_MS = 180_000;
|
||||
|
||||
constructor(
|
||||
@@ -37,6 +60,10 @@ export class HostAgentConsumerService implements OnApplicationBootstrap {
|
||||
private readonly connectionRepository: Repository<ServerConnection>,
|
||||
@InjectRepository(License)
|
||||
private readonly licenseRepository: Repository<License>,
|
||||
@InjectRepository(AgentHost)
|
||||
private readonly hostRepository: Repository<AgentHost>,
|
||||
@InjectRepository(GameInstance)
|
||||
private readonly instanceRepository: Repository<GameInstance>,
|
||||
) {}
|
||||
|
||||
// Bootstrap, not module-init: subscriptions registered before NatsService
|
||||
@@ -44,10 +71,9 @@ export class HostAgentConsumerService implements OnApplicationBootstrap {
|
||||
onApplicationBootstrap() {
|
||||
this.nats.subscribe('corrosion.*.host.heartbeat', (data, subject) => {
|
||||
const licenseId = subject.split('.')[1];
|
||||
void this.onHeartbeat(licenseId).catch((err) =>
|
||||
void this.onHeartbeat(licenseId, data as HeartbeatPayload).catch((err) =>
|
||||
this.logger.error(`heartbeat handling failed for ${licenseId}: ${err.message}`, err.stack),
|
||||
);
|
||||
void data; // payload telemetry is bridged to the browser; persistence here is liveness only
|
||||
});
|
||||
|
||||
this.nats.subscribe('corrosion.*.host.going_offline', (_data, subject) => {
|
||||
@@ -60,25 +86,30 @@ export class HostAgentConsumerService implements OnApplicationBootstrap {
|
||||
this.logger.log('Host agent (protocol v2) consumer subscriptions initialized');
|
||||
}
|
||||
|
||||
private async onHeartbeat(licenseId: string): Promise<void> {
|
||||
private async onHeartbeat(licenseId: string, payload: HeartbeatPayload): Promise<void> {
|
||||
if (!(await this.isValidTenant(licenseId))) return;
|
||||
|
||||
// A well-formed v2 heartbeat always carries a host block. Reject malformed
|
||||
// payloads so a stray/empty publish can't create a phantom host row.
|
||||
if (!payload || typeof payload.host !== 'object' || payload.host === null) {
|
||||
this.logger.warn(`ignoring malformed heartbeat for license ${licenseId} (no host block)`);
|
||||
return;
|
||||
}
|
||||
const now = new Date();
|
||||
const existing = await this.connectionRepository.findOne({
|
||||
where: { license_id: licenseId },
|
||||
});
|
||||
|
||||
await this.updateLegacyConnection(licenseId, now);
|
||||
const host = await this.upsertHost(licenseId, payload, now);
|
||||
await this.upsertInstances(licenseId, host, payload, now);
|
||||
}
|
||||
|
||||
/** Legacy single-server row — keeps the current panel working. */
|
||||
private async updateLegacyConnection(licenseId: string, now: Date): Promise<void> {
|
||||
const existing = await this.connectionRepository.findOne({ where: { license_id: licenseId } });
|
||||
if (existing) {
|
||||
await this.connectionRepository.update(
|
||||
{ id: existing.id },
|
||||
{ companion_last_seen: now, connection_status: 'connected', updated_at: now },
|
||||
);
|
||||
if (existing.connection_status !== 'connected') {
|
||||
this.logger.log(`host agent for license ${licenseId} is back online`);
|
||||
}
|
||||
} else {
|
||||
// First contact from a host agent: auto-register the connection so the
|
||||
// panel lights up without a manual setup step.
|
||||
await this.connectionRepository.save(
|
||||
this.connectionRepository.create({
|
||||
license_id: licenseId,
|
||||
@@ -87,28 +118,102 @@ export class HostAgentConsumerService implements OnApplicationBootstrap {
|
||||
companion_last_seen: now,
|
||||
}),
|
||||
);
|
||||
this.logger.log(`host agent registered for license ${licenseId} (first heartbeat)`);
|
||||
}
|
||||
}
|
||||
|
||||
/** Upsert the fleet host row, keyed by (license_id, hostname). */
|
||||
private async upsertHost(licenseId: string, payload: HeartbeatPayload, now: Date): Promise<AgentHost> {
|
||||
const hostname = payload.host?.hostname ?? '';
|
||||
const fields = {
|
||||
agent_version: payload.agent?.version ?? null,
|
||||
agent_commit: payload.agent?.commit ?? null,
|
||||
os: payload.agent?.os ?? null,
|
||||
arch: payload.agent?.arch ?? null,
|
||||
status: 'connected',
|
||||
last_heartbeat_at: now,
|
||||
cpu_percent: payload.host?.cpu_percent ?? null,
|
||||
cpu_cores: payload.host?.cpu_cores ?? null,
|
||||
mem_total_mb: payload.host?.mem_total_mb ?? null,
|
||||
mem_used_mb: payload.host?.mem_used_mb ?? null,
|
||||
uptime_seconds: payload.host?.uptime_seconds ?? null,
|
||||
disks: payload.host?.disks ?? null,
|
||||
updated_at: now,
|
||||
};
|
||||
|
||||
const existing = await this.hostRepository.findOne({
|
||||
where: { license_id: licenseId, hostname },
|
||||
});
|
||||
if (existing) {
|
||||
await this.hostRepository.update({ id: existing.id }, fields);
|
||||
return { ...existing, ...fields } as AgentHost;
|
||||
}
|
||||
const created = await this.hostRepository.save(
|
||||
this.hostRepository.create({ license_id: licenseId, hostname, ...fields }),
|
||||
);
|
||||
this.logger.log(`host registered for license ${licenseId} (hostname '${hostname || 'unknown'}')`);
|
||||
return created;
|
||||
}
|
||||
|
||||
/** Upsert one game_instances row per heartbeat instance entry. */
|
||||
private async upsertInstances(
|
||||
licenseId: string,
|
||||
host: AgentHost,
|
||||
payload: HeartbeatPayload,
|
||||
now: Date,
|
||||
): Promise<void> {
|
||||
for (const inst of payload.instances ?? []) {
|
||||
if (!inst?.id || !inst?.game) continue;
|
||||
const fields = {
|
||||
host_id: host.id,
|
||||
game: inst.game,
|
||||
label: inst.label ?? null,
|
||||
state: inst.state ?? 'unknown',
|
||||
uptime_seconds: inst.uptime_seconds ?? 0,
|
||||
last_seen_at: now,
|
||||
updated_at: now,
|
||||
};
|
||||
const existing = await this.instanceRepository.findOne({
|
||||
where: { license_id: licenseId, agent_instance_id: inst.id },
|
||||
});
|
||||
if (existing) {
|
||||
await this.instanceRepository.update({ id: existing.id }, fields);
|
||||
} else {
|
||||
await this.instanceRepository.save(
|
||||
this.instanceRepository.create({
|
||||
license_id: licenseId,
|
||||
agent_instance_id: inst.id,
|
||||
...fields,
|
||||
}),
|
||||
);
|
||||
this.logger.log(`instance '${inst.id}' (${inst.game}) registered for license ${licenseId}`);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private async onGoingOffline(licenseId: string): Promise<void> {
|
||||
if (!(await this.isValidTenant(licenseId))) return;
|
||||
|
||||
const now = new Date();
|
||||
await this.connectionRepository.update(
|
||||
{ license_id: licenseId },
|
||||
{ connection_status: 'offline', updated_at: new Date() },
|
||||
{ connection_status: 'offline', updated_at: now },
|
||||
);
|
||||
this.logger.log(`host agent for license ${licenseId} went offline (graceful beacon)`);
|
||||
await this.hostRepository.update(
|
||||
{ license_id: licenseId },
|
||||
{ status: 'offline', updated_at: now },
|
||||
);
|
||||
this.logger.log(`host(s) for license ${licenseId} went offline (graceful beacon)`);
|
||||
}
|
||||
|
||||
/**
|
||||
* Heartbeats stopping must flip the panel to offline — an agent that
|
||||
* crashes or loses network never sends the goodbye beacon.
|
||||
* crashes or loses network never sends the goodbye beacon. Sweeps both the
|
||||
* legacy connection and fleet hosts.
|
||||
*/
|
||||
@Interval(60_000)
|
||||
async sweepStaleConnections(): Promise<void> {
|
||||
const threshold = new Date(Date.now() - HostAgentConsumerService.OFFLINE_AFTER_MS);
|
||||
const result = await this.connectionRepository
|
||||
|
||||
const conn = await this.connectionRepository
|
||||
.createQueryBuilder()
|
||||
.update(ServerConnection)
|
||||
.set({ connection_status: 'offline', updated_at: () => 'NOW()' })
|
||||
@@ -117,8 +222,18 @@ export class HostAgentConsumerService implements OnApplicationBootstrap {
|
||||
.andWhere('companion_last_seen < :threshold', { threshold })
|
||||
.execute();
|
||||
|
||||
if (result.affected) {
|
||||
this.logger.warn(`marked ${result.affected} stale host connection(s) offline`);
|
||||
const hosts = await this.hostRepository
|
||||
.createQueryBuilder()
|
||||
.update(AgentHost)
|
||||
.set({ status: 'offline', updated_at: () => 'NOW()' })
|
||||
.where('status = :connected', { connected: 'connected' })
|
||||
.andWhere('last_heartbeat_at IS NOT NULL')
|
||||
.andWhere('last_heartbeat_at < :threshold', { threshold })
|
||||
.execute();
|
||||
|
||||
const affected = (conn.affected ?? 0) + (hosts.affected ?? 0);
|
||||
if (affected) {
|
||||
this.logger.warn(`marked ${affected} stale connection/host record(s) offline`);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -132,7 +247,6 @@ export class HostAgentConsumerService implements OnApplicationBootstrap {
|
||||
this.warnUnknownOnce(licenseId, 'not a UUID');
|
||||
return false;
|
||||
}
|
||||
|
||||
const cachedUntil = this.knownLicenses.get(licenseId);
|
||||
if (cachedUntil && cachedUntil > Date.now()) return true;
|
||||
|
||||
@@ -141,7 +255,6 @@ export class HostAgentConsumerService implements OnApplicationBootstrap {
|
||||
this.warnUnknownOnce(licenseId, 'no such license');
|
||||
return false;
|
||||
}
|
||||
|
||||
this.knownLicenses.set(licenseId, Date.now() + HostAgentConsumerService.LICENSE_CACHE_TTL_MS);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1,6 +1,14 @@
|
||||
import { Injectable, OnModuleInit, OnModuleDestroy, Logger } from '@nestjs/common';
|
||||
import { ConfigService } from '@nestjs/config';
|
||||
import { connect, NatsConnection, StringCodec, Subscription } from 'nats';
|
||||
import { createHmac, randomUUID } from 'crypto';
|
||||
|
||||
export interface AgentCredentials {
|
||||
license_id: string;
|
||||
nats_user: string;
|
||||
nats_password: string;
|
||||
nats_url: string;
|
||||
}
|
||||
|
||||
@Injectable()
|
||||
export class NatsService implements OnModuleInit, OnModuleDestroy {
|
||||
@@ -13,8 +21,13 @@ export class NatsService implements OnModuleInit, OnModuleDestroy {
|
||||
async onModuleInit() {
|
||||
try {
|
||||
const url = this.config.get<string>('nats.url') || 'nats://localhost:4222';
|
||||
this.nc = await connect({ servers: url });
|
||||
this.logger.log(`Connected to NATS at ${url}`);
|
||||
const user = this.config.get<string>('nats.internalUser');
|
||||
const pass = this.config.get<string>('nats.internalPassword');
|
||||
// Authenticate with the privileged internal user when configured;
|
||||
// otherwise connect anonymously (broker hasn't enforced auth yet).
|
||||
const opts = user && pass ? { servers: url, user, pass } : { servers: url };
|
||||
this.nc = await connect(opts);
|
||||
this.logger.log(`Connected to NATS at ${url}${user ? ` as ${user}` : ' (anonymous)'}`);
|
||||
} catch (err) {
|
||||
this.logger.warn(`NATS connection failed — running in offline mode: ${(err as Error).message}`);
|
||||
}
|
||||
@@ -62,6 +75,64 @@ export class NatsService implements OnModuleInit, OnModuleDestroy {
|
||||
return sub;
|
||||
}
|
||||
|
||||
/**
|
||||
* Request-reply to a host-agent subject with a LICENSE-SCOPED reply subject.
|
||||
*
|
||||
* Per-license agent users are confined to corrosion.{license}.> and have no
|
||||
* _INBOX permission, so the agent cannot publish a reply to the default
|
||||
* global inbox. The reply must live inside the license namespace
|
||||
* (corrosion.{license}.reply.<id>); the privileged backend subscribes there.
|
||||
* See corrosion-host-agent/PROTOCOL.md ("Reply-subject rule").
|
||||
*/
|
||||
async requestScoped<T = unknown>(
|
||||
licenseId: string,
|
||||
subject: string,
|
||||
payload: Record<string, unknown>,
|
||||
timeoutMs = 8000,
|
||||
): Promise<T> {
|
||||
if (!this.nc) {
|
||||
throw new Error('NATS unavailable — agent is not reachable');
|
||||
}
|
||||
const replySubject = `corrosion.${licenseId}.reply.${randomUUID()}`;
|
||||
const nc = this.nc;
|
||||
return new Promise<T>((resolve, reject) => {
|
||||
nc.subscribe(replySubject, {
|
||||
max: 1,
|
||||
timeout: timeoutMs,
|
||||
callback: (err, msg) => {
|
||||
if (err) {
|
||||
reject(new Error(`agent did not respond within ${timeoutMs}ms`));
|
||||
return;
|
||||
}
|
||||
try {
|
||||
resolve(JSON.parse(this.sc.decode(msg.data)) as T);
|
||||
} catch {
|
||||
resolve(this.sc.decode(msg.data) as unknown as T);
|
||||
}
|
||||
},
|
||||
});
|
||||
nc.publish(subject, this.sc.encode(JSON.stringify(payload)), { reply: replySubject });
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Derive a license's agent NATS credentials. Password is
|
||||
* HMAC-SHA256(license_id, NATS_TOKEN_SECRET) — must match the broker config
|
||||
* generated by scripts/generate-nats-auth.mjs. Returns null if the secret
|
||||
* isn't configured (broker not yet enforcing auth).
|
||||
*/
|
||||
getAgentCredentials(licenseId: string): AgentCredentials | null {
|
||||
const secret = this.config.get<string>('nats.tokenSecret');
|
||||
if (!secret) return null;
|
||||
const password = createHmac('sha256', secret).update(licenseId).digest('hex');
|
||||
return {
|
||||
license_id: licenseId,
|
||||
nats_user: licenseId,
|
||||
nats_password: password,
|
||||
nats_url: this.config.get<string>('nats.publicUrl') || 'nats://nats.corrosionmgmt.com:4222',
|
||||
};
|
||||
}
|
||||
|
||||
/** Publish a command to a specific license's server */
|
||||
async sendServerCommand(licenseId: string, action: string, payload: Record<string, unknown> = {}): Promise<void> {
|
||||
await this.publish(`corrosion.${licenseId}.cmd.server`, {
|
||||
|
||||
102
backend/migrations/022_fleet_model.sql
Normal file
102
backend/migrations/022_fleet_model.sql
Normal file
@@ -0,0 +1,102 @@
|
||||
-- Fleet data model — License → Host → Instance (with optional Cluster)
|
||||
--
|
||||
-- ADDITIVE: existing server_connections / server_config / server_stats are
|
||||
-- left untouched so the current single-server panel keeps working. The
|
||||
-- host-agent consumer writes BOTH the legacy connection row and these fleet
|
||||
-- tables during the transition; the panel migrates to the fleet tables in a
|
||||
-- later phase.
|
||||
--
|
||||
-- Shape mirrors the host agent's wire protocol v2 heartbeat:
|
||||
-- host{} block → agent_hosts
|
||||
-- instances[] entries → game_instances
|
||||
-- Host metrics (CPU/RAM/disk) live on the HOST, not duplicated per instance.
|
||||
--
|
||||
-- Named `agent_hosts` (not `hosts`) to avoid collision with the existing B2B
|
||||
-- `hosts` table (hosting-partner companies) — different concept entirely.
|
||||
|
||||
-----------------------------------------------------------
|
||||
-- AGENT_HOSTS — one Corrosion host agent / one machine
|
||||
-----------------------------------------------------------
|
||||
CREATE TABLE IF NOT EXISTS agent_hosts (
|
||||
id UUID PRIMARY KEY DEFAULT uuid_generate_v4(),
|
||||
license_id UUID NOT NULL REFERENCES licenses(id) ON DELETE CASCADE,
|
||||
-- Natural key until enrollment issues a stable host identity.
|
||||
hostname VARCHAR(255) NOT NULL DEFAULT '',
|
||||
agent_version VARCHAR(64),
|
||||
agent_commit VARCHAR(64),
|
||||
os VARCHAR(32),
|
||||
arch VARCHAR(32),
|
||||
status VARCHAR(20) NOT NULL DEFAULT 'offline'
|
||||
CHECK (status IN ('connected', 'degraded', 'offline')),
|
||||
last_heartbeat_at TIMESTAMPTZ,
|
||||
cpu_percent DOUBLE PRECISION,
|
||||
cpu_cores INTEGER,
|
||||
mem_total_mb BIGINT,
|
||||
mem_used_mb BIGINT,
|
||||
uptime_seconds BIGINT,
|
||||
disks JSONB, -- [{ "mount": "/", "total_mb": n, "free_mb": n }]
|
||||
created_at TIMESTAMPTZ NOT NULL DEFAULT NOW(),
|
||||
updated_at TIMESTAMPTZ NOT NULL DEFAULT NOW(),
|
||||
UNIQUE (license_id, hostname)
|
||||
);
|
||||
CREATE INDEX IF NOT EXISTS idx_agent_hosts_license ON agent_hosts(license_id);
|
||||
|
||||
-----------------------------------------------------------
|
||||
-- INSTANCE CLUSTERS — optional grouping (Soulmask main/child, Dune battlegroup)
|
||||
-- Reserved now; cluster logic ships with those game adapters.
|
||||
-----------------------------------------------------------
|
||||
CREATE TABLE IF NOT EXISTS instance_clusters (
|
||||
id UUID PRIMARY KEY DEFAULT uuid_generate_v4(),
|
||||
license_id UUID NOT NULL REFERENCES licenses(id) ON DELETE CASCADE,
|
||||
game VARCHAR(32) NOT NULL,
|
||||
name VARCHAR(255) NOT NULL,
|
||||
topology VARCHAR(32), -- main_client | battlegroup
|
||||
config JSONB,
|
||||
created_at TIMESTAMPTZ NOT NULL DEFAULT NOW(),
|
||||
updated_at TIMESTAMPTZ NOT NULL DEFAULT NOW()
|
||||
);
|
||||
CREATE INDEX IF NOT EXISTS idx_clusters_license ON instance_clusters(license_id);
|
||||
|
||||
-----------------------------------------------------------
|
||||
-- GAME INSTANCES — one game server process / orchestrated unit.
|
||||
-- The billing unit (plans count instances).
|
||||
-----------------------------------------------------------
|
||||
CREATE TABLE IF NOT EXISTS game_instances (
|
||||
id UUID PRIMARY KEY DEFAULT uuid_generate_v4(),
|
||||
license_id UUID NOT NULL REFERENCES licenses(id) ON DELETE CASCADE,
|
||||
host_id UUID REFERENCES agent_hosts(id) ON DELETE SET NULL,
|
||||
cluster_id UUID REFERENCES instance_clusters(id) ON DELETE SET NULL,
|
||||
-- The agent's instance slug; the NATS subject segment.
|
||||
agent_instance_id VARCHAR(64) NOT NULL,
|
||||
game VARCHAR(32) NOT NULL,
|
||||
label VARCHAR(255),
|
||||
-- running | stopped | starting | stopping | crashed
|
||||
-- | configured | missing_root | unmanaged | unknown
|
||||
state VARCHAR(32) NOT NULL DEFAULT 'unknown',
|
||||
root_path TEXT,
|
||||
uptime_seconds BIGINT NOT NULL DEFAULT 0,
|
||||
last_seen_at TIMESTAMPTZ,
|
||||
created_at TIMESTAMPTZ NOT NULL DEFAULT NOW(),
|
||||
updated_at TIMESTAMPTZ NOT NULL DEFAULT NOW(),
|
||||
UNIQUE (license_id, agent_instance_id)
|
||||
);
|
||||
CREATE INDEX IF NOT EXISTS idx_instances_license ON game_instances(license_id);
|
||||
CREATE INDEX IF NOT EXISTS idx_instances_host ON game_instances(host_id);
|
||||
|
||||
-----------------------------------------------------------
|
||||
-- INSTANCE STATS — per-instance time series (game metrics).
|
||||
-- Populated once game-level telemetry (player count/FPS via RCON/plugin) is
|
||||
-- collected; the host heartbeat carries host metrics, not game metrics.
|
||||
-----------------------------------------------------------
|
||||
CREATE TABLE IF NOT EXISTS instance_stats (
|
||||
id UUID PRIMARY KEY DEFAULT uuid_generate_v4(),
|
||||
instance_id UUID NOT NULL REFERENCES game_instances(id) ON DELETE CASCADE,
|
||||
license_id UUID NOT NULL REFERENCES licenses(id) ON DELETE CASCADE,
|
||||
player_count INTEGER NOT NULL DEFAULT 0,
|
||||
max_players INTEGER NOT NULL DEFAULT 0,
|
||||
fps DOUBLE PRECISION NOT NULL DEFAULT 0,
|
||||
memory_usage_mb INTEGER NOT NULL DEFAULT 0,
|
||||
recorded_at TIMESTAMPTZ NOT NULL DEFAULT NOW()
|
||||
);
|
||||
CREATE INDEX IF NOT EXISTS idx_instance_stats_instance
|
||||
ON instance_stats(instance_id, recorded_at DESC);
|
||||
472
corrosion-host-agent/Cargo.lock
generated
472
corrosion-host-agent/Cargo.lock
generated
@@ -90,7 +90,7 @@ dependencies = [
|
||||
"nuid",
|
||||
"once_cell",
|
||||
"portable-atomic",
|
||||
"rand",
|
||||
"rand 0.8.6",
|
||||
"regex",
|
||||
"ring",
|
||||
"rustls-native-certs",
|
||||
@@ -100,7 +100,7 @@ dependencies = [
|
||||
"serde_json",
|
||||
"serde_nanos",
|
||||
"serde_repr",
|
||||
"thiserror",
|
||||
"thiserror 1.0.69",
|
||||
"time",
|
||||
"tokio",
|
||||
"tokio-rustls",
|
||||
@@ -110,6 +110,12 @@ dependencies = [
|
||||
"url",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "atomic-waker"
|
||||
version = "1.1.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "1505bd5d3d116872e7271a6d4e16d81d0c8570876c8de68093a09ac269d8aac0"
|
||||
|
||||
[[package]]
|
||||
name = "autocfg"
|
||||
version = "1.5.1"
|
||||
@@ -180,6 +186,12 @@ version = "1.0.4"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "9330f8b2ff13f34540b44e946ef35111825727b38d33286ef986142615121801"
|
||||
|
||||
[[package]]
|
||||
name = "cfg_aliases"
|
||||
version = "0.2.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "613afe47fcd5fac7ccf1db93babcb082c5994d996f20b8b159f2ad1658eb5724"
|
||||
|
||||
[[package]]
|
||||
name = "chrono"
|
||||
version = "0.4.45"
|
||||
@@ -264,7 +276,7 @@ checksum = "773648b94d0e5d620f64f280777445740e61fe701025087ec8b57f45c791888b"
|
||||
|
||||
[[package]]
|
||||
name = "corrosion-host-agent"
|
||||
version = "2.0.0-alpha.4"
|
||||
version = "2.0.0-alpha.8"
|
||||
dependencies = [
|
||||
"anyhow",
|
||||
"async-nats",
|
||||
@@ -272,7 +284,9 @@ dependencies = [
|
||||
"clap",
|
||||
"futures",
|
||||
"libc",
|
||||
"rand",
|
||||
"minisign-verify",
|
||||
"rand 0.8.6",
|
||||
"reqwest",
|
||||
"serde",
|
||||
"serde_json",
|
||||
"sysinfo",
|
||||
@@ -585,8 +599,24 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "ff2abc00be7fca6ebc474524697ae276ad847ad0a6b3faa4bcb027e9a4614ad0"
|
||||
dependencies = [
|
||||
"cfg-if",
|
||||
"js-sys",
|
||||
"libc",
|
||||
"wasi",
|
||||
"wasm-bindgen",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "getrandom"
|
||||
version = "0.3.4"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "899def5c37c4fd7b2664648c28120ecec138e4d395b459e5ca34f9cce2dd77fd"
|
||||
dependencies = [
|
||||
"cfg-if",
|
||||
"js-sys",
|
||||
"libc",
|
||||
"r-efi 5.3.0",
|
||||
"wasip2",
|
||||
"wasm-bindgen",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
@@ -597,7 +627,7 @@ checksum = "0de51e6874e94e7bf76d726fc5d13ba782deca734ff60d5bb2fb2607c7406555"
|
||||
dependencies = [
|
||||
"cfg-if",
|
||||
"libc",
|
||||
"r-efi",
|
||||
"r-efi 6.0.0",
|
||||
"wasip2",
|
||||
"wasip3",
|
||||
]
|
||||
@@ -633,12 +663,94 @@ dependencies = [
|
||||
"itoa",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "http-body"
|
||||
version = "1.0.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "1efedce1fb8e6913f23e0c92de8e62cd5b772a67e7b3946df930a62566c93184"
|
||||
dependencies = [
|
||||
"bytes",
|
||||
"http",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "http-body-util"
|
||||
version = "0.1.3"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "b021d93e26becf5dc7e1b75b1bed1fd93124b374ceb73f43d4d4eafec896a64a"
|
||||
dependencies = [
|
||||
"bytes",
|
||||
"futures-core",
|
||||
"http",
|
||||
"http-body",
|
||||
"pin-project-lite",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "httparse"
|
||||
version = "1.10.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "6dbf3de79e51f3d586ab4cb9d5c3e2c14aa28ed23d180cf89b4df0454a69cc87"
|
||||
|
||||
[[package]]
|
||||
name = "hyper"
|
||||
version = "1.10.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "55281c53a1894c864990125767da440a4e630446785086f52523b20033b74498"
|
||||
dependencies = [
|
||||
"atomic-waker",
|
||||
"bytes",
|
||||
"futures-channel",
|
||||
"futures-core",
|
||||
"http",
|
||||
"http-body",
|
||||
"httparse",
|
||||
"itoa",
|
||||
"pin-project-lite",
|
||||
"smallvec",
|
||||
"tokio",
|
||||
"want",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "hyper-rustls"
|
||||
version = "0.27.9"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "33ca68d021ef39cf6463ab54c1d0f5daf03377b70561305bb89a8f83aab66e0f"
|
||||
dependencies = [
|
||||
"http",
|
||||
"hyper",
|
||||
"hyper-util",
|
||||
"rustls",
|
||||
"tokio",
|
||||
"tokio-rustls",
|
||||
"tower-service",
|
||||
"webpki-roots",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "hyper-util"
|
||||
version = "0.1.20"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "96547c2556ec9d12fb1578c4eaf448b04993e7fb79cbaad930a656880a6bdfa0"
|
||||
dependencies = [
|
||||
"base64",
|
||||
"bytes",
|
||||
"futures-channel",
|
||||
"futures-util",
|
||||
"http",
|
||||
"http-body",
|
||||
"hyper",
|
||||
"ipnet",
|
||||
"libc",
|
||||
"percent-encoding",
|
||||
"pin-project-lite",
|
||||
"socket2",
|
||||
"tokio",
|
||||
"tower-service",
|
||||
"tracing",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "iana-time-zone"
|
||||
version = "0.1.65"
|
||||
@@ -784,6 +896,12 @@ dependencies = [
|
||||
"serde_core",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "ipnet"
|
||||
version = "2.12.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "d98f6fed1fde3f8c21bc40a1abb88dd75e67924f9cffc3ef95607bad8017f8e2"
|
||||
|
||||
[[package]]
|
||||
name = "is_terminal_polyfill"
|
||||
version = "1.70.2"
|
||||
@@ -852,6 +970,12 @@ version = "0.4.32"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "953f07c43838f8e6f9758cab68bf5bed85465e7587ebe0b823f1bcd81978ad3a"
|
||||
|
||||
[[package]]
|
||||
name = "lru-slab"
|
||||
version = "0.1.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "112b39cec0b298b6c1999fee3e31427f74f676e4cb9879ed1a121b43661a4154"
|
||||
|
||||
[[package]]
|
||||
name = "matchers"
|
||||
version = "0.2.0"
|
||||
@@ -867,6 +991,12 @@ version = "2.8.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "6b947ae49db0d222b1dbc6b113ce7248a3fc3a6ca21b696717bfc000ba4484d8"
|
||||
|
||||
[[package]]
|
||||
name = "minisign-verify"
|
||||
version = "0.2.5"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "22f9645cb765ea72b8111f36c522475d2daa0d22c957a9826437e97534bc4e9e"
|
||||
|
||||
[[package]]
|
||||
name = "mio"
|
||||
version = "1.2.1"
|
||||
@@ -889,7 +1019,7 @@ dependencies = [
|
||||
"ed25519-dalek",
|
||||
"getrandom 0.2.17",
|
||||
"log",
|
||||
"rand",
|
||||
"rand 0.8.6",
|
||||
"signatory",
|
||||
]
|
||||
|
||||
@@ -917,7 +1047,7 @@ version = "0.5.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "fc895af95856f929163a0aa20c26a78d26bfdc839f51b9d5aa7a5b79e52b7e83"
|
||||
dependencies = [
|
||||
"rand",
|
||||
"rand 0.8.6",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
@@ -1056,6 +1186,61 @@ dependencies = [
|
||||
"unicode-ident",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "quinn"
|
||||
version = "0.11.9"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "b9e20a958963c291dc322d98411f541009df2ced7b5a4f2bd52337638cfccf20"
|
||||
dependencies = [
|
||||
"bytes",
|
||||
"cfg_aliases",
|
||||
"pin-project-lite",
|
||||
"quinn-proto",
|
||||
"quinn-udp",
|
||||
"rustc-hash",
|
||||
"rustls",
|
||||
"socket2",
|
||||
"thiserror 2.0.18",
|
||||
"tokio",
|
||||
"tracing",
|
||||
"web-time",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "quinn-proto"
|
||||
version = "0.11.14"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "434b42fec591c96ef50e21e886936e66d3cc3f737104fdb9b737c40ffb94c098"
|
||||
dependencies = [
|
||||
"bytes",
|
||||
"getrandom 0.3.4",
|
||||
"lru-slab",
|
||||
"rand 0.9.4",
|
||||
"ring",
|
||||
"rustc-hash",
|
||||
"rustls",
|
||||
"rustls-pki-types",
|
||||
"slab",
|
||||
"thiserror 2.0.18",
|
||||
"tinyvec",
|
||||
"tracing",
|
||||
"web-time",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "quinn-udp"
|
||||
version = "0.5.14"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "addec6a0dcad8a8d96a771f815f0eaf55f9d1805756410b39f5fa81332574cbd"
|
||||
dependencies = [
|
||||
"cfg_aliases",
|
||||
"libc",
|
||||
"once_cell",
|
||||
"socket2",
|
||||
"tracing",
|
||||
"windows-sys 0.52.0",
|
||||
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||||
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||||
|
||||
[[package]]
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||||
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[[package]]
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|
||||
clap = { version = "4.5", features = ["derive"] }
|
||||
rand = "0.8"
|
||||
tokio-tungstenite = "0.24"
|
||||
minisign-verify = "0.2.5"
|
||||
reqwest = { version = "0.12", default-features = false, features = ["rustls-tls", "stream"] }
|
||||
|
||||
[target.'cfg(unix)'.dependencies]
|
||||
libc = "0.2"
|
||||
|
||||
@@ -85,6 +85,7 @@ Request: `{ "func": "<name>" }`. Reply: `{ "status": "success" | "error", ... }`
|
||||
| `ping` | `version`, `commit`, `uptime_seconds` |
|
||||
| `probe` | `report` — fresh ProbeReport (also cached for heartbeat) |
|
||||
| `sysinfo` | `snapshot` — full heartbeat payload, collected on demand |
|
||||
| `update` | `{ "func": "update", "url": "https://cdn.corrosionmgmt.com/host-agent/.../corrosion-host-agent-<plat>" }` → downloads the binary + `<url>.minisig`, verifies the minisign signature against the agent's EMBEDDED public key, atomically swaps (with `.old` rollback), replies `{ status: success, message: "...relaunching" }`, then relaunches the new binary. Rejects anything not signed by the release key and any URL that isn't `https://cdn.corrosionmgmt.com`. |
|
||||
|
||||
Unknown funcs return `status: "error"` with a message listing supported funcs.
|
||||
|
||||
@@ -179,6 +180,23 @@ service that attempts connections to the customer's public IP/ports on
|
||||
request; that is specified as a Phase 1+ feature and will reuse this report
|
||||
format with `direction: "inbound"`.
|
||||
|
||||
## Authentication & tenant isolation
|
||||
|
||||
The broker enforces per-license auth: an agent connects with `user = license_id`,
|
||||
`password = HMAC-SHA256(license_id, NATS_TOKEN_SECRET)` (shown on the panel
|
||||
Server page), and is scoped to `corrosion.{license_id}.>` only. The backend uses
|
||||
a privileged internal user. This makes cross-tenant access impossible at the
|
||||
broker, not just by convention.
|
||||
|
||||
**Reply-subject rule:** per-license users have NO `_INBOX` permission (granting
|
||||
it would let one license read another's request-reply traffic). Therefore any
|
||||
backend→agent request-reply MUST use a reply subject inside the license
|
||||
namespace — e.g. `corrosion.{license_id}.reply.<id>` — never the client's
|
||||
default global `_INBOX`. The agent is unaffected: it responds to whatever
|
||||
`msg.reply` it receives. The constraint is on the requester (the internal user
|
||||
has full access). The contract/CI tests run against an unauthenticated broker
|
||||
and use the default inbox; production request-reply must follow this rule.
|
||||
|
||||
## Versioning
|
||||
|
||||
- The agent embeds semver + git hash + build timestamp (`--version`,
|
||||
|
||||
@@ -21,7 +21,8 @@ instance on that host — Rust, Conan Exiles, Soulmask, Dune: Awakening.
|
||||
(integration-tested with real processes + live-NATS contract test)
|
||||
- [ ] Phase 1b: RCON trait (WebRCON rust / TCP conan+soulmask), SteamCMD, jailed file manager
|
||||
- [ ] Phase 2: Dune Docker adapter (compose lifecycle, RabbitMQ bus, Postgres admin)
|
||||
- [ ] Phase 3: signed self-update (enforced ed25519 — release gate), service install, supervisor split
|
||||
- [x] Phase 3a: SIGNED self-update — minisign-verified download+swap+relaunch (NATS `update` func); embedded public key; CI signs releases
|
||||
- [ ] Phase 3b: service install (systemd/SCM), PID adoption
|
||||
|
||||
## Build
|
||||
|
||||
|
||||
@@ -9,7 +9,11 @@
|
||||
[agent]
|
||||
license_id = "your-license-uuid"
|
||||
nats_url = "nats://nats.corrosionmgmt.com:4222"
|
||||
# nats_token = "set-me-or-use-CORROSION_NATS_TOKEN"
|
||||
# Per-license auth (preferred): user = license id, password = the token shown
|
||||
# on the panel Server page. The broker scopes you to corrosion.{license}.>
|
||||
# nats_user = "your-license-uuid" # defaults to license_id if omitted
|
||||
# nats_password = "set-me-or-use-CORROSION_NATS_PASSWORD"
|
||||
# nats_token = "legacy token-only auth; use nats_password instead"
|
||||
heartbeat_seconds = 60
|
||||
log_level = "info"
|
||||
|
||||
|
||||
@@ -33,7 +33,15 @@ pub async fn connect(cfg: &Settings) -> Result<async_nats::Client> {
|
||||
if force_tls {
|
||||
opts = opts.require_tls(true);
|
||||
}
|
||||
if let Some(token) = &cfg.nats_token {
|
||||
|
||||
// Per-license auth: the broker maps user=license_id, password=derived
|
||||
// token to permissions scoped to corrosion.{license_id}.>. Falls back to
|
||||
// token-only or anonymous so the agent still works against a broker that
|
||||
// hasn't enforced auth yet (transition period).
|
||||
if let Some(password) = &cfg.nats_password {
|
||||
let user = cfg.nats_user.clone().unwrap_or_else(|| cfg.license_id.clone());
|
||||
opts = opts.user_and_password(user, password.clone());
|
||||
} else if let Some(token) = &cfg.nats_token {
|
||||
opts = opts.token(token.clone());
|
||||
}
|
||||
|
||||
|
||||
@@ -34,6 +34,12 @@ pub struct AgentSection {
|
||||
pub license_id: Option<String>,
|
||||
pub nats_url: Option<String>,
|
||||
pub nats_token: Option<String>,
|
||||
/// NATS username for per-license auth. Defaults to license_id when a
|
||||
/// password is set but no user is given.
|
||||
pub nats_user: Option<String>,
|
||||
/// NATS password (the per-license token). When set, the agent authenticates
|
||||
/// with user+password instead of a bare token.
|
||||
pub nats_password: Option<String>,
|
||||
#[serde(default = "default_heartbeat_seconds")]
|
||||
pub heartbeat_seconds: u64,
|
||||
#[serde(default = "default_log_level")]
|
||||
@@ -122,6 +128,8 @@ pub struct Settings {
|
||||
pub license_id: String,
|
||||
pub nats_url: String,
|
||||
pub nats_token: Option<String>,
|
||||
pub nats_user: Option<String>,
|
||||
pub nats_password: Option<String>,
|
||||
pub heartbeat_seconds: u64,
|
||||
pub log_level: String,
|
||||
pub instances: Vec<InstanceConfig>,
|
||||
@@ -167,6 +175,16 @@ fn resolve(file: ConfigFile) -> Result<Settings> {
|
||||
.filter(|v| !v.is_empty())
|
||||
.or(file.agent.nats_token);
|
||||
|
||||
let nats_user = std::env::var("CORROSION_NATS_USER")
|
||||
.ok()
|
||||
.filter(|v| !v.is_empty())
|
||||
.or(file.agent.nats_user);
|
||||
|
||||
let nats_password = std::env::var("CORROSION_NATS_PASSWORD")
|
||||
.ok()
|
||||
.filter(|v| !v.is_empty())
|
||||
.or(file.agent.nats_password);
|
||||
|
||||
validate_subject_segment("license_id", &license_id)?;
|
||||
|
||||
let mut seen: HashSet<&str> = HashSet::new();
|
||||
@@ -196,6 +214,8 @@ fn resolve(file: ConfigFile) -> Result<Settings> {
|
||||
license_id,
|
||||
nats_url,
|
||||
nats_token,
|
||||
nats_user,
|
||||
nats_password,
|
||||
heartbeat_seconds: file.agent.heartbeat_seconds,
|
||||
log_level: file.agent.log_level,
|
||||
instances: file.instances,
|
||||
|
||||
@@ -13,11 +13,15 @@ use crate::agent::Agent;
|
||||
use crate::prober;
|
||||
use crate::subjects;
|
||||
use crate::telemetry;
|
||||
use crate::update;
|
||||
use crate::version;
|
||||
|
||||
#[derive(Debug, Deserialize)]
|
||||
struct HostCommand {
|
||||
func: String,
|
||||
/// Signed-update artifact URL (for func = "update").
|
||||
#[serde(default)]
|
||||
url: Option<String>,
|
||||
}
|
||||
|
||||
pub async fn run(agent: Arc<Agent>) -> anyhow::Result<()> {
|
||||
@@ -55,20 +59,46 @@ async fn handle(agent: Arc<Agent>, msg: async_nats::Message) {
|
||||
return;
|
||||
};
|
||||
|
||||
let response = match serde_json::from_slice::<HostCommand>(&msg.payload) {
|
||||
Ok(cmd) => dispatch(&agent, &cmd.func).await,
|
||||
Err(e) => json!({ "status": "error", "message": format!("invalid command payload: {e}") }),
|
||||
};
|
||||
|
||||
let bytes = match serde_json::to_vec(&response) {
|
||||
Ok(b) => b,
|
||||
let cmd = match serde_json::from_slice::<HostCommand>(&msg.payload) {
|
||||
Ok(cmd) => cmd,
|
||||
Err(e) => {
|
||||
tracing::error!("response serialize failed: {e}");
|
||||
publish(&agent, &reply, json!({ "status": "error", "message": format!("invalid command payload: {e}") })).await;
|
||||
return;
|
||||
}
|
||||
};
|
||||
if let Err(e) = agent.nats.publish(reply, bytes.into()).await {
|
||||
tracing::warn!("response publish failed: {e}");
|
||||
|
||||
// Self-update is special: it must reply BEFORE relaunching, because the
|
||||
// relaunch replaces this process and nothing after it would run.
|
||||
if cmd.func == "update" {
|
||||
let Some(url) = cmd.url else {
|
||||
publish(&agent, &reply, json!({ "status": "error", "message": "update requires a 'url'" })).await;
|
||||
return;
|
||||
};
|
||||
match update::download_verify_swap(&url).await {
|
||||
Ok(_) => {
|
||||
publish(&agent, &reply, json!({ "status": "success", "func": "update", "message": "verified and swapped; relaunching" })).await;
|
||||
let _ = agent.nats.flush().await;
|
||||
update::relaunch_and_exit();
|
||||
}
|
||||
Err(e) => {
|
||||
publish(&agent, &reply, json!({ "status": "error", "func": "update", "message": format!("{e:#}") })).await;
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
let response = dispatch(&agent, &cmd.func).await;
|
||||
publish(&agent, &reply, response).await;
|
||||
}
|
||||
|
||||
async fn publish(agent: &Arc<Agent>, reply: &async_nats::Subject, value: serde_json::Value) {
|
||||
match serde_json::to_vec(&value) {
|
||||
Ok(bytes) => {
|
||||
if let Err(e) = agent.nats.publish(reply.clone(), bytes.into()).await {
|
||||
tracing::warn!("response publish failed: {e}");
|
||||
}
|
||||
}
|
||||
Err(e) => tracing::error!("response serialize failed: {e}"),
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -13,4 +13,5 @@ pub mod rcon;
|
||||
pub mod steamcmd;
|
||||
pub mod subjects;
|
||||
pub mod telemetry;
|
||||
pub mod update;
|
||||
pub mod version;
|
||||
|
||||
154
corrosion-host-agent/src/update.rs
Normal file
154
corrosion-host-agent/src/update.rs
Normal file
@@ -0,0 +1,154 @@
|
||||
//! Signed self-update.
|
||||
//!
|
||||
//! The agent only ever runs a binary whose minisign signature verifies against
|
||||
//! the EMBEDDED public key below. Even if the CDN (which currently accepts
|
||||
//! unauthenticated uploads) served a malicious binary, the agent refuses it
|
||||
//! without a valid signature from the release private key (a CI secret).
|
||||
//!
|
||||
//! Flow: download binary + `.minisig` from the CDN → verify signature →
|
||||
//! atomic swap (current → `.old`, new → current, rollback on failure) →
|
||||
//! relaunch the new binary. Defence in depth mirrors the Vigilance updater:
|
||||
//! a real URL parse rejecting credential-in-URL bypasses, an https + host
|
||||
//! allowlist, and a size cap.
|
||||
|
||||
use anyhow::{bail, Context, Result};
|
||||
use minisign_verify::{PublicKey, Signature};
|
||||
use std::path::{Path, PathBuf};
|
||||
use std::time::Duration;
|
||||
|
||||
/// minisign public key. The matching private key signs releases in CI
|
||||
/// (Gitea Actions secret MINISIGN_SECRET_KEY). Rotating it means re-signing
|
||||
/// every published artifact and shipping an agent build with the new key.
|
||||
const PUBLIC_KEY: &str = "RWQKhJptuiwIkp31cZdz10z/R72UPZkl7/VtnZJ2Vfbe0dQfDlXHZYFC";
|
||||
|
||||
const ALLOWED_HOST: &str = "cdn.corrosionmgmt.com";
|
||||
const MAX_BINARY_BYTES: usize = 100 * 1024 * 1024; // 100 MiB sanity cap
|
||||
const DOWNLOAD_TIMEOUT: Duration = Duration::from_secs(600);
|
||||
|
||||
/// Verify a binary against the embedded public key + a minisign signature blob.
|
||||
/// The security core of self-update — tampered or unsigned content is rejected.
|
||||
pub fn verify_signature(binary: &[u8], signature_blob: &str) -> Result<()> {
|
||||
let pk = PublicKey::from_base64(PUBLIC_KEY).context("embedded public key is invalid")?;
|
||||
let sig = Signature::decode(signature_blob).context("malformed minisign signature")?;
|
||||
pk.verify(binary, &sig, false)
|
||||
.map_err(|e| anyhow::anyhow!("signature verification failed: {e}"))?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Reject anything but `https://cdn.corrosionmgmt.com/...` with no embedded
|
||||
/// credentials (the userinfo-bypass class).
|
||||
pub fn assert_url_allowed(url: &str) -> Result<()> {
|
||||
let parsed = reqwest::Url::parse(url).context("invalid update URL")?;
|
||||
if parsed.scheme() != "https" {
|
||||
bail!("update URL must be https");
|
||||
}
|
||||
if !parsed.username().is_empty() || parsed.password().is_some() {
|
||||
bail!("update URL must not contain credentials");
|
||||
}
|
||||
if parsed.host_str() != Some(ALLOWED_HOST) {
|
||||
bail!("update URL host not allowed: {:?}", parsed.host_str());
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Download, verify, and atomically swap in a new agent binary. Does NOT
|
||||
/// restart — the caller decides when to relaunch (after replying on NATS).
|
||||
/// Returns the path of the now-current (new) binary.
|
||||
pub async fn download_verify_swap(url: &str) -> Result<PathBuf> {
|
||||
assert_url_allowed(url)?;
|
||||
let sig_url = format!("{url}.minisig");
|
||||
assert_url_allowed(&sig_url)?;
|
||||
|
||||
let client = reqwest::Client::builder()
|
||||
.timeout(DOWNLOAD_TIMEOUT)
|
||||
.build()
|
||||
.context("building HTTP client")?;
|
||||
|
||||
let binary = client
|
||||
.get(url)
|
||||
.send()
|
||||
.await
|
||||
.with_context(|| format!("downloading {url}"))?
|
||||
.error_for_status()
|
||||
.context("update binary download failed")?
|
||||
.bytes()
|
||||
.await
|
||||
.context("reading update binary")?;
|
||||
|
||||
if binary.len() > MAX_BINARY_BYTES {
|
||||
bail!("update binary is {} bytes, exceeds the {MAX_BINARY_BYTES} cap", binary.len());
|
||||
}
|
||||
|
||||
let signature = client
|
||||
.get(&sig_url)
|
||||
.send()
|
||||
.await
|
||||
.with_context(|| format!("downloading {sig_url}"))?
|
||||
.error_for_status()
|
||||
.context("signature download failed")?
|
||||
.text()
|
||||
.await
|
||||
.context("reading signature")?;
|
||||
|
||||
verify_signature(&binary, &signature).context("refusing unsigned/tampered update")?;
|
||||
tracing::info!("update signature verified ({} bytes)", binary.len());
|
||||
|
||||
let current = std::env::current_exe().context("resolving current executable")?;
|
||||
swap_binary(¤t, &binary)?;
|
||||
tracing::info!("update swapped in at {}", current.display());
|
||||
Ok(current)
|
||||
}
|
||||
|
||||
/// Atomically replace `current` with `new_bytes`, keeping a `.old` backup and
|
||||
/// rolling back if the rename fails.
|
||||
pub fn swap_binary(current: &Path, new_bytes: &[u8]) -> Result<()> {
|
||||
let dir = current.parent().unwrap_or_else(|| Path::new("."));
|
||||
let stem = current.file_name().and_then(|s| s.to_str()).unwrap_or("corrosion-host-agent");
|
||||
let new_path = dir.join(format!("{stem}.new"));
|
||||
let backup = dir.join(format!("{stem}.old"));
|
||||
|
||||
std::fs::write(&new_path, new_bytes)
|
||||
.with_context(|| format!("writing {}", new_path.display()))?;
|
||||
|
||||
#[cfg(unix)]
|
||||
{
|
||||
use std::os::unix::fs::PermissionsExt;
|
||||
std::fs::set_permissions(&new_path, std::fs::Permissions::from_mode(0o755))
|
||||
.context("chmod +x on new binary")?;
|
||||
}
|
||||
|
||||
let _ = std::fs::remove_file(&backup);
|
||||
std::fs::rename(current, &backup)
|
||||
.with_context(|| format!("backing up current binary to {}", backup.display()))?;
|
||||
|
||||
if let Err(e) = std::fs::rename(&new_path, current) {
|
||||
// Roll back: restore the backup so the agent stays runnable.
|
||||
let _ = std::fs::rename(&backup, current);
|
||||
return Err(anyhow::anyhow!(e).context("installing new binary (rolled back)"));
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Relaunch the (already-swapped) binary with the same args, then exit. No
|
||||
/// service manager is required — the new process reconnects on its own. There
|
||||
/// is a sub-second window with no agent; acceptable for an update.
|
||||
pub fn relaunch_and_exit() -> ! {
|
||||
let exe = std::env::current_exe().unwrap_or_else(|_| PathBuf::from("corrosion-host-agent"));
|
||||
let args: Vec<String> = std::env::args().skip(1).collect();
|
||||
tracing::info!("relaunching {} after update", exe.display());
|
||||
|
||||
#[cfg(unix)]
|
||||
{
|
||||
use std::os::unix::process::CommandExt;
|
||||
// exec replaces this process image with the new binary — cleanest,
|
||||
// no gap. Only returns on failure.
|
||||
let err = std::process::Command::new(&exe).args(&args).exec();
|
||||
tracing::error!("exec after update failed: {err}; exiting for service restart");
|
||||
std::process::exit(70);
|
||||
}
|
||||
#[cfg(not(unix))]
|
||||
{
|
||||
let _ = std::process::Command::new(&exe).args(&args).spawn();
|
||||
std::process::exit(0);
|
||||
}
|
||||
}
|
||||
2
corrosion-host-agent/tests/fixtures/sample.bin
vendored
Normal file
2
corrosion-host-agent/tests/fixtures/sample.bin
vendored
Normal file
@@ -0,0 +1,2 @@
|
||||
corrosion-host-agent signed-update test fixture
|
||||
version 2.0.0-test
|
||||
4
corrosion-host-agent/tests/fixtures/sample.bin.minisig
vendored
Normal file
4
corrosion-host-agent/tests/fixtures/sample.bin.minisig
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
untrusted comment: signature from minisign secret key
|
||||
RUQKhJptuiwIkp378Z59BTwosDycAhmlhrdZZVwk1Vdb293OgcsXx0S3W0XezMtOXIXdgvQtW/DpDKlb1gdW4elQXLG5KFUgawI=
|
||||
trusted comment: timestamp:1781222247 file:sample.bin hashed
|
||||
QtUiOfJqRKYJZTL6QV93xeLVnODr8HXWvZIR3Q1AG0yqmqesZPyiKpVa9kD34Mwp1fQ76nx1Z7c6CB1v5KHQAw==
|
||||
63
corrosion-host-agent/tests/update.rs
Normal file
63
corrosion-host-agent/tests/update.rs
Normal file
@@ -0,0 +1,63 @@
|
||||
//! Signed self-update tests — the security-critical part is signature
|
||||
//! verification: a valid signature is accepted, anything tampered is rejected.
|
||||
//! Fixtures (tests/fixtures/sample.bin + .minisig) were signed with the real
|
||||
//! release private key, so these run with no key present (as in CI).
|
||||
|
||||
use corrosion_host_agent::update;
|
||||
|
||||
const SAMPLE: &[u8] = include_bytes!("fixtures/sample.bin");
|
||||
const SAMPLE_SIG: &str = include_str!("fixtures/sample.bin.minisig");
|
||||
|
||||
#[test]
|
||||
fn accepts_a_validly_signed_binary() {
|
||||
update::verify_signature(SAMPLE, SAMPLE_SIG).expect("valid signature must verify");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn rejects_a_tampered_binary() {
|
||||
let mut tampered = SAMPLE.to_vec();
|
||||
tampered[0] ^= 0xFF; // flip a byte
|
||||
let err = update::verify_signature(&tampered, SAMPLE_SIG)
|
||||
.expect_err("tampered binary must be rejected");
|
||||
assert!(err.to_string().contains("verification failed"), "got: {err}");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn rejects_a_garbage_signature() {
|
||||
assert!(update::verify_signature(SAMPLE, "not a real minisig blob").is_err());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn rejects_empty_binary_against_real_sig() {
|
||||
assert!(update::verify_signature(b"", SAMPLE_SIG).is_err());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn url_allowlist_enforced() {
|
||||
// Allowed.
|
||||
update::assert_url_allowed("https://cdn.corrosionmgmt.com/host-agent/alpha/corrosion-host-agent-linux-amd64")
|
||||
.expect("the real CDN host must be allowed");
|
||||
// http rejected.
|
||||
assert!(update::assert_url_allowed("http://cdn.corrosionmgmt.com/x").is_err());
|
||||
// wrong host rejected.
|
||||
assert!(update::assert_url_allowed("https://evil.example.com/x").is_err());
|
||||
// credential-in-URL (userinfo bypass) rejected.
|
||||
assert!(update::assert_url_allowed("https://cdn.corrosionmgmt.com:[email protected]/x").is_err());
|
||||
// host as userinfo trick rejected (real host is evil.com).
|
||||
assert!(update::assert_url_allowed("https://[email protected]/x").is_err());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn swap_binary_replaces_and_backs_up() {
|
||||
let dir = tempfile::tempdir().expect("tempdir");
|
||||
let current = dir.path().join("corrosion-host-agent");
|
||||
std::fs::write(¤t, b"OLD BINARY").unwrap();
|
||||
|
||||
update::swap_binary(¤t, b"NEW BINARY").expect("swap should succeed");
|
||||
|
||||
assert_eq!(std::fs::read(¤t).unwrap(), b"NEW BINARY", "current is the new binary");
|
||||
let backup = dir.path().join("corrosion-host-agent.old");
|
||||
assert_eq!(std::fs::read(&backup).unwrap(), b"OLD BINARY", ".old holds the previous binary");
|
||||
// the .new scratch file is consumed by the rename
|
||||
assert!(!dir.path().join("corrosion-host-agent.new").exists());
|
||||
}
|
||||
@@ -31,6 +31,9 @@ services:
|
||||
volumes:
|
||||
- nats_data:/data
|
||||
- ./nats.conf:/etc/nats/nats.conf:ro
|
||||
# Per-license authorization (generated on the host; carries secrets, not
|
||||
# committed with real users — see scripts/generate-nats-auth.mjs).
|
||||
- ./nats-auth.conf:/etc/nats/nats-auth.conf:ro
|
||||
ports:
|
||||
- "8089:4222" # Client connections
|
||||
|
||||
@@ -43,6 +46,12 @@ services:
|
||||
DATABASE_URL: postgres://corrosion:${DB_PASSWORD:-corrosion_dev}@postgres:5432/corrosion
|
||||
DATABASE_MAX_CONNECTIONS: "20"
|
||||
NATS_URL: nats://nats:4222
|
||||
# Privileged internal NATS user (full corrosion.> access). Empty = anonymous.
|
||||
NATS_INTERNAL_USER: ${NATS_INTERNAL_USER:-}
|
||||
NATS_INTERNAL_PASSWORD: ${NATS_INTERNAL_PASSWORD:-}
|
||||
# Secret for deriving per-license agent passwords (shared with the
|
||||
# nats-auth generator). HMAC-SHA256(license_id, secret).
|
||||
NATS_TOKEN_SECRET: ${NATS_TOKEN_SECRET:-}
|
||||
JWT_SECRET: ${JWT_SECRET}
|
||||
JWT_ACCESS_EXPIRY_SECONDS: "14400"
|
||||
JWT_REFRESH_EXPIRY_SECONDS: "604800"
|
||||
|
||||
18
docker/nats-auth.conf
Normal file
18
docker/nats-auth.conf
Normal file
@@ -0,0 +1,18 @@
|
||||
# BOOTSTRAP DEFAULT — no secrets, safe to commit.
|
||||
#
|
||||
# Anonymous is mapped to a HARMLESS namespace (corrosion.unclaimed.>), never to
|
||||
# real tenant subjects (corrosion.{uuid}.>) — so a fresh/stale deploy running
|
||||
# this default cannot read or forge any tenant's traffic. The REST API still
|
||||
# works; agent telemetry just won't flow until the real config is generated.
|
||||
#
|
||||
# On every real deploy, scripts/generate-nats-auth.mjs OVERWRITES this file
|
||||
# (on the host, not in git) with the privileged internal user + per-license
|
||||
# scoped users. NATS_AUTH_STAGE defaults to "enforce" (anonymous rejected).
|
||||
#
|
||||
# NOTE: no_auth_user is a TOP-LEVEL field, NOT inside authorization { }.
|
||||
authorization {
|
||||
users: [
|
||||
{ user: "anonymous", password: "", permissions: { publish: { allow: ["corrosion.unclaimed.>"] }, subscribe: { allow: ["corrosion.unclaimed.>"] } } }
|
||||
]
|
||||
}
|
||||
no_auth_user: "anonymous"
|
||||
@@ -28,8 +28,11 @@ logtime: true
|
||||
max_payload: 8MB # Support map file transfer metadata
|
||||
max_connections: 10000
|
||||
|
||||
# Authorization — tokens validated per-connection
|
||||
# Plugin and companion agents authenticate with license-specific tokens
|
||||
authorization {
|
||||
timeout: 5
|
||||
}
|
||||
# Authorization — per-license isolation.
|
||||
# The committed nats-auth.conf is the SAFE OPEN default (anonymous full access,
|
||||
# no secrets — same as before). On deploy, scripts/generate-nats-auth.mjs
|
||||
# regenerates this file from the licenses table with the privileged internal
|
||||
# user + per-license scoped users; flip NATS_AUTH_STAGE=enforce to reject
|
||||
# anonymous. The host copy carries secrets and is NOT committed
|
||||
# (git update-index --assume-unchanged docker/nats-auth.conf).
|
||||
include "nats-auth.conf"
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"name": "frontend",
|
||||
"private": true,
|
||||
"version": "1.0.0",
|
||||
"version": "1.0.1",
|
||||
"type": "module",
|
||||
"scripts": {
|
||||
"dev": "vite",
|
||||
|
||||
@@ -102,6 +102,12 @@ export interface GameProfile {
|
||||
terminology: GameTerminology
|
||||
/** Notable game-specific mechanics that affect server administration. */
|
||||
special?: string[]
|
||||
/**
|
||||
* Primary editable config file, relative to the instance root — prefilled in
|
||||
* the Server-page config editor as a hint (operator can change it). null if
|
||||
* the game has no single primary config file.
|
||||
*/
|
||||
primaryConfigFile?: string | null
|
||||
/**
|
||||
* Stat field labels shown on server cards and the dashboard.
|
||||
* First entry is always Players; subsequent entries are game-specific.
|
||||
@@ -124,6 +130,7 @@ export interface GameProfile {
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
const NAV_DASHBOARD: NavItemDef = { label: 'Dashboard', route: '/', icon: 'layout-dashboard', permission: null }
|
||||
const NAV_FLEET: NavItemDef = { label: 'Fleet', route: '/fleet', icon: 'server-cog', permission: 'server.view' }
|
||||
const NAV_SERVER: NavItemDef = { label: 'Server', route: '/server', icon: 'server', permission: 'server.view' }
|
||||
const NAV_CONSOLE: NavItemDef = { label: 'Console', route: '/console', icon: 'terminal', permission: 'console.view' }
|
||||
const NAV_PLAYERS: NavItemDef = { label: 'Players', route: '/players', icon: 'users', permission: 'players.view' }
|
||||
@@ -147,7 +154,7 @@ const RUST_NAV: NavSection[] = [
|
||||
{ label: '', items: [NAV_DASHBOARD] },
|
||||
{
|
||||
label: 'Server',
|
||||
items: [NAV_SERVER, NAV_CONSOLE, NAV_PLAYERS, NAV_PLUGINS, NAV_FILES],
|
||||
items: [NAV_FLEET, NAV_SERVER, NAV_CONSOLE, NAV_PLAYERS, NAV_PLUGINS, NAV_FILES],
|
||||
},
|
||||
{ label: 'Plugin configs', items: [NAV_PLUGIN_CONFIGS] },
|
||||
{
|
||||
@@ -184,6 +191,7 @@ export const GAME_PROFILES: Record<GameId, GameProfile> = {
|
||||
group: 'Team',
|
||||
},
|
||||
statFields: ['Players', 'uMod', 'Wipe'],
|
||||
primaryConfigFile: 'server/cfg/server.cfg',
|
||||
nav: RUST_NAV,
|
||||
},
|
||||
|
||||
@@ -206,12 +214,13 @@ export const GAME_PROFILES: Record<GameId, GameProfile> = {
|
||||
},
|
||||
special: ['Clans', 'Thralls', 'Avatars', 'Purge', 'PvP windows'],
|
||||
statFields: ['Players', 'Clans', 'Purge'],
|
||||
primaryConfigFile: 'ConanSandbox/Saved/Config/LinuxServer/ServerSettings.ini',
|
||||
nav: [
|
||||
{ label: '', items: [NAV_DASHBOARD] },
|
||||
{
|
||||
label: 'Server',
|
||||
// Conan: no uMod/Oxide; has RCON console, maps, players, files
|
||||
items: [NAV_SERVER, NAV_CONSOLE, NAV_PLAYERS, NAV_FILES],
|
||||
items: [NAV_FLEET, NAV_SERVER, NAV_CONSOLE, NAV_PLAYERS, NAV_FILES],
|
||||
},
|
||||
{
|
||||
label: 'Operations',
|
||||
@@ -251,12 +260,13 @@ export const GAME_PROFILES: Record<GameId, GameProfile> = {
|
||||
},
|
||||
special: ['Cluster', 'Tribes'],
|
||||
statFields: ['Players', 'Tribe', 'Mask'],
|
||||
primaryConfigFile: 'WS/Saved/GameplaySettings/GameXishu.json',
|
||||
nav: [
|
||||
{ label: '', items: [NAV_DASHBOARD] },
|
||||
{
|
||||
label: 'Server',
|
||||
// Soulmask: no uMod/Oxide; has RCON+GM console, players, files
|
||||
items: [NAV_SERVER, NAV_CONSOLE, NAV_PLAYERS, NAV_FILES],
|
||||
items: [NAV_FLEET, NAV_SERVER, NAV_CONSOLE, NAV_PLAYERS, NAV_FILES],
|
||||
},
|
||||
{
|
||||
label: 'Operations',
|
||||
@@ -293,12 +303,14 @@ export const GAME_PROFILES: Record<GameId, GameProfile> = {
|
||||
},
|
||||
special: ['Sietches', 'Deep Desert', 'Bases', 'Landsraad'],
|
||||
statFields: ['Players', 'Sietches', 'Control'],
|
||||
primaryConfigFile: null,
|
||||
nav: [
|
||||
{ label: '', items: [NAV_DASHBOARD] },
|
||||
{
|
||||
label: 'Server',
|
||||
// Dune: no RCON (uses RabbitMQ); label console "Broadcast"; no maps route; no plugins
|
||||
items: [
|
||||
NAV_FLEET,
|
||||
NAV_SERVER,
|
||||
{ label: 'Broadcast', route: '/console', icon: 'radio', permission: 'console.view' },
|
||||
NAV_PLAYERS,
|
||||
|
||||
@@ -343,6 +343,12 @@ const panelRoutes: RouteRecordRaw[] = [
|
||||
component: () => import('@/views/admin/AlertsView.vue'),
|
||||
meta: { title: 'Alerts — Corrosion' },
|
||||
},
|
||||
{
|
||||
path: 'fleet',
|
||||
name: 'fleet',
|
||||
component: () => import('@/views/admin/FleetView.vue'),
|
||||
meta: { title: 'Fleet — Corrosion', requiresAuth: true },
|
||||
},
|
||||
// Platform Admin views (super-admin only)
|
||||
{
|
||||
path: 'admin',
|
||||
|
||||
136
frontend/src/stores/files.ts
Normal file
136
frontend/src/stores/files.ts
Normal file
@@ -0,0 +1,136 @@
|
||||
import { defineStore } from 'pinia'
|
||||
import { ref } from 'vue'
|
||||
import { useApi } from '@/composables/useApi'
|
||||
import { useInstancesStore } from '@/stores/instances'
|
||||
|
||||
export interface FileEntry {
|
||||
name: string
|
||||
path: string
|
||||
is_dir: boolean
|
||||
size: number
|
||||
modified: string
|
||||
}
|
||||
|
||||
/**
|
||||
* Per-instance file browser store.
|
||||
* All operations target `/api/instances/{id}/...` — jailed to instance root.
|
||||
* Guard: if no current instance, list() sets error and bails out early.
|
||||
*/
|
||||
export const useFilesStore = defineStore('files', () => {
|
||||
const api = useApi()
|
||||
|
||||
const cwd = ref<string>('')
|
||||
const entries = ref<FileEntry[]>([])
|
||||
const loading = ref(false)
|
||||
const error = ref<string | null>(null)
|
||||
|
||||
/** Join two relative path segments with a single forward slash. */
|
||||
function joinPath(base: string, name: string): string {
|
||||
if (!base) return name
|
||||
return `${base}/${name}`
|
||||
}
|
||||
|
||||
function currentId(): string | null {
|
||||
// Retrieve fresh from the store each call — avoids stale closure.
|
||||
return useInstancesStore().currentId
|
||||
}
|
||||
|
||||
/** List a directory. Sets cwd + entries. Does NOT throw — sets error. */
|
||||
async function list(path: string): Promise<void> {
|
||||
const id = currentId()
|
||||
if (!id) {
|
||||
error.value = 'No instance — connect the host agent'
|
||||
entries.value = []
|
||||
return
|
||||
}
|
||||
loading.value = true
|
||||
error.value = null
|
||||
try {
|
||||
const data = await api.get<{ entries: FileEntry[] }>(
|
||||
`/instances/${id}/files?path=${encodeURIComponent(path)}`,
|
||||
)
|
||||
cwd.value = path
|
||||
entries.value = data.entries ?? []
|
||||
} catch (e) {
|
||||
error.value = e instanceof Error ? e.message : 'Failed to load directory'
|
||||
} finally {
|
||||
loading.value = false
|
||||
}
|
||||
}
|
||||
|
||||
/** Read a text file. Returns content string. Throws on error (binary/too big/not found). */
|
||||
async function readFile(path: string): Promise<string> {
|
||||
const id = currentId()
|
||||
if (!id) throw new Error('No instance selected')
|
||||
const data = await api.get<{ content: string }>(
|
||||
`/instances/${id}/file?path=${encodeURIComponent(path)}`,
|
||||
)
|
||||
return data.content ?? ''
|
||||
}
|
||||
|
||||
/** Write / overwrite a text file. Throws on error. */
|
||||
async function writeFile(path: string, content: string): Promise<void> {
|
||||
const id = currentId()
|
||||
if (!id) throw new Error('No instance selected')
|
||||
await api.put(`/instances/${id}/file`, { path, content })
|
||||
}
|
||||
|
||||
/** Delete a file or directory (recursive). Throws on error. */
|
||||
async function del(path: string): Promise<void> {
|
||||
const id = currentId()
|
||||
if (!id) throw new Error('No instance selected')
|
||||
await api.post(`/instances/${id}/files/delete`, { path })
|
||||
}
|
||||
|
||||
/** Rename within the same parent. `name` is the bare new filename. Throws on error. */
|
||||
async function rename(path: string, name: string): Promise<void> {
|
||||
const id = currentId()
|
||||
if (!id) throw new Error('No instance selected')
|
||||
await api.post(`/instances/${id}/files/rename`, { path, name })
|
||||
}
|
||||
|
||||
/** Create a directory (and all missing ancestors). Throws on error. */
|
||||
async function mkdir(path: string): Promise<void> {
|
||||
const id = currentId()
|
||||
if (!id) throw new Error('No instance selected')
|
||||
await api.post(`/instances/${id}/files/mkdir`, { path })
|
||||
}
|
||||
|
||||
/** Create an empty file. Throws on error. */
|
||||
async function mkfile(path: string): Promise<void> {
|
||||
const id = currentId()
|
||||
if (!id) throw new Error('No instance selected')
|
||||
await api.post(`/instances/${id}/files/mkfile`, { path })
|
||||
}
|
||||
|
||||
/** Move a file or directory. Both paths are relative to the instance root. Throws on error. */
|
||||
async function move(path: string, dest: string): Promise<void> {
|
||||
const id = currentId()
|
||||
if (!id) throw new Error('No instance selected')
|
||||
await api.post(`/instances/${id}/files/move`, { path, dest })
|
||||
}
|
||||
|
||||
/** Copy a file or directory. Both paths are relative to the instance root. Throws on error. */
|
||||
async function copy(path: string, dest: string): Promise<void> {
|
||||
const id = currentId()
|
||||
if (!id) throw new Error('No instance selected')
|
||||
await api.post(`/instances/${id}/files/copy`, { path, dest })
|
||||
}
|
||||
|
||||
return {
|
||||
cwd,
|
||||
entries,
|
||||
loading,
|
||||
error,
|
||||
joinPath,
|
||||
list,
|
||||
readFile,
|
||||
writeFile,
|
||||
del,
|
||||
rename,
|
||||
mkdir,
|
||||
mkfile,
|
||||
move,
|
||||
copy,
|
||||
}
|
||||
})
|
||||
98
frontend/src/stores/fleet.ts
Normal file
98
frontend/src/stores/fleet.ts
Normal file
@@ -0,0 +1,98 @@
|
||||
import { defineStore } from 'pinia'
|
||||
import { ref } from 'vue'
|
||||
import { useApi } from '@/composables/useApi'
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Types — mirrors the FleetResponseDto from the backend
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
export interface FleetDisk {
|
||||
mount: string
|
||||
total_mb: number
|
||||
free_mb: number
|
||||
}
|
||||
|
||||
export interface FleetInstance {
|
||||
id: string
|
||||
agent_instance_id: string
|
||||
game: string
|
||||
label: string | null
|
||||
state: string
|
||||
uptime_seconds: number
|
||||
last_seen_at: string | null
|
||||
}
|
||||
|
||||
export interface FleetHost {
|
||||
id: string
|
||||
hostname: string
|
||||
status: string
|
||||
agent_version: string | null
|
||||
os: string | null
|
||||
arch: string | null
|
||||
cpu_percent: number | null
|
||||
cpu_cores: number | null
|
||||
mem_total_mb: number | null
|
||||
mem_used_mb: number | null
|
||||
uptime_seconds: number | null
|
||||
disks: FleetDisk[] | null
|
||||
last_heartbeat_at: string | null
|
||||
instances: FleetInstance[]
|
||||
}
|
||||
|
||||
export interface FleetSummary {
|
||||
host_count: number
|
||||
instance_count: number
|
||||
online_host_count: number
|
||||
}
|
||||
|
||||
export interface FleetData {
|
||||
hosts: FleetHost[]
|
||||
summary: FleetSummary
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Store
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
export const useFleetStore = defineStore('fleet', () => {
|
||||
const hosts = ref<FleetHost[]>([])
|
||||
const summary = ref<FleetSummary>({ host_count: 0, instance_count: 0, online_host_count: 0 })
|
||||
const loading = ref(false)
|
||||
const error = ref<string | null>(null)
|
||||
|
||||
const api = useApi()
|
||||
|
||||
async function fetchFleet() {
|
||||
loading.value = true
|
||||
error.value = null
|
||||
try {
|
||||
const data = await api.get<FleetData>('/fleet')
|
||||
hosts.value = data.hosts
|
||||
summary.value = data.summary
|
||||
} catch (e) {
|
||||
console.error('Failed to fetch fleet:', e)
|
||||
error.value = e instanceof Error ? e.message : 'Failed to load fleet data'
|
||||
} finally {
|
||||
loading.value = false
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove a host and its instances. Throws on failure (e.g. 409 when the host
|
||||
* is still online) so the caller can surface the message; refetches on
|
||||
* success.
|
||||
*/
|
||||
async function removeHost(hostId: string): Promise<void> {
|
||||
await api.del(`/fleet/hosts/${hostId}`)
|
||||
await fetchFleet()
|
||||
}
|
||||
|
||||
return {
|
||||
hosts,
|
||||
summary,
|
||||
loading,
|
||||
error,
|
||||
fetchFleet,
|
||||
removeHost,
|
||||
}
|
||||
})
|
||||
140
frontend/src/stores/instances.ts
Normal file
140
frontend/src/stores/instances.ts
Normal file
@@ -0,0 +1,140 @@
|
||||
import { defineStore } from 'pinia'
|
||||
import { ref, computed } from 'vue'
|
||||
import { useApi } from '@/composables/useApi'
|
||||
import type { FleetData, FleetInstance } from '@/stores/fleet'
|
||||
|
||||
/** A game instance enriched with its host context, flattened from the fleet. */
|
||||
export interface ManagedInstance extends FleetInstance {
|
||||
host_id: string
|
||||
host_hostname: string
|
||||
host_status: string
|
||||
}
|
||||
|
||||
type LifecycleAction = 'start' | 'stop' | 'restart' | 'status' | 'steam_update'
|
||||
|
||||
/**
|
||||
* Instance management — the Server page operates on a selected game instance
|
||||
* (not the legacy single-server connection). Reads the fleet to enumerate
|
||||
* instances and drives the per-instance command bridge
|
||||
* (POST /api/instances/:id/lifecycle | /rcon).
|
||||
*/
|
||||
export const useInstancesStore = defineStore('instances', () => {
|
||||
const instances = ref<ManagedInstance[]>([])
|
||||
const currentId = ref<string | null>(null)
|
||||
const loading = ref(false)
|
||||
const acting = ref<LifecycleAction | null>(null)
|
||||
const error = ref<string | null>(null)
|
||||
|
||||
const api = useApi()
|
||||
|
||||
const current = computed<ManagedInstance | null>(
|
||||
() => instances.value.find((i) => i.id === currentId.value) ?? null,
|
||||
)
|
||||
|
||||
/** Fetch the fleet and flatten its instances. Optionally prefer a game. */
|
||||
async function fetchInstances(preferGame?: string): Promise<void> {
|
||||
loading.value = true
|
||||
error.value = null
|
||||
try {
|
||||
const data = await api.get<FleetData>('/fleet')
|
||||
const flat: ManagedInstance[] = []
|
||||
for (const host of data.hosts) {
|
||||
for (const inst of host.instances) {
|
||||
flat.push({
|
||||
...inst,
|
||||
host_id: host.id,
|
||||
host_hostname: host.hostname,
|
||||
host_status: host.status,
|
||||
})
|
||||
}
|
||||
}
|
||||
instances.value = flat
|
||||
// Keep the current selection if it still exists; else prefer the active
|
||||
// game, else the first instance.
|
||||
if (!flat.some((i) => i.id === currentId.value)) {
|
||||
const preferred = preferGame ? flat.find((i) => i.game === preferGame) : undefined
|
||||
currentId.value = (preferred ?? flat[0])?.id ?? null
|
||||
}
|
||||
} catch (e) {
|
||||
console.error('Failed to fetch instances:', e)
|
||||
error.value = e instanceof Error ? e.message : 'Failed to load instances'
|
||||
} finally {
|
||||
loading.value = false
|
||||
}
|
||||
}
|
||||
|
||||
function select(id: string): void {
|
||||
currentId.value = id
|
||||
}
|
||||
|
||||
/**
|
||||
* Send a lifecycle command to the current instance and apply the agent's
|
||||
* reply state OPTIMISTICALLY. The reply is authoritative for the action just
|
||||
* taken; the fleet DB only catches up on the next heartbeat (~10s), so an
|
||||
* immediate refetch would read a stale state and clobber the result.
|
||||
* Throws on failure so the view can toast.
|
||||
*/
|
||||
async function lifecycle(action: LifecycleAction): Promise<Record<string, unknown>> {
|
||||
const id = currentId.value
|
||||
if (!id) throw new Error('No instance selected')
|
||||
acting.value = action
|
||||
try {
|
||||
const res = await api.post<Record<string, unknown>>(`/instances/${id}/lifecycle`, { action })
|
||||
applyReplyState(id, res)
|
||||
return res
|
||||
} finally {
|
||||
acting.value = null
|
||||
}
|
||||
}
|
||||
|
||||
/** Update an instance's state/uptime from a lifecycle/status reply. */
|
||||
function applyReplyState(id: string, res: Record<string, unknown>): void {
|
||||
if ((res as { status?: string }).status !== 'success') return
|
||||
const stateObj = (res as { state?: { state?: string } }).state
|
||||
const newState = stateObj?.state
|
||||
const inst = instances.value.find((i) => i.id === id)
|
||||
if (inst && typeof newState === 'string') {
|
||||
inst.state = newState
|
||||
const up = (res as { uptime_seconds?: number }).uptime_seconds
|
||||
inst.uptime_seconds = typeof up === 'number' ? up : newState === 'running' ? inst.uptime_seconds : 0
|
||||
}
|
||||
}
|
||||
|
||||
async function rcon(command: string): Promise<Record<string, unknown>> {
|
||||
const id = currentId.value
|
||||
if (!id) throw new Error('No instance selected')
|
||||
return api.post<Record<string, unknown>>(`/instances/${id}/rcon`, { command })
|
||||
}
|
||||
|
||||
/** Read a config/text file from the current instance (jailed to its root). */
|
||||
async function readFile(path: string): Promise<string> {
|
||||
const id = currentId.value
|
||||
if (!id) throw new Error('No instance selected')
|
||||
const res = await api.get<{ content?: string }>(
|
||||
`/instances/${id}/file?path=${encodeURIComponent(path)}`,
|
||||
)
|
||||
return res?.content ?? ''
|
||||
}
|
||||
|
||||
/** Write a config/text file to the current instance. */
|
||||
async function writeFile(path: string, content: string): Promise<void> {
|
||||
const id = currentId.value
|
||||
if (!id) throw new Error('No instance selected')
|
||||
await api.put(`/instances/${id}/file`, { path, content })
|
||||
}
|
||||
|
||||
return {
|
||||
instances,
|
||||
currentId,
|
||||
current,
|
||||
loading,
|
||||
acting,
|
||||
error,
|
||||
fetchInstances,
|
||||
select,
|
||||
lifecycle,
|
||||
rcon,
|
||||
readFile,
|
||||
writeFile,
|
||||
}
|
||||
})
|
||||
@@ -1,28 +1,176 @@
|
||||
<script setup lang="ts">
|
||||
import { computed } from 'vue'
|
||||
import { VueFinder, RemoteDriver } from 'vuefinder'
|
||||
import { useAuthStore } from '@/stores/auth'
|
||||
import { ref, computed, onMounted } from 'vue'
|
||||
import { useRouter } from 'vue-router'
|
||||
import { useInstancesStore } from '@/stores/instances'
|
||||
import { useFilesStore } from '@/stores/files'
|
||||
import { useToastStore } from '@/stores/toast'
|
||||
import { safeDate, safeFileSize } from '@/utils/formatters'
|
||||
import Panel from '@/components/ds/data/Panel.vue'
|
||||
import Button from '@/components/ds/core/Button.vue'
|
||||
import Icon from '@/components/ds/core/Icon.vue'
|
||||
import Alert from '@/components/ds/feedback/Alert.vue'
|
||||
import EmptyState from '@/components/ds/feedback/EmptyState.vue'
|
||||
|
||||
const auth = useAuthStore()
|
||||
const router = useRouter()
|
||||
const instancesStore = useInstancesStore()
|
||||
const files = useFilesStore()
|
||||
const toast = useToastStore()
|
||||
|
||||
// Recreate the RemoteDriver reactively so the token stays current across
|
||||
// automatic refresh cycles (useApi composable silently rotates accessToken).
|
||||
const driver = computed(
|
||||
() =>
|
||||
new RemoteDriver({
|
||||
baseURL: '/api/files',
|
||||
token: auth.accessToken ?? undefined,
|
||||
})
|
||||
)
|
||||
// ---- Editor state ----
|
||||
const editorPath = ref<string | null>(null)
|
||||
const editorContent = ref('')
|
||||
const editorLoading = ref(false)
|
||||
const editorSaving = ref(false)
|
||||
|
||||
// Non-persistent config passed to VueFinder per session.
|
||||
// maxFileSize in bytes — 10 MB limit matches the backend upload ceiling.
|
||||
const finderConfig = {
|
||||
theme: 'midnight',
|
||||
maxFileSize: 10 * 1024 * 1024,
|
||||
showMenuBar: true,
|
||||
showToolbar: true,
|
||||
// ---- Inline confirm-delete ----
|
||||
const pendingDelete = ref<string | null>(null)
|
||||
|
||||
// ---- Sorted entries: dirs first, then alpha ----
|
||||
const sortedEntries = computed(() => {
|
||||
return [...files.entries].sort((a, b) => {
|
||||
if (a.is_dir !== b.is_dir) return a.is_dir ? -1 : 1
|
||||
return a.name.localeCompare(b.name)
|
||||
})
|
||||
})
|
||||
|
||||
// ---- Breadcrumbs from cwd ----
|
||||
const breadcrumbs = computed<{ label: string; path: string }[]>(() => {
|
||||
const crumbs: { label: string; path: string }[] = [{ label: 'Root', path: '' }]
|
||||
if (!files.cwd) return crumbs
|
||||
const parts = files.cwd.split('/').filter(Boolean)
|
||||
let acc = ''
|
||||
for (const p of parts) {
|
||||
acc = acc ? `${acc}/${p}` : p
|
||||
crumbs.push({ label: p, path: acc })
|
||||
}
|
||||
return crumbs
|
||||
})
|
||||
|
||||
// ---- Parent path for "Up" button ----
|
||||
const parentPath = computed<string | null>(() => {
|
||||
if (!files.cwd) return null
|
||||
const idx = files.cwd.lastIndexOf('/')
|
||||
return idx < 0 ? '' : files.cwd.slice(0, idx)
|
||||
})
|
||||
|
||||
// ---- Lifecycle ----
|
||||
onMounted(async () => {
|
||||
await instancesStore.fetchInstances()
|
||||
await files.list('')
|
||||
})
|
||||
|
||||
// ---- Instance switch ----
|
||||
async function onInstanceChange(e: Event) {
|
||||
const id = (e.target as HTMLSelectElement).value
|
||||
instancesStore.select(id)
|
||||
editorPath.value = null
|
||||
await files.list('')
|
||||
}
|
||||
|
||||
// ---- Navigation ----
|
||||
async function navigate(path: string) {
|
||||
editorPath.value = null
|
||||
pendingDelete.value = null
|
||||
await files.list(path)
|
||||
}
|
||||
|
||||
// ---- Open a file in the editor ----
|
||||
async function openFile(path: string) {
|
||||
editorLoading.value = true
|
||||
try {
|
||||
const content = await files.readFile(path)
|
||||
editorPath.value = path
|
||||
editorContent.value = content
|
||||
} catch (e) {
|
||||
toast.error(e instanceof Error ? e.message : 'Cannot open file (binary or too large)')
|
||||
} finally {
|
||||
editorLoading.value = false
|
||||
}
|
||||
}
|
||||
|
||||
function closeEditor() {
|
||||
editorPath.value = null
|
||||
editorContent.value = ''
|
||||
}
|
||||
|
||||
async function saveFile() {
|
||||
if (!editorPath.value) return
|
||||
editorSaving.value = true
|
||||
try {
|
||||
await files.writeFile(editorPath.value, editorContent.value)
|
||||
toast.success('File saved')
|
||||
} catch (e) {
|
||||
toast.error(e instanceof Error ? e.message : 'Failed to save file')
|
||||
} finally {
|
||||
editorSaving.value = false
|
||||
}
|
||||
}
|
||||
|
||||
// ---- Toolbar: New folder ----
|
||||
async function newFolder() {
|
||||
const name = window.prompt('Folder name:')
|
||||
if (!name || !name.trim()) return
|
||||
if (name.includes('/') || name.includes('\\')) {
|
||||
toast.error('Folder name cannot contain path separators')
|
||||
return
|
||||
}
|
||||
try {
|
||||
await files.mkdir(files.joinPath(files.cwd, name.trim()))
|
||||
toast.success('Folder created')
|
||||
await files.list(files.cwd)
|
||||
} catch (e) {
|
||||
toast.error(e instanceof Error ? e.message : 'Failed to create folder')
|
||||
}
|
||||
}
|
||||
|
||||
// ---- Toolbar: New file ----
|
||||
async function newFile() {
|
||||
const name = window.prompt('File name:')
|
||||
if (!name || !name.trim()) return
|
||||
if (name.includes('/') || name.includes('\\')) {
|
||||
toast.error('File name cannot contain path separators')
|
||||
return
|
||||
}
|
||||
try {
|
||||
await files.mkfile(files.joinPath(files.cwd, name.trim()))
|
||||
toast.success('File created')
|
||||
await files.list(files.cwd)
|
||||
} catch (e) {
|
||||
toast.error(e instanceof Error ? e.message : 'Failed to create file')
|
||||
}
|
||||
}
|
||||
|
||||
// ---- Row: Rename ----
|
||||
async function renameEntry(path: string, isDir: boolean) {
|
||||
const current = path.split('/').pop() ?? path
|
||||
const name = window.prompt('New name:', current)
|
||||
if (!name || !name.trim() || name.trim() === current) return
|
||||
if (name.includes('/') || name.includes('\\')) {
|
||||
toast.error('Name cannot contain path separators')
|
||||
return
|
||||
}
|
||||
try {
|
||||
await files.rename(path, name.trim())
|
||||
toast.success(`${isDir ? 'Folder' : 'File'} renamed`)
|
||||
await files.list(files.cwd)
|
||||
// If currently editing the renamed file, close editor
|
||||
if (editorPath.value === path) closeEditor()
|
||||
} catch (e) {
|
||||
toast.error(e instanceof Error ? e.message : 'Failed to rename')
|
||||
}
|
||||
}
|
||||
|
||||
// ---- Row: Delete ----
|
||||
async function confirmDelete(path: string) {
|
||||
try {
|
||||
await files.del(path)
|
||||
toast.success('Deleted')
|
||||
pendingDelete.value = null
|
||||
await files.list(files.cwd)
|
||||
if (editorPath.value === path) closeEditor()
|
||||
} catch (e) {
|
||||
toast.error(e instanceof Error ? e.message : 'Failed to delete')
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
@@ -41,15 +189,232 @@ const finderConfig = {
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- VueFinder wrapper — only the outer chrome is re-skinned; internals untouched -->
|
||||
<div class="fm__finder">
|
||||
<VueFinder
|
||||
id="corrosion-filemanager"
|
||||
:driver="driver"
|
||||
:config="finderConfig"
|
||||
locale="en"
|
||||
/>
|
||||
</div>
|
||||
<!-- No instances at all -->
|
||||
<Panel v-if="!instancesStore.loading && instancesStore.instances.length === 0">
|
||||
<EmptyState
|
||||
icon="server"
|
||||
title="No host agent connected"
|
||||
description="Install the host agent from the Server page to manage files on your game server."
|
||||
>
|
||||
<template #action>
|
||||
<Button variant="secondary" size="sm" icon="server" @click="router.push('/server')">
|
||||
Go to Server page
|
||||
</Button>
|
||||
</template>
|
||||
</EmptyState>
|
||||
</Panel>
|
||||
|
||||
<template v-else>
|
||||
<!-- Instance selector -->
|
||||
<div v-if="instancesStore.instances.length > 1" class="fm__instance-pick">
|
||||
<span class="fm__field-label">Instance</span>
|
||||
<select
|
||||
class="fm__select"
|
||||
:value="instancesStore.currentId ?? ''"
|
||||
@change="onInstanceChange"
|
||||
>
|
||||
<option v-for="inst in instancesStore.instances" :key="inst.id" :value="inst.id">
|
||||
{{ inst.label || inst.agent_instance_id }} ({{ inst.game }}) · {{ inst.host_hostname }}
|
||||
</option>
|
||||
</select>
|
||||
</div>
|
||||
|
||||
<!-- File browser panel -->
|
||||
<Panel :flush-body="true">
|
||||
<template #title>
|
||||
<!-- Breadcrumb -->
|
||||
<div class="fm__breadcrumb">
|
||||
<button
|
||||
v-for="(crumb, i) in breadcrumbs"
|
||||
:key="crumb.path"
|
||||
class="fm__crumb"
|
||||
:class="{ 'fm__crumb--active': i === breadcrumbs.length - 1 }"
|
||||
:disabled="i === breadcrumbs.length - 1"
|
||||
@click="navigate(crumb.path)"
|
||||
>{{ crumb.label }}</button>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<template #actions>
|
||||
<!-- Up button -->
|
||||
<Button
|
||||
v-if="parentPath !== null"
|
||||
variant="ghost"
|
||||
size="sm"
|
||||
icon="chevron-left"
|
||||
:disabled="files.loading"
|
||||
@click="navigate(parentPath!)"
|
||||
>
|
||||
Up
|
||||
</Button>
|
||||
<Button
|
||||
variant="ghost"
|
||||
size="sm"
|
||||
icon="folder-open"
|
||||
:disabled="files.loading"
|
||||
@click="newFolder"
|
||||
>
|
||||
New folder
|
||||
</Button>
|
||||
<Button
|
||||
variant="ghost"
|
||||
size="sm"
|
||||
icon="file-text"
|
||||
:disabled="files.loading"
|
||||
@click="newFile"
|
||||
>
|
||||
New file
|
||||
</Button>
|
||||
<Button
|
||||
variant="ghost"
|
||||
size="sm"
|
||||
icon="refresh-cw"
|
||||
:disabled="files.loading"
|
||||
:loading="files.loading"
|
||||
@click="files.list(files.cwd)"
|
||||
/>
|
||||
</template>
|
||||
|
||||
<!-- Error state -->
|
||||
<div v-if="files.error && !files.loading" class="fm__padded">
|
||||
<Alert tone="danger" :title="files.error">
|
||||
<template #actions>
|
||||
<Button variant="danger-soft" size="sm" icon="refresh-cw" @click="files.list(files.cwd)">
|
||||
Retry
|
||||
</Button>
|
||||
</template>
|
||||
</Alert>
|
||||
</div>
|
||||
|
||||
<!-- Loading skeleton -->
|
||||
<div v-else-if="files.loading" class="fm__padded fm__loading">
|
||||
<Icon name="loader" :size="18" :stroke-width="2" class="fm__spinner" />
|
||||
<span class="fm__loading-text">Loading…</span>
|
||||
</div>
|
||||
|
||||
<!-- Empty directory -->
|
||||
<EmptyState
|
||||
v-else-if="sortedEntries.length === 0"
|
||||
icon="folder-open"
|
||||
title="Empty directory"
|
||||
description="This directory contains no files or folders."
|
||||
/>
|
||||
|
||||
<!-- Entry table -->
|
||||
<table v-else class="fm__table">
|
||||
<thead>
|
||||
<tr>
|
||||
<th class="fm__th fm__th--name">Name</th>
|
||||
<th class="fm__th fm__th--size">Size</th>
|
||||
<th class="fm__th fm__th--date">Modified</th>
|
||||
<th class="fm__th fm__th--actions"></th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr
|
||||
v-for="entry in sortedEntries"
|
||||
:key="entry.path"
|
||||
class="fm__row"
|
||||
:class="{ 'fm__row--active': editorPath === entry.path }"
|
||||
>
|
||||
<!-- Name -->
|
||||
<td class="fm__td fm__td--name">
|
||||
<button
|
||||
class="fm__entry-btn"
|
||||
@click="entry.is_dir ? navigate(entry.path) : openFile(entry.path)"
|
||||
>
|
||||
<Icon
|
||||
:name="entry.is_dir ? 'folder-open' : 'file-text'"
|
||||
:size="15"
|
||||
:stroke-width="1.75"
|
||||
class="fm__entry-icon"
|
||||
:class="entry.is_dir ? 'fm__entry-icon--dir' : 'fm__entry-icon--file'"
|
||||
/>
|
||||
<span class="fm__entry-name">{{ entry.name }}</span>
|
||||
<Icon v-if="entry.is_dir" name="chevron-right" :size="13" :stroke-width="2" class="fm__entry-chevron" />
|
||||
</button>
|
||||
</td>
|
||||
|
||||
<!-- Size -->
|
||||
<td class="fm__td fm__td--size">
|
||||
{{ entry.is_dir ? '—' : safeFileSize(entry.size, '0 B') }}
|
||||
</td>
|
||||
|
||||
<!-- Modified -->
|
||||
<td class="fm__td fm__td--date">{{ safeDate(entry.modified) }}</td>
|
||||
|
||||
<!-- Row actions -->
|
||||
<td class="fm__td fm__td--actions">
|
||||
<!-- Pending delete confirm -->
|
||||
<template v-if="pendingDelete === entry.path">
|
||||
<span class="fm__del-confirm-label">Delete?</span>
|
||||
<Button
|
||||
variant="danger"
|
||||
size="sm"
|
||||
@click="confirmDelete(entry.path)"
|
||||
>
|
||||
Yes
|
||||
</Button>
|
||||
<Button
|
||||
variant="ghost"
|
||||
size="sm"
|
||||
@click="pendingDelete = null"
|
||||
>
|
||||
Cancel
|
||||
</Button>
|
||||
</template>
|
||||
<template v-else>
|
||||
<Button
|
||||
variant="ghost"
|
||||
size="sm"
|
||||
icon="pencil"
|
||||
:title="`Rename ${entry.name}`"
|
||||
@click="renameEntry(entry.path, entry.is_dir)"
|
||||
/>
|
||||
<Button
|
||||
variant="ghost"
|
||||
size="sm"
|
||||
icon="trash-2"
|
||||
:title="`Delete ${entry.name}`"
|
||||
@click="pendingDelete = entry.path"
|
||||
/>
|
||||
</template>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</Panel>
|
||||
|
||||
<!-- File editor panel -->
|
||||
<Panel v-if="editorPath !== null" :title="editorPath">
|
||||
<template #actions>
|
||||
<Button
|
||||
variant="primary"
|
||||
size="sm"
|
||||
icon="save"
|
||||
:loading="editorSaving"
|
||||
@click="saveFile"
|
||||
>
|
||||
Save
|
||||
</Button>
|
||||
<Button variant="ghost" size="sm" icon="x" @click="closeEditor">Close</Button>
|
||||
</template>
|
||||
|
||||
<div v-if="editorLoading" class="fm__padded fm__loading">
|
||||
<Icon name="loader" :size="18" :stroke-width="2" class="fm__spinner" />
|
||||
<span class="fm__loading-text">Loading file…</span>
|
||||
</div>
|
||||
<textarea
|
||||
v-else
|
||||
v-model="editorContent"
|
||||
class="fm__editor"
|
||||
spellcheck="false"
|
||||
autocomplete="off"
|
||||
autocorrect="off"
|
||||
autocapitalize="off"
|
||||
/>
|
||||
</Panel>
|
||||
</template>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
@@ -76,12 +441,113 @@ const finderConfig = {
|
||||
color: var(--text-primary); margin-top: 3px;
|
||||
}
|
||||
|
||||
/* Finder container — surface panel chrome, VueFinder renders inside */
|
||||
.fm__finder {
|
||||
/* Instance selector */
|
||||
.fm__instance-pick { display: flex; align-items: center; gap: 12px; }
|
||||
.fm__field-label { font-size: var(--text-sm); font-weight: 500; color: var(--text-tertiary); }
|
||||
.fm__select {
|
||||
background: var(--surface-base);
|
||||
border-radius: var(--radius-lg);
|
||||
box-shadow: var(--ring-default);
|
||||
overflow: hidden;
|
||||
min-height: 640px;
|
||||
color: var(--text-primary);
|
||||
border: none;
|
||||
box-shadow: var(--ring-subtle);
|
||||
border-radius: var(--radius-md);
|
||||
padding: 8px 12px;
|
||||
font-size: var(--text-sm);
|
||||
font-family: var(--font-mono);
|
||||
min-width: 280px;
|
||||
}
|
||||
|
||||
/* Breadcrumb */
|
||||
.fm__breadcrumb { display: flex; align-items: center; gap: 2px; flex-wrap: wrap; }
|
||||
.fm__crumb {
|
||||
background: none; border: none; cursor: pointer; padding: 0 4px;
|
||||
font-size: var(--text-sm); font-weight: 500; color: var(--text-secondary);
|
||||
border-radius: var(--radius-sm); transition: var(--transition-colors);
|
||||
}
|
||||
.fm__crumb:hover:not(:disabled) { color: var(--text-primary); background: var(--surface-hover); }
|
||||
.fm__crumb:disabled { cursor: default; }
|
||||
.fm__crumb--active { color: var(--text-primary); font-weight: 600; }
|
||||
.fm__crumb:not(:last-child)::after { content: '/'; margin-left: 4px; color: var(--text-muted); }
|
||||
|
||||
/* Loading */
|
||||
.fm__padded { padding: 24px 16px; }
|
||||
.fm__loading { display: flex; align-items: center; gap: 10px; }
|
||||
.fm__spinner { animation: fm-spin 0.75s linear infinite; color: var(--text-tertiary); }
|
||||
@keyframes fm-spin { to { transform: rotate(360deg); } }
|
||||
.fm__loading-text { font-size: var(--text-sm); color: var(--text-tertiary); }
|
||||
|
||||
/* Table */
|
||||
.fm__table {
|
||||
width: 100%; border-collapse: collapse;
|
||||
font-size: var(--text-sm); table-layout: fixed;
|
||||
}
|
||||
.fm__th {
|
||||
padding: 9px 14px; font-size: var(--text-xs); font-weight: 600;
|
||||
color: var(--text-tertiary); text-align: left;
|
||||
border-bottom: 1px solid var(--border-subtle);
|
||||
text-transform: uppercase; letter-spacing: var(--tracking-wider);
|
||||
}
|
||||
.fm__th--name { width: auto; }
|
||||
.fm__th--size { width: 90px; }
|
||||
.fm__th--date { width: 180px; }
|
||||
.fm__th--actions { width: 130px; }
|
||||
|
||||
.fm__row { transition: background var(--dur-fast) var(--ease-standard); }
|
||||
.fm__row:hover { background: var(--surface-hover); }
|
||||
.fm__row--active { background: var(--accent-soft); }
|
||||
.fm__row + .fm__row { border-top: 1px solid var(--border-subtle); }
|
||||
|
||||
.fm__td {
|
||||
padding: 8px 14px; color: var(--text-secondary);
|
||||
font-variant-numeric: tabular-nums;
|
||||
white-space: nowrap; overflow: hidden; text-overflow: ellipsis;
|
||||
}
|
||||
.fm__td--name { width: auto; }
|
||||
.fm__td--size { text-align: right; font-family: var(--font-mono); font-size: var(--text-xs); }
|
||||
.fm__td--date { font-family: var(--font-mono); font-size: var(--text-xs); color: var(--text-muted); }
|
||||
.fm__td--actions {
|
||||
text-align: right;
|
||||
display: flex; align-items: center; justify-content: flex-end; gap: 2px;
|
||||
padding-top: 6px; padding-bottom: 6px;
|
||||
}
|
||||
|
||||
/* Entry button */
|
||||
.fm__entry-btn {
|
||||
display: inline-flex; align-items: center; gap: 8px;
|
||||
background: none; border: none; cursor: pointer; padding: 0;
|
||||
color: var(--text-primary); font-size: var(--text-sm); font-weight: 500;
|
||||
max-width: 100%; text-align: left;
|
||||
}
|
||||
.fm__entry-btn:hover .fm__entry-name { text-decoration: underline; text-decoration-color: var(--border-subtle); }
|
||||
.fm__entry-icon--dir { color: var(--accent); }
|
||||
.fm__entry-icon--file { color: var(--text-tertiary); }
|
||||
.fm__entry-name {
|
||||
overflow: hidden; text-overflow: ellipsis; white-space: nowrap;
|
||||
font-family: var(--font-mono); font-size: var(--text-xs);
|
||||
}
|
||||
.fm__entry-chevron { color: var(--text-muted); flex: none; }
|
||||
|
||||
/* Inline delete confirm */
|
||||
.fm__del-confirm-label {
|
||||
font-size: var(--text-xs); font-weight: 600; color: var(--danger);
|
||||
margin-right: 6px;
|
||||
}
|
||||
|
||||
/* File editor textarea */
|
||||
.fm__editor {
|
||||
width: 100%;
|
||||
min-height: 400px;
|
||||
background: var(--surface-base);
|
||||
color: var(--text-primary);
|
||||
border: none;
|
||||
box-shadow: var(--ring-subtle);
|
||||
border-radius: var(--radius-md);
|
||||
padding: 14px 16px;
|
||||
font-family: var(--font-mono);
|
||||
font-size: var(--text-xs);
|
||||
line-height: 1.6;
|
||||
resize: vertical;
|
||||
outline: none;
|
||||
display: block;
|
||||
}
|
||||
.fm__editor:focus { box-shadow: var(--focus-ring); }
|
||||
</style>
|
||||
|
||||
506
frontend/src/views/admin/FleetView.vue
Normal file
506
frontend/src/views/admin/FleetView.vue
Normal file
@@ -0,0 +1,506 @@
|
||||
<script setup lang="ts">
|
||||
/**
|
||||
* FleetView — Read-only fleet overview: hosts and game instances for this license.
|
||||
*
|
||||
* Data flow: useFleetStore → GET /api/fleet → tenant-scoped AgentHost + GameInstance rows.
|
||||
*
|
||||
* Render states:
|
||||
* - loading → shows skeleton / loading text
|
||||
* - error → shows error panel (fetch failed / 401 → error state, NOT global error boundary)
|
||||
* - empty → honest empty state with CTA to /server
|
||||
* - populated → summary strip + one card per host + instance list under each
|
||||
*
|
||||
* No fabricated data. All nulls render as '—' via safeFixed/safeDate.
|
||||
*/
|
||||
import { onMounted, computed, ref } from 'vue'
|
||||
import { useRouter } from 'vue-router'
|
||||
import { useFleetStore } from '@/stores/fleet'
|
||||
import { useToastStore } from '@/stores/toast'
|
||||
import type { FleetHost } from '@/stores/fleet'
|
||||
import { safeFixed, safeDate } from '@/utils/formatters'
|
||||
import Panel from '@/components/ds/data/Panel.vue'
|
||||
import StatCard from '@/components/ds/data/StatCard.vue'
|
||||
import Badge from '@/components/ds/core/Badge.vue'
|
||||
import StatusDot from '@/components/ds/core/StatusDot.vue'
|
||||
import Button from '@/components/ds/core/Button.vue'
|
||||
import EmptyState from '@/components/ds/feedback/EmptyState.vue'
|
||||
import Icon from '@/components/ds/core/Icon.vue'
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Store / router
|
||||
// ---------------------------------------------------------------------------
|
||||
const fleet = useFleetStore()
|
||||
const router = useRouter()
|
||||
const toast = useToastStore()
|
||||
|
||||
onMounted(() => {
|
||||
fleet.fetchFleet()
|
||||
})
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Derived state
|
||||
// ---------------------------------------------------------------------------
|
||||
const hasHosts = computed(() => fleet.hosts.length > 0)
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Remove host (offline only — a live agent re-registers)
|
||||
// ---------------------------------------------------------------------------
|
||||
const confirmHostId = ref<string | null>(null)
|
||||
const removingHostId = ref<string | null>(null)
|
||||
|
||||
async function removeHost(host: FleetHost) {
|
||||
removingHostId.value = host.id
|
||||
try {
|
||||
await fleet.removeHost(host.id)
|
||||
toast.success(`Removed ${host.hostname}`)
|
||||
} catch (e) {
|
||||
toast.error(e instanceof Error ? e.message : 'Failed to remove host')
|
||||
} finally {
|
||||
removingHostId.value = null
|
||||
confirmHostId.value = null
|
||||
}
|
||||
}
|
||||
|
||||
/** Map host status → Badge tone */
|
||||
function hostTone(status: string): 'online' | 'offline' | 'warn' {
|
||||
if (status === 'connected') return 'online'
|
||||
if (status === 'degraded') return 'warn'
|
||||
return 'offline'
|
||||
}
|
||||
|
||||
function hostStatusLabel(status: string): string {
|
||||
if (status === 'connected') return 'Online'
|
||||
if (status === 'degraded') return 'Degraded'
|
||||
return 'Offline'
|
||||
}
|
||||
|
||||
/** Map game instance state → Badge tone */
|
||||
function instanceTone(state: string): 'online' | 'offline' | 'warn' | 'neutral' {
|
||||
if (state === 'running') return 'online'
|
||||
if (state === 'crashed') return 'offline'
|
||||
if (state === 'stopped') return 'warn'
|
||||
return 'neutral'
|
||||
}
|
||||
|
||||
/** Format uptime seconds → human-readable "Xd Xh Xm" */
|
||||
function formatUptime(seconds: number | null): string {
|
||||
if (seconds == null || seconds < 0) return '—'
|
||||
const d = Math.floor(seconds / 86400)
|
||||
const h = Math.floor((seconds % 86400) / 3600)
|
||||
const m = Math.floor((seconds % 3600) / 60)
|
||||
if (d > 0) return `${d}d ${h}h`
|
||||
if (h > 0) return `${h}h ${m}m`
|
||||
return `${m}m`
|
||||
}
|
||||
|
||||
/** Format memory used/total as "Xm / Xm" or "—" if null. */
|
||||
function formatMem(used: number | null, total: number | null): string {
|
||||
if (used == null && total == null) return '—'
|
||||
const u = used != null ? `${Math.round(used)}MB` : '—'
|
||||
const t = total != null ? `${Math.round(total)}MB` : '—'
|
||||
return `${u} / ${t}`
|
||||
}
|
||||
|
||||
/** Pick primary disk (first entry) for display. */
|
||||
function primaryDisk(host: FleetHost): string {
|
||||
if (!host.disks || host.disks.length === 0) return '—'
|
||||
const d = host.disks[0]
|
||||
if (d == null) return '—'
|
||||
const freePct = d.total_mb > 0 ? Math.round((d.free_mb / d.total_mb) * 100) : 0
|
||||
return `${d.mount} · ${freePct}% free`
|
||||
}
|
||||
|
||||
/** Last heartbeat relative time — use safeDate, then strip full timestamp for brevity. */
|
||||
function relativeHeartbeat(iso: string | null): string {
|
||||
if (!iso) return 'Never'
|
||||
return safeDate(iso)
|
||||
}
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<div class="fleet-view">
|
||||
<!-- Page header -->
|
||||
<div class="fleet-view__header">
|
||||
<div>
|
||||
<h1 class="fleet-view__title">Fleet</h1>
|
||||
<p class="fleet-view__sub">Hosts and game instances connected to this license.</p>
|
||||
</div>
|
||||
<Button variant="ghost" icon="refresh-cw" :disabled="fleet.loading" @click="fleet.fetchFleet()">
|
||||
Refresh
|
||||
</Button>
|
||||
</div>
|
||||
|
||||
<!-- Loading state -->
|
||||
<div v-if="fleet.loading && !hasHosts" class="fleet-view__loading">
|
||||
<Icon name="loader" :size="18" class="fleet-loading-icon" />
|
||||
<span>Loading fleet data…</span>
|
||||
</div>
|
||||
|
||||
<!-- Error state (API failed / 401 / network error) — honest, not global error boundary -->
|
||||
<Panel v-else-if="fleet.error && !hasHosts" title="Could not load fleet data">
|
||||
<EmptyState
|
||||
icon="wifi-off"
|
||||
title="Fleet data unavailable"
|
||||
:description="fleet.error"
|
||||
>
|
||||
<template #action>
|
||||
<Button variant="primary" @click="fleet.fetchFleet()">Try again</Button>
|
||||
</template>
|
||||
</EmptyState>
|
||||
</Panel>
|
||||
|
||||
<!-- Empty state — no hosts returned -->
|
||||
<Panel v-else-if="!fleet.loading && !fleet.error && !hasHosts">
|
||||
<EmptyState
|
||||
icon="server"
|
||||
title="No hosts connected yet"
|
||||
description="Install the Corrosion host agent on your server machine to see it here."
|
||||
>
|
||||
<template #action>
|
||||
<Button variant="primary" @click="router.push('/server')">Go to Server page</Button>
|
||||
</template>
|
||||
</EmptyState>
|
||||
</Panel>
|
||||
|
||||
<!-- Populated fleet -->
|
||||
<template v-else>
|
||||
<!-- Summary strip -->
|
||||
<div class="fleet-view__summary">
|
||||
<StatCard
|
||||
label="Total hosts"
|
||||
:value="fleet.summary.host_count"
|
||||
icon="server"
|
||||
/>
|
||||
<StatCard
|
||||
label="Online hosts"
|
||||
:value="fleet.summary.online_host_count"
|
||||
icon="activity"
|
||||
/>
|
||||
<StatCard
|
||||
label="Game instances"
|
||||
:value="fleet.summary.instance_count"
|
||||
icon="layers"
|
||||
/>
|
||||
</div>
|
||||
|
||||
<!-- Host cards -->
|
||||
<div class="fleet-view__hosts">
|
||||
<Panel
|
||||
v-for="host in fleet.hosts"
|
||||
:key="host.id"
|
||||
class="fleet-host"
|
||||
>
|
||||
<!-- Host header -->
|
||||
<template #default>
|
||||
<div class="fleet-host__head">
|
||||
<div class="fleet-host__identity">
|
||||
<StatusDot :tone="hostTone(host.status)" :pulse="host.status === 'connected'" :size="9" />
|
||||
<span class="fleet-host__name">{{ host.hostname }}</span>
|
||||
<Badge :tone="hostTone(host.status)" :dot="false">{{ hostStatusLabel(host.status) }}</Badge>
|
||||
</div>
|
||||
<div class="fleet-host__meta">
|
||||
<span class="fleet-host__meta-item" v-if="host.agent_version">
|
||||
<Icon name="zap" :size="12" />v{{ host.agent_version }}
|
||||
</span>
|
||||
<span class="fleet-host__meta-item" v-if="host.os || host.arch">
|
||||
<Icon name="cpu" :size="12" />{{ [host.os, host.arch].filter(Boolean).join(' / ') }}
|
||||
</span>
|
||||
<!-- Remove host — offline only; a live agent re-registers -->
|
||||
<template v-if="confirmHostId === host.id">
|
||||
<span class="fleet-host__confirm">Remove host & its instances?</span>
|
||||
<Button
|
||||
variant="danger-soft"
|
||||
size="sm"
|
||||
:loading="removingHostId === host.id"
|
||||
@click="removeHost(host)"
|
||||
>Remove</Button>
|
||||
<Button variant="ghost" size="sm" :disabled="removingHostId === host.id" @click="confirmHostId = null">Cancel</Button>
|
||||
</template>
|
||||
<Button
|
||||
v-else-if="host.status !== 'connected'"
|
||||
variant="ghost"
|
||||
size="sm"
|
||||
icon="trash-2"
|
||||
@click="confirmHostId = host.id"
|
||||
>Remove</Button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Host metrics row -->
|
||||
<div class="fleet-host__metrics">
|
||||
<div class="fleet-metric">
|
||||
<span class="fleet-metric__label">CPU</span>
|
||||
<span class="fleet-metric__value">
|
||||
{{ host.cpu_percent != null ? safeFixed(host.cpu_percent, 1) + '%' : '—' }}
|
||||
<span v-if="host.cpu_cores" class="fleet-metric__sub">{{ host.cpu_cores }} cores</span>
|
||||
</span>
|
||||
</div>
|
||||
<div class="fleet-metric">
|
||||
<span class="fleet-metric__label">Memory</span>
|
||||
<span class="fleet-metric__value">{{ formatMem(host.mem_used_mb, host.mem_total_mb) }}</span>
|
||||
</div>
|
||||
<div class="fleet-metric">
|
||||
<span class="fleet-metric__label">Disk</span>
|
||||
<span class="fleet-metric__value">{{ primaryDisk(host) }}</span>
|
||||
</div>
|
||||
<div class="fleet-metric">
|
||||
<span class="fleet-metric__label">Uptime</span>
|
||||
<span class="fleet-metric__value">{{ formatUptime(host.uptime_seconds) }}</span>
|
||||
</div>
|
||||
<div class="fleet-metric">
|
||||
<span class="fleet-metric__label">Last heartbeat</span>
|
||||
<span class="fleet-metric__value fleet-metric__value--sm">{{ relativeHeartbeat(host.last_heartbeat_at) }}</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Instance list -->
|
||||
<div v-if="host.instances.length > 0" class="fleet-host__instances">
|
||||
<div class="fleet-instances__label t-eyebrow">Game instances ({{ host.instances.length }})</div>
|
||||
<div class="fleet-instances__list">
|
||||
<div
|
||||
v-for="inst in host.instances"
|
||||
:key="inst.id"
|
||||
class="fleet-instance"
|
||||
>
|
||||
<StatusDot :tone="instanceTone(inst.state)" :size="7" />
|
||||
<span class="fleet-instance__game">{{ inst.game }}</span>
|
||||
<span v-if="inst.label" class="fleet-instance__label">{{ inst.label }}</span>
|
||||
<Badge :tone="instanceTone(inst.state)" class="fleet-instance__badge">
|
||||
{{ inst.state }}
|
||||
</Badge>
|
||||
<span class="fleet-instance__uptime">{{ formatUptime(inst.uptime_seconds) }}</span>
|
||||
<span class="fleet-instance__seen">{{ safeDate(inst.last_seen_at) }}</span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- No instances under this host -->
|
||||
<div v-else class="fleet-host__no-instances">
|
||||
<Icon name="layers" :size="13" />
|
||||
<span>No game instances reported</span>
|
||||
</div>
|
||||
</template>
|
||||
</Panel>
|
||||
</div>
|
||||
</template>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
/* ---- Page shell ---- */
|
||||
.fleet-view {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 20px;
|
||||
padding: 24px;
|
||||
max-width: 1100px;
|
||||
}
|
||||
|
||||
.fleet-view__header {
|
||||
display: flex;
|
||||
align-items: flex-start;
|
||||
justify-content: space-between;
|
||||
gap: 12px;
|
||||
}
|
||||
|
||||
.fleet-view__title {
|
||||
font-size: var(--text-xl);
|
||||
font-weight: 700;
|
||||
color: var(--text-primary);
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
.fleet-view__sub {
|
||||
font-size: var(--text-sm);
|
||||
color: var(--text-tertiary);
|
||||
margin: 2px 0 0;
|
||||
}
|
||||
|
||||
.fleet-view__loading {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 10px;
|
||||
color: var(--text-tertiary);
|
||||
font-size: var(--text-sm);
|
||||
padding: 32px 0;
|
||||
}
|
||||
|
||||
@keyframes spin {
|
||||
to { transform: rotate(360deg); }
|
||||
}
|
||||
.fleet-loading-icon {
|
||||
animation: spin 1s linear infinite;
|
||||
color: var(--accent);
|
||||
}
|
||||
|
||||
/* ---- Summary strip ---- */
|
||||
.fleet-view__summary {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
gap: 12px;
|
||||
}
|
||||
|
||||
@media (max-width: 640px) {
|
||||
.fleet-view__summary { grid-template-columns: 1fr; }
|
||||
}
|
||||
|
||||
/* ---- Host list ---- */
|
||||
.fleet-view__hosts {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 14px;
|
||||
}
|
||||
|
||||
/* ---- Host card internals ---- */
|
||||
.fleet-host__head {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
gap: 12px;
|
||||
flex-wrap: wrap;
|
||||
padding: 14px 16px 12px;
|
||||
}
|
||||
|
||||
.fleet-host__identity {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 9px;
|
||||
}
|
||||
|
||||
.fleet-host__name {
|
||||
font-weight: 600;
|
||||
font-size: var(--text-base);
|
||||
color: var(--text-primary);
|
||||
font-family: var(--font-mono);
|
||||
}
|
||||
|
||||
.fleet-host__meta {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 12px;
|
||||
flex-wrap: wrap;
|
||||
}
|
||||
|
||||
.fleet-host__meta-item {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
font-size: var(--text-xs);
|
||||
color: var(--text-tertiary);
|
||||
}
|
||||
|
||||
/* ---- Metrics row ---- */
|
||||
.fleet-host__metrics {
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
gap: 0;
|
||||
border-top: 1px solid var(--border-subtle);
|
||||
border-bottom: 1px solid var(--border-subtle);
|
||||
}
|
||||
|
||||
.fleet-metric {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 2px;
|
||||
padding: 10px 16px;
|
||||
border-right: 1px solid var(--border-subtle);
|
||||
flex: 1;
|
||||
min-width: 110px;
|
||||
}
|
||||
.fleet-metric:last-child { border-right: none; }
|
||||
|
||||
.fleet-metric__label {
|
||||
font-size: var(--text-xs);
|
||||
color: var(--text-tertiary);
|
||||
font-weight: 500;
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 0.04em;
|
||||
}
|
||||
|
||||
.fleet-metric__value {
|
||||
font-family: var(--font-mono);
|
||||
font-size: var(--text-sm);
|
||||
font-weight: 600;
|
||||
color: var(--text-primary);
|
||||
display: flex;
|
||||
align-items: baseline;
|
||||
gap: 5px;
|
||||
}
|
||||
|
||||
.fleet-metric__value--sm {
|
||||
font-size: 11px;
|
||||
font-weight: 400;
|
||||
}
|
||||
|
||||
.fleet-metric__sub {
|
||||
font-size: var(--text-xs);
|
||||
color: var(--text-muted);
|
||||
font-weight: 400;
|
||||
}
|
||||
|
||||
/* ---- Instance list ---- */
|
||||
.fleet-host__instances {
|
||||
padding: 12px 16px 14px;
|
||||
}
|
||||
|
||||
.fleet-instances__label {
|
||||
margin-bottom: 8px;
|
||||
}
|
||||
|
||||
.fleet-instances__list {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 6px;
|
||||
}
|
||||
|
||||
.fleet-instance {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 9px;
|
||||
padding: 7px 10px;
|
||||
background: var(--surface-raised-2);
|
||||
border-radius: var(--radius-sm);
|
||||
font-size: var(--text-sm);
|
||||
}
|
||||
|
||||
.fleet-instance__game {
|
||||
font-weight: 600;
|
||||
color: var(--text-primary);
|
||||
min-width: 60px;
|
||||
}
|
||||
|
||||
.fleet-instance__label {
|
||||
color: var(--text-secondary);
|
||||
flex: 1;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.fleet-instance__badge {
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
.fleet-instance__uptime {
|
||||
font-family: var(--font-mono);
|
||||
font-size: var(--text-xs);
|
||||
color: var(--text-tertiary);
|
||||
min-width: 48px;
|
||||
}
|
||||
|
||||
.fleet-instance__seen {
|
||||
font-size: var(--text-xs);
|
||||
color: var(--text-muted);
|
||||
margin-left: auto;
|
||||
}
|
||||
|
||||
/* ---- No instances ---- */
|
||||
.fleet-host__no-instances {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
padding: 12px 16px 14px;
|
||||
font-size: var(--text-sm);
|
||||
color: var(--text-muted);
|
||||
}
|
||||
</style>
|
||||
@@ -1,12 +1,13 @@
|
||||
<script setup lang="ts">
|
||||
import { ref, computed, onMounted } from 'vue'
|
||||
import { useServerStore } from '@/stores/server'
|
||||
import { useAuthStore } from '@/stores/auth'
|
||||
import { useInstancesStore } from '@/stores/instances'
|
||||
import { useToastStore } from '@/stores/toast'
|
||||
import { useThemeGame } from '@/composables/useThemeGame'
|
||||
import { useGameProfile } from '@/config/gameProfiles'
|
||||
import type { DeploymentConfig, DeploymentStatus } from '@/types'
|
||||
import { useWebSocket } from '@/composables/useWebSocket'
|
||||
import { useApi } from '@/composables/useApi'
|
||||
import Panel from '@/components/ds/data/Panel.vue'
|
||||
import Button from '@/components/ds/core/Button.vue'
|
||||
import Badge from '@/components/ds/core/Badge.vue'
|
||||
@@ -19,10 +20,38 @@ import Switch from '@/components/ds/forms/Switch.vue'
|
||||
import Tabs from '@/components/ds/navigation/Tabs.vue'
|
||||
|
||||
const server = useServerStore()
|
||||
const auth = useAuthStore()
|
||||
const instancesStore = useInstancesStore()
|
||||
const toast = useToastStore()
|
||||
const { activeGame } = useThemeGame()
|
||||
|
||||
// ---- Current game instance (the thing this page actually manages) ----
|
||||
const currentInstance = computed(() => instancesStore.current)
|
||||
const instanceState = computed(() => currentInstance.value?.state ?? null)
|
||||
const instanceRunning = computed(() => instanceState.value === 'running')
|
||||
const instanceManaged = computed(() =>
|
||||
!!instanceState.value && !['unmanaged', 'configured', 'missing_root'].includes(instanceState.value),
|
||||
)
|
||||
const instanceStateTone = computed<'online' | 'offline' | 'warn'>(() => {
|
||||
const s = instanceState.value
|
||||
if (s === 'running') return 'online'
|
||||
if (s === 'crashed') return 'warn'
|
||||
return 'offline'
|
||||
})
|
||||
const instanceStateLabel = computed(() => {
|
||||
const s = instanceState.value
|
||||
if (!s) return 'No instance'
|
||||
return s.charAt(0).toUpperCase() + s.slice(1).replace('_', ' ')
|
||||
})
|
||||
function fmtUptime(secs: number | undefined): string {
|
||||
if (!secs || secs <= 0) return '—'
|
||||
const d = Math.floor(secs / 86400)
|
||||
const h = Math.floor((secs % 86400) / 3600)
|
||||
const m = Math.floor((secs % 3600) / 60)
|
||||
if (d > 0) return `${d}d ${h}h`
|
||||
if (h > 0) return `${h}h ${m}m`
|
||||
return `${m}m`
|
||||
}
|
||||
|
||||
// Profile follows the GameSwitcher. 'all' defaults to rust (neutral house skin).
|
||||
const profile = computed(() => {
|
||||
const game = activeGame.value === 'all' ? 'rust' : activeGame.value
|
||||
@@ -66,6 +95,18 @@ const deployLoading = ref(false)
|
||||
const oxideStatus = ref<{ stage: string; progress: number; message: string; error?: string } | null>(null)
|
||||
const isInstallingOxide = ref(false)
|
||||
|
||||
// Agent credentials (fetched from /api/servers/agent-credentials on mount)
|
||||
interface AgentCreds {
|
||||
license_id: string
|
||||
nats_user: string
|
||||
nats_password: string
|
||||
nats_url: string
|
||||
}
|
||||
const agentCreds = ref<AgentCreds | null>(null)
|
||||
const showCreds = ref(false)
|
||||
// Ref for the TOML block copy button
|
||||
const tomlCopied = ref(false)
|
||||
|
||||
const deployForm = ref<DeploymentConfig>({
|
||||
server_name: 'My Rust Server',
|
||||
max_players: 100,
|
||||
@@ -97,25 +138,62 @@ const agentLastSeenLabel = computed(() => {
|
||||
return d.toLocaleDateString()
|
||||
})
|
||||
|
||||
const licenseKey = computed(() => auth.license?.license_key || 'YOUR-LICENSE-KEY')
|
||||
|
||||
const linuxCommands = computed(() => `# Download the agent
|
||||
curl -LO https://cdn.corrosionmgmt.com/host-agent/latest/corrosion-host-agent-linux-amd64
|
||||
chmod +x corrosion-host-agent-linux-amd64
|
||||
|
||||
# Start with your license key
|
||||
export LICENSE_ID="${licenseKey.value}"
|
||||
export NATS_URL="nats://nats.corrosionmgmt.com:4222"
|
||||
./corrosion-host-agent-linux-amd64`)
|
||||
# Write /etc/corrosion/agent.toml (see config block below), then run:
|
||||
sudo mkdir -p /etc/corrosion
|
||||
sudo ./corrosion-host-agent-linux-amd64 --config /etc/corrosion/agent.toml`)
|
||||
|
||||
const windowsCommands = computed(() => `# Requires PowerShell (not Command Prompt)
|
||||
# Download the agent
|
||||
Invoke-WebRequest -Uri "https://cdn.corrosionmgmt.com/host-agent/latest/corrosion-host-agent-windows-amd64.exe" -OutFile "corrosion-host-agent-windows-amd64.exe"
|
||||
|
||||
# Start with your license key
|
||||
$env:LICENSE_ID="${licenseKey.value}"
|
||||
$env:NATS_URL="nats://nats.corrosionmgmt.com:4222"
|
||||
.\\corrosion-host-agent-windows-amd64.exe`)
|
||||
# Write C:\\ProgramData\\Corrosion\\agent.toml (see config block below), then run:
|
||||
New-Item -ItemType Directory -Force -Path "C:\\ProgramData\\Corrosion"
|
||||
.\\corrosion-host-agent-windows-amd64.exe --config "C:\\ProgramData\\Corrosion\\agent.toml"`)
|
||||
|
||||
const agentTomlConfig = computed(() => {
|
||||
const c = agentCreds.value
|
||||
const licenseId = c?.license_id ?? 'YOUR-LICENSE-ID'
|
||||
const natsUrl = c?.nats_url ?? 'nats://nats.corrosionmgmt.com:4222'
|
||||
const natsUser = c?.nats_user ?? 'YOUR-LICENSE-ID'
|
||||
const natsPassword = c ? (showCreds.value ? c.nats_password : '••••••••') : 'YOUR-AGENT-TOKEN'
|
||||
return `[agent]
|
||||
license_id = "${licenseId}"
|
||||
nats_url = "${natsUrl}"
|
||||
nats_user = "${natsUser}"
|
||||
nats_password = "${natsPassword}"
|
||||
heartbeat_seconds = 60
|
||||
|
||||
[[instance]]
|
||||
id = "rust-main"
|
||||
game = "rust"
|
||||
root = "/opt/rustserver"
|
||||
label = "My Server"`
|
||||
})
|
||||
|
||||
// Returns the raw (unmasked) TOML for clipboard — always use actual password if available
|
||||
const agentTomlConfigRaw = computed(() => {
|
||||
const c = agentCreds.value
|
||||
const licenseId = c?.license_id ?? 'YOUR-LICENSE-ID'
|
||||
const natsUrl = c?.nats_url ?? 'nats://nats.corrosionmgmt.com:4222'
|
||||
const natsUser = c?.nats_user ?? 'YOUR-LICENSE-ID'
|
||||
const natsPassword = c?.nats_password ?? 'YOUR-AGENT-TOKEN'
|
||||
return `[agent]
|
||||
license_id = "${licenseId}"
|
||||
nats_url = "${natsUrl}"
|
||||
nats_user = "${natsUser}"
|
||||
nats_password = "${natsPassword}"
|
||||
heartbeat_seconds = 60
|
||||
|
||||
[[instance]]
|
||||
id = "rust-main"
|
||||
game = "rust"
|
||||
root = "/opt/rustserver"
|
||||
label = "My Server"`
|
||||
})
|
||||
|
||||
async function copySetupCommands() {
|
||||
try {
|
||||
@@ -133,6 +211,16 @@ async function copySetupCommands() {
|
||||
}
|
||||
}
|
||||
|
||||
async function copyTomlConfig() {
|
||||
try {
|
||||
await navigator.clipboard.writeText(agentTomlConfigRaw.value)
|
||||
tomlCopied.value = true
|
||||
setTimeout(() => { tomlCopied.value = false }, 2000)
|
||||
} catch {
|
||||
// Clipboard API unavailable
|
||||
}
|
||||
}
|
||||
|
||||
async function startDeploy() {
|
||||
if (!deployForm.value.rcon_password || deployForm.value.rcon_password.length < 6) return
|
||||
deployLoading.value = true
|
||||
@@ -238,20 +326,82 @@ async function saveConfig() {
|
||||
}
|
||||
|
||||
async function serverAction(action: 'start' | 'stop' | 'restart') {
|
||||
if (!currentInstance.value) {
|
||||
toast.error('No game instance to control — connect the host agent first')
|
||||
return
|
||||
}
|
||||
actionLoading.value = action
|
||||
try {
|
||||
if (action === 'start') await server.startServer()
|
||||
else if (action === 'stop') await server.stopServer()
|
||||
else await server.restartServer()
|
||||
await server.fetchServer()
|
||||
toast.success(`Server ${action} command sent`)
|
||||
} catch {
|
||||
toast.error(`Failed to ${action} server`)
|
||||
const res = await instancesStore.lifecycle(action)
|
||||
if ((res as { status?: string }).status === 'error') {
|
||||
toast.error(String((res as { message?: string }).message ?? `Failed to ${action}`))
|
||||
} else {
|
||||
toast.success(`${currentInstance.value?.agent_instance_id ?? 'Instance'}: ${action} ok`)
|
||||
}
|
||||
} catch (e) {
|
||||
toast.error(e instanceof Error ? e.message : `Failed to ${action} server`)
|
||||
} finally {
|
||||
actionLoading.value = null
|
||||
}
|
||||
}
|
||||
|
||||
async function refreshInstanceStatus() {
|
||||
if (!currentInstance.value) return
|
||||
actionLoading.value = 'status'
|
||||
try {
|
||||
await instancesStore.lifecycle('status')
|
||||
} catch {
|
||||
/* status best-effort */
|
||||
} finally {
|
||||
actionLoading.value = null
|
||||
}
|
||||
}
|
||||
|
||||
// ---- Config file editor (reads/writes via the jailed agent file manager) ----
|
||||
const cfgPath = ref('')
|
||||
const cfgContent = ref('')
|
||||
const cfgLoaded = ref(false)
|
||||
const cfgLoading = ref(false)
|
||||
const cfgSaving = ref(false)
|
||||
const cfgError = ref<string | null>(null)
|
||||
|
||||
// A reasonable default config-file hint per game (operator can change it).
|
||||
const cfgHint = computed(() => profile.value.primaryConfigFile ?? '')
|
||||
|
||||
async function loadConfigFile() {
|
||||
const path = (cfgPath.value || cfgHint.value).trim()
|
||||
if (!path || !currentInstance.value) return
|
||||
cfgPath.value = path
|
||||
cfgLoading.value = true
|
||||
cfgError.value = null
|
||||
try {
|
||||
cfgContent.value = await instancesStore.readFile(path)
|
||||
cfgLoaded.value = true
|
||||
} catch (e) {
|
||||
// Not-found is fine — present an empty editor to create it.
|
||||
cfgContent.value = ''
|
||||
cfgLoaded.value = true
|
||||
cfgError.value = e instanceof Error ? e.message : 'File not found — saving will create it'
|
||||
} finally {
|
||||
cfgLoading.value = false
|
||||
}
|
||||
}
|
||||
|
||||
async function saveConfigFile() {
|
||||
const path = cfgPath.value.trim()
|
||||
if (!path || !currentInstance.value) return
|
||||
cfgSaving.value = true
|
||||
try {
|
||||
await instancesStore.writeFile(path, cfgContent.value)
|
||||
cfgError.value = null
|
||||
toast.success(`Saved ${path}`)
|
||||
} catch (e) {
|
||||
toast.error(e instanceof Error ? e.message : 'Failed to save file')
|
||||
} finally {
|
||||
cfgSaving.value = false
|
||||
}
|
||||
}
|
||||
|
||||
async function toggleAutomation(field: 'crash_recovery_enabled' | 'auto_update_on_force_wipe' | 'force_wipe_eligible') {
|
||||
if (!server.config) return
|
||||
const newValue = !server.config[field]
|
||||
@@ -296,6 +446,17 @@ const connStatusTone = computed<'online' | 'offline' | 'warn'>(() => {
|
||||
onMounted(async () => {
|
||||
await server.fetchServer()
|
||||
loadFormFromConfig()
|
||||
// Load the fleet's instances; prefer one matching the active game.
|
||||
const game = activeGame.value === 'all' ? undefined : activeGame.value
|
||||
await instancesStore.fetchInstances(game)
|
||||
|
||||
// Fetch agent credentials for the TOML config block (leave null on error — honest fallback)
|
||||
try {
|
||||
const creds = await useApi().get<AgentCreds | null>('/servers/agent-credentials')
|
||||
agentCreds.value = creds
|
||||
} catch {
|
||||
agentCreds.value = null
|
||||
}
|
||||
|
||||
const ws = useWebSocket()
|
||||
ws.subscribe((msg) => {
|
||||
@@ -360,31 +521,93 @@ onMounted(async () => {
|
||||
</div>
|
||||
</Panel>
|
||||
|
||||
<!-- Controls -->
|
||||
<Panel title="Controls">
|
||||
<div class="sv__controls">
|
||||
<Button
|
||||
variant="outline"
|
||||
icon="play"
|
||||
:loading="actionLoading === 'start'"
|
||||
:disabled="server.connection?.connection_status === 'connected' || actionLoading !== null"
|
||||
@click="serverAction('start')"
|
||||
>Start server</Button>
|
||||
<Button
|
||||
variant="danger-soft"
|
||||
icon="power"
|
||||
:loading="actionLoading === 'stop'"
|
||||
:disabled="server.connection?.connection_status !== 'connected' || actionLoading !== null"
|
||||
@click="serverAction('stop')"
|
||||
>Stop server</Button>
|
||||
<Button
|
||||
variant="secondary"
|
||||
icon="refresh-cw"
|
||||
:loading="actionLoading === 'restart'"
|
||||
:disabled="server.connection?.connection_status !== 'connected' || actionLoading !== null"
|
||||
@click="serverAction('restart')"
|
||||
>Restart server</Button>
|
||||
</div>
|
||||
<!-- Game instance — real per-instance state + lifecycle -->
|
||||
<Panel title="Game instance">
|
||||
<template #actions>
|
||||
<Badge :tone="instanceStateTone" :dot="true" :pulse="instanceRunning">{{ instanceStateLabel }}</Badge>
|
||||
</template>
|
||||
|
||||
<!-- No instance yet -->
|
||||
<EmptyState
|
||||
v-if="!currentInstance"
|
||||
icon="server"
|
||||
title="No game instance connected"
|
||||
:description="'Install the host agent and add a ' + profile.label + ' instance to its config to manage it here.'"
|
||||
/>
|
||||
|
||||
<template v-else>
|
||||
<!-- Instance selector when more than one -->
|
||||
<div v-if="instancesStore.instances.length > 1" class="sv__instance-pick sv__mb">
|
||||
<span class="sv__field-label">Instance</span>
|
||||
<select
|
||||
class="sv__select"
|
||||
:value="instancesStore.currentId ?? ''"
|
||||
@change="instancesStore.select(($event.target as HTMLSelectElement).value)"
|
||||
>
|
||||
<option v-for="i in instancesStore.instances" :key="i.id" :value="i.id">
|
||||
{{ i.label || i.agent_instance_id }} ({{ i.game }}) · {{ i.host_hostname }}
|
||||
</option>
|
||||
</select>
|
||||
</div>
|
||||
|
||||
<!-- Instance facts -->
|
||||
<div class="sv__grid4 sv__mb">
|
||||
<div class="sv__field">
|
||||
<div class="sv__field-label">Instance</div>
|
||||
<div class="sv__field-val sv__field-val--mono">{{ currentInstance.agent_instance_id }}</div>
|
||||
</div>
|
||||
<div class="sv__field">
|
||||
<div class="sv__field-label">State</div>
|
||||
<div class="sv__field-val sv__field-val--inline">
|
||||
<StatusDot :tone="instanceStateTone" :pulse="instanceRunning" />
|
||||
<span>{{ instanceStateLabel }}</span>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sv__field">
|
||||
<div class="sv__field-label">Uptime</div>
|
||||
<div class="sv__field-val sv__field-val--mono">{{ fmtUptime(currentInstance.uptime_seconds) }}</div>
|
||||
</div>
|
||||
<div class="sv__field">
|
||||
<div class="sv__field-label">Host</div>
|
||||
<div class="sv__field-val sv__field-val--mono">{{ currentInstance.host_hostname }}</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Lifecycle controls — gated on real instance state -->
|
||||
<div class="sv__controls">
|
||||
<Button
|
||||
variant="outline"
|
||||
icon="play"
|
||||
:loading="actionLoading === 'start'"
|
||||
:disabled="instanceRunning || !instanceManaged || actionLoading !== null"
|
||||
@click="serverAction('start')"
|
||||
>Start</Button>
|
||||
<Button
|
||||
variant="danger-soft"
|
||||
icon="power"
|
||||
:loading="actionLoading === 'stop'"
|
||||
:disabled="!instanceRunning || actionLoading !== null"
|
||||
@click="serverAction('stop')"
|
||||
>Stop</Button>
|
||||
<Button
|
||||
variant="secondary"
|
||||
icon="refresh-cw"
|
||||
:loading="actionLoading === 'restart'"
|
||||
:disabled="!instanceManaged || actionLoading !== null"
|
||||
@click="serverAction('restart')"
|
||||
>Restart</Button>
|
||||
<Button
|
||||
variant="ghost"
|
||||
icon="refresh-cw"
|
||||
:loading="actionLoading === 'status'"
|
||||
:disabled="actionLoading !== null"
|
||||
@click="refreshInstanceStatus"
|
||||
>Refresh</Button>
|
||||
</div>
|
||||
<Alert v-if="!instanceManaged" tone="info" class="sv__mt-sm">
|
||||
This instance is telemetry-only — add an <code>executable</code> to its agent config to enable start/stop.
|
||||
</Alert>
|
||||
</template>
|
||||
</Panel>
|
||||
|
||||
<!-- Host agent -->
|
||||
@@ -463,10 +686,9 @@ onMounted(async () => {
|
||||
<p class="sv__cmt"># Download the agent</p>
|
||||
<p>curl -LO https://cdn.corrosionmgmt.com/host-agent/latest/corrosion-host-agent-linux-amd64</p>
|
||||
<p>chmod +x corrosion-host-agent-linux-amd64</p>
|
||||
<p class="sv__cmt sv__mt"># Start with your license key</p>
|
||||
<p>export LICENSE_ID=<span class="sv__accent">"{{ licenseKey }}"</span></p>
|
||||
<p>export NATS_URL=<span class="sv__accent">"nats://nats.corrosionmgmt.com:4222"</span></p>
|
||||
<p>./corrosion-host-agent-linux-amd64</p>
|
||||
<p class="sv__cmt sv__mt"># Write /etc/corrosion/agent.toml (see config block below), then run:</p>
|
||||
<p>sudo mkdir -p /etc/corrosion</p>
|
||||
<p>sudo ./corrosion-host-agent-linux-amd64 --config <span class="sv__accent">/etc/corrosion/agent.toml</span></p>
|
||||
</div>
|
||||
|
||||
<!-- Windows commands -->
|
||||
@@ -474,11 +696,38 @@ onMounted(async () => {
|
||||
<p class="sv__cmt"># Requires PowerShell (not Command Prompt)</p>
|
||||
<p class="sv__cmt"># Download the agent</p>
|
||||
<p>Invoke-WebRequest -Uri <span class="sv__accent">"https://cdn.corrosionmgmt.com/host-agent/latest/corrosion-host-agent-windows-amd64.exe"</span> -OutFile <span class="sv__accent">"corrosion-host-agent-windows-amd64.exe"</span></p>
|
||||
<p class="sv__cmt sv__mt"># Start with your license key</p>
|
||||
<p>$env:LICENSE_ID=<span class="sv__accent">"{{ licenseKey }}"</span></p>
|
||||
<p>$env:NATS_URL=<span class="sv__accent">"nats://nats.corrosionmgmt.com:4222"</span></p>
|
||||
<p>.\corrosion-host-agent-windows-amd64.exe</p>
|
||||
<p class="sv__cmt sv__mt"># Write C:\ProgramData\Corrosion\agent.toml (see config block below), then run:</p>
|
||||
<p>New-Item -ItemType Directory -Force -Path <span class="sv__accent">"C:\ProgramData\Corrosion"</span></p>
|
||||
<p>.\corrosion-host-agent-windows-amd64.exe --config <span class="sv__accent">"C:\ProgramData\Corrosion\agent.toml"</span></p>
|
||||
</div>
|
||||
|
||||
<!-- Agent configuration (agent.toml) -->
|
||||
<div class="sv__section-head sv__mt">
|
||||
<Icon name="file-text" :size="14" />
|
||||
<span>Agent configuration (agent.toml)</span>
|
||||
</div>
|
||||
<div class="sv__setup-head">
|
||||
<div class="sv__toml-reveal">
|
||||
<Button
|
||||
variant="ghost"
|
||||
size="sm"
|
||||
:icon="showCreds ? 'eye-off' : 'eye'"
|
||||
@click="showCreds = !showCreds"
|
||||
>{{ showCreds ? 'Hide credentials' : 'Reveal credentials' }}</Button>
|
||||
</div>
|
||||
<Button
|
||||
variant="secondary"
|
||||
size="sm"
|
||||
:icon="tomlCopied ? 'check' : 'copy'"
|
||||
@click="copyTomlConfig"
|
||||
>{{ tomlCopied ? 'Copied' : 'Copy' }}</Button>
|
||||
</div>
|
||||
<div class="sv__codeblock">
|
||||
<pre class="sv__pre">{{ agentTomlConfig }}</pre>
|
||||
</div>
|
||||
<Alert v-if="!agentCreds" tone="warn" class="sv__mt">
|
||||
Could not load credentials from server. Copy this config and replace the placeholders with values from your Corrosion dashboard settings.
|
||||
</Alert>
|
||||
</Panel>
|
||||
|
||||
<!-- Deploy Server — Rust only (SteamCMD path). Other games use docker-compose or external tooling. -->
|
||||
@@ -778,15 +1027,21 @@ onMounted(async () => {
|
||||
<div class="sv__field-label">Max players</div>
|
||||
<div class="sv__field-val sv__field-val--mono">{{ server.config?.max_players ?? '—' }}</div>
|
||||
</div>
|
||||
<div class="sv__field">
|
||||
<!-- Rust-only: world size and seed are Facepunch/procgen concepts -->
|
||||
<div v-if="isRust" class="sv__field">
|
||||
<div class="sv__field-label">World size</div>
|
||||
<div class="sv__field-val sv__field-val--mono">{{ server.config?.world_size ?? '—' }}</div>
|
||||
</div>
|
||||
<div class="sv__field">
|
||||
<div v-if="isRust" class="sv__field">
|
||||
<div class="sv__field-label">Current seed</div>
|
||||
<div class="sv__field-val sv__field-val--mono">{{ server.config?.current_seed ?? '—' }}</div>
|
||||
</div>
|
||||
</div>
|
||||
<!-- Non-Rust: game-specific settings live in config files on the host -->
|
||||
<Alert v-if="!editMode && !isRust" tone="neutral" class="sv__mt">
|
||||
Game-specific settings for {{ profile.label }} live in config files on the host — manage them in the
|
||||
<Button variant="ghost" size="sm" icon="folder" @click="$router.push('/files')">File Manager</Button>
|
||||
</Alert>
|
||||
|
||||
<!-- Edit mode -->
|
||||
<form v-else @submit.prevent="saveConfig" class="sv__form">
|
||||
@@ -803,7 +1058,9 @@ onMounted(async () => {
|
||||
type="number"
|
||||
:mono="true"
|
||||
/>
|
||||
<!-- Rust-only: world size and seed are Facepunch/procgen concepts -->
|
||||
<Input
|
||||
v-if="isRust"
|
||||
:model-value="String(form.world_size)"
|
||||
@update:model-value="v => { form.world_size = Number(v) }"
|
||||
label="World size"
|
||||
@@ -811,6 +1068,7 @@ onMounted(async () => {
|
||||
:mono="true"
|
||||
/>
|
||||
<Input
|
||||
v-if="isRust"
|
||||
:model-value="String(form.current_seed)"
|
||||
@update:model-value="v => { form.current_seed = Number(v) }"
|
||||
label="Current seed"
|
||||
@@ -818,10 +1076,53 @@ onMounted(async () => {
|
||||
:mono="true"
|
||||
class="sv__col-span2"
|
||||
/>
|
||||
<!-- Non-Rust: redirect to file manager for game-specific config -->
|
||||
<Alert v-if="!isRust" tone="neutral" class="sv__col-span2">
|
||||
Game-specific settings for {{ profile.label }} live in config files on the host — manage them in the
|
||||
<Button variant="ghost" size="sm" icon="folder" @click="$router.push('/files')">File Manager</Button>
|
||||
</Alert>
|
||||
</div>
|
||||
</form>
|
||||
</Panel>
|
||||
|
||||
<!-- Config file editor — reads/writes via the jailed agent file manager -->
|
||||
<Panel v-if="currentInstance" title="Configuration file" subtitle="Edit a config file directly on the host (jailed to the instance)">
|
||||
<div class="sv__cfg-row sv__mb-sm">
|
||||
<Input
|
||||
v-model="cfgPath"
|
||||
:placeholder="cfgHint || 'path/relative/to/instance/root'"
|
||||
class="sv__cfg-path"
|
||||
:mono="true"
|
||||
/>
|
||||
<Button
|
||||
variant="secondary"
|
||||
icon="folder-open"
|
||||
:loading="cfgLoading"
|
||||
:disabled="(!cfgPath && !cfgHint) || cfgLoading"
|
||||
@click="loadConfigFile"
|
||||
>Load</Button>
|
||||
<Button
|
||||
v-if="cfgLoaded"
|
||||
icon="check"
|
||||
:loading="cfgSaving"
|
||||
:disabled="!cfgPath || cfgSaving"
|
||||
@click="saveConfigFile"
|
||||
>Save</Button>
|
||||
</div>
|
||||
<Alert v-if="cfgError" tone="info" class="sv__mb-sm">{{ cfgError }}</Alert>
|
||||
<textarea
|
||||
v-if="cfgLoaded"
|
||||
v-model="cfgContent"
|
||||
class="sv__cfg-editor"
|
||||
spellcheck="false"
|
||||
rows="16"
|
||||
></textarea>
|
||||
<p v-else class="sv__cfg-hint">
|
||||
Load <code>{{ cfgHint || 'a config file' }}</code> to view and edit it. Changes are written
|
||||
straight to the host through the agent — jailed to this instance's directory.
|
||||
</p>
|
||||
</Panel>
|
||||
|
||||
<!-- Automation -->
|
||||
<Panel title="Automation">
|
||||
<div class="sv__toggles">
|
||||
@@ -907,6 +1208,36 @@ onMounted(async () => {
|
||||
|
||||
/* Controls */
|
||||
.sv__controls { display: flex; flex-wrap: wrap; gap: 10px; }
|
||||
.sv__mt-sm { margin-top: 12px; }
|
||||
.sv__instance-pick { display: flex; align-items: center; gap: 12px; }
|
||||
.sv__cfg-row { display: flex; gap: 10px; align-items: center; }
|
||||
.sv__cfg-path { flex: 1; }
|
||||
.sv__cfg-editor {
|
||||
width: 100%;
|
||||
min-height: 320px;
|
||||
background: var(--surface-base);
|
||||
color: var(--text-primary);
|
||||
border: none;
|
||||
box-shadow: var(--ring-subtle);
|
||||
border-radius: var(--radius-md);
|
||||
padding: 14px 16px;
|
||||
font-family: var(--font-mono);
|
||||
font-size: var(--text-xs);
|
||||
line-height: 1.6;
|
||||
resize: vertical;
|
||||
}
|
||||
.sv__cfg-hint { margin: 0; font-size: var(--text-sm); color: var(--text-tertiary); line-height: 1.55; }
|
||||
.sv__select {
|
||||
background: var(--surface-base);
|
||||
color: var(--text-primary);
|
||||
border: none;
|
||||
box-shadow: var(--ring-subtle);
|
||||
border-radius: var(--radius-md);
|
||||
padding: 8px 12px;
|
||||
font-size: var(--text-sm);
|
||||
font-family: var(--font-mono);
|
||||
min-width: 280px;
|
||||
}
|
||||
|
||||
/* Section head (label inside panel body) */
|
||||
.sv__section-head {
|
||||
@@ -931,6 +1262,12 @@ onMounted(async () => {
|
||||
/* Setup head */
|
||||
.sv__setup-head { display: flex; align-items: center; justify-content: space-between; margin-bottom: 10px; }
|
||||
|
||||
/* TOML reveal row */
|
||||
.sv__toml-reveal { display: flex; align-items: center; }
|
||||
|
||||
/* Pre inside codeblock — preserve whitespace, no extra margin */
|
||||
.sv__pre { margin: 0; white-space: pre; }
|
||||
|
||||
/* Code block */
|
||||
.sv__codeblock {
|
||||
background: var(--surface-inset); border-radius: var(--radius-md);
|
||||
|
||||
98
scripts/generate-nats-auth.mjs
Normal file
98
scripts/generate-nats-auth.mjs
Normal file
@@ -0,0 +1,98 @@
|
||||
#!/usr/bin/env node
|
||||
// Generate corrosion-nats authorization config from the licenses table.
|
||||
//
|
||||
// Per-license isolation without auth-callout: each license maps to a NATS user
|
||||
// (user = license UUID, password = HMAC-SHA256(license_id, NATS_TOKEN_SECRET))
|
||||
// whose publish/subscribe is restricted to corrosion.{license_id}.> (+ _INBOX
|
||||
// for request-reply). The backend uses a privileged internal user.
|
||||
//
|
||||
// STAGING (NATS_AUTH_STAGE env) — defaults to "enforce" (secure by default):
|
||||
// "enforce" (default) — no anonymous; unauthenticated connections rejected.
|
||||
// "open" — EXPLICIT opt-in for a brief migration window. Maps
|
||||
// anonymous to a HARMLESS namespace (corrosion.unclaimed.>),
|
||||
// NEVER full access, so a stale "open" deploy cannot
|
||||
// read or forge real tenant (corrosion.{uuid}.>) traffic.
|
||||
//
|
||||
// REPLY SUBJECTS: per-license users are scoped to corrosion.{license}.> ONLY —
|
||||
// no _INBOX grant (that would let one license read another's request-reply
|
||||
// responses). Backend→agent request-reply MUST therefore use a reply subject
|
||||
// inside the license namespace, e.g. corrosion.{license}.reply.<id>, not the
|
||||
// default global _INBOX. The agent simply responds to msg.reply, so no agent
|
||||
// change is needed — the constraint is on the requester (the internal user has
|
||||
// full > and is unaffected).
|
||||
//
|
||||
// Usage:
|
||||
// DATABASE_URL=... NATS_INTERNAL_USER=... NATS_INTERNAL_PASSWORD=... \
|
||||
// NATS_TOKEN_SECRET=... NATS_AUTH_STAGE=open node scripts/generate-nats-auth.mjs > docker/nats-auth.conf
|
||||
//
|
||||
// Re-run and reload NATS (`docker exec corrosion-nats nats-server --signal reload`)
|
||||
// whenever licenses change.
|
||||
|
||||
import { createRequire } from 'node:module';
|
||||
import { createHmac } from 'node:crypto';
|
||||
|
||||
const require = createRequire(new URL('../backend-nest/x.js', import.meta.url));
|
||||
const { Client } = require('pg');
|
||||
|
||||
const {
|
||||
DATABASE_URL,
|
||||
NATS_INTERNAL_USER,
|
||||
NATS_INTERNAL_PASSWORD,
|
||||
NATS_TOKEN_SECRET,
|
||||
NATS_AUTH_STAGE = 'enforce',
|
||||
} = process.env;
|
||||
|
||||
for (const [k, v] of Object.entries({ DATABASE_URL, NATS_INTERNAL_USER, NATS_INTERNAL_PASSWORD, NATS_TOKEN_SECRET })) {
|
||||
if (!v) { console.error(`Missing required env: ${k}`); process.exit(2); }
|
||||
}
|
||||
|
||||
/** Per-license agent password — must match the backend's derivation. */
|
||||
export function licensePassword(licenseId, secret) {
|
||||
return createHmac('sha256', secret).update(licenseId).digest('hex');
|
||||
}
|
||||
|
||||
const esc = (s) => String(s).replace(/\\/g, '\\\\').replace(/"/g, '\\"');
|
||||
|
||||
const main = async () => {
|
||||
const pg = new Client({ connectionString: DATABASE_URL });
|
||||
await pg.connect();
|
||||
const { rows } = await pg.query('SELECT id FROM licenses ORDER BY created_at');
|
||||
await pg.end();
|
||||
|
||||
const lines = [];
|
||||
lines.push('# GENERATED by scripts/generate-nats-auth.mjs — do not edit by hand.');
|
||||
lines.push(`# stage=${NATS_AUTH_STAGE} licenses=${rows.length}`);
|
||||
lines.push('authorization {');
|
||||
lines.push(' users: [');
|
||||
// Privileged internal user — the backend (full corrosion.> + _INBOX + _SYS).
|
||||
lines.push(` { user: "${esc(NATS_INTERNAL_USER)}", password: "${esc(NATS_INTERNAL_PASSWORD)}", permissions: { publish: ">", subscribe: ">" } }`);
|
||||
|
||||
// Per-license scoped users — corrosion.{id}.> ONLY. No _INBOX grant:
|
||||
// replies ride the license namespace (see header). This is the whole
|
||||
// point — one license can never touch another's subjects.
|
||||
for (const { id } of rows) {
|
||||
const pw = licensePassword(id, NATS_TOKEN_SECRET);
|
||||
const scope = `corrosion.${id}.>`;
|
||||
lines.push(
|
||||
` { user: "${esc(id)}", password: "${esc(pw)}", permissions: { ` +
|
||||
`publish: { allow: ["${scope}"] }, ` +
|
||||
`subscribe: { allow: ["${scope}"] } } }`,
|
||||
);
|
||||
}
|
||||
|
||||
if (NATS_AUTH_STAGE === 'open') {
|
||||
// EXPLICIT migration opt-in only. Anonymous gets a HARMLESS namespace —
|
||||
// never real tenant subjects — so a stale "open" deploy leaks nothing.
|
||||
lines.push(' { user: "anonymous", password: "", permissions: { publish: { allow: ["corrosion.unclaimed.>"] }, subscribe: { allow: ["corrosion.unclaimed.>"] } } }');
|
||||
}
|
||||
lines.push(' ]');
|
||||
lines.push('}');
|
||||
// no_auth_user is a TOP-LEVEL field, NOT inside authorization { } — nesting
|
||||
// it makes nats-server reject the whole config ("unknown field no_auth_user").
|
||||
if (NATS_AUTH_STAGE === 'open') {
|
||||
lines.push('no_auth_user: "anonymous"');
|
||||
}
|
||||
process.stdout.write(lines.join('\n') + '\n');
|
||||
};
|
||||
|
||||
main().catch((e) => { console.error(e); process.exit(1); });
|
||||
Reference in New Issue
Block a user