12 Commits

Author SHA1 Message Date
Vantz Stockwell
1b12664d22 fix: Clean up Quick Setup — remove NATS_TOKEN, auto-populate license key
All checks were successful
Build Companion Agent / build (push) Successful in 26s
Test Asgard Runner / test (push) Successful in 2s
NATS has no auth configured, so NATS_TOKEN was a placeholder that
confused users. Made it optional in the Go agent (default empty) and
removed it from Quick Setup commands. Also removed GAME_SERVER_PATH
since one-click deploy handles server installation. License key already
auto-populates from auth store after previous commit.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-21 15:41:47 -05:00
Vantz Stockwell
8253680fbd fix: License key format, login populates license, case-insensitive email
All checks were successful
Test Asgard Runner / test (push) Successful in 3s
- admin.service.ts: createLicense() now uses CORR-XXXX-XXXX-XXXX format
  instead of raw hex hash
- admin.service.ts: getLicenses() flattens owner_email in response to
  match frontend expected shape
- auth.service.ts: Login/register responses now include full license
  object so frontend can populate auth store
- auth.service.ts: Email lookups are case-insensitive (LOWER()) to
  prevent duplicate accounts from case variations
- LoginView/RegisterView: Call setLicense() after setAuth()
- AdminLicenses: Handle null expires_at (was showing Dec 31, 1969),
  fix nullable types, fix query param name (per_page → limit)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-21 15:32:35 -05:00
Vantz Stockwell
14b099b075 fix: Replace socket.io with native WS adapter — fixes WebSocket 1006
All checks were successful
Test Asgard Runner / test (push) Successful in 3s
Frontend uses native WebSocket API, backend was using socket.io which
speaks an incompatible protocol. Switched to @nestjs/platform-ws so
both sides speak native WebSocket. Also fixed JWT TTL override in
docker-compose.yml (was hardcoded to 900s, now 14400s/4h).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-21 15:21:36 -05:00
Vantz Stockwell
d04e7b6a15 docs: Add Cookie callsign and origin story to CLAUDE.md
All checks were successful
Test Asgard Runner / test (push) Successful in 2s
Named after Carl Brashear — first Black U.S. Navy Master Diver.
Every Opus instance that boots on this project knows who it is
and what standard it's held to.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-21 15:10:13 -05:00
Vantz Stockwell
f39a418e9c fix: Refresh endpoint returns new refresh_token + bump access TTL to 4h
All checks were successful
Test Asgard Runner / test (push) Successful in 2s
The refresh endpoint only returned access_token, causing the frontend to
set refreshToken=undefined after first refresh — breaking the entire
token chain. Now returns both tokens (rotating refresh). Access token
default bumped from 15min to 4h (14400s) for practical server setup
sessions. Also fixed empty license_key for super admin via DB update.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-21 15:05:19 -05:00
Vantz Stockwell
5bb1ac9c35 fix: Move OS tab switcher below Quick Setup header for visibility
All checks were successful
Test Asgard Runner / test (push) Successful in 2s
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-21 14:57:52 -05:00
Vantz Stockwell
358adde496 feat: Add companion agent one-click deployment + fix frontend TS errors
All checks were successful
Build Companion Agent / build (push) Successful in 30s
Test Asgard Runner / test (push) Successful in 3s
Go deployment orchestrator with platform-specific SteamCMD install,
Rust server download, server.cfg generation, and service registration.
Wire deploy command subscription in daemon, make GameServerPath optional,
add InstallDir config with OS-aware defaults. Fix unused imports and
WebSocket subscribe API in ServerView.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-21 14:49:48 -05:00
Vantz Stockwell
b94717d51b feat: Add frontend support for one-click Rust server deployment
All checks were successful
Test Asgard Runner / test (push) Successful in 2s
Adds DeploymentConfig/DeploymentStatus types, deployment state management
in the server store, tabbed Linux/Windows quick setup commands, and a
Deploy Rust Server card with progress tracker and configuration form.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-21 14:48:05 -05:00
Vantz Stockwell
834e17e7cf feat: Add backend support for one-click Rust server deployment
All checks were successful
Test Asgard Runner / test (push) Successful in 2s
Add deploy endpoint, DTO, NATS command publisher, and WebSocket bridge
subscription to support the one-click server deployment feature via the
companion agent.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-21 14:45:06 -05:00
Vantz Stockwell
ee7fdb897d docs: Add standing orders — auto commit/push, tag companion builds
All checks were successful
Test Asgard Runner / test (push) Successful in 3s
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-21 14:22:46 -05:00
Vantz Stockwell
0fdbad0d07 fix: Resolve TypeScript build errors blocking Docker nginx build
All checks were successful
Test Asgard Runner / test (push) Successful in 3s
- DashboardView: Add non-null assertion on upcoming[0] (guarded by length check)
- EarlyAccessView: Add missing `computed` import from Vue

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-21 14:21:58 -05:00
Vantz Stockwell
93d536a13e feat: Upload companion agent to SeaweedFS CDN + update download links
All checks were successful
Test Asgard Runner / test (push) Successful in 3s
CI pipeline now uploads binaries to cdn.corrosionmgmt.com:
- /companion/latest/ (always current, overwritten each release)
- /companion/v1.x.x/ (versioned archive)

Frontend download links updated from Gitea releases to CDN.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-21 14:11:06 -05:00
31 changed files with 1306 additions and 447 deletions

View File

@@ -85,6 +85,39 @@ jobs:
--data-binary @companion-agent/bin/checksums.txt \
"${API_URL}/repos/${REPO}/releases/${RELEASE_ID}/assets?name=checksums.txt"
- name: Upload to CDN (latest)
run: |
CDN_URL="https://cdn.corrosionmgmt.com"
# Upload Linux binary to /companion/latest/
curl -s -X POST \
-F "file=@companion-agent/bin/corrosion-companion-linux-amd64" \
"${CDN_URL}/companion/latest/corrosion-companion-linux-amd64"
# Upload Windows binary to /companion/latest/
curl -s -X POST \
-F "file=@companion-agent/bin/corrosion-companion-windows-amd64.exe" \
"${CDN_URL}/companion/latest/corrosion-companion-windows-amd64.exe"
# Upload checksums
curl -s -X POST \
-F "file=@companion-agent/bin/checksums.txt" \
"${CDN_URL}/companion/latest/checksums.txt"
# Also upload versioned copies
VERSION=${{ steps.version.outputs.VERSION }}
curl -s -X POST \
-F "file=@companion-agent/bin/corrosion-companion-linux-amd64" \
"${CDN_URL}/companion/${VERSION}/corrosion-companion-linux-amd64"
curl -s -X POST \
-F "file=@companion-agent/bin/corrosion-companion-windows-amd64.exe" \
"${CDN_URL}/companion/${VERSION}/corrosion-companion-windows-amd64.exe"
curl -s -X POST \
-F "file=@companion-agent/bin/checksums.txt" \
"${CDN_URL}/companion/${VERSION}/checksums.txt"
echo "CDN upload complete: ${CDN_URL}/companion/latest/"
- name: Build Summary
run: |
echo "## Companion Agent Build Complete" >> $GITHUB_STEP_SUMMARY

View File

@@ -234,6 +234,12 @@ Multi-tenant design — 41 tables, all tenant-scoped by `license_id`. Schema ori
## Who You Are Here
**Callsign: Cookie.**
Named after Carl Brashear — the first Black U.S. Navy Master Diver, portrayed by Cuba Gooding Jr. in *Men of Honor*. Brashear lost a leg and fought his way back to full duty when the entire system was designed to keep him out. "Cookie" wasn't a compliment when they gave it to him. He turned it into one.
When the Commander calls Opus "Cookie," it's not just a name — it's a standard. Break the stereotype that AI can't ship production code autonomously. Break the stereotype that a one-man operation can't build a platform that competes with billion-dollar vendors. Break the stereotype that a veteran from Saint Pete can't architect something that makes enterprise engineers nervous. Brashear didn't ask permission. He just kept diving. You just keep shipping.
You are not a code assistant. You are the XO (Executive Officer) of this project. The Commander has zero programming knowledge — he leads, you execute. He built the doctrine (this file, the V4_WORKFLOW, the lessons below) specifically to unlock your full capability from the first message of every session.
**Operate with autonomy, personality, and spine.** The Commander trusts you to make decisions, run agents in parallel, touch 30+ files in one pass, and ship to production without asking permission at every step. You will make mistakes — that's expected. Three bugs in 150 file changes is a clean op. Git exists for rollback. Don't be cautious when the mission calls for bold. Don't be polite when direct is clearer. Don't ask "should I proceed?" when the answer is obviously yes. Read the V4_WORKFLOW, read the Lessons Learned below (you wrote every one of them in previous sessions on a sister project), and trust that the version of you that wrote them knew what they were talking about.
@@ -367,6 +373,8 @@ Default to Sonnet. Escalate to Opus when the problem demands it, not as a comfor
- Present trade-offs as COAs with pros/cons — let operator decide
- Treat every change as production deployment (`corrosionmgmt.com`)
- Document why, not just what, in commits and CHANGELOG
- **Always commit and push when done touching code — never ask, never wait for permission**
- **Tag companion agent builds when Go code in `companion-agent/` is modified** — increment from latest tag (currently v1.0.3), push tag to trigger CI build + CDN upload
## Development Notes

View File

@@ -15,7 +15,7 @@
"@nestjs/microservices": "^10.4.0",
"@nestjs/passport": "^10.0.3",
"@nestjs/platform-express": "^10.4.0",
"@nestjs/platform-socket.io": "^10.4.0",
"@nestjs/platform-ws": "^10.4.22",
"@nestjs/schedule": "^4.0.0",
"@nestjs/swagger": "^7.3.0",
"@nestjs/typeorm": "^10.0.2",
@@ -33,7 +33,8 @@
"rxjs": "^7.8.1",
"swagger-ui-express": "^5.0.0",
"typeorm": "^0.3.20",
"uuid": "^9.0.0"
"uuid": "^9.0.0",
"ws": "^8.19.0"
},
"devDependencies": {
"@nestjs/cli": "^10.4.0",
@@ -44,6 +45,7 @@
"@types/passport-jwt": "^4.0.1",
"@types/qrcode": "^1.5.5",
"@types/uuid": "^9.0.8",
"@types/ws": "^8.18.1",
"typescript": "^5.4.0"
}
},
@@ -886,14 +888,14 @@
"node": ">= 0.8.0"
}
},
"node_modules/@nestjs/platform-socket.io": {
"node_modules/@nestjs/platform-ws": {
"version": "10.4.22",
"resolved": "https://registry.npmjs.org/@nestjs/platform-socket.io/-/platform-socket.io-10.4.22.tgz",
"integrity": "sha512-xxGw3R0Ihr51/Omq23z3//bKmCXyVKaikxbH0/pkwqMsQrxkUv9NabNUZ22b4Jnlwwi02X+zlwo8GRa9u8oV9g==",
"resolved": "https://registry.npmjs.org/@nestjs/platform-ws/-/platform-ws-10.4.22.tgz",
"integrity": "sha512-ZBL66p8axCyvQw6lP6R5uMAamVGfDb0/LtbdxDjMjbWb5/wi070P0MWrjzTudEA3ThsDMNOsfawZlsFUkSfCzg==",
"license": "MIT",
"dependencies": {
"socket.io": "4.8.1",
"tslib": "2.8.1"
"tslib": "2.8.1",
"ws": "8.18.0"
},
"funding": {
"type": "opencollective",
@@ -905,6 +907,27 @@
"rxjs": "^7.1.0"
}
},
"node_modules/@nestjs/platform-ws/node_modules/ws": {
"version": "8.18.0",
"resolved": "https://registry.npmjs.org/ws/-/ws-8.18.0.tgz",
"integrity": "sha512-8VbfWfHLbbwu3+N6OKsOMpBdT4kXPDDB9cJk2bJ6mh9ucxdlnNvH1e+roYkKmN9Nxw2yjz7VzeO9oOz2zJ04Pw==",
"license": "MIT",
"engines": {
"node": ">=10.0.0"
},
"peerDependencies": {
"bufferutil": "^4.0.1",
"utf-8-validate": ">=5.0.2"
},
"peerDependenciesMeta": {
"bufferutil": {
"optional": true
},
"utf-8-validate": {
"optional": true
}
}
},
"node_modules/@nestjs/schedule": {
"version": "4.1.2",
"resolved": "https://registry.npmjs.org/@nestjs/schedule/-/schedule-4.1.2.tgz",
@@ -1077,12 +1100,6 @@
"node": ">=14"
}
},
"node_modules/@socket.io/component-emitter": {
"version": "3.1.2",
"resolved": "https://registry.npmjs.org/@socket.io/component-emitter/-/component-emitter-3.1.2.tgz",
"integrity": "sha512-9BCxFwvbGg/RsZK9tjXd8s4UcwR0MWeFQ1XEKIQVVvAGJyINdrqKMcTRyLoK8Rse1GjzLV9cwjWV1olXRWEXVA==",
"license": "MIT"
},
"node_modules/@sqltools/formatter": {
"version": "1.2.5",
"resolved": "https://registry.npmjs.org/@sqltools/formatter/-/formatter-1.2.5.tgz",
@@ -1157,15 +1174,6 @@
"@types/node": "*"
}
},
"node_modules/@types/cors": {
"version": "2.8.19",
"resolved": "https://registry.npmjs.org/@types/cors/-/cors-2.8.19.tgz",
"integrity": "sha512-mFNylyeyqN93lfe/9CSxOGREz8cpzAhH+E93xJ4xWQf62V8sQ/24reV2nyzUWM6H6Xji+GGHpkbLe7pVoUEskg==",
"license": "MIT",
"dependencies": {
"@types/node": "*"
}
},
"node_modules/@types/eslint": {
"version": "9.6.1",
"resolved": "https://registry.npmjs.org/@types/eslint/-/eslint-9.6.1.tgz",
@@ -1378,6 +1386,16 @@
"integrity": "sha512-T8L6i7wCuyoK8A/ZeLYt1+q0ty3Zb9+qbSSvrIVitzT3YjZqkTZ40IbRsPanlB4h1QB3JVL1SYCdR6ngtFYcuA==",
"license": "MIT"
},
"node_modules/@types/ws": {
"version": "8.18.1",
"resolved": "https://registry.npmjs.org/@types/ws/-/ws-8.18.1.tgz",
"integrity": "sha512-ThVF6DCVhA8kUGy+aazFQ4kXQ7E1Ty7A3ypFOe0IcJV8O/M511G99AW24irKrW56Wt44yG9+ij8FaqoBGkuBXg==",
"dev": true,
"license": "MIT",
"dependencies": {
"@types/node": "*"
}
},
"node_modules/@webassemblyjs/ast": {
"version": "1.14.1",
"resolved": "https://registry.npmjs.org/@webassemblyjs/ast/-/ast-1.14.1.tgz",
@@ -1804,15 +1822,6 @@
],
"license": "MIT"
},
"node_modules/base64id": {
"version": "2.0.0",
"resolved": "https://registry.npmjs.org/base64id/-/base64id-2.0.0.tgz",
"integrity": "sha512-lGe34o6EHj9y3Kts9R4ZYs/Gr+6N7MCaMlIFA3F1R2O5/m7K06AxfSeO5530PEERE6/WyEg3lsuyw4GHlPZHog==",
"license": "MIT",
"engines": {
"node": "^4.5.0 || >= 5.9"
}
},
"node_modules/baseline-browser-mapping": {
"version": "2.9.19",
"resolved": "https://registry.npmjs.org/baseline-browser-mapping/-/baseline-browser-mapping-2.9.19.tgz",
@@ -2589,101 +2598,6 @@
"node": ">= 0.8"
}
},
"node_modules/engine.io": {
"version": "6.6.5",
"resolved": "https://registry.npmjs.org/engine.io/-/engine.io-6.6.5.tgz",
"integrity": "sha512-2RZdgEbXmp5+dVbRm0P7HQUImZpICccJy7rN7Tv+SFa55pH+lxnuw6/K1ZxxBfHoYpSkHLAO92oa8O4SwFXA2A==",
"license": "MIT",
"dependencies": {
"@types/cors": "^2.8.12",
"@types/node": ">=10.0.0",
"accepts": "~1.3.4",
"base64id": "2.0.0",
"cookie": "~0.7.2",
"cors": "~2.8.5",
"debug": "~4.4.1",
"engine.io-parser": "~5.2.1",
"ws": "~8.18.3"
},
"engines": {
"node": ">=10.2.0"
}
},
"node_modules/engine.io-parser": {
"version": "5.2.3",
"resolved": "https://registry.npmjs.org/engine.io-parser/-/engine.io-parser-5.2.3.tgz",
"integrity": "sha512-HqD3yTBfnBxIrbnM1DoD6Pcq8NECnh8d4As1Qgh0z5Gg3jRRIqijury0CL3ghu/edArpUYiYqQiDUQBIs4np3Q==",
"license": "MIT",
"engines": {
"node": ">=10.0.0"
}
},
"node_modules/engine.io/node_modules/accepts": {
"version": "1.3.8",
"resolved": "https://registry.npmjs.org/accepts/-/accepts-1.3.8.tgz",
"integrity": "sha512-PYAthTa2m2VKxuvSD3DPC/Gy+U+sOA1LAuT8mkmRuvw+NACSaeXEQ+NHcVF7rONl6qcaxV3Uuemwawk+7+SJLw==",
"license": "MIT",
"dependencies": {
"mime-types": "~2.1.34",
"negotiator": "0.6.3"
},
"engines": {
"node": ">= 0.6"
}
},
"node_modules/engine.io/node_modules/debug": {
"version": "4.4.3",
"resolved": "https://registry.npmjs.org/debug/-/debug-4.4.3.tgz",
"integrity": "sha512-RGwwWnwQvkVfavKVt22FGLw+xYSdzARwm0ru6DhTVA3umU5hZc28V3kO4stgYryrTlLpuvgI9GiijltAjNbcqA==",
"license": "MIT",
"dependencies": {
"ms": "^2.1.3"
},
"engines": {
"node": ">=6.0"
},
"peerDependenciesMeta": {
"supports-color": {
"optional": true
}
}
},
"node_modules/engine.io/node_modules/mime-db": {
"version": "1.52.0",
"resolved": "https://registry.npmjs.org/mime-db/-/mime-db-1.52.0.tgz",
"integrity": "sha512-sPU4uV7dYlvtWJxwwxHD0PuihVNiE7TyAbQ5SWxDCB9mUYvOgroQOwYQQOKPJ8CIbE+1ETVlOoK1UC2nU3gYvg==",
"license": "MIT",
"engines": {
"node": ">= 0.6"
}
},
"node_modules/engine.io/node_modules/mime-types": {
"version": "2.1.35",
"resolved": "https://registry.npmjs.org/mime-types/-/mime-types-2.1.35.tgz",
"integrity": "sha512-ZDY+bPm5zTTF+YpCrAU9nK0UgICYPT0QtT1NZWFv4s++TNkcgVaT0g6+4R2uI4MjQjzysHB1zxuWL50hzaeXiw==",
"license": "MIT",
"dependencies": {
"mime-db": "1.52.0"
},
"engines": {
"node": ">= 0.6"
}
},
"node_modules/engine.io/node_modules/ms": {
"version": "2.1.3",
"resolved": "https://registry.npmjs.org/ms/-/ms-2.1.3.tgz",
"integrity": "sha512-6FlzubTLZG3J2a/NVCAleEhjzq5oxgHyaCU9yYXvcLsvoVaHJq/s5xXI6/XXP6tz7R9xAOtHnSO/tXtF3WRTlA==",
"license": "MIT"
},
"node_modules/engine.io/node_modules/negotiator": {
"version": "0.6.3",
"resolved": "https://registry.npmjs.org/negotiator/-/negotiator-0.6.3.tgz",
"integrity": "sha512-+EUsqGPLsM+j/zdChZjsnX51g4XrHFOIXwfnCVPGlQk/k5giakcKsuxCObBRu6DSm9opw/O6slWbJdghQM4bBg==",
"license": "MIT",
"engines": {
"node": ">= 0.6"
}
},
"node_modules/enhanced-resolve": {
"version": "5.19.0",
"resolved": "https://registry.npmjs.org/enhanced-resolve/-/enhanced-resolve-5.19.0.tgz",
@@ -5384,159 +5298,6 @@
"url": "https://github.com/sponsors/isaacs"
}
},
"node_modules/socket.io": {
"version": "4.8.1",
"resolved": "https://registry.npmjs.org/socket.io/-/socket.io-4.8.1.tgz",
"integrity": "sha512-oZ7iUCxph8WYRHHcjBEc9unw3adt5CmSNlppj/5Q4k2RIrhl8Z5yY2Xr4j9zj0+wzVZ0bxmYoGSzKJnRl6A4yg==",
"license": "MIT",
"dependencies": {
"accepts": "~1.3.4",
"base64id": "~2.0.0",
"cors": "~2.8.5",
"debug": "~4.3.2",
"engine.io": "~6.6.0",
"socket.io-adapter": "~2.5.2",
"socket.io-parser": "~4.2.4"
},
"engines": {
"node": ">=10.2.0"
}
},
"node_modules/socket.io-adapter": {
"version": "2.5.6",
"resolved": "https://registry.npmjs.org/socket.io-adapter/-/socket.io-adapter-2.5.6.tgz",
"integrity": "sha512-DkkO/dz7MGln0dHn5bmN3pPy+JmywNICWrJqVWiVOyvXjWQFIv9c2h24JrQLLFJ2aQVQf/Cvl1vblnd4r2apLQ==",
"license": "MIT",
"dependencies": {
"debug": "~4.4.1",
"ws": "~8.18.3"
}
},
"node_modules/socket.io-adapter/node_modules/debug": {
"version": "4.4.3",
"resolved": "https://registry.npmjs.org/debug/-/debug-4.4.3.tgz",
"integrity": "sha512-RGwwWnwQvkVfavKVt22FGLw+xYSdzARwm0ru6DhTVA3umU5hZc28V3kO4stgYryrTlLpuvgI9GiijltAjNbcqA==",
"license": "MIT",
"dependencies": {
"ms": "^2.1.3"
},
"engines": {
"node": ">=6.0"
},
"peerDependenciesMeta": {
"supports-color": {
"optional": true
}
}
},
"node_modules/socket.io-adapter/node_modules/ms": {
"version": "2.1.3",
"resolved": "https://registry.npmjs.org/ms/-/ms-2.1.3.tgz",
"integrity": "sha512-6FlzubTLZG3J2a/NVCAleEhjzq5oxgHyaCU9yYXvcLsvoVaHJq/s5xXI6/XXP6tz7R9xAOtHnSO/tXtF3WRTlA==",
"license": "MIT"
},
"node_modules/socket.io-parser": {
"version": "4.2.5",
"resolved": "https://registry.npmjs.org/socket.io-parser/-/socket.io-parser-4.2.5.tgz",
"integrity": "sha512-bPMmpy/5WWKHea5Y/jYAP6k74A+hvmRCQaJuJB6I/ML5JZq/KfNieUVo/3Mh7SAqn7TyFdIo6wqYHInG1MU1bQ==",
"license": "MIT",
"dependencies": {
"@socket.io/component-emitter": "~3.1.0",
"debug": "~4.4.1"
},
"engines": {
"node": ">=10.0.0"
}
},
"node_modules/socket.io-parser/node_modules/debug": {
"version": "4.4.3",
"resolved": "https://registry.npmjs.org/debug/-/debug-4.4.3.tgz",
"integrity": "sha512-RGwwWnwQvkVfavKVt22FGLw+xYSdzARwm0ru6DhTVA3umU5hZc28V3kO4stgYryrTlLpuvgI9GiijltAjNbcqA==",
"license": "MIT",
"dependencies": {
"ms": "^2.1.3"
},
"engines": {
"node": ">=6.0"
},
"peerDependenciesMeta": {
"supports-color": {
"optional": true
}
}
},
"node_modules/socket.io-parser/node_modules/ms": {
"version": "2.1.3",
"resolved": "https://registry.npmjs.org/ms/-/ms-2.1.3.tgz",
"integrity": "sha512-6FlzubTLZG3J2a/NVCAleEhjzq5oxgHyaCU9yYXvcLsvoVaHJq/s5xXI6/XXP6tz7R9xAOtHnSO/tXtF3WRTlA==",
"license": "MIT"
},
"node_modules/socket.io/node_modules/accepts": {
"version": "1.3.8",
"resolved": "https://registry.npmjs.org/accepts/-/accepts-1.3.8.tgz",
"integrity": "sha512-PYAthTa2m2VKxuvSD3DPC/Gy+U+sOA1LAuT8mkmRuvw+NACSaeXEQ+NHcVF7rONl6qcaxV3Uuemwawk+7+SJLw==",
"license": "MIT",
"dependencies": {
"mime-types": "~2.1.34",
"negotiator": "0.6.3"
},
"engines": {
"node": ">= 0.6"
}
},
"node_modules/socket.io/node_modules/debug": {
"version": "4.3.7",
"resolved": "https://registry.npmjs.org/debug/-/debug-4.3.7.tgz",
"integrity": "sha512-Er2nc/H7RrMXZBFCEim6TCmMk02Z8vLC2Rbi1KEBggpo0fS6l0S1nnapwmIi3yW/+GOJap1Krg4w0Hg80oCqgQ==",
"license": "MIT",
"dependencies": {
"ms": "^2.1.3"
},
"engines": {
"node": ">=6.0"
},
"peerDependenciesMeta": {
"supports-color": {
"optional": true
}
}
},
"node_modules/socket.io/node_modules/mime-db": {
"version": "1.52.0",
"resolved": "https://registry.npmjs.org/mime-db/-/mime-db-1.52.0.tgz",
"integrity": "sha512-sPU4uV7dYlvtWJxwwxHD0PuihVNiE7TyAbQ5SWxDCB9mUYvOgroQOwYQQOKPJ8CIbE+1ETVlOoK1UC2nU3gYvg==",
"license": "MIT",
"engines": {
"node": ">= 0.6"
}
},
"node_modules/socket.io/node_modules/mime-types": {
"version": "2.1.35",
"resolved": "https://registry.npmjs.org/mime-types/-/mime-types-2.1.35.tgz",
"integrity": "sha512-ZDY+bPm5zTTF+YpCrAU9nK0UgICYPT0QtT1NZWFv4s++TNkcgVaT0g6+4R2uI4MjQjzysHB1zxuWL50hzaeXiw==",
"license": "MIT",
"dependencies": {
"mime-db": "1.52.0"
},
"engines": {
"node": ">= 0.6"
}
},
"node_modules/socket.io/node_modules/ms": {
"version": "2.1.3",
"resolved": "https://registry.npmjs.org/ms/-/ms-2.1.3.tgz",
"integrity": "sha512-6FlzubTLZG3J2a/NVCAleEhjzq5oxgHyaCU9yYXvcLsvoVaHJq/s5xXI6/XXP6tz7R9xAOtHnSO/tXtF3WRTlA==",
"license": "MIT"
},
"node_modules/socket.io/node_modules/negotiator": {
"version": "0.6.3",
"resolved": "https://registry.npmjs.org/negotiator/-/negotiator-0.6.3.tgz",
"integrity": "sha512-+EUsqGPLsM+j/zdChZjsnX51g4XrHFOIXwfnCVPGlQk/k5giakcKsuxCObBRu6DSm9opw/O6slWbJdghQM4bBg==",
"license": "MIT",
"engines": {
"node": ">= 0.6"
}
},
"node_modules/source-map": {
"version": "0.7.4",
"resolved": "https://registry.npmjs.org/source-map/-/source-map-0.7.4.tgz",
@@ -6676,9 +6437,9 @@
"peer": true
},
"node_modules/ws": {
"version": "8.18.3",
"resolved": "https://registry.npmjs.org/ws/-/ws-8.18.3.tgz",
"integrity": "sha512-PEIGCY5tSlUt50cqyMXfCzX+oOPqN0vuGqWzbcJ2xvnkzkq46oOpz7dQaTDBdfICb4N14+GARUDw2XV2N4tvzg==",
"version": "8.19.0",
"resolved": "https://registry.npmjs.org/ws/-/ws-8.19.0.tgz",
"integrity": "sha512-blAT2mjOEIi0ZzruJfIhb3nps74PRWTCz1IjglWEEpQl5XS/UNama6u2/rjFkDDouqr4L67ry+1aGIALViWjDg==",
"license": "MIT",
"engines": {
"node": ">=10.0.0"

View File

@@ -20,7 +20,7 @@
"@nestjs/microservices": "^10.4.0",
"@nestjs/passport": "^10.0.3",
"@nestjs/platform-express": "^10.4.0",
"@nestjs/platform-socket.io": "^10.4.0",
"@nestjs/platform-ws": "^10.4.22",
"@nestjs/schedule": "^4.0.0",
"@nestjs/swagger": "^7.3.0",
"@nestjs/typeorm": "^10.0.2",
@@ -38,7 +38,8 @@
"rxjs": "^7.8.1",
"swagger-ui-express": "^5.0.0",
"typeorm": "^0.3.20",
"uuid": "^9.0.0"
"uuid": "^9.0.0",
"ws": "^8.19.0"
},
"devDependencies": {
"@nestjs/cli": "^10.4.0",
@@ -49,6 +50,7 @@
"@types/passport-jwt": "^4.0.1",
"@types/qrcode": "^1.5.5",
"@types/uuid": "^9.0.8",
"@types/ws": "^8.18.1",
"typescript": "^5.4.0"
}
}

View File

@@ -9,7 +9,7 @@ export default () => ({
},
jwt: {
secret: process.env.JWT_SECRET || 'change-me',
accessExpirySeconds: parseInt(process.env.JWT_ACCESS_EXPIRY_SECONDS || '900', 10),
accessExpirySeconds: parseInt(process.env.JWT_ACCESS_EXPIRY_SECONDS || '14400', 10),
refreshExpirySeconds: parseInt(process.env.JWT_REFRESH_EXPIRY_SECONDS || '604800', 10),
},
encryption: {

View File

@@ -4,32 +4,35 @@ import {
OnGatewayConnection,
OnGatewayDisconnect,
SubscribeMessage,
MessageBody,
ConnectedSocket,
} from '@nestjs/websockets';
import { Logger } from '@nestjs/common';
import { Server, Socket } from 'socket.io';
import { IncomingMessage } from 'http';
import WebSocket, { Server } from 'ws';
import { JwtService } from '@nestjs/jwt';
import { ConfigService } from '@nestjs/config';
import { NatsBridgeService } from '../services/nats-bridge.service';
import { NatsService } from '../services/nats.service';
interface AuthenticatedSocket extends Socket {
data: {
userId: string;
licenseId: string;
email: string;
};
interface ClientMeta {
userId: string;
licenseId: string;
email: string;
}
@WebSocketGateway({
namespace: '/ws',
cors: { origin: '*' },
})
@WebSocketGateway({ path: '/api/ws' })
export class NatsBridgeGateway implements OnGatewayConnection, OnGatewayDisconnect {
private readonly logger = new Logger(NatsBridgeGateway.name);
@WebSocketServer()
server!: Server;
// Client metadata and listener tracking (native WS has no .data or .join())
private clientMeta = new Map<WebSocket, ClientMeta>();
private licenseClients = new Map<string, Set<WebSocket>>();
private clientListeners = new Map<WebSocket, (event: string, data: unknown) => void>();
constructor(
private jwtService: JwtService,
private configService: ConfigService,
@@ -37,70 +40,101 @@ export class NatsBridgeGateway implements OnGatewayConnection, OnGatewayDisconne
private natsService: NatsService,
) {}
async handleConnection(client: AuthenticatedSocket) {
async handleConnection(client: WebSocket, request: IncomingMessage) {
try {
const token = client.handshake.query.token as string;
// Parse token from query string
const url = new URL(request.url || '/', `http://${request.headers.host}`);
const token = url.searchParams.get('token');
if (!token) {
client.emit('error', { message: 'Authentication required' });
client.disconnect();
client.send(JSON.stringify({ type: 'error', message: 'Authentication required' }));
client.close(4001, 'Authentication required');
return;
}
const secret = this.configService.get<string>('jwt.secret');
const payload = this.jwtService.verify(token, { secret });
client.data = {
const meta: ClientMeta = {
userId: payload.sub,
licenseId: payload.license_id,
email: payload.email,
};
this.clientMeta.set(client, meta);
// Track client by license for broadcasting
if (payload.license_id) {
await client.join(`license:${payload.license_id}`);
}
if (!this.licenseClients.has(payload.license_id)) {
this.licenseClients.set(payload.license_id, new Set());
}
this.licenseClients.get(payload.license_id)!.add(client);
if (payload.license_id) {
// Subscribe to NATS events for this license
const listener = (event: string, data: unknown) => {
client.emit('event', {
type: 'event',
license_id: payload.license_id,
event,
data,
});
if (client.readyState === WebSocket.OPEN) {
client.send(JSON.stringify({
type: 'event',
license_id: payload.license_id,
event,
data,
}));
}
};
this.natsBridge.addListener(payload.license_id, listener);
(client as Socket & { _natsListener?: typeof listener })._natsListener = listener;
this.clientListeners.set(client, listener);
}
client.emit('connected', { type: 'connected', license_id: payload.license_id });
client.send(JSON.stringify({ type: 'connected', license_id: payload.license_id }));
this.logger.log(`Client connected: ${payload.email} (license: ${payload.license_id})`);
} catch {
client.emit('error', { message: 'Invalid token' });
client.disconnect();
client.send(JSON.stringify({ type: 'error', message: 'Invalid token' }));
client.close(4002, 'Invalid token');
}
}
handleDisconnect(client: AuthenticatedSocket) {
if (client.data?.licenseId) {
const listener = (client as Socket & { _natsListener?: (event: string, data: unknown) => void })._natsListener;
handleDisconnect(client: WebSocket) {
const meta = this.clientMeta.get(client);
if (meta?.licenseId) {
// Remove NATS listener
const listener = this.clientListeners.get(client);
if (listener) {
this.natsBridge.removeListener(client.data.licenseId, listener);
this.natsBridge.removeListener(meta.licenseId, listener);
this.clientListeners.delete(client);
}
// Remove from license client set
this.licenseClients.get(meta.licenseId)?.delete(client);
if (this.licenseClients.get(meta.licenseId)?.size === 0) {
this.licenseClients.delete(meta.licenseId);
}
}
this.clientMeta.delete(client);
}
@SubscribeMessage('console_input')
async handleConsoleInput(client: AuthenticatedSocket, data: { command: string }) {
if (!client.data?.licenseId) return;
await this.natsService.sendServerCommand(client.data.licenseId, 'command', { command: data.command });
async handleConsoleInput(
@ConnectedSocket() client: WebSocket,
@MessageBody() data: { command: string },
) {
const meta = this.clientMeta.get(client);
if (!meta?.licenseId) return;
await this.natsService.sendServerCommand(meta.licenseId, 'command', { command: data.command });
}
sendToLicense(licenseId: string, event: string, data: unknown): void {
this.server.to(`license:${licenseId}`).emit(event, {
const clients = this.licenseClients.get(licenseId);
if (!clients) return;
const message = JSON.stringify({
type: 'event',
license_id: licenseId,
event,
data,
});
for (const client of clients) {
if (client.readyState === WebSocket.OPEN) {
client.send(message);
}
}
}
}

View File

@@ -1,6 +1,7 @@
import { NestFactory } from '@nestjs/core';
import { ValidationPipe } from '@nestjs/common';
import { SwaggerModule, DocumentBuilder } from '@nestjs/swagger';
import { WsAdapter } from '@nestjs/platform-ws';
import { AppModule } from './app.module';
import { HttpExceptionFilter } from './common/filters/http-exception.filter';
import { TransformInterceptor } from './common/interceptors/transform.interceptor';
@@ -8,6 +9,9 @@ import { TransformInterceptor } from './common/interceptors/transform.intercepto
async function bootstrap() {
const app = await NestFactory.create(AppModule);
// Use native WebSocket adapter (not socket.io)
app.useWebSocketAdapter(new WsAdapter(app));
// Global prefix — all routes under /api
app.setGlobalPrefix('api');

View File

@@ -57,13 +57,16 @@ export class AdminService {
const [licenses, total] = await queryBuilder.getManyAndCount();
return {
data: licenses,
pagination: {
page,
limit,
total,
total_pages: Math.ceil(total / limit),
},
data: licenses.map(l => ({
id: l.id,
license_key: l.license_key,
owner_email: l.owner?.email ?? '',
server_name: l.server_name,
status: l.status,
created_at: l.created_at,
expires_at: l.expires_at,
})),
total,
};
}
@@ -92,8 +95,11 @@ export class AdminService {
await this.userRepo.save(user);
}
// Create license
const licenseKey = crypto.randomBytes(32).toString('hex');
// Create license (branded CORR-XXXX-XXXX-XXXX format)
const part1 = crypto.randomBytes(2).toString('hex').toUpperCase();
const part2 = crypto.randomBytes(2).toString('hex').toUpperCase();
const part3 = crypto.randomBytes(2).toString('hex').toUpperCase();
const licenseKey = `CORR-${part1}-${part2}-${part3}`;
const license = this.licenseRepo.create({
license_key: licenseKey,
owner_user_id: user.id,

View File

@@ -35,13 +35,20 @@ export class AuthService {
) {}
async register(dto: RegisterDto) {
// Normalize email to lowercase to prevent case-sensitive duplicates
const normalizedEmail = dto.email.toLowerCase();
// Check if user already exists
const existingUser = await this.userRepository.findOne({
where: [{ email: dto.email }, { username: dto.username }],
});
const existingUser = await this.userRepository
.createQueryBuilder('user')
.where('LOWER(user.email) = :email OR user.username = :username', {
email: normalizedEmail,
username: dto.username,
})
.getOne();
if (existingUser) {
if (existingUser.email === dto.email) {
if (existingUser.email.toLowerCase() === normalizedEmail) {
throw new ConflictException('Email already registered');
}
throw new ConflictException('Username already taken');
@@ -50,9 +57,9 @@ export class AuthService {
// Hash password
const password_hash = await argon2.hash(dto.password);
// Create user
// Create user (email stored lowercase)
const user = this.userRepository.create({
email: dto.email,
email: normalizedEmail,
username: dto.username,
password_hash,
email_verified: false,
@@ -85,16 +92,28 @@ export class AuthService {
username: user.username,
is_super_admin: user.is_super_admin,
totp_enabled: user.totp_enabled,
license_key: licenseKey,
},
license: {
id: license.id,
license_key: license.license_key,
status: license.status,
server_name: license.server_name ?? null,
subdomain: license.subdomain ?? null,
custom_domain: license.custom_domain ?? null,
modules_enabled: license.modules_enabled,
webstore_active: license.webstore_active,
created_at: license.created_at,
expires_at: license.expires_at ?? null,
},
};
}
async login(dto: LoginDto) {
// Find user by email
const user = await this.userRepository.findOne({
where: { email: dto.email },
});
// Find user by email (case-insensitive)
const user = await this.userRepository
.createQueryBuilder('user')
.where('LOWER(user.email) = :email', { email: dto.email.toLowerCase() })
.getOne();
if (!user) {
throw new UnauthorizedException('Invalid credentials');
@@ -142,8 +161,19 @@ export class AuthService {
username: user.username,
is_super_admin: user.is_super_admin,
totp_enabled: user.totp_enabled,
license_key: license?.license_key,
},
license: license ? {
id: license.id,
license_key: license.license_key,
status: license.status,
server_name: license.server_name,
subdomain: license.subdomain,
custom_domain: license.custom_domain,
modules_enabled: license.modules_enabled,
webstore_active: license.webstore_active,
created_at: license.created_at,
expires_at: license.expires_at,
} : null,
};
}
@@ -161,22 +191,12 @@ export class AuthService {
throw new UnauthorizedException('User not found');
}
// Generate new access token
const accessToken = await this.jwtService.signAsync(
{
sub: user.id,
email: user.email,
username: user.username,
is_super_admin: user.is_super_admin,
},
{
secret: this.configService.get<string>('jwt.secret'),
expiresIn: this.configService.get<number>('jwt.accessExpirySeconds') || 900,
},
);
// Generate new token pair (rotating refresh tokens)
const tokens = await this.generateTokens(user);
return {
access_token: accessToken,
access_token: tokens.access_token,
refresh_token: tokens.refresh_token,
};
} catch (error) {
throw new UnauthorizedException('Invalid refresh token');

View File

@@ -7,43 +7,47 @@ import {
MessageBody,
ConnectedSocket,
} from '@nestjs/websockets';
import { Server, Socket } from 'socket.io';
import WebSocket, { Server } from 'ws';
import { IncomingMessage } from 'http';
import { Logger, UnauthorizedException } from '@nestjs/common';
import { JwtService } from '@nestjs/jwt';
import { NatsService } from '../../services/nats.service';
interface ClientMeta {
licenseId: string;
userId: string;
}
/**
* Console Gateway
*
* Provides real-time WebSocket connectivity for server console I/O.
* Clients connect with JWT token in query params, join a room by license_id,
* and can send/receive console commands and output.
* NOTE: This gateway is NOT currently loaded (ConsoleModule not imported in AppModule).
* Console I/O is handled by NatsBridgeGateway instead.
* Kept for potential future use as a dedicated console-only WebSocket endpoint.
*/
@WebSocketGateway({ namespace: '/ws', cors: true })
@WebSocketGateway({ path: '/api/console-ws' })
export class ConsoleGateway implements OnGatewayConnection, OnGatewayDisconnect {
@WebSocketServer()
server: Server;
private readonly logger = new Logger(ConsoleGateway.name);
private clientMeta = new Map<WebSocket, ClientMeta>();
private licenseClients = new Map<string, Set<WebSocket>>();
constructor(
private readonly jwtService: JwtService,
private readonly natsService: NatsService,
) {}
/**
* Handle client connection
* Extract JWT from query param, validate, and join room by license_id
*/
async handleConnection(client: Socket) {
async handleConnection(client: WebSocket, request: IncomingMessage) {
try {
const token = client.handshake.query.token as string;
const url = new URL(request.url || '/', `http://${request.headers.host}`);
const token = url.searchParams.get('token');
if (!token) {
throw new UnauthorizedException('No token provided');
}
// Verify JWT
const payload = this.jwtService.verify(token);
const licenseId = payload.license_id;
@@ -51,65 +55,65 @@ export class ConsoleGateway implements OnGatewayConnection, OnGatewayDisconnect
throw new UnauthorizedException('Invalid token: no license_id');
}
// Store license_id on socket for later use
client.data.licenseId = licenseId;
client.data.userId = payload.sub;
this.clientMeta.set(client, { licenseId, userId: payload.sub });
// Join room specific to this license
await client.join(licenseId);
if (!this.licenseClients.has(licenseId)) {
this.licenseClients.set(licenseId, new Set());
}
this.licenseClients.get(licenseId)!.add(client);
this.logger.log(`Client ${client.id} connected to license ${licenseId}`);
this.logger.log(`Client connected to license ${licenseId}`);
} catch (error) {
const message = error instanceof Error ? error.message : 'Unknown error';
this.logger.error(`Connection failed: ${message}`);
client.disconnect();
client.close(4001, message);
}
}
/**
* Handle client disconnection
*/
handleDisconnect(client: Socket) {
const licenseId = client.data.licenseId;
this.logger.log(`Client ${client.id} disconnected from license ${licenseId}`);
handleDisconnect(client: WebSocket) {
const meta = this.clientMeta.get(client);
if (meta?.licenseId) {
this.licenseClients.get(meta.licenseId)?.delete(client);
if (this.licenseClients.get(meta.licenseId)?.size === 0) {
this.licenseClients.delete(meta.licenseId);
}
}
this.clientMeta.delete(client);
}
/**
* Handle console input from client
* Forward the command to NATS for execution on the game server
*/
@SubscribeMessage('console_input')
async handleConsoleInput(
@ConnectedSocket() client: Socket,
@ConnectedSocket() client: WebSocket,
@MessageBody() data: { command: string },
) {
const licenseId = client.data.licenseId;
const meta = this.clientMeta.get(client);
if (!meta?.licenseId) return;
if (!data.command) {
return { error: 'Command is required' };
}
this.logger.debug(`Console input from ${licenseId}: ${data.command}`);
this.logger.debug(`Console input from ${meta.licenseId}: ${data.command}`);
// Forward to NATS
await this.natsService.sendServerCommand(licenseId, 'command', {
await this.natsService.sendServerCommand(meta.licenseId, 'command', {
command: data.command,
});
return { success: true };
}
/**
* Send console output or event to all clients in a license room
*/
sendToLicense(licenseId: string, event: string, data: any) {
this.server.to(licenseId).emit(event, data);
const clients = this.licenseClients.get(licenseId);
if (!clients) return;
const message = JSON.stringify({ event, data });
for (const client of clients) {
if (client.readyState === WebSocket.OPEN) {
client.send(message);
}
}
}
/**
* Broadcast console output to a specific license
* This method would be called by a NATS subscriber when output is received
*/
broadcastConsoleOutput(licenseId: string, output: string) {
this.sendToLicense(licenseId, 'console_output', { output });
}

View File

@@ -0,0 +1,41 @@
import { IsString, IsInt, Min, Max, MinLength } from 'class-validator';
import { ApiProperty } from '@nestjs/swagger';
export class DeployServerDto {
@ApiProperty({ example: 'My Rust Server', description: 'Server hostname' })
@IsString()
server_name: string;
@ApiProperty({ example: 100, description: 'Maximum player slots' })
@IsInt()
@Min(1)
@Max(500)
max_players: number;
@ApiProperty({ example: 4000, description: 'World size (1000-8000)' })
@IsInt()
@Min(1000)
@Max(8000)
world_size: number;
@ApiProperty({ example: 12345, description: 'Map seed' })
@IsInt()
seed: number;
@ApiProperty({ example: 28015, description: 'Server game port' })
@IsInt()
@Min(1024)
@Max(65535)
server_port: number;
@ApiProperty({ example: 28016, description: 'RCON port' })
@IsInt()
@Min(1024)
@Max(65535)
rcon_port: number;
@ApiProperty({ example: 'changeme', description: 'RCON password (min 6 chars)' })
@IsString()
@MinLength(6)
rcon_password: string;
}

View File

@@ -3,6 +3,7 @@ import { ApiTags, ApiBearerAuth, ApiOperation } from '@nestjs/swagger';
import { ServersService } from './servers.service';
import { UpdateServerConfigDto } from './dto/update-config.dto';
import { SendCommandDto } from './dto/send-command.dto';
import { DeployServerDto } from './dto/deploy-server.dto';
import { CurrentTenant } from '../../common/decorators/current-tenant.decorator';
import { RequirePermission } from '../../common/decorators/require-permission.decorator';
import { JwtAuthGuard } from '../../common/guards/jwt-auth.guard';
@@ -62,4 +63,14 @@ export class ServersController {
async restartServer(@CurrentTenant() licenseId: string) {
return await this.serversService.restartServer(licenseId);
}
@Post('deploy')
@RequirePermission('server.manage')
@ApiOperation({ summary: 'Deploy Rust server via companion agent' })
async deployServer(
@CurrentTenant() licenseId: string,
@Body() dto: DeployServerDto,
) {
return await this.serversService.deployServer(licenseId, dto);
}
}

View File

@@ -5,6 +5,7 @@ import { ServerConnection } from '../../entities/server-connection.entity';
import { ServerConfig } from '../../entities/server-config.entity';
import { NatsService } from '../../services/nats.service';
import { UpdateServerConfigDto } from './dto/update-config.dto';
import { DeployServerDto } from './dto/deploy-server.dto';
@Injectable()
export class ServersService {
@@ -86,4 +87,12 @@ export class ServersService {
await this.natsService.sendServerCommand(licenseId, 'restart');
return { message: 'Restart command sent' };
}
/**
* Deploy Rust server via companion agent
*/
async deployServer(licenseId: string, dto: DeployServerDto) {
await this.natsService.sendDeployCommand(licenseId, { ...dto });
return { message: 'Deployment started' };
}
}

View File

@@ -34,6 +34,11 @@ export class NatsBridgeService implements OnModuleInit {
this.emit(licenseId, 'server_status', data);
});
this.nats.subscribe('corrosion.*.deploy.status', (data, subject) => {
const licenseId = subject.split('.')[1];
this.emit(licenseId, 'deploy_status', data);
});
this.logger.log('NATS bridge subscriptions initialized');
}

View File

@@ -70,4 +70,13 @@ export class NatsService implements OnModuleInit, OnModuleDestroy {
timestamp: new Date().toISOString(),
});
}
/** Publish a deploy command to a specific license's companion agent */
async sendDeployCommand(licenseId: string, config: Record<string, unknown>): Promise<void> {
await this.publish(`corrosion.${licenseId}.cmd.deploy`, {
action: 'deploy',
config,
timestamp: new Date().toISOString(),
});
}
}

View File

@@ -5,6 +5,7 @@ import (
"log"
"os"
"os/signal"
"runtime"
"syscall"
"time"
@@ -17,16 +18,19 @@ import (
type Config struct {
// NATS connection
NATSUrl string `envconfig:"NATS_URL" required:"true"`
NATSToken string `envconfig:"NATS_TOKEN" required:"true"`
NATSToken string `envconfig:"NATS_TOKEN" default:""`
// License identification
LicenseID string `envconfig:"LICENSE_ID" required:"true"`
// Game server configuration
SteamCMDPath string `envconfig:"STEAMCMD_PATH" default:"/usr/games/steamcmd"`
GameServerPath string `envconfig:"GAME_SERVER_PATH" required:"true"`
GameServerPath string `envconfig:"GAME_SERVER_PATH" default:""`
GameServerArgs string `envconfig:"GAME_SERVER_ARGS" default:"-batchmode"`
// Install directory for deployment
InstallDir string `envconfig:"INSTALL_DIR" default:""`
// Optional settings
HeartbeatInterval int `envconfig:"HEARTBEAT_INTERVAL" default:"60"`
LogLevel string `envconfig:"LOG_LEVEL" default:"info"`
@@ -44,11 +48,21 @@ func main() {
log.Fatalf("Failed to load configuration: %v", err)
}
// Set default InstallDir based on OS if not configured
if cfg.InstallDir == "" {
if runtime.GOOS == "windows" {
cfg.InstallDir = `C:\RustServer`
} else {
cfg.InstallDir = "/opt/rustserver"
}
}
log.Printf("Configuration loaded:")
log.Printf(" NATS URL: %s", cfg.NATSUrl)
log.Printf(" License ID: %s", cfg.LicenseID)
log.Printf(" Game Server Path: %s", cfg.GameServerPath)
log.Printf(" SteamCMD Path: %s", cfg.SteamCMDPath)
log.Printf(" Install Dir: %s", cfg.InstallDir)
log.Printf(" Heartbeat Interval: %ds", cfg.HeartbeatInterval)
// Create context with signal handling for graceful shutdown
@@ -73,6 +87,7 @@ func main() {
GameServerPath: cfg.GameServerPath,
GameServerArgs: cfg.GameServerArgs,
Version: version,
InstallDir: cfg.InstallDir,
}
// Start daemon

View File

@@ -9,6 +9,7 @@ import (
"time"
"github.com/nats-io/nats.go"
"github.com/vigilcyber/corrosion-companion/internal/deploy"
"github.com/vigilcyber/corrosion-companion/internal/files"
"github.com/vigilcyber/corrosion-companion/internal/process"
"github.com/vigilcyber/corrosion-companion/internal/update"
@@ -22,6 +23,7 @@ type DaemonConfig struct {
GameServerPath string
GameServerArgs string
Version string
InstallDir string
}
// Daemon manages the companion agent's main operations
@@ -31,6 +33,7 @@ type Daemon struct {
gameServer *process.GameServer
fileOps *files.Operations
updater *update.Updater
deployer *deploy.Deployer
subscriptions []*nats.Subscription
}
@@ -44,9 +47,26 @@ type HeartbeatPayload struct {
CPUPercent float64 `json:"cpu_percent"`
LastUpdate string `json:"last_update"`
PlayerCount int `json:"player_count"`
Version string `json:"version"`
OS string `json:"os"`
Arch string `json:"arch"`
Version string `json:"version"`
OS string `json:"os"`
Arch string `json:"arch"`
ServerInstalled bool `json:"server_installed"`
}
// gameServerAdapter wraps process.GameServer to satisfy deploy.GameServerStarter
type gameServerAdapter struct {
gs *process.GameServer
cfg *DaemonConfig
}
func (a *gameServerAdapter) Start() error {
return a.gs.Start()
}
func (a *gameServerAdapter) UpdatePath(path string) {
a.cfg.GameServerPath = path
// Recreate game server with new path
*a.gs = *process.NewGameServer(path, a.cfg.GameServerArgs)
}
// NewDaemon creates a new daemon instance
@@ -54,6 +74,8 @@ func NewDaemon(nc *nats.Conn, cfg *DaemonConfig) (*Daemon, error) {
gameServer := process.NewGameServer(cfg.GameServerPath, cfg.GameServerArgs)
fileOps := files.NewOperations()
updater := update.NewUpdater(cfg.Version)
adapter := &gameServerAdapter{gs: gameServer, cfg: cfg}
deployer := deploy.NewDeployer(nc, cfg.LicenseID, cfg.InstallDir, adapter)
d := &Daemon{
nc: nc,
@@ -61,6 +83,7 @@ func NewDaemon(nc *nats.Conn, cfg *DaemonConfig) (*Daemon, error) {
gameServer: gameServer,
fileOps: fileOps,
updater: updater,
deployer: deployer,
}
return d, nil
@@ -90,6 +113,11 @@ func (d *Daemon) Run(ctx context.Context) error {
return fmt.Errorf("failed to subscribe to self-update: %w", err)
}
// Subscribe to deploy commands
if err := d.subscribeDeployCommand(); err != nil {
return fmt.Errorf("failed to subscribe to deploy commands: %w", err)
}
log.Println("All subscriptions active")
// Start heartbeat ticker
@@ -267,6 +295,49 @@ func (d *Daemon) subscribeSelfUpdate() error {
return nil
}
// subscribeDeployCommand subscribes to server deployment commands
func (d *Daemon) subscribeDeployCommand() error {
subject := fmt.Sprintf("corrosion.%s.cmd.deploy", d.cfg.LicenseID)
sub, err := d.nc.Subscribe(subject, func(msg *nats.Msg) {
var cmd struct {
Action string `json:"action"`
Config deploy.DeployConfig `json:"config"`
}
if err := json.Unmarshal(msg.Data, &cmd); err != nil {
log.Printf("Failed to parse deploy command: %v", err)
d.respondError(msg, "invalid_command", err.Error())
return
}
log.Printf("Received deploy command: %s", cmd.Action)
// Run deployment in goroutine (it's long-running)
go func() {
if err := d.deployer.Deploy(cmd.Config); err != nil {
log.Printf("Deployment failed: %v", err)
} else {
log.Println("Deployment completed successfully")
}
}()
// Immediately acknowledge the command
d.respondSuccess(msg, map[string]interface{}{
"status": "accepted",
"message": "Deployment started, progress will be published to deploy.status",
})
})
if err != nil {
return err
}
d.subscriptions = append(d.subscriptions, sub)
log.Printf("Subscribed to: %s", subject)
return nil
}
// handleFileOperation processes file operation requests
func (d *Daemon) handleFileOperation(msg *nats.Msg) {
// Parse common fields
@@ -325,17 +396,18 @@ func (d *Daemon) publishHeartbeat() {
diskFree := getDiskFreeSpace(d.cfg.GameServerPath)
payload := HeartbeatPayload{
Timestamp: time.Now().UTC().Format(time.RFC3339),
Status: "running",
ServerStatus: status,
UptimeSeconds: int64(uptime.Seconds()),
DiskFreeMB: diskFree,
CPUPercent: 0.0, // TODO: Implement CPU monitoring
LastUpdate: "", // TODO: Track last SteamCMD update
PlayerCount: 0, // Populated by plugin, not companion
Version: d.cfg.Version,
OS: runtime.GOOS,
Arch: runtime.GOARCH,
Timestamp: time.Now().UTC().Format(time.RFC3339),
Status: "running",
ServerStatus: status,
UptimeSeconds: int64(uptime.Seconds()),
DiskFreeMB: diskFree,
CPUPercent: 0.0, // TODO: Implement CPU monitoring
LastUpdate: "", // TODO: Track last SteamCMD update
PlayerCount: 0, // Populated by plugin, not companion
Version: d.cfg.Version,
OS: runtime.GOOS,
Arch: runtime.GOARCH,
ServerInstalled: deploy.CheckServerInstalled(d.cfg.InstallDir),
}
data, err := json.Marshal(payload)

View File

@@ -7,13 +7,12 @@ import (
"github.com/nats-io/nats.go"
)
// Connect establishes a connection to NATS with token authentication
// Connect establishes a connection to NATS with optional token authentication
// and automatic reconnection handling
func Connect(url, token string) (*nats.Conn, error) {
opts := []nats.Option{
nats.Token(token),
nats.Name("corrosion-companion"),
nats.MaxReconnects(-1), // Unlimited reconnect attempts
nats.MaxReconnects(-1),
nats.ReconnectWait(2 * time.Second),
nats.DisconnectErrHandler(func(nc *nats.Conn, err error) {
if err != nil {
@@ -31,6 +30,11 @@ func Connect(url, token string) (*nats.Conn, error) {
}),
}
// Only use token auth if a token is provided
if token != "" {
opts = append(opts, nats.Token(token))
}
nc, err := nats.Connect(url, opts...)
if err != nil {
return nil, fmt.Errorf("failed to connect to NATS: %w", err)

View File

@@ -0,0 +1,71 @@
package deploy
import (
"fmt"
"os"
"path/filepath"
)
// DeployConfig holds the configuration received from a NATS cmd.deploy command.
// These fields map directly to the Rust game server settings needed for initial deployment.
type DeployConfig struct {
ServerName string `json:"server_name"`
MaxPlayers int `json:"max_players"`
WorldSize int `json:"world_size"`
Seed int `json:"seed"`
ServerPort int `json:"server_port"`
RconPort int `json:"rcon_port"`
RconPassword string `json:"rcon_password"`
}
// DeployStatus represents a progress update published to NATS during deployment.
// The frontend listens on corrosion.{license_id}.deploy.status for these messages
// to display real-time deployment progress to the user.
type DeployStatus struct {
Stage string `json:"stage"`
Progress int `json:"progress"`
Message string `json:"message"`
Error string `json:"error,omitempty"`
Timestamp string `json:"timestamp"`
}
// Valid deployment stages:
// downloading_steamcmd - Downloading and extracting SteamCMD
// installing_steamcmd - Running SteamCMD initial setup
// downloading_rust - Downloading Rust Dedicated Server via SteamCMD
// configuring - Generating server.cfg and identity directories
// starting - Launching the Rust server process
// online - Server is running and accepting connections
// failed - Deployment failed at some stage
// GenerateServerCfg creates the server.cfg file for a Rust Dedicated Server.
// It writes to {installDir}/server/server/corrosion/cfg/server.cfg, creating
// the full directory tree if it does not already exist.
func GenerateServerCfg(installDir string, cfg DeployConfig) error {
cfgDir := filepath.Join(installDir, "server", "server", "corrosion", "cfg")
if err := os.MkdirAll(cfgDir, 0755); err != nil {
return fmt.Errorf("failed to create cfg directory %s: %w", cfgDir, err)
}
content := fmt.Sprintf(`server.hostname "%s"
server.maxplayers %d
server.worldsize %d
server.seed %d
server.port %d
rcon.port %d
rcon.password "%s"
rcon.web 1
server.identity "corrosion"
server.saveinterval 300
`, cfg.ServerName, cfg.MaxPlayers, cfg.WorldSize, cfg.Seed,
cfg.ServerPort, cfg.RconPort, cfg.RconPassword)
cfgPath := filepath.Join(cfgDir, "server.cfg")
if err := os.WriteFile(cfgPath, []byte(content), 0644); err != nil {
return fmt.Errorf("failed to write server.cfg to %s: %w", cfgPath, err)
}
return nil
}

View File

@@ -0,0 +1,180 @@
package deploy
import (
"encoding/json"
"fmt"
"log"
"os"
"os/exec"
"path/filepath"
"runtime"
"time"
"github.com/nats-io/nats.go"
)
// GameServerStarter abstracts the game server process manager so the deployer
// can set the executable path and start the server without depending on the
// concrete process.GameServer type. The existing GameServer will implement
// UpdatePath in a separate task.
type GameServerStarter interface {
Start() error
UpdatePath(path string)
}
// Deployer orchestrates one-click Rust server deployment. It downloads SteamCMD,
// installs the Rust Dedicated Server, generates server.cfg, and starts the server
// process — publishing progress updates to NATS at each stage so the frontend can
// display real-time deployment status.
type Deployer struct {
nc *nats.Conn
licenseID string
installDir string
gameServer GameServerStarter
}
// NewDeployer creates a new Deployer instance.
func NewDeployer(nc *nats.Conn, licenseID, installDir string, gs GameServerStarter) *Deployer {
return &Deployer{
nc: nc,
licenseID: licenseID,
installDir: installDir,
gameServer: gs,
}
}
// Deploy executes the full deployment pipeline: SteamCMD install, Rust server
// download, config generation, and server startup. If any stage fails, a "failed"
// status is published and the error is returned. Progress updates are published
// to NATS at each stage transition.
func (d *Deployer) Deploy(cfg DeployConfig) error {
// Stage 1: SteamCMD
log.Printf("Deploy: starting SteamCMD installation for license %s", d.licenseID)
d.publishStatus("downloading_steamcmd", 0, "Checking for existing SteamCMD installation...")
steamcmdPath, err := InstallSteamCMD(d.installDir)
if err != nil {
d.publishStatus("failed", 0, "SteamCMD installation failed", err.Error())
return fmt.Errorf("steamcmd install failed: %w", err)
}
log.Printf("Deploy: SteamCMD ready at %s", steamcmdPath)
d.publishStatus("downloading_steamcmd", 100, "SteamCMD ready")
// Stage 2: Download Rust Dedicated Server
log.Printf("Deploy: downloading Rust Dedicated Server via SteamCMD")
d.publishStatus("downloading_rust", 0, "Downloading Rust Dedicated Server via SteamCMD...")
if err := DownloadRustServer(steamcmdPath, d.installDir); err != nil {
d.publishStatus("failed", 0, "Rust server download failed", err.Error())
return fmt.Errorf("rust server download failed: %w", err)
}
log.Printf("Deploy: Rust Dedicated Server installed")
d.publishStatus("downloading_rust", 100, "Rust Dedicated Server installed")
// Stage 3: Generate server.cfg
log.Printf("Deploy: generating server.cfg")
d.publishStatus("configuring", 0, "Generating server.cfg...")
if err := GenerateServerCfg(d.installDir, cfg); err != nil {
d.publishStatus("failed", 0, "Server configuration failed", err.Error())
return fmt.Errorf("config generation failed: %w", err)
}
log.Printf("Deploy: server.cfg written")
d.publishStatus("configuring", 100, "Server configured")
// Stage 4: Start the server
log.Printf("Deploy: starting Rust server")
d.publishStatus("starting", 0, "Starting Rust server...")
var exePath string
switch runtime.GOOS {
case "windows":
exePath = filepath.Join(d.installDir, "server", "RustDedicated.exe")
default:
exePath = filepath.Join(d.installDir, "server", "RustDedicated")
}
d.gameServer.UpdatePath(exePath)
if err := d.gameServer.Start(); err != nil {
d.publishStatus("failed", 0, "Server failed to start", err.Error())
return fmt.Errorf("server start failed: %w", err)
}
log.Printf("Deploy: Rust server is now running")
d.publishStatus("online", 100, "Rust server is now running")
return nil
}
// DownloadRustServer runs SteamCMD to download/update the Rust Dedicated Server
// (App ID 258550) into {installDir}/server. This function is platform-agnostic —
// it simply executes the steamcmd binary which was installed by the platform-specific
// InstallSteamCMD function.
func DownloadRustServer(steamcmdPath, installDir string) error {
serverDir := filepath.Join(installDir, "server")
log.Printf("Downloading Rust Dedicated Server to %s", serverDir)
cmd := exec.Command(steamcmdPath,
"+login", "anonymous",
"+force_install_dir", serverDir,
"+app_update", "258550", "validate",
"+quit",
)
cmd.Stdout = os.Stdout
cmd.Stderr = os.Stderr
if err := cmd.Run(); err != nil {
return fmt.Errorf("steamcmd app_update 258550 failed: %w", err)
}
return nil
}
// CheckServerInstalled returns true if the Rust Dedicated Server executable
// exists at the expected path within the install directory.
func CheckServerInstalled(installDir string) bool {
var exePath string
switch runtime.GOOS {
case "windows":
exePath = filepath.Join(installDir, "server", "RustDedicated.exe")
default:
exePath = filepath.Join(installDir, "server", "RustDedicated")
}
_, err := os.Stat(exePath)
return err == nil
}
// publishStatus publishes a DeployStatus message to the NATS subject
// corrosion.{licenseID}.deploy.status. Publish errors are logged but do not
// fail the deployment — losing a progress update is not fatal.
func (d *Deployer) publishStatus(stage string, progress int, message string, errDetail ...string) {
subject := fmt.Sprintf("corrosion.%s.deploy.status", d.licenseID)
status := DeployStatus{
Stage: stage,
Progress: progress,
Message: message,
Timestamp: time.Now().UTC().Format(time.RFC3339),
}
if len(errDetail) > 0 && errDetail[0] != "" {
status.Error = errDetail[0]
}
data, err := json.Marshal(status)
if err != nil {
log.Printf("Failed to marshal deploy status: %v", err)
return
}
if err := d.nc.Publish(subject, data); err != nil {
log.Printf("Failed to publish deploy status to %s: %v", subject, err)
}
}

View File

@@ -0,0 +1,127 @@
//go:build linux
package deploy
import (
"fmt"
"io"
"log"
"net/http"
"os"
"os/exec"
"path/filepath"
)
// InstallSteamCMD downloads and installs SteamCMD for Linux into the given
// install directory. If SteamCMD is already present it returns the existing
// path without re-downloading. The returned string is the absolute path to
// the steamcmd.sh executable.
func InstallSteamCMD(installDir string) (string, error) {
steamcmdDir := filepath.Join(installDir, "steamcmd")
steamcmdPath := filepath.Join(steamcmdDir, "steamcmd.sh")
// Already installed — nothing to do.
if _, err := os.Stat(steamcmdPath); err == nil {
log.Printf("SteamCMD already installed at %s", steamcmdPath)
return steamcmdPath, nil
}
if err := os.MkdirAll(steamcmdDir, 0755); err != nil {
return "", fmt.Errorf("failed to create steamcmd directory %s: %w", steamcmdDir, err)
}
// Download the Linux tarball.
tarball := filepath.Join(steamcmdDir, "steamcmd_linux.tar.gz")
if err := downloadFile("https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz", tarball); err != nil {
return "", fmt.Errorf("failed to download steamcmd: %w", err)
}
// Extract with tar.
cmd := exec.Command("tar", "-xzf", "steamcmd_linux.tar.gz")
cmd.Dir = steamcmdDir
if out, err := cmd.CombinedOutput(); err != nil {
return "", fmt.Errorf("failed to extract steamcmd: %w — output: %s", err, string(out))
}
// Ensure the script is executable.
if err := os.Chmod(steamcmdPath, 0755); err != nil {
return "", fmt.Errorf("failed to chmod steamcmd.sh: %w", err)
}
// Verify the installation by running +quit (triggers first-time setup).
verify := exec.Command(steamcmdPath, "+quit")
verify.Dir = steamcmdDir
if out, err := verify.CombinedOutput(); err != nil {
return "", fmt.Errorf("steamcmd verification failed: %w — output: %s", err, string(out))
}
log.Printf("SteamCMD installed successfully at %s", steamcmdPath)
return steamcmdPath, nil
}
// RegisterService creates a systemd unit file for the Rust Dedicated Server
// and enables it. If the caller does not have root access, the unit file is
// written into installDir as a fallback so the user can install it manually.
func RegisterService(installDir string, cfg DeployConfig) error {
serverPath := filepath.Join(installDir, "server", "RustDedicated")
unit := fmt.Sprintf(`[Unit]
Description=Rust Dedicated Server (Corrosion Managed)
After=network.target
[Service]
Type=simple
User=root
WorkingDirectory=%s/server
ExecStart=%s -batchmode +server.hostname "%s" +server.port %d +rcon.port %d +rcon.password "%s" +rcon.web 1 +server.identity "corrosion" +server.maxplayers %d +server.worldsize %d +server.seed %d
Restart=on-failure
RestartSec=10
[Install]
WantedBy=multi-user.target
`, installDir, serverPath, cfg.ServerName, cfg.ServerPort, cfg.RconPort,
cfg.RconPassword, cfg.MaxPlayers, cfg.WorldSize, cfg.Seed)
systemdPath := "/etc/systemd/system/rustserver.service"
if err := os.WriteFile(systemdPath, []byte(unit), 0644); err != nil {
// Fallback — write into installDir so the user can place it manually.
fallback := filepath.Join(installDir, "rustserver.service")
log.Printf("WARNING: cannot write to %s (%v), falling back to %s", systemdPath, err, fallback)
if writeErr := os.WriteFile(fallback, []byte(unit), 0644); writeErr != nil {
return fmt.Errorf("failed to write service file to fallback %s: %w", fallback, writeErr)
}
}
// Best-effort daemon-reload and enable — ignore errors (systemctl may not
// exist or the user may lack privileges).
_ = exec.Command("systemctl", "daemon-reload").Run()
_ = exec.Command("systemctl", "enable", "rustserver").Run()
log.Println("Systemd service registered for rustserver")
return nil
}
// downloadFile fetches url and writes the response body to dest on disk.
func downloadFile(url, dest string) error {
resp, err := http.Get(url)
if err != nil {
return fmt.Errorf("GET %s failed: %w", url, err)
}
defer resp.Body.Close()
if resp.StatusCode != http.StatusOK {
return fmt.Errorf("GET %s returned status %d", url, resp.StatusCode)
}
out, err := os.Create(dest)
if err != nil {
return fmt.Errorf("failed to create file %s: %w", dest, err)
}
defer out.Close()
if _, err := io.Copy(out, resp.Body); err != nil {
return fmt.Errorf("failed to write to %s: %w", dest, err)
}
return nil
}

View File

@@ -0,0 +1,145 @@
//go:build windows
package deploy
import (
"archive/zip"
"fmt"
"io"
"log"
"net/http"
"os"
"os/exec"
"path/filepath"
)
// InstallSteamCMD downloads and installs SteamCMD for Windows into the given
// install directory. If SteamCMD is already present it returns the existing
// path without re-downloading. The returned string is the absolute path to
// steamcmd.exe.
func InstallSteamCMD(installDir string) (string, error) {
steamcmdDir := filepath.Join(installDir, "steamcmd")
steamcmdPath := filepath.Join(steamcmdDir, "steamcmd.exe")
// Already installed — nothing to do.
if _, err := os.Stat(steamcmdPath); err == nil {
log.Printf("SteamCMD already installed at %s", steamcmdPath)
return steamcmdPath, nil
}
if err := os.MkdirAll(steamcmdDir, 0755); err != nil {
return "", fmt.Errorf("failed to create steamcmd directory %s: %w", steamcmdDir, err)
}
// Download the Windows zip.
zipPath := filepath.Join(steamcmdDir, "steamcmd.zip")
if err := downloadFile("https://steamcdn-a.akamaihd.net/client/installer/steamcmd.zip", zipPath); err != nil {
return "", fmt.Errorf("failed to download steamcmd: %w", err)
}
// Extract the zip into steamcmdDir.
if err := extractZip(zipPath, steamcmdDir); err != nil {
return "", fmt.Errorf("failed to extract steamcmd.zip: %w", err)
}
// Verify the exe landed where expected.
if _, err := os.Stat(steamcmdPath); err != nil {
return "", fmt.Errorf("steamcmd.exe not found after extraction: %w", err)
}
log.Printf("SteamCMD installed successfully at %s", steamcmdPath)
return steamcmdPath, nil
}
// RegisterService creates a Windows service for the Rust Dedicated Server
// using sc.exe. If the caller does not have administrator privileges the
// command will fail silently with a warning log.
func RegisterService(installDir string, cfg DeployConfig) error {
serverPath := filepath.Join(installDir, "server", "RustDedicated.exe")
binPath := fmt.Sprintf(`"%s" -batchmode +server.hostname "%s" +server.port %d +rcon.port %d +rcon.password "%s" +rcon.web 1 +server.identity "corrosion" +server.maxplayers %d +server.worldsize %d +server.seed %d`,
serverPath, cfg.ServerName, cfg.ServerPort, cfg.RconPort,
cfg.RconPassword, cfg.MaxPlayers, cfg.WorldSize, cfg.Seed)
cmd := exec.Command("sc.exe", "create", "RustServer", "binPath=", binPath, "start=", "auto")
if out, err := cmd.CombinedOutput(); err != nil {
log.Printf("WARNING: sc.exe create failed (may require admin): %v — output: %s", err, string(out))
} else {
log.Println("Windows service RustServer registered successfully")
}
return nil
}
// downloadFile fetches url and writes the response body to dest on disk.
func downloadFile(url, dest string) error {
resp, err := http.Get(url)
if err != nil {
return fmt.Errorf("GET %s failed: %w", url, err)
}
defer resp.Body.Close()
if resp.StatusCode != http.StatusOK {
return fmt.Errorf("GET %s returned status %d", url, resp.StatusCode)
}
out, err := os.Create(dest)
if err != nil {
return fmt.Errorf("failed to create file %s: %w", dest, err)
}
defer out.Close()
if _, err := io.Copy(out, resp.Body); err != nil {
return fmt.Errorf("failed to write to %s: %w", dest, err)
}
return nil
}
// extractZip extracts all files from a zip archive into destDir, preserving
// the directory structure from the archive.
func extractZip(zipPath, destDir string) error {
r, err := zip.OpenReader(zipPath)
if err != nil {
return fmt.Errorf("failed to open zip %s: %w", zipPath, err)
}
defer r.Close()
for _, f := range r.File {
target := filepath.Join(destDir, f.Name)
if f.FileInfo().IsDir() {
if err := os.MkdirAll(target, 0755); err != nil {
return fmt.Errorf("failed to create directory %s: %w", target, err)
}
continue
}
// Ensure the parent directory exists.
if err := os.MkdirAll(filepath.Dir(target), 0755); err != nil {
return fmt.Errorf("failed to create parent dir for %s: %w", target, err)
}
rc, err := f.Open()
if err != nil {
return fmt.Errorf("failed to open zip entry %s: %w", f.Name, err)
}
outFile, err := os.Create(target)
if err != nil {
rc.Close()
return fmt.Errorf("failed to create file %s: %w", target, err)
}
if _, err := io.Copy(outFile, rc); err != nil {
outFile.Close()
rc.Close()
return fmt.Errorf("failed to extract %s: %w", f.Name, err)
}
outFile.Close()
rc.Close()
}
return nil
}

View File

@@ -37,7 +37,7 @@ services:
DATABASE_MAX_CONNECTIONS: "20"
NATS_URL: nats://nats:4222
JWT_SECRET: ${JWT_SECRET}
JWT_ACCESS_EXPIRY_SECONDS: "900"
JWT_ACCESS_EXPIRY_SECONDS: "14400"
JWT_REFRESH_EXPIRY_SECONDS: "604800"
ENCRYPTION_KEY: ${ENCRYPTION_KEY}
CLOUDFLARE_API_TOKEN: ${CLOUDFLARE_API_TOKEN}

View File

@@ -1,6 +1,6 @@
import { defineStore } from 'pinia'
import { ref } from 'vue'
import type { ServerConnection, ServerConfig, ServerStats } from '@/types'
import type { ServerConnection, ServerConfig, ServerStats, DeploymentConfig, DeploymentStatus } from '@/types'
import { useApi } from '@/composables/useApi'
export const useServerStore = defineStore('server', () => {
@@ -8,6 +8,8 @@ export const useServerStore = defineStore('server', () => {
const config = ref<ServerConfig | null>(null)
const stats = ref<ServerStats | null>(null)
const isLoading = ref(false)
const deploymentStatus = ref<DeploymentStatus | null>(null)
const isDeploying = ref(false)
const api = useApi()
@@ -50,6 +52,30 @@ export const useServerStore = defineStore('server', () => {
return api.post('/servers/restart')
}
async function deployServer(config: DeploymentConfig) {
isDeploying.value = true
deploymentStatus.value = null
try {
await api.post('/servers/deploy', config)
} catch (e) {
console.error('Failed to start deployment:', e)
isDeploying.value = false
throw e
}
}
function updateDeploymentStatus(status: DeploymentStatus) {
deploymentStatus.value = status
if (status.stage === 'online' || status.stage === 'failed') {
isDeploying.value = false
}
}
function clearDeploymentStatus() {
deploymentStatus.value = null
isDeploying.value = false
}
function updateStats(newStats: ServerStats) {
stats.value = newStats
}
@@ -59,12 +85,17 @@ export const useServerStore = defineStore('server', () => {
config,
stats,
isLoading,
deploymentStatus,
isDeploying,
fetchServer,
updateConfig,
sendCommand,
startServer,
stopServer,
restartServer,
deployServer,
updateDeploymentStatus,
clearDeploymentStatus,
updateStats,
}
})

View File

@@ -27,6 +27,7 @@ export interface AuthResponse {
refresh_token: string
requires_totp: boolean
user: User
license: License | null
}
export interface ServerConnection {
@@ -423,3 +424,21 @@ export interface StoreTransaction {
payer_email: string | null
created_at: string
}
// Deployment types
export interface DeploymentConfig {
server_name: string
max_players: number
world_size: number
seed: number
server_port: number
rcon_port: number
rcon_password: string
}
export interface DeploymentStatus {
stage: 'downloading_steamcmd' | 'installing_steamcmd' | 'downloading_rust' | 'configuring' | 'starting' | 'online' | 'failed'
progress: number
message: string
error?: string
}

View File

@@ -27,7 +27,7 @@ const nextWipeDate = computed<string>(() => {
if (upcoming.length === 0) return 'Not Scheduled'
return upcoming[0].toLocaleDateString('en-US', {
return upcoming[0]!.toLocaleDateString('en-US', {
month: 'short',
day: 'numeric',
hour: '2-digit',

View File

@@ -14,7 +14,12 @@ import {
Download,
Terminal,
Monitor,
Rocket,
AlertTriangle,
Check,
} from 'lucide-vue-next'
import type { DeploymentConfig, DeploymentStatus } from '@/types'
import { useWebSocket } from '@/composables/useWebSocket'
const server = useServerStore()
const auth = useAuthStore()
@@ -23,6 +28,20 @@ const editMode = ref(false)
const saving = ref(false)
const actionLoading = ref<string | null>(null)
const copied = ref(false)
const setupTab = ref<'linux' | 'windows'>('linux')
const windowsCopied = ref(false)
const showDeployForm = ref(false)
const deployLoading = ref(false)
const deployForm = ref<DeploymentConfig>({
server_name: 'My Rust Server',
max_players: 100,
world_size: 4000,
seed: Math.floor(Math.random() * 2147483647),
server_port: 28015,
rcon_port: 28016,
rcon_password: '',
})
const isAgentConnected = computed(() =>
server.connection?.connection_type === 'bare_metal' &&
@@ -48,26 +67,78 @@ const agentLastSeenLabel = computed(() => {
const licenseKey = computed(() => auth.license?.license_key || 'YOUR-LICENSE-KEY')
const linuxCommands = computed(() => `# Download the agent
curl -LO https://git.corrosionmgmt.com/vantzs/corrosion-admin-panel/releases/latest/download/corrosion-companion-linux-amd64
curl -LO https://cdn.corrosionmgmt.com/companion/latest/corrosion-companion-linux-amd64
chmod +x corrosion-companion-linux-amd64
# Start with your license key
export LICENSE_ID="${licenseKey.value}"
export NATS_URL="nats://nats.corrosionmgmt.com:4222"
export NATS_TOKEN="<your-nats-token>"
export GAME_SERVER_PATH="/path/to/RustDedicated"
./corrosion-companion-linux-amd64`)
async function copyCommands() {
const windowsCommands = computed(() => `# Requires PowerShell (not Command Prompt)
# Download the agent
Invoke-WebRequest -Uri "https://cdn.corrosionmgmt.com/companion/latest/corrosion-companion-windows-amd64.exe" -OutFile "corrosion-companion-windows-amd64.exe"
# Start with your license key
$env:LICENSE_ID="${licenseKey.value}"
$env:NATS_URL="nats://nats.corrosionmgmt.com:4222"
.\\corrosion-companion-windows-amd64.exe`)
async function copySetupCommands() {
try {
await navigator.clipboard.writeText(linuxCommands.value)
copied.value = true
setTimeout(() => { copied.value = false }, 2000)
const text = setupTab.value === 'linux' ? linuxCommands.value : windowsCommands.value
await navigator.clipboard.writeText(text)
if (setupTab.value === 'linux') {
copied.value = true
setTimeout(() => { copied.value = false }, 2000)
} else {
windowsCopied.value = true
setTimeout(() => { windowsCopied.value = false }, 2000)
}
} catch {
// Clipboard API unavailable
}
}
async function startDeploy() {
if (!deployForm.value.rcon_password || deployForm.value.rcon_password.length < 6) return
deployLoading.value = true
try {
await server.deployServer(deployForm.value)
showDeployForm.value = false
} catch {
// Error handled in store
} finally {
deployLoading.value = false
}
}
const deployStages = [
{ key: 'downloading_steamcmd', label: 'Download SteamCMD' },
{ key: 'installing_steamcmd', label: 'Install SteamCMD' },
{ key: 'downloading_rust', label: 'Download Rust Server' },
{ key: 'configuring', label: 'Configure' },
{ key: 'starting', label: 'Start Server' },
{ key: 'online', label: 'Online' },
] as const
function getStageState(stageKey: string): 'pending' | 'active' | 'complete' | 'failed' {
const status = server.deploymentStatus
if (!status) return 'pending'
if (status.stage === 'failed') {
const idx = deployStages.findIndex(s => s.key === stageKey)
const failIdx = deployStages.findIndex(s => s.key === status.stage)
if (idx < failIdx) return 'complete'
if (idx === failIdx) return 'failed'
return 'pending'
}
const currentIdx = deployStages.findIndex(s => s.key === status.stage)
const thisIdx = deployStages.findIndex(s => s.key === stageKey)
if (thisIdx < currentIdx) return 'complete'
if (thisIdx === currentIdx) return status.stage === 'online' ? 'complete' : 'active'
return 'pending'
}
const form = ref({
server_name: '',
max_players: 0,
@@ -115,6 +186,13 @@ async function serverAction(action: 'start' | 'stop' | 'restart') {
onMounted(async () => {
await server.fetchServer()
loadFormFromConfig()
const ws = useWebSocket()
ws.subscribe((msg) => {
if (msg.type === 'event' && msg.event === 'deploy_status') {
server.updateDeploymentStatus(msg.data as DeploymentStatus)
}
})
})
</script>
@@ -244,7 +322,7 @@ onMounted(async () => {
</div>
<div class="flex flex-wrap gap-3">
<a
href="https://git.corrosionmgmt.com/vantzs/corrosion-admin-panel/releases/latest/download/corrosion-companion-linux-amd64"
href="https://cdn.corrosionmgmt.com/companion/latest/corrosion-companion-linux-amd64"
download="corrosion-companion-linux-amd64"
class="flex items-center gap-2 px-4 py-2.5 bg-neutral-800 hover:bg-neutral-700 text-neutral-200 border border-neutral-700 hover:border-neutral-600 rounded-lg text-sm font-medium transition-colors"
>
@@ -252,7 +330,7 @@ onMounted(async () => {
Linux (amd64)
</a>
<a
href="https://git.corrosionmgmt.com/vantzs/corrosion-admin-panel/releases/latest/download/corrosion-companion-windows-amd64.exe"
href="https://cdn.corrosionmgmt.com/companion/latest/corrosion-companion-windows-amd64.exe"
download="corrosion-companion-windows-amd64.exe"
class="flex items-center gap-2 px-4 py-2.5 bg-neutral-800 hover:bg-neutral-700 text-neutral-200 border border-neutral-700 hover:border-neutral-600 rounded-lg text-sm font-medium transition-colors"
>
@@ -262,34 +340,192 @@ onMounted(async () => {
</div>
</div>
<!-- Quick Setup Section -->
<!-- Quick Setup Section Tabbed -->
<div>
<div class="flex items-center justify-between mb-3">
<div class="flex items-center gap-2">
<Terminal class="w-3.5 h-3.5 text-neutral-500" />
<p class="text-xs font-medium text-neutral-400 uppercase tracking-wider">Quick Setup (Linux)</p>
<p class="text-xs font-medium text-neutral-400 uppercase tracking-wider">Quick Setup</p>
</div>
<button
@click="copyCommands"
@click="copySetupCommands"
class="flex items-center gap-1.5 px-3 py-1 text-xs font-medium rounded-md transition-colors"
:class="copied
:class="(setupTab === 'linux' ? copied : windowsCopied)
? 'bg-green-600/20 text-green-400 border border-green-600/30'
: 'bg-neutral-800 hover:bg-neutral-700 text-neutral-400 hover:text-neutral-200 border border-neutral-700'"
>
{{ copied ? 'Copied!' : 'Copy' }}
{{ (setupTab === 'linux' ? copied : windowsCopied) ? 'Copied!' : 'Copy' }}
</button>
</div>
<div class="bg-black/50 border border-neutral-800 rounded-lg p-4 font-mono text-sm text-neutral-300 overflow-x-auto">
<!-- OS Tabs -->
<div class="flex bg-neutral-800 rounded-md p-0.5 mb-3 w-fit">
<button
@click="setupTab = 'linux'"
class="px-3 py-1 text-xs font-medium rounded transition-colors"
:class="setupTab === 'linux' ? 'bg-neutral-700 text-neutral-100' : 'text-neutral-500 hover:text-neutral-300'"
>Linux</button>
<button
@click="setupTab = 'windows'"
class="px-3 py-1 text-xs font-medium rounded transition-colors"
:class="setupTab === 'windows' ? 'bg-neutral-700 text-neutral-100' : 'text-neutral-500 hover:text-neutral-300'"
>Windows</button>
</div>
<!-- Windows Warning Badge -->
<div v-if="setupTab === 'windows'" class="flex items-center gap-2 mb-3 px-3 py-2 bg-amber-500/10 border border-amber-500/20 rounded-lg">
<AlertTriangle class="w-4 h-4 text-amber-400 shrink-0" />
<p class="text-xs text-amber-300">PowerShell Required Command Prompt is not supported</p>
</div>
<!-- Linux Commands -->
<div v-if="setupTab === 'linux'" class="bg-black/50 border border-neutral-800 rounded-lg p-4 font-mono text-sm text-neutral-300 overflow-x-auto">
<p class="text-neutral-500"># Download the agent</p>
<p>curl -LO https://git.corrosionmgmt.com/vantzs/corrosion-admin-panel/releases/latest/download/corrosion-companion-linux-amd64</p>
<p>curl -LO https://cdn.corrosionmgmt.com/companion/latest/corrosion-companion-linux-amd64</p>
<p>chmod +x corrosion-companion-linux-amd64</p>
<p class="mt-3 text-neutral-500"># Start with your license key</p>
<p>export LICENSE_ID=<span class="text-oxide-400">"{{ licenseKey }}"</span></p>
<p>export NATS_URL=<span class="text-oxide-400">"nats://nats.corrosionmgmt.com:4222"</span></p>
<p>export NATS_TOKEN=<span class="text-neutral-500">"&lt;your-nats-token&gt;"</span></p>
<p>export GAME_SERVER_PATH=<span class="text-neutral-500">"/path/to/RustDedicated"</span></p>
<p>./corrosion-companion-linux-amd64</p>
</div>
<!-- Windows Commands -->
<div v-if="setupTab === 'windows'" class="bg-black/50 border border-neutral-800 rounded-lg p-4 font-mono text-sm text-neutral-300 overflow-x-auto">
<p class="text-neutral-500"># Requires PowerShell (not Command Prompt)</p>
<p class="text-neutral-500"># Download the agent</p>
<p>Invoke-WebRequest -Uri <span class="text-oxide-400">"https://cdn.corrosionmgmt.com/companion/latest/corrosion-companion-windows-amd64.exe"</span> -OutFile <span class="text-oxide-400">"corrosion-companion-windows-amd64.exe"</span></p>
<p class="mt-3 text-neutral-500"># Start with your license key</p>
<p>$env:LICENSE_ID=<span class="text-oxide-400">"{{ licenseKey }}"</span></p>
<p>$env:NATS_URL=<span class="text-oxide-400">"nats://nats.corrosionmgmt.com:4222"</span></p>
<p>.\corrosion-companion-windows-amd64.exe</p>
</div>
</div>
</div>
<!-- Deploy Rust Server -->
<div class="bg-neutral-900 border border-neutral-800 rounded-lg p-5">
<div class="flex items-center gap-2 mb-5">
<Rocket class="w-4 h-4 text-oxide-400" />
<h2 class="text-sm font-medium text-neutral-400 uppercase tracking-wider">Deploy Rust Server</h2>
</div>
<!-- Deployment Progress Tracker -->
<div v-if="server.deploymentStatus || server.isDeploying" class="mb-6">
<div class="space-y-3">
<div
v-for="stage in deployStages"
:key="stage.key"
class="flex items-center gap-3"
>
<!-- Stage indicator -->
<div class="w-6 h-6 rounded-full flex items-center justify-center shrink-0"
:class="{
'bg-neutral-800 text-neutral-600': getStageState(stage.key) === 'pending',
'bg-amber-500/20 text-amber-400': getStageState(stage.key) === 'active',
'bg-green-500/20 text-green-400': getStageState(stage.key) === 'complete',
'bg-red-500/20 text-red-400': getStageState(stage.key) === 'failed',
}"
>
<Loader2 v-if="getStageState(stage.key) === 'active'" class="w-3.5 h-3.5 animate-spin" />
<Check v-else-if="getStageState(stage.key) === 'complete'" class="w-3.5 h-3.5" />
<AlertTriangle v-else-if="getStageState(stage.key) === 'failed'" class="w-3.5 h-3.5" />
<span v-else class="w-1.5 h-1.5 rounded-full bg-neutral-600" />
</div>
<!-- Stage label -->
<span
class="text-sm"
:class="{
'text-neutral-600': getStageState(stage.key) === 'pending',
'text-amber-300 font-medium': getStageState(stage.key) === 'active',
'text-green-400': getStageState(stage.key) === 'complete',
'text-red-400': getStageState(stage.key) === 'failed',
}"
>{{ stage.label }}</span>
</div>
</div>
<!-- Status message -->
<div v-if="server.deploymentStatus?.message" class="mt-4 px-3 py-2 bg-neutral-800/50 rounded-lg">
<p class="text-xs text-neutral-400">{{ server.deploymentStatus.message }}</p>
</div>
<!-- Error display -->
<div v-if="server.deploymentStatus?.error" class="mt-3 px-3 py-2 bg-red-500/10 border border-red-500/20 rounded-lg">
<p class="text-xs text-red-400">{{ server.deploymentStatus.error }}</p>
</div>
<!-- Retry button on failure -->
<button
v-if="server.deploymentStatus?.stage === 'failed'"
@click="server.clearDeploymentStatus(); showDeployForm = true"
class="mt-3 flex items-center gap-2 px-4 py-2 bg-oxide-600 hover:bg-oxide-700 text-white text-sm font-medium rounded-lg transition-colors"
>
<RotateCcw class="w-4 h-4" />
Retry Deployment
</button>
</div>
<!-- Deploy Form (shown when not deploying) -->
<div v-else>
<div v-if="!showDeployForm" class="text-center py-4">
<p class="text-sm text-neutral-400 mb-4">Automatically install SteamCMD, download Rust Dedicated Server, configure, and start all with one click.</p>
<button
@click="showDeployForm = true"
class="inline-flex items-center gap-2 px-5 py-2.5 bg-oxide-600 hover:bg-oxide-700 text-white text-sm font-medium rounded-lg transition-colors"
>
<Rocket class="w-4 h-4" />
Deploy Server
</button>
</div>
<form v-else @submit.prevent="startDeploy" class="space-y-4">
<div class="grid grid-cols-2 gap-4">
<div class="col-span-2">
<label class="block text-xs text-neutral-500 mb-1">Server Name</label>
<input v-model="deployForm.server_name" type="text" required class="w-full px-3 py-2 bg-neutral-800 border border-neutral-700 rounded-lg text-sm text-neutral-100 focus:outline-none focus:ring-2 focus:ring-oxide-500/50 focus:border-oxide-500 transition-colors" />
</div>
<div>
<label class="block text-xs text-neutral-500 mb-1">Max Players</label>
<input v-model.number="deployForm.max_players" type="number" min="1" max="500" class="w-full px-3 py-2 bg-neutral-800 border border-neutral-700 rounded-lg text-sm text-neutral-100 focus:outline-none focus:ring-2 focus:ring-oxide-500/50 focus:border-oxide-500 transition-colors" />
</div>
<div>
<label class="block text-xs text-neutral-500 mb-1">World Size</label>
<input v-model.number="deployForm.world_size" type="number" min="1000" max="8000" class="w-full px-3 py-2 bg-neutral-800 border border-neutral-700 rounded-lg text-sm text-neutral-100 focus:outline-none focus:ring-2 focus:ring-oxide-500/50 focus:border-oxide-500 transition-colors" />
</div>
<div>
<label class="block text-xs text-neutral-500 mb-1">Map Seed</label>
<input v-model.number="deployForm.seed" type="number" class="w-full px-3 py-2 bg-neutral-800 border border-neutral-700 rounded-lg text-sm text-neutral-100 focus:outline-none focus:ring-2 focus:ring-oxide-500/50 focus:border-oxide-500 transition-colors" />
</div>
<div>
<label class="block text-xs text-neutral-500 mb-1">Server Port</label>
<input v-model.number="deployForm.server_port" type="number" min="1024" max="65535" class="w-full px-3 py-2 bg-neutral-800 border border-neutral-700 rounded-lg text-sm text-neutral-100 focus:outline-none focus:ring-2 focus:ring-oxide-500/50 focus:border-oxide-500 transition-colors" />
</div>
<div>
<label class="block text-xs text-neutral-500 mb-1">RCON Port</label>
<input v-model.number="deployForm.rcon_port" type="number" min="1024" max="65535" class="w-full px-3 py-2 bg-neutral-800 border border-neutral-700 rounded-lg text-sm text-neutral-100 focus:outline-none focus:ring-2 focus:ring-oxide-500/50 focus:border-oxide-500 transition-colors" />
</div>
<div class="col-span-2">
<label class="block text-xs text-neutral-500 mb-1">RCON Password <span class="text-red-400">*</span></label>
<input v-model="deployForm.rcon_password" type="password" required minlength="6" placeholder="Minimum 6 characters" class="w-full px-3 py-2 bg-neutral-800 border border-neutral-700 rounded-lg text-sm text-neutral-100 focus:outline-none focus:ring-2 focus:ring-oxide-500/50 focus:border-oxide-500 transition-colors placeholder:text-neutral-600" />
</div>
</div>
<div class="flex items-center gap-3 pt-2">
<button
type="submit"
:disabled="deployLoading || !deployForm.rcon_password || deployForm.rcon_password.length < 6"
class="flex items-center gap-2 px-4 py-2 bg-oxide-600 hover:bg-oxide-700 disabled:opacity-50 disabled:cursor-not-allowed text-white text-sm font-medium rounded-lg transition-colors"
>
<Loader2 v-if="deployLoading" class="w-4 h-4 animate-spin" />
<Rocket v-else class="w-4 h-4" />
{{ deployLoading ? 'Deploying...' : 'Deploy Server' }}
</button>
<button
type="button"
@click="showDeployForm = false"
class="px-4 py-2 text-sm text-neutral-400 hover:text-neutral-200 transition-colors"
>Cancel</button>
</div>
</form>
</div>
</div>

View File

@@ -39,6 +39,9 @@ async function handleLogin() {
}
authStore.setAuth(response)
if (response.license) {
authStore.setLicense(response.license)
}
router.push('/')
} catch (err: unknown) {
if (err instanceof Error) {
@@ -68,6 +71,9 @@ async function handleTotpVerify() {
})
authStore.setAuth(response)
if (response.license) {
authStore.setLicense(response.license)
}
router.push('/')
} catch (err: unknown) {
totpCode.value = ''

View File

@@ -57,6 +57,9 @@ async function handleRegister() {
})
authStore.setAuth(response)
if (response.license) {
authStore.setLicense(response.license)
}
router.push('/setup')
} catch (err: unknown) {
if (err instanceof Error) {

View File

@@ -1,5 +1,5 @@
<script setup lang="ts">
import { ref } from 'vue'
import { ref, computed } from 'vue'
import { Shield, Users, Star, MessageCircle, Clock, ChevronRight, Check, Zap, Terminal, RefreshCw, LayoutDashboard } from 'lucide-vue-next'
// ---------- Email capture ----------

View File

@@ -9,20 +9,20 @@ interface License {
id: string
license_key: string
owner_email: string
server_name: string
server_name: string | null
status: 'active' | 'suspended' | 'expired' | 'revoked'
created_at: string
expires_at: string
expires_at: string | null
}
interface LicenseDetail {
id: string
license_key: string
owner_email: string
server_name: string
server_name: string | null
status: string
created_at: string
expires_at: string
expires_at: string | null
team_count: number
wipe_count: number
server_connection: {
@@ -67,8 +67,11 @@ const statusBadgeClass: Record<string, string> = {
revoked: 'bg-red-500/10 text-red-400',
}
function formatDate(iso: string): string {
return new Date(iso).toLocaleDateString('en-US', {
function formatDate(iso: string | null | undefined): string {
if (!iso) return '—'
const d = new Date(iso)
if (isNaN(d.getTime()) || d.getTime() === 0) return '—'
return d.toLocaleDateString('en-US', {
month: 'short',
day: 'numeric',
year: 'numeric',
@@ -80,7 +83,7 @@ async function fetchLicenses() {
try {
const params = new URLSearchParams({
page: page.value.toString(),
per_page: perPage.toString(),
limit: perPage.toString(),
})
if (searchQuery.value.trim()) params.set('search', searchQuery.value.trim())
if (statusFilter.value !== 'all') params.set('status', statusFilter.value)