6 Commits

Author SHA1 Message Date
Vantz Stockwell
6461417b50 feat: Add one-click Oxide/uMod installer — backend + frontend
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Build Companion Agent / build (push) Successful in 24s
Test Asgard Runner / test (push) Successful in 3s
POST /servers/install-oxide endpoint, NATS bridge for oxide.status,
server store installOxide method, ServerView Install Oxide card with
progress tracker matching the Deploy card pattern.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-22 01:56:59 -05:00
Vantz Stockwell
380ab2700c feat: Add Oxide/uMod installer package + wire into companion agent daemon
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Test Asgard Runner / test (push) Successful in 2s
New oxide package downloads latest Oxide.Rust release from GitHub,
extracts over the server directory, and restarts the game server.
Progress published to NATS (corrosion.{license_id}.oxide.status).
Heartbeat now reports oxide_installed status.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-22 01:53:27 -05:00
Vantz Stockwell
585e8aa3f7 feat: Add teleport_configs DB migration + TypeORM entity
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Test Asgard Runner / test (push) Successful in 2s
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-22 01:16:08 -05:00
Vantz Stockwell
4d087132db feat: Add teleport config frontend — Pinia store, views, 2 components, router + nav
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Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-22 01:14:59 -05:00
Vantz Stockwell
16f378eada feat: Add CorrosionTeleportGUI uMod plugin — in-game teleport CUI
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Test Asgard Runner / test (push) Successful in 2s
Standalone C# uMod plugin that provides a full-screen CUI teleport
interface for Rust game servers, integrating with NTeleportation.

Features:
- /tpgui chat command opens tabbed overlay (Teleport, Homes, Warps, Settings)
- 4x5 player grid with search filtering and pagination for TPR
- Home management (teleport, set, delete) via NTeleportation API
- Server warp list with teleport buttons
- Incoming TPR accept/deny popup with 30s auto-dismiss
- Settings tab showing cooldowns, limits, NTeleportation status
- Oxide-orange color scheme matching Corrosion brand

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-22 01:12:34 -05:00
Vantz Stockwell
3e1af29b38 feat: Add teleport module backend — NestJS CRUD + NATS deploy/import
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Test Asgard Runner / test (push) Successful in 3s
Seven endpoints for managing NTeleportation configs: list summaries,
get full config, create, update, delete, deploy to server via NATS,
and import live config from server. Follows loot module pattern.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-22 01:11:44 -05:00
26 changed files with 3586 additions and 15 deletions

View File

@@ -36,6 +36,7 @@ import { MigrationModule } from './modules/migration/migration.module';
import { ChangelogModule } from './modules/changelog/changelog.module';
import { FilesModule } from './modules/files/files.module';
import { LootModule } from './modules/loot/loot.module';
import { TeleportModule } from './modules/teleport/teleport.module';
// Shared Services
import { NatsService } from './services/nats.service';
@@ -107,6 +108,7 @@ import { NatsBridgeGateway } from './gateways/nats-bridge.gateway';
ChangelogModule,
FilesModule,
LootModule,
TeleportModule,
],
providers: [
// Global guards (order matters: auth first, then license, then permissions)

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@@ -0,0 +1,33 @@
import { Entity, PrimaryGeneratedColumn, Column, ManyToOne, JoinColumn } from 'typeorm';
import { License } from './license.entity';
@Entity('teleport_configs')
export class TeleportConfig {
@PrimaryGeneratedColumn('uuid')
id: string;
@Column({ type: 'uuid' })
license_id: string;
@Column({ type: 'varchar', length: 100 })
config_name: string;
@Column({ type: 'text', nullable: true })
description: string | null;
@Column({ type: 'jsonb', default: () => "'{}'" })
config_data: Record<string, any>;
@Column({ type: 'boolean', default: false })
is_active: boolean;
@Column({ type: 'timestamptz', default: () => 'NOW()' })
created_at: Date;
@Column({ type: 'timestamptz', default: () => 'NOW()' })
updated_at: Date;
@ManyToOne(() => License, { onDelete: 'CASCADE' })
@JoinColumn({ name: 'license_id' })
license: License;
}

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@@ -73,4 +73,11 @@ export class ServersController {
) {
return await this.serversService.deployServer(licenseId, dto);
}
@Post('install-oxide')
@RequirePermission('server.manage')
@ApiOperation({ summary: 'Install Oxide/uMod via companion agent' })
async installOxide(@CurrentTenant() licenseId: string) {
return await this.serversService.installOxide(licenseId);
}
}

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@@ -103,4 +103,12 @@ export class ServersService {
await this.natsService.sendDeployCommand(licenseId, { ...dto });
return { message: 'Deployment started' };
}
/**
* Install Oxide/uMod via companion agent
*/
async installOxide(licenseId: string) {
await this.natsService.sendOxideInstallCommand(licenseId);
return { message: 'Oxide installation started' };
}
}

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@@ -0,0 +1,19 @@
import { IsString, IsOptional, IsObject, MaxLength } from 'class-validator';
import { ApiProperty, ApiPropertyOptional } from '@nestjs/swagger';
export class CreateTeleportConfigDto {
@ApiProperty({ example: 'Default Config' })
@IsString()
@MaxLength(100)
config_name: string;
@ApiPropertyOptional({ example: 'Standard NTeleportation settings' })
@IsString()
@IsOptional()
description?: string;
@ApiPropertyOptional()
@IsObject()
@IsOptional()
config_data?: Record<string, any>;
}

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@@ -0,0 +1,14 @@
import { IsString, IsOptional, MaxLength } from 'class-validator';
import { ApiProperty, ApiPropertyOptional } from '@nestjs/swagger';
export class ImportTeleportConfigDto {
@ApiProperty({ example: 'Server Import' })
@IsString()
@MaxLength(100)
config_name: string;
@ApiPropertyOptional({ example: 'Imported from live server' })
@IsString()
@IsOptional()
description?: string;
}

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@@ -0,0 +1,25 @@
import { IsString, IsOptional, IsObject, IsBoolean, MaxLength } from 'class-validator';
import { ApiPropertyOptional } from '@nestjs/swagger';
export class UpdateTeleportConfigDto {
@ApiPropertyOptional({ example: 'Updated Config' })
@IsString()
@MaxLength(100)
@IsOptional()
config_name?: string;
@ApiPropertyOptional({ example: 'Updated description' })
@IsString()
@IsOptional()
description?: string;
@ApiPropertyOptional()
@IsObject()
@IsOptional()
config_data?: Record<string, any>;
@ApiPropertyOptional()
@IsBoolean()
@IsOptional()
is_active?: boolean;
}

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@@ -0,0 +1,80 @@
import {
Controller,
Get,
Post,
Put,
Delete,
Body,
Param,
UseGuards,
} from '@nestjs/common';
import { ApiTags, ApiBearerAuth, ApiOperation } from '@nestjs/swagger';
import { TeleportService } from './teleport.service';
import { CreateTeleportConfigDto } from './dto/create-teleport-config.dto';
import { UpdateTeleportConfigDto } from './dto/update-teleport-config.dto';
import { ImportTeleportConfigDto } from './dto/import-teleport-config.dto';
import { CurrentTenant } from '../../common/decorators/current-tenant.decorator';
import { RequirePermission } from '../../common/decorators/require-permission.decorator';
import { JwtAuthGuard } from '../../common/guards/jwt-auth.guard';
import { PermissionsGuard } from '../../common/guards/permissions.guard';
@ApiTags('teleport')
@ApiBearerAuth()
@Controller('teleport')
@UseGuards(JwtAuthGuard, PermissionsGuard)
export class TeleportController {
constructor(private readonly teleportService: TeleportService) {}
@Get('configs')
@RequirePermission('teleport.view')
@ApiOperation({ summary: 'List teleport configs (summaries)' })
getConfigs(@CurrentTenant() licenseId: string) {
return this.teleportService.getConfigs(licenseId);
}
@Get('configs/:id')
@RequirePermission('teleport.view')
@ApiOperation({ summary: 'Get full teleport config with data' })
getConfig(@CurrentTenant() licenseId: string, @Param('id') id: string) {
return this.teleportService.getConfig(licenseId, id);
}
@Post('configs')
@RequirePermission('teleport.manage')
@ApiOperation({ summary: 'Create teleport config' })
createConfig(@CurrentTenant() licenseId: string, @Body() dto: CreateTeleportConfigDto) {
return this.teleportService.createConfig(licenseId, dto);
}
@Put('configs/:id')
@RequirePermission('teleport.manage')
@ApiOperation({ summary: 'Update teleport config' })
updateConfig(
@CurrentTenant() licenseId: string,
@Param('id') id: string,
@Body() dto: UpdateTeleportConfigDto,
) {
return this.teleportService.updateConfig(licenseId, id, dto);
}
@Delete('configs/:id')
@RequirePermission('teleport.manage')
@ApiOperation({ summary: 'Delete teleport config' })
deleteConfig(@CurrentTenant() licenseId: string, @Param('id') id: string) {
return this.teleportService.deleteConfig(licenseId, id);
}
@Post('configs/:id/apply')
@RequirePermission('teleport.manage')
@ApiOperation({ summary: 'Deploy teleport config to server' })
applyToServer(@CurrentTenant() licenseId: string, @Param('id') id: string) {
return this.teleportService.applyToServer(licenseId, id);
}
@Post('import-from-server')
@RequirePermission('teleport.manage')
@ApiOperation({ summary: 'Import NTeleportation.json from server via NATS' })
importFromServer(@CurrentTenant() licenseId: string, @Body() dto: ImportTeleportConfigDto) {
return this.teleportService.importFromServer(licenseId, dto.config_name, dto.description);
}
}

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@@ -0,0 +1,14 @@
import { Module } from '@nestjs/common';
import { TypeOrmModule } from '@nestjs/typeorm';
import { TeleportController } from './teleport.controller';
import { TeleportService } from './teleport.service';
import { TeleportConfig } from '../../entities/teleport-config.entity';
import { NatsService } from '../../services/nats.service';
@Module({
imports: [TypeOrmModule.forFeature([TeleportConfig])],
controllers: [TeleportController],
providers: [TeleportService, NatsService],
exports: [TeleportService],
})
export class TeleportModule {}

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@@ -0,0 +1,180 @@
import { Injectable, Logger, NotFoundException, HttpException, HttpStatus } from '@nestjs/common';
import { InjectRepository } from '@nestjs/typeorm';
import { Repository } from 'typeorm';
import { TeleportConfig } from '../../entities/teleport-config.entity';
import { NatsService } from '../../services/nats.service';
import { CreateTeleportConfigDto } from './dto/create-teleport-config.dto';
import { UpdateTeleportConfigDto } from './dto/update-teleport-config.dto';
@Injectable()
export class TeleportService {
private readonly logger = new Logger(TeleportService.name);
constructor(
@InjectRepository(TeleportConfig)
private readonly teleportRepo: Repository<TeleportConfig>,
private readonly natsService: NatsService,
) {}
/** List configs for a license (summaries — no JSONB) */
async getConfigs(licenseId: string) {
const configs = await this.teleportRepo.find({
where: { license_id: licenseId },
select: ['id', 'config_name', 'description', 'is_active', 'created_at', 'updated_at'],
order: { created_at: 'DESC' },
});
return { configs };
}
/** Get full config with JSONB data */
async getConfig(licenseId: string, configId: string) {
const config = await this.teleportRepo.findOne({
where: { id: configId, license_id: licenseId },
});
if (!config) throw new NotFoundException('Teleport config not found');
return { config };
}
/** Create a new config */
async createConfig(licenseId: string, dto: CreateTeleportConfigDto) {
const config = this.teleportRepo.create({
license_id: licenseId,
config_name: dto.config_name,
description: dto.description || null,
config_data: dto.config_data || {},
});
const saved = await this.teleportRepo.save(config);
return { config: saved };
}
/** Update an existing config */
async updateConfig(licenseId: string, configId: string, dto: UpdateTeleportConfigDto) {
const config = await this.teleportRepo.findOne({
where: { id: configId, license_id: licenseId },
});
if (!config) throw new NotFoundException('Teleport config not found');
if (dto.config_name !== undefined) config.config_name = dto.config_name;
if (dto.description !== undefined) config.description = dto.description;
if (dto.config_data !== undefined) config.config_data = dto.config_data;
if (dto.is_active !== undefined) config.is_active = dto.is_active;
config.updated_at = new Date();
const saved = await this.teleportRepo.save(config);
return { config: saved };
}
/** Delete a config */
async deleteConfig(licenseId: string, configId: string) {
const result = await this.teleportRepo.delete({ id: configId, license_id: licenseId });
if (result.affected === 0) throw new NotFoundException('Teleport config not found');
return { deleted: true };
}
/** Deploy config to game server via NATS */
async applyToServer(licenseId: string, configId: string) {
const config = await this.teleportRepo.findOne({
where: { id: configId, license_id: licenseId },
});
if (!config) throw new NotFoundException('Teleport config not found');
const jsonString = JSON.stringify(config.config_data, null, 2);
try {
// Write NTeleportation.json via file manager NATS
await this.natsService.request(
`corrosion.${licenseId}.files.cmd`,
{
func: 'fm_save',
path: 'server://oxide/config/NTeleportation.json',
content: jsonString,
},
30000,
);
// Reload NTeleportation plugin via RCON
await this.natsService.publish(
`corrosion.${licenseId}.cmd.server`,
{
action: 'command',
command: 'oxide.reload NTeleportation',
timestamp: new Date().toISOString(),
},
);
// Mark this config as active, deactivate others
await this.teleportRepo.update({ license_id: licenseId }, { is_active: false });
await this.teleportRepo.update(
{ id: configId, license_id: licenseId },
{ is_active: true, updated_at: new Date() },
);
return {
success: true,
message: `Config "${config.config_name}" deployed to server`,
config_name: config.config_name,
};
} catch (error) {
this.logger.error(`Failed to deploy teleport config: ${(error as Error).message}`);
throw new HttpException(
'Failed to deploy teleport config — agent may be offline',
HttpStatus.SERVICE_UNAVAILABLE,
);
}
}
/** Import NTeleportation.json from game server via NATS */
async importFromServer(licenseId: string, configName: string, description?: string) {
try {
// Read NTeleportation.json from server via file manager NATS
const response = await this.natsService.request(
`corrosion.${licenseId}.files.cmd`,
{
func: 'fm_preview',
path: 'server://oxide/config/NTeleportation.json',
},
30000,
);
if (!response) {
throw new HttpException(
'No response from agent — it may be offline',
HttpStatus.SERVICE_UNAVAILABLE,
);
}
// Parse the response content as JSON
const responseData = response as Record<string, any>;
let configData: Record<string, any>;
if (typeof responseData.content === 'string') {
configData = JSON.parse(responseData.content);
} else if (typeof responseData.content === 'object') {
configData = responseData.content;
} else {
throw new HttpException(
'Unexpected response format from agent',
HttpStatus.BAD_GATEWAY,
);
}
// Create new teleport config row
const config = this.teleportRepo.create({
license_id: licenseId,
config_name: configName,
description: description || 'Imported from server',
config_data: configData,
});
const saved = await this.teleportRepo.save(config);
return { config: saved };
} catch (error) {
if (error instanceof HttpException) throw error;
this.logger.error(`Failed to import teleport config from server: ${(error as Error).message}`);
throw new HttpException(
'Failed to import teleport config — agent may be offline',
HttpStatus.SERVICE_UNAVAILABLE,
);
}
}
}

View File

@@ -39,6 +39,11 @@ export class NatsBridgeService implements OnModuleInit {
this.emit(licenseId, 'deploy_status', data);
});
this.nats.subscribe('corrosion.*.oxide.status', (data, subject) => {
const licenseId = subject.split('.')[1];
this.emit(licenseId, 'oxide_status', data);
});
this.logger.log('NATS bridge subscriptions initialized');
}

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@@ -79,4 +79,12 @@ export class NatsService implements OnModuleInit, OnModuleDestroy {
timestamp: new Date().toISOString(),
});
}
/** Publish an Oxide install command to a specific license's companion agent */
async sendOxideInstallCommand(licenseId: string): Promise<void> {
await this.publish(`corrosion.${licenseId}.cmd.oxide`, {
action: 'install_oxide',
timestamp: new Date().toISOString(),
});
}
}

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@@ -0,0 +1,12 @@
-- Teleport configuration profiles for NTeleportation integration
CREATE TABLE teleport_configs (
id UUID PRIMARY KEY DEFAULT gen_random_uuid(),
license_id UUID NOT NULL REFERENCES licenses(id) ON DELETE CASCADE,
config_name VARCHAR(100) NOT NULL,
description TEXT,
config_data JSONB NOT NULL DEFAULT '{}',
is_active BOOLEAN NOT NULL DEFAULT false,
created_at TIMESTAMPTZ NOT NULL DEFAULT NOW(),
updated_at TIMESTAMPTZ NOT NULL DEFAULT NOW()
);
CREATE INDEX idx_teleport_configs_license ON teleport_configs(license_id);

View File

@@ -11,6 +11,7 @@ import (
"github.com/nats-io/nats.go"
"github.com/vigilcyber/corrosion-companion/internal/deploy"
"github.com/vigilcyber/corrosion-companion/internal/filemanager"
"github.com/vigilcyber/corrosion-companion/internal/oxide"
"github.com/vigilcyber/corrosion-companion/internal/files"
"github.com/vigilcyber/corrosion-companion/internal/process"
"github.com/vigilcyber/corrosion-companion/internal/rcon"
@@ -32,14 +33,15 @@ type DaemonConfig struct {
// Daemon manages the companion agent's main operations
type Daemon struct {
nc *nats.Conn
cfg *DaemonConfig
gameServer *process.GameServer
fileOps *files.Operations
fm *filemanager.FileManager
updater *update.Updater
deployer *deploy.Deployer
subscriptions []*nats.Subscription
nc *nats.Conn
cfg *DaemonConfig
gameServer *process.GameServer
fileOps *files.Operations
fm *filemanager.FileManager
updater *update.Updater
deployer *deploy.Deployer
oxideInstaller *oxide.OxideInstaller
subscriptions []*nats.Subscription
}
// HeartbeatPayload represents the data sent in heartbeat messages
@@ -56,6 +58,7 @@ type HeartbeatPayload struct {
OS string `json:"os"`
Arch string `json:"arch"`
ServerInstalled bool `json:"server_installed"`
OxideInstalled bool `json:"oxide_installed"`
}
// gameServerAdapter wraps process.GameServer to satisfy deploy.GameServerStarter
@@ -74,6 +77,15 @@ func (a *gameServerAdapter) UpdatePath(path string) {
*a.gs = *process.NewGameServer(path, a.cfg.GameServerArgs)
}
// restartAdapter wraps process.GameServer to satisfy oxide.GameServerRestarter
type restartAdapter struct {
gs *process.GameServer
}
func (a *restartAdapter) Restart() error {
return a.gs.Restart()
}
// NewDaemon creates a new daemon instance
func NewDaemon(nc *nats.Conn, cfg *DaemonConfig) (*Daemon, error) {
gameServer := process.NewGameServer(cfg.GameServerPath, cfg.GameServerArgs)
@@ -82,15 +94,18 @@ func NewDaemon(nc *nats.Conn, cfg *DaemonConfig) (*Daemon, error) {
updater := update.NewUpdater(cfg.Version)
adapter := &gameServerAdapter{gs: gameServer, cfg: cfg}
deployer := deploy.NewDeployer(nc, cfg.LicenseID, cfg.InstallDir, adapter)
restarter := &restartAdapter{gs: gameServer}
oxideInst := oxide.NewOxideInstaller(nc, cfg.LicenseID, cfg.InstallDir, restarter)
d := &Daemon{
nc: nc,
cfg: cfg,
gameServer: gameServer,
fileOps: fileOps,
fm: fm,
updater: updater,
deployer: deployer,
nc: nc,
cfg: cfg,
gameServer: gameServer,
fileOps: fileOps,
fm: fm,
updater: updater,
deployer: deployer,
oxideInstaller: oxideInst,
}
return d, nil
@@ -125,6 +140,11 @@ func (d *Daemon) Run(ctx context.Context) error {
return fmt.Errorf("failed to subscribe to deploy commands: %w", err)
}
// Subscribe to Oxide install commands
if err := d.subscribeOxideInstall(); err != nil {
return fmt.Errorf("failed to subscribe to oxide install commands: %w", err)
}
// Subscribe to file manager commands (VueFinder-compatible request-reply)
if err := d.subscribeFileManager(); err != nil {
return fmt.Errorf("failed to subscribe to file manager commands: %w", err)
@@ -389,6 +409,38 @@ func (d *Daemon) subscribeFileManager() error {
return nil
}
// subscribeOxideInstall subscribes to Oxide installation commands
func (d *Daemon) subscribeOxideInstall() error {
subject := fmt.Sprintf("corrosion.%s.cmd.oxide", d.cfg.LicenseID)
sub, err := d.nc.Subscribe(subject, func(msg *nats.Msg) {
log.Println("Received Oxide install command")
// Run installation in goroutine (it's long-running)
go func() {
if err := d.oxideInstaller.Install(); err != nil {
log.Printf("Oxide installation failed: %v", err)
} else {
log.Println("Oxide installation completed successfully")
}
}()
// Immediately acknowledge the command
d.respondSuccess(msg, map[string]interface{}{
"status": "accepted",
"message": "Oxide installation started, progress will be published to oxide.status",
})
})
if err != nil {
return err
}
d.subscriptions = append(d.subscriptions, sub)
log.Printf("Subscribed to: %s", subject)
return nil
}
// handleFileOperation processes file operation requests
func (d *Daemon) handleFileOperation(msg *nats.Msg) {
// Parse common fields
@@ -459,6 +511,7 @@ func (d *Daemon) publishHeartbeat() {
OS: runtime.GOOS,
Arch: runtime.GOARCH,
ServerInstalled: deploy.CheckServerInstalled(d.cfg.InstallDir),
OxideInstalled: oxide.CheckOxideInstalled(d.cfg.InstallDir),
}
data, err := json.Marshal(payload)

View File

@@ -0,0 +1,250 @@
package oxide
import (
"archive/zip"
"encoding/json"
"fmt"
"io"
"log"
"net/http"
"os"
"path/filepath"
"strings"
"time"
"github.com/nats-io/nats.go"
)
// GameServerRestarter abstracts the game server process manager so the installer
// can restart the server after extracting Oxide files.
type GameServerRestarter interface {
Restart() error
}
// OxideInstaller handles downloading and extracting Oxide/uMod over a Rust server installation.
type OxideInstaller struct {
nc *nats.Conn
licenseID string
installDir string
gameServer GameServerRestarter
}
// NewOxideInstaller creates a new OxideInstaller instance.
func NewOxideInstaller(nc *nats.Conn, licenseID, installDir string, gs GameServerRestarter) *OxideInstaller {
return &OxideInstaller{
nc: nc,
licenseID: licenseID,
installDir: installDir,
gameServer: gs,
}
}
// githubRelease represents the relevant fields from the GitHub Releases API response.
type githubRelease struct {
TagName string `json:"tag_name"`
Assets []githubAsset `json:"assets"`
}
type githubAsset struct {
Name string `json:"name"`
BrowserDownloadURL string `json:"browser_download_url"`
}
// Install performs the full Oxide installation pipeline:
// 1. Fetch latest release info from GitHub
// 2. Download the zip
// 3. Extract over {installDir}/server/
// 4. Restart the game server
func (o *OxideInstaller) Install() error {
// Stage 1: Fetch latest release
log.Printf("Oxide: fetching latest release for license %s", o.licenseID)
o.publishStatus("fetching_release", 0, "Checking latest Oxide release...")
release, err := o.fetchLatestRelease()
if err != nil {
o.publishStatus("failed", 0, "Failed to fetch Oxide release info", err.Error())
return fmt.Errorf("fetch release failed: %w", err)
}
if len(release.Assets) == 0 {
err := fmt.Errorf("no assets found in release %s", release.TagName)
o.publishStatus("failed", 0, "No download assets in release", err.Error())
return err
}
downloadURL := release.Assets[0].BrowserDownloadURL
version := release.TagName
log.Printf("Oxide: latest version is %s, download URL: %s", version, downloadURL)
o.publishStatus("fetching_release", 100, fmt.Sprintf("Found Oxide %s", version))
// Stage 2: Download zip
log.Printf("Oxide: downloading %s", downloadURL)
o.publishStatus("downloading", 0, fmt.Sprintf("Downloading Oxide %s...", version))
tmpPath := filepath.Join(os.TempDir(), "oxide-latest.zip")
if err := o.downloadFile(downloadURL, tmpPath); err != nil {
o.publishStatus("failed", 0, "Failed to download Oxide", err.Error())
return fmt.Errorf("download failed: %w", err)
}
defer os.Remove(tmpPath)
log.Printf("Oxide: download complete")
o.publishStatus("downloading", 100, "Download complete")
// Stage 3: Extract over server directory
serverDir := filepath.Join(o.installDir, "server")
log.Printf("Oxide: extracting to %s", serverDir)
o.publishStatus("installing", 0, "Extracting Oxide over server directory...")
if err := o.extractZip(tmpPath, serverDir); err != nil {
o.publishStatus("failed", 0, "Failed to extract Oxide", err.Error())
return fmt.Errorf("extract failed: %w", err)
}
log.Printf("Oxide: extraction complete")
o.publishStatus("installing", 100, "Oxide files extracted")
// Stage 4: Restart server
log.Printf("Oxide: restarting server")
o.publishStatus("restarting", 0, "Restarting server to load Oxide...")
if err := o.gameServer.Restart(); err != nil {
o.publishStatus("failed", 0, "Server restart failed", err.Error())
return fmt.Errorf("server restart failed: %w", err)
}
log.Printf("Oxide: server restarted, installation complete")
o.publishStatus("complete", 100, fmt.Sprintf("Oxide %s installed successfully", version))
return nil
}
// fetchLatestRelease queries the GitHub API for the latest Oxide.Rust release.
func (o *OxideInstaller) fetchLatestRelease() (*githubRelease, error) {
client := &http.Client{Timeout: 30 * time.Second}
resp, err := client.Get("https://api.github.com/repos/OxideMod/Oxide.Rust/releases/latest")
if err != nil {
return nil, fmt.Errorf("GitHub API request failed: %w", err)
}
defer resp.Body.Close()
if resp.StatusCode != http.StatusOK {
return nil, fmt.Errorf("GitHub API returned status %d", resp.StatusCode)
}
var release githubRelease
if err := json.NewDecoder(resp.Body).Decode(&release); err != nil {
return nil, fmt.Errorf("failed to parse GitHub API response: %w", err)
}
return &release, nil
}
// downloadFile downloads a URL to a local file path.
func (o *OxideInstaller) downloadFile(url, destPath string) error {
client := &http.Client{Timeout: 5 * time.Minute}
resp, err := client.Get(url)
if err != nil {
return fmt.Errorf("HTTP GET failed: %w", err)
}
defer resp.Body.Close()
if resp.StatusCode != http.StatusOK {
return fmt.Errorf("download returned status %d", resp.StatusCode)
}
out, err := os.Create(destPath)
if err != nil {
return fmt.Errorf("failed to create file %s: %w", destPath, err)
}
defer out.Close()
if _, err := io.Copy(out, resp.Body); err != nil {
return fmt.Errorf("failed to write download: %w", err)
}
return nil
}
// extractZip extracts a zip file to a destination directory, overwriting existing files.
// This is used to overlay Oxide's DLLs over the Rust server's Managed directory
// and create the oxide/ folder structure.
func (o *OxideInstaller) extractZip(zipPath, destDir string) error {
r, err := zip.OpenReader(zipPath)
if err != nil {
return fmt.Errorf("failed to open zip: %w", err)
}
defer r.Close()
for _, f := range r.File {
targetPath := filepath.Join(destDir, f.Name)
// Security: prevent path traversal
if !strings.HasPrefix(targetPath, filepath.Clean(destDir)+string(os.PathSeparator)) && targetPath != filepath.Clean(destDir) {
log.Printf("Oxide: skipping potentially unsafe path: %s", f.Name)
continue
}
if f.FileInfo().IsDir() {
if err := os.MkdirAll(targetPath, 0755); err != nil {
return fmt.Errorf("failed to create directory %s: %w", targetPath, err)
}
continue
}
// Ensure parent directory exists
if err := os.MkdirAll(filepath.Dir(targetPath), 0755); err != nil {
return fmt.Errorf("failed to create parent directory for %s: %w", targetPath, err)
}
outFile, err := os.OpenFile(targetPath, os.O_WRONLY|os.O_CREATE|os.O_TRUNC, f.Mode())
if err != nil {
return fmt.Errorf("failed to create file %s: %w", targetPath, err)
}
rc, err := f.Open()
if err != nil {
outFile.Close()
return fmt.Errorf("failed to open zip entry %s: %w", f.Name, err)
}
_, err = io.Copy(outFile, rc)
rc.Close()
outFile.Close()
if err != nil {
return fmt.Errorf("failed to extract %s: %w", f.Name, err)
}
}
return nil
}
// publishStatus publishes an OxideStatus message to NATS. Publish errors are logged
// but do not fail the installation — losing a progress update is not fatal.
func (o *OxideInstaller) publishStatus(stage string, progress int, message string, errDetail ...string) {
subject := fmt.Sprintf("corrosion.%s.oxide.status", o.licenseID)
status := OxideStatus{
Stage: stage,
Progress: progress,
Message: message,
Timestamp: time.Now().UTC().Format(time.RFC3339),
}
if len(errDetail) > 0 && errDetail[0] != "" {
status.Error = errDetail[0]
}
data, err := json.Marshal(status)
if err != nil {
log.Printf("Failed to marshal oxide status: %v", err)
return
}
if err := o.nc.Publish(subject, data); err != nil {
log.Printf("Failed to publish oxide status to %s: %v", subject, err)
}
}

View File

@@ -0,0 +1,31 @@
package oxide
import (
"os"
"path/filepath"
)
// OxideStatus represents a progress update published to NATS during Oxide installation.
// The frontend listens on corrosion.{license_id}.oxide.status for these messages.
type OxideStatus struct {
Stage string `json:"stage"`
Progress int `json:"progress"`
Message string `json:"message"`
Error string `json:"error,omitempty"`
Timestamp string `json:"timestamp"`
}
// Valid installation stages:
// fetching_release - Querying GitHub API for latest Oxide.Rust release
// downloading - Downloading the Oxide zip file
// installing - Extracting zip over server directory
// restarting - Restarting the game server to load Oxide
// complete - Oxide installation finished successfully
// failed - Installation failed at some stage
// CheckOxideInstalled returns true if the oxide/ directory exists in the
// server installation directory, indicating that Oxide/uMod has been installed.
func CheckOxideInstalled(installDir string) bool {
_, err := os.Stat(filepath.Join(installDir, "server", "oxide"))
return err == nil
}

View File

@@ -28,6 +28,7 @@ import {
FileText,
FolderOpen,
Crosshair,
Navigation2,
Menu,
X,
} from 'lucide-vue-next'
@@ -46,6 +47,7 @@ const navItems = [
{ name: 'Plugins', path: '/plugins', icon: Puzzle, permission: 'plugins.view' },
{ name: 'File Manager', path: '/files', icon: FolderOpen, permission: 'files.view' },
{ name: 'Loot Builder', path: '/loot-builder', icon: Crosshair, permission: 'loot.view' },
{ name: 'Teleport Config', path: '/teleport-config', icon: Navigation2, permission: 'teleport.view' },
{ name: 'Auto-Wiper', path: '/wipes', icon: RefreshCw, permission: 'wipes.view' },
{ name: 'Maps', path: '/maps', icon: Map, permission: 'maps.view' },
{ name: 'Chat Log', path: '/chat', icon: MessageSquare, permission: 'chat.view' },

View File

@@ -0,0 +1,195 @@
<script setup lang="ts">
import { computed, ref } from 'vue'
import { Plus, Trash2 } from 'lucide-vue-next'
const props = defineProps<{
configData: Record<string, any>
}>()
const emit = defineEmits<{
'update:configData': [configData: Record<string, any>]
}>()
const newGroupName = ref('')
// Merge all VIP maps by key name to compute the unified group list
const groups = computed(() => {
const homesLimits: Record<string, number> = props.configData?.Home?.VIPHomesLimits || {}
const cooldowns: Record<string, number> = props.configData?.TPR?.VIPCooldowns || {}
const countdowns: Record<string, number> = props.configData?.TPR?.VIPCountdowns || {}
const dailyLimits: Record<string, number> = props.configData?.TPR?.VIPDailyLimits || {}
const allKeys = new Set([
...Object.keys(homesLimits),
...Object.keys(cooldowns),
...Object.keys(countdowns),
...Object.keys(dailyLimits),
])
return Array.from(allKeys).map(name => ({
name,
homesLimit: homesLimits[name] ?? 5,
cooldown: cooldowns[name] ?? 300,
countdown: countdowns[name] ?? 5,
dailyLimit: dailyLimits[name] ?? 10,
}))
})
function ensurePaths(data: Record<string, any>) {
if (!data.Home) data.Home = {}
if (!data.Home.VIPHomesLimits) data.Home.VIPHomesLimits = {}
if (!data.TPR) data.TPR = {}
if (!data.TPR.VIPCooldowns) data.TPR.VIPCooldowns = {}
if (!data.TPR.VIPCountdowns) data.TPR.VIPCountdowns = {}
if (!data.TPR.VIPDailyLimits) data.TPR.VIPDailyLimits = {}
}
function addGroup() {
const name = newGroupName.value.trim()
if (!name) return
// Check if already exists
if (groups.value.some(g => g.name === name)) return
const updated = { ...props.configData }
ensurePaths(updated)
updated.Home.VIPHomesLimits[name] = 5
updated.TPR.VIPCooldowns[name] = 300
updated.TPR.VIPCountdowns[name] = 5
updated.TPR.VIPDailyLimits[name] = 10
emit('update:configData', updated)
newGroupName.value = ''
}
function removeGroup(name: string) {
if (!confirm(`Remove VIP group "${name}"?`)) return
const updated = { ...props.configData }
ensurePaths(updated)
delete updated.Home.VIPHomesLimits[name]
delete updated.TPR.VIPCooldowns[name]
delete updated.TPR.VIPCountdowns[name]
delete updated.TPR.VIPDailyLimits[name]
emit('update:configData', updated)
}
function updateField(groupName: string, field: string, value: number) {
const updated = { ...props.configData }
ensurePaths(updated)
switch (field) {
case 'homesLimit':
updated.Home.VIPHomesLimits[groupName] = value
break
case 'cooldown':
updated.TPR.VIPCooldowns[groupName] = value
break
case 'countdown':
updated.TPR.VIPCountdowns[groupName] = value
break
case 'dailyLimit':
updated.TPR.VIPDailyLimits[groupName] = value
break
}
emit('update:configData', updated)
}
</script>
<template>
<div class="space-y-4">
<div class="flex items-center justify-between">
<h3 class="text-sm font-semibold text-neutral-300 uppercase tracking-wider">VIP Permission Groups</h3>
</div>
<!-- Add Group -->
<div class="flex gap-2">
<input
v-model="newGroupName"
placeholder="New group name (e.g. vip, vip+, mvp)..."
class="flex-1 bg-neutral-800 border border-neutral-700 rounded-lg px-3 py-2 text-sm text-neutral-200"
@keydown.enter="addGroup"
/>
<button
@click="addGroup"
:disabled="!newGroupName.trim()"
class="flex items-center gap-1 px-3 py-2 bg-oxide-500 text-white rounded-lg hover:bg-oxide-600 disabled:opacity-50 text-sm"
>
<Plus class="w-4 h-4" />
Add Group
</button>
</div>
<!-- Empty State -->
<div v-if="groups.length === 0" class="bg-neutral-900 border border-neutral-800 rounded-xl p-8 text-center text-neutral-500 text-sm">
No VIP groups defined. Add groups to configure per-permission teleport limits, cooldowns, and countdowns.
</div>
<!-- Groups Table -->
<div v-else class="bg-neutral-900 border border-neutral-800 rounded-xl overflow-hidden">
<table class="w-full text-sm">
<thead>
<tr class="border-b border-neutral-800">
<th class="text-left py-3 px-4 text-neutral-500 font-medium">Group Name</th>
<th class="text-center py-3 px-4 text-neutral-500 font-medium w-28">Homes Limit</th>
<th class="text-center py-3 px-4 text-neutral-500 font-medium w-28">Cooldown (s)</th>
<th class="text-center py-3 px-4 text-neutral-500 font-medium w-28">Countdown (s)</th>
<th class="text-center py-3 px-4 text-neutral-500 font-medium w-28">Daily Limit</th>
<th class="w-12"></th>
</tr>
</thead>
<tbody>
<tr
v-for="group in groups"
:key="group.name"
class="border-b border-neutral-800/50"
>
<td class="py-3 px-4 text-neutral-200 font-medium">{{ group.name }}</td>
<td class="py-3 px-4">
<input
type="number"
:value="group.homesLimit"
@input="updateField(group.name, 'homesLimit', Number(($event.target as HTMLInputElement).value))"
class="w-full bg-neutral-800 border border-neutral-700 rounded px-2 py-1 text-center text-neutral-200"
min="0"
/>
</td>
<td class="py-3 px-4">
<input
type="number"
:value="group.cooldown"
@input="updateField(group.name, 'cooldown', Number(($event.target as HTMLInputElement).value))"
class="w-full bg-neutral-800 border border-neutral-700 rounded px-2 py-1 text-center text-neutral-200"
min="0"
/>
</td>
<td class="py-3 px-4">
<input
type="number"
:value="group.countdown"
@input="updateField(group.name, 'countdown', Number(($event.target as HTMLInputElement).value))"
class="w-full bg-neutral-800 border border-neutral-700 rounded px-2 py-1 text-center text-neutral-200"
min="0"
/>
</td>
<td class="py-3 px-4">
<input
type="number"
:value="group.dailyLimit"
@input="updateField(group.name, 'dailyLimit', Number(($event.target as HTMLInputElement).value))"
class="w-full bg-neutral-800 border border-neutral-700 rounded px-2 py-1 text-center text-neutral-200"
min="0"
/>
</td>
<td class="py-3 px-4">
<button
@click="removeGroup(group.name)"
class="text-neutral-600 hover:text-red-400 transition-colors p-1"
>
<Trash2 class="w-4 h-4" />
</button>
</td>
</tr>
</tbody>
</table>
</div>
</div>
</template>

View File

@@ -0,0 +1,76 @@
<script setup lang="ts">
import { ref } from 'vue'
import { Plus, Trash2 } from 'lucide-vue-next'
const props = defineProps<{
warps: Record<string, { x: number; y: number; z: number }>
}>()
const emit = defineEmits<{
'update:warps': [warps: Record<string, { x: number; y: number; z: number }>]
}>()
const newWarpName = ref('')
function addWarp() {
const name = newWarpName.value.trim()
if (!name || props.warps[name]) return
const updated = { ...props.warps, [name]: { x: 0, y: 0, z: 0 } }
emit('update:warps', updated)
newWarpName.value = ''
}
function removeWarp(name: string) {
const updated = { ...props.warps }
delete updated[name]
emit('update:warps', updated)
}
</script>
<template>
<div class="space-y-4">
<h3 class="text-sm font-semibold text-neutral-300 uppercase tracking-wider">Warps</h3>
<!-- Add Warp -->
<div class="flex gap-2">
<input
v-model="newWarpName"
placeholder="Warp name..."
class="flex-1 bg-neutral-800 border border-neutral-700 rounded-lg px-3 py-2 text-sm text-neutral-200"
@keydown.enter="addWarp"
/>
<button
@click="addWarp"
:disabled="!newWarpName.trim()"
class="flex items-center gap-1 px-3 py-2 bg-oxide-500 text-white rounded-lg hover:bg-oxide-600 disabled:opacity-50 text-sm"
>
<Plus class="w-4 h-4" />
Add
</button>
</div>
<!-- Warp List -->
<div v-if="Object.keys(warps).length === 0" class="text-neutral-500 text-sm text-center py-4">
No warps defined. Add warps here and set coordinates in-game.
</div>
<div
v-for="(coords, name) in warps"
:key="name"
class="flex items-center justify-between bg-neutral-800/50 border border-neutral-700/50 rounded-lg px-4 py-3"
>
<div>
<span class="text-neutral-200 font-medium">{{ name }}</span>
<span class="text-neutral-500 text-xs ml-3">
{{ coords.x.toFixed(1) }}, {{ coords.y.toFixed(1) }}, {{ coords.z.toFixed(1) }}
</span>
</div>
<button
@click="removeWarp(name as string)"
class="text-neutral-600 hover:text-red-400 transition-colors p-1"
>
<Trash2 class="w-4 h-4" />
</button>
</div>
</div>
</template>

View File

@@ -115,6 +115,11 @@ const panelRoutes: RouteRecordRaw[] = [
name: 'loot-builder',
component: () => import('@/views/admin/LootBuilderView.vue'),
},
{
path: 'teleport-config',
name: 'teleport-config',
component: () => import('@/views/admin/TeleportConfigView.vue'),
},
{
path: 'wipes',
name: 'wipes',

View File

@@ -64,6 +64,15 @@ export const useServerStore = defineStore('server', () => {
}
}
async function installOxide() {
try {
await api.post('/servers/install-oxide')
} catch (e) {
console.error('Failed to start Oxide installation:', e)
throw e
}
}
function updateDeploymentStatus(status: DeploymentStatus) {
deploymentStatus.value = status
if (status.stage === 'online' || status.stage === 'failed') {
@@ -94,6 +103,7 @@ export const useServerStore = defineStore('server', () => {
stopServer,
restartServer,
deployServer,
installOxide,
updateDeploymentStatus,
clearDeploymentStatus,
updateStats,

View File

@@ -0,0 +1,145 @@
import { defineStore } from 'pinia'
import { ref } from 'vue'
import { useApi } from '@/composables/useApi'
import { useToastStore } from '@/stores/toast'
import type { TeleportConfigSummary, TeleportConfigFull, TeleportApplyResult } from '@/types'
export const useTeleportStore = defineStore('teleport', () => {
const configs = ref<TeleportConfigSummary[]>([])
const currentConfig = ref<TeleportConfigFull | null>(null)
const isLoading = ref(false)
const isSaving = ref(false)
const isApplying = ref(false)
const isDirty = ref(false)
const api = useApi()
const toast = useToastStore()
async function fetchConfigs() {
isLoading.value = true
try {
const res = await api.get<{ configs: TeleportConfigSummary[] }>('/teleport/configs')
configs.value = res.configs
} catch (err) {
toast.error((err as Error).message)
} finally {
isLoading.value = false
}
}
async function loadConfig(id: string) {
isLoading.value = true
try {
const res = await api.get<{ config: TeleportConfigFull }>(`/teleport/configs/${id}`)
currentConfig.value = res.config
isDirty.value = false
} catch (err) {
toast.error((err as Error).message)
} finally {
isLoading.value = false
}
}
async function createConfig(name: string, description?: string) {
try {
const res = await api.post<{ config: TeleportConfigFull }>('/teleport/configs', {
config_name: name,
description,
})
await fetchConfigs()
currentConfig.value = res.config
isDirty.value = false
toast.success(`Config "${name}" created`)
return res.config
} catch (err) {
toast.error((err as Error).message)
return null
}
}
async function saveCurrentConfig() {
if (!currentConfig.value) return
isSaving.value = true
try {
await api.put(`/teleport/configs/${currentConfig.value.id}`, {
config_name: currentConfig.value.config_name,
description: currentConfig.value.description,
config_data: currentConfig.value.config_data,
})
isDirty.value = false
await fetchConfigs()
toast.success('Config saved')
} catch (err) {
toast.error((err as Error).message)
} finally {
isSaving.value = false
}
}
async function deleteConfig(id: string) {
try {
await api.del(`/teleport/configs/${id}`)
if (currentConfig.value?.id === id) {
currentConfig.value = null
}
await fetchConfigs()
toast.success('Config deleted')
} catch (err) {
toast.error((err as Error).message)
}
}
async function applyToServer(id: string) {
isApplying.value = true
try {
const res = await api.post<TeleportApplyResult>(`/teleport/configs/${id}/apply`)
await fetchConfigs()
toast.success(res.message)
return res
} catch (err) {
toast.error((err as Error).message)
return null
} finally {
isApplying.value = false
}
}
async function importFromServer(configName: string) {
isLoading.value = true
try {
const res = await api.post<{ config: TeleportConfigFull }>('/teleport/import-from-server', {
config_name: configName,
})
await fetchConfigs()
currentConfig.value = res.config
isDirty.value = false
toast.success(`Config imported from server as "${configName}"`)
return res.config
} catch (err) {
toast.error((err as Error).message)
return null
} finally {
isLoading.value = false
}
}
function markDirty() {
isDirty.value = true
}
return {
configs,
currentConfig,
isLoading,
isSaving,
isApplying,
isDirty,
fetchConfigs,
loadConfig,
createConfig,
saveCurrentConfig,
deleteConfig,
applyToServer,
importFromServer,
markDirty,
}
})

View File

@@ -519,3 +519,30 @@ export interface LootApplyResult {
profile_name: string
multiplier: number
}
// Teleport Config types — NTeleportation integration
export interface TeleportConfigSummary {
id: string
config_name: string
description: string | null
is_active: boolean
created_at: string
updated_at: string
}
export interface TeleportConfigFull {
id: string
license_id: string
config_name: string
description: string | null
config_data: Record<string, any>
is_active: boolean
created_at: string
updated_at: string
}
export interface TeleportApplyResult {
success: boolean
message: string
config_name: string
}

View File

@@ -18,6 +18,7 @@ import {
Rocket,
AlertTriangle,
Check,
Puzzle,
} from 'lucide-vue-next'
import type { DeploymentConfig, DeploymentStatus } from '@/types'
import { useWebSocket } from '@/composables/useWebSocket'
@@ -34,6 +35,8 @@ const setupTab = ref<'linux' | 'windows'>('linux')
const windowsCopied = ref(false)
const showDeployForm = ref(false)
const deployLoading = ref(false)
const oxideStatus = ref<{ stage: string; progress: number; message: string; error?: string } | null>(null)
const isInstallingOxide = ref(false)
const deployForm = ref<DeploymentConfig>({
server_name: 'My Rust Server',
@@ -141,6 +144,42 @@ function getStageState(stageKey: string): 'pending' | 'active' | 'complete' | 'f
return 'pending'
}
const oxideStages = [
{ key: 'fetching_release', label: 'Check Latest Release' },
{ key: 'downloading', label: 'Download Oxide' },
{ key: 'installing', label: 'Extract Files' },
{ key: 'restarting', label: 'Restart Server' },
{ key: 'complete', label: 'Complete' },
] as const
function getOxideStageState(stageKey: string): 'pending' | 'active' | 'complete' | 'failed' {
if (!oxideStatus.value) return 'pending'
const status = oxideStatus.value
if (status.stage === 'failed') {
const currentStages = oxideStages
const idx = currentStages.findIndex(s => s.key === stageKey)
// Find which stage was active when failure occurred — approximate from message
// For failed state, mark all stages before current as complete
return idx === 0 ? 'failed' : 'pending'
}
const currentIdx = oxideStages.findIndex(s => s.key === status.stage)
const thisIdx = oxideStages.findIndex(s => s.key === stageKey)
if (thisIdx < currentIdx) return 'complete'
if (thisIdx === currentIdx) return status.stage === 'complete' ? 'complete' : 'active'
return 'pending'
}
async function installOxide() {
isInstallingOxide.value = true
oxideStatus.value = null
try {
await server.installOxide()
} catch {
toast.error('Failed to start Oxide installation')
isInstallingOxide.value = false
}
}
const form = ref({
server_name: '',
max_players: 0,
@@ -207,6 +246,12 @@ onMounted(async () => {
if (msg.type === 'event' && msg.event === 'deploy_status') {
server.updateDeploymentStatus(msg.data as DeploymentStatus)
}
if (msg.type === 'event' && msg.event === 'oxide_status') {
oxideStatus.value = msg.data as { stage: string; progress: number; message: string; error?: string }
if (msg.data && (msg.data as any).stage === 'complete' || (msg.data as any).stage === 'failed') {
isInstallingOxide.value = false
}
}
})
})
</script>
@@ -544,6 +589,82 @@ onMounted(async () => {
</div>
</div>
<!-- Install Oxide/uMod -->
<div class="bg-neutral-900 border border-neutral-800 rounded-lg p-5">
<div class="flex items-center gap-2 mb-5">
<Puzzle class="w-4 h-4 text-oxide-400" />
<h2 class="text-sm font-medium text-neutral-400 uppercase tracking-wider">Install Oxide / uMod</h2>
</div>
<!-- Installation Progress Tracker -->
<div v-if="oxideStatus || isInstallingOxide" class="mb-6">
<div class="space-y-3">
<div
v-for="stage in oxideStages"
:key="stage.key"
class="flex items-center gap-3"
>
<!-- Stage indicator -->
<div class="w-6 h-6 rounded-full flex items-center justify-center shrink-0"
:class="{
'bg-neutral-800 text-neutral-600': getOxideStageState(stage.key) === 'pending',
'bg-amber-500/20 text-amber-400': getOxideStageState(stage.key) === 'active',
'bg-green-500/20 text-green-400': getOxideStageState(stage.key) === 'complete',
'bg-red-500/20 text-red-400': getOxideStageState(stage.key) === 'failed',
}"
>
<Loader2 v-if="getOxideStageState(stage.key) === 'active'" class="w-3.5 h-3.5 animate-spin" />
<Check v-else-if="getOxideStageState(stage.key) === 'complete'" class="w-3.5 h-3.5" />
<AlertTriangle v-else-if="getOxideStageState(stage.key) === 'failed'" class="w-3.5 h-3.5" />
<span v-else class="w-1.5 h-1.5 rounded-full bg-neutral-600" />
</div>
<!-- Stage label -->
<span
class="text-sm"
:class="{
'text-neutral-600': getOxideStageState(stage.key) === 'pending',
'text-amber-300 font-medium': getOxideStageState(stage.key) === 'active',
'text-green-400': getOxideStageState(stage.key) === 'complete',
'text-red-400': getOxideStageState(stage.key) === 'failed',
}"
>{{ stage.label }}</span>
</div>
</div>
<!-- Status message -->
<div v-if="oxideStatus?.message" class="mt-4 px-3 py-2 bg-neutral-800/50 rounded-lg">
<p class="text-xs text-neutral-400">{{ oxideStatus.message }}</p>
</div>
<!-- Error display -->
<div v-if="oxideStatus?.error" class="mt-3 px-3 py-2 bg-red-500/10 border border-red-500/20 rounded-lg">
<p class="text-xs text-red-400">{{ oxideStatus.error }}</p>
</div>
<!-- Retry button on failure -->
<button
v-if="oxideStatus?.stage === 'failed'"
@click="oxideStatus = null; installOxide()"
class="mt-3 flex items-center gap-2 px-4 py-2 bg-oxide-600 hover:bg-oxide-700 text-white text-sm font-medium rounded-lg transition-colors"
>
<RotateCcw class="w-4 h-4" />
Retry Installation
</button>
</div>
<!-- Install Button (shown when not installing) -->
<div v-else class="text-center py-4">
<p class="text-sm text-neutral-400 mb-4">Install or update Oxide/uMod. Required for all plugins including CorrosionCompanion.</p>
<button
@click="installOxide()"
class="inline-flex items-center gap-2 px-5 py-2.5 bg-oxide-600 hover:bg-oxide-700 text-white text-sm font-medium rounded-lg transition-colors"
>
<Puzzle class="w-4 h-4" />
Install Oxide
</button>
</div>
</div>
<!-- Configuration -->
<div class="bg-neutral-900 border border-neutral-800 rounded-lg p-5">
<div class="flex items-center justify-between mb-4">

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<script setup lang="ts">
import { ref, onMounted } from 'vue'
import { useTeleportStore } from '@/stores/teleport'
import { useToastStore } from '@/stores/toast'
import PermissionGroupEditor from '@/components/teleport/PermissionGroupEditor.vue'
import {
Save,
Play,
Download,
Plus,
Trash2,
Navigation2,
Home,
Users,
Settings as SettingsIcon,
Loader2,
} from 'lucide-vue-next'
const store = useTeleportStore()
const toast = useToastStore()
const activeTab = ref<'general' | 'homes' | 'tpr' | 'vip'>('general')
const showCreateModal = ref(false)
const showImportModal = ref(false)
const newConfigName = ref('')
const newConfigDesc = ref('')
const importConfigName = ref('')
const tabs = [
{ key: 'general', label: 'General', icon: SettingsIcon },
{ key: 'homes', label: 'Homes', icon: Home },
{ key: 'tpr', label: 'TPR', icon: Navigation2 },
{ key: 'vip', label: 'VIP Groups', icon: Users },
]
onMounted(async () => {
await store.fetchConfigs()
if (store.configs.length > 0 && store.configs[0]) {
await store.loadConfig(store.configs[0].id)
}
})
// --- Config data helpers ---
function getConfigValue(path: string, defaultValue: any = false): any {
if (!store.currentConfig?.config_data) return defaultValue
const parts = path.split('.')
let current: any = store.currentConfig.config_data
for (const part of parts) {
if (current == null || typeof current !== 'object') return defaultValue
current = current[part]
}
return current ?? defaultValue
}
function setConfigValue(path: string, value: any) {
if (!store.currentConfig) return
if (!store.currentConfig.config_data) store.currentConfig.config_data = {}
const parts = path.split('.')
let current: any = store.currentConfig.config_data
for (let i = 0; i < parts.length - 1; i++) {
const part = parts[i]!
if (current[part] == null || typeof current[part] !== 'object') {
current[part] = {}
}
current = current[part]
}
current[parts[parts.length - 1]!] = value
store.markDirty()
}
// --- Action handlers ---
async function handleConfigChange(id: string) {
if (store.isDirty) {
if (!confirm('Unsaved changes will be lost. Continue?')) return
}
await store.loadConfig(id)
}
async function handleCreateConfig() {
if (!newConfigName.value.trim()) return
const config = await store.createConfig(
newConfigName.value.trim(),
newConfigDesc.value.trim() || undefined,
)
if (config) {
showCreateModal.value = false
newConfigName.value = ''
newConfigDesc.value = ''
}
}
async function handleDeleteConfig() {
if (!store.currentConfig) return
if (!confirm(`Delete "${store.currentConfig.config_name}"? This cannot be undone.`)) return
await store.deleteConfig(store.currentConfig.id)
}
async function handleApply() {
if (!store.currentConfig) return
if (!confirm('Apply this teleport config to the server? This will overwrite the current NTeleportation config.')) return
if (store.isDirty) {
await store.saveCurrentConfig()
}
await store.applyToServer(store.currentConfig.id)
}
async function handleImport() {
if (!importConfigName.value.trim()) return
const config = await store.importFromServer(importConfigName.value.trim())
if (config) {
showImportModal.value = false
importConfigName.value = ''
}
}
function handlePermissionGroupUpdate(updatedData: Record<string, any>) {
if (!store.currentConfig) return
store.currentConfig.config_data = updatedData
store.markDirty()
}
</script>
<template>
<div class="p-6 space-y-6">
<!-- Header -->
<div class="flex items-center justify-between">
<h1 class="text-2xl font-bold text-white">Teleport Config</h1>
<div class="flex items-center gap-3">
<button
@click="showCreateModal = true"
class="flex items-center gap-2 px-3 py-2 bg-neutral-800 text-neutral-300 rounded-lg hover:bg-neutral-700 text-sm"
>
<Plus class="w-4 h-4" />
New Config
</button>
</div>
</div>
<!-- Config Selector + Action Bar -->
<div class="bg-neutral-900 border border-neutral-800 rounded-xl p-4">
<div class="flex items-center gap-3 flex-wrap">
<!-- Config Selector -->
<select
v-if="store.configs.length > 0"
:value="store.currentConfig?.id || ''"
@change="handleConfigChange(($event.target as HTMLSelectElement).value)"
class="bg-neutral-800 border border-neutral-700 text-neutral-200 rounded-lg px-3 py-2 text-sm min-w-[200px]"
>
<option v-for="c in store.configs" :key="c.id" :value="c.id">
{{ c.config_name }}
<template v-if="c.is_active"> (Active)</template>
</option>
</select>
<span v-else class="text-neutral-500 text-sm">No configs yet</span>
<!-- Save -->
<button
@click="store.saveCurrentConfig()"
:disabled="!store.currentConfig || !store.isDirty || store.isSaving"
class="flex items-center gap-2 px-3 py-2 bg-oxide-500 text-white rounded-lg hover:bg-oxide-600 disabled:opacity-50 disabled:cursor-not-allowed text-sm"
>
<Save class="w-4 h-4" />
{{ store.isSaving ? 'Saving...' : 'Save' }}
</button>
<!-- Apply to Server -->
<button
@click="handleApply"
:disabled="!store.currentConfig || store.isApplying"
class="flex items-center gap-2 px-3 py-2 bg-green-600 text-white rounded-lg hover:bg-green-700 disabled:opacity-50 disabled:cursor-not-allowed text-sm"
>
<Play class="w-4 h-4" />
{{ store.isApplying ? 'Applying...' : 'Apply to Server' }}
</button>
<!-- Import from Server -->
<button
@click="showImportModal = true"
class="flex items-center gap-2 px-3 py-2 bg-neutral-800 text-neutral-300 rounded-lg hover:bg-neutral-700 text-sm"
>
<Download class="w-4 h-4" />
Import from Server
</button>
<!-- Delete -->
<button
@click="handleDeleteConfig"
:disabled="!store.currentConfig"
class="flex items-center gap-2 px-3 py-2 bg-red-500/10 text-red-400 rounded-lg hover:bg-red-500/20 disabled:opacity-50 text-sm ml-auto"
>
<Trash2 class="w-4 h-4" />
Delete
</button>
</div>
</div>
<!-- Loading State -->
<div v-if="store.isLoading" class="flex items-center justify-center py-20">
<div class="animate-spin w-8 h-8 border-2 border-oxide-500 border-t-transparent rounded-full" />
</div>
<!-- No Config Selected -->
<div v-else-if="!store.currentConfig" class="bg-neutral-900 border border-neutral-800 rounded-xl p-12 text-center">
<Navigation2 class="w-12 h-12 text-neutral-600 mx-auto mb-4" />
<h2 class="text-lg font-semibold text-neutral-300 mb-2">No Teleport Config Selected</h2>
<p class="text-neutral-500 mb-4">Create a new config, import from server, or select one from the dropdown above.</p>
<button
@click="showCreateModal = true"
class="px-4 py-2 bg-oxide-500 text-white rounded-lg hover:bg-oxide-600"
>
Create First Config
</button>
</div>
<!-- Config Editor -->
<div v-else class="space-y-6">
<!-- Tab Bar -->
<div class="flex border-b border-neutral-800">
<button
v-for="tab in tabs"
:key="tab.key"
@click="activeTab = tab.key as typeof activeTab"
class="flex items-center gap-2 px-4 py-2 text-sm font-medium border-b-2 transition-colors"
:class="activeTab === tab.key
? 'border-oxide-500 text-oxide-400'
: 'border-transparent text-neutral-500 hover:text-neutral-300'"
>
<component :is="tab.icon" class="w-4 h-4" />
{{ tab.label }}
</button>
</div>
<!-- General Tab -->
<div v-if="activeTab === 'general'" class="bg-neutral-900 border border-neutral-800 rounded-xl p-6 space-y-6">
<h3 class="text-sm font-semibold text-neutral-300 uppercase tracking-wider">General Settings</h3>
<div class="grid grid-cols-1 md:grid-cols-2 gap-6">
<!-- UseEconomics -->
<div class="flex items-center justify-between">
<div>
<label class="text-sm text-neutral-200">Use Economics</label>
<p class="text-xs text-neutral-500">Charge players for teleports via Economics plugin</p>
</div>
<button
@click="setConfigValue('Settings.UseEconomics', !getConfigValue('Settings.UseEconomics', false))"
class="relative w-11 h-6 rounded-full transition-colors"
:class="getConfigValue('Settings.UseEconomics', false) ? 'bg-oxide-500' : 'bg-neutral-700'"
>
<span
class="absolute top-0.5 left-0.5 w-5 h-5 bg-white rounded-full transition-transform"
:class="getConfigValue('Settings.UseEconomics', false) ? 'translate-x-5' : 'translate-x-0'"
/>
</button>
</div>
<!-- UseServerRewards -->
<div class="flex items-center justify-between">
<div>
<label class="text-sm text-neutral-200">Use Server Rewards</label>
<p class="text-xs text-neutral-500">Charge players via ServerRewards plugin</p>
</div>
<button
@click="setConfigValue('Settings.UseServerRewards', !getConfigValue('Settings.UseServerRewards', false))"
class="relative w-11 h-6 rounded-full transition-colors"
:class="getConfigValue('Settings.UseServerRewards', false) ? 'bg-oxide-500' : 'bg-neutral-700'"
>
<span
class="absolute top-0.5 left-0.5 w-5 h-5 bg-white rounded-full transition-transform"
:class="getConfigValue('Settings.UseServerRewards', false) ? 'translate-x-5' : 'translate-x-0'"
/>
</button>
</div>
<!-- CheckBoundaries -->
<div class="flex items-center justify-between">
<div>
<label class="text-sm text-neutral-200">Cave/Water boundary checks</label>
<p class="text-xs text-neutral-500">Prevent teleporting into caves or underwater</p>
</div>
<button
@click="setConfigValue('Settings.CheckBoundaries', !getConfigValue('Settings.CheckBoundaries', false))"
class="relative w-11 h-6 rounded-full transition-colors"
:class="getConfigValue('Settings.CheckBoundaries', false) ? 'bg-oxide-500' : 'bg-neutral-700'"
>
<span
class="absolute top-0.5 left-0.5 w-5 h-5 bg-white rounded-full transition-transform"
:class="getConfigValue('Settings.CheckBoundaries', false) ? 'translate-x-5' : 'translate-x-0'"
/>
</button>
</div>
<!-- InterruptTPOnHostile -->
<div class="flex items-center justify-between">
<div>
<label class="text-sm text-neutral-200">Cancel TP if hostile timer</label>
<p class="text-xs text-neutral-500">Cancel pending teleport if player becomes hostile</p>
</div>
<button
@click="setConfigValue('Settings.InterruptTPOnHostile', !getConfigValue('Settings.InterruptTPOnHostile', false))"
class="relative w-11 h-6 rounded-full transition-colors"
:class="getConfigValue('Settings.InterruptTPOnHostile', false) ? 'bg-oxide-500' : 'bg-neutral-700'"
>
<span
class="absolute top-0.5 left-0.5 w-5 h-5 bg-white rounded-full transition-transform"
:class="getConfigValue('Settings.InterruptTPOnHostile', false) ? 'translate-x-5' : 'translate-x-0'"
/>
</button>
</div>
<!-- WipeHomesOnUpgrade -->
<div class="flex items-center justify-between">
<div>
<label class="text-sm text-neutral-200">Wipe homes on map update</label>
<p class="text-xs text-neutral-500">Clear all home locations when the map changes</p>
</div>
<button
@click="setConfigValue('Settings.WipeHomesOnUpgrade', !getConfigValue('Settings.WipeHomesOnUpgrade', false))"
class="relative w-11 h-6 rounded-full transition-colors"
:class="getConfigValue('Settings.WipeHomesOnUpgrade', false) ? 'bg-oxide-500' : 'bg-neutral-700'"
>
<span
class="absolute top-0.5 left-0.5 w-5 h-5 bg-white rounded-full transition-transform"
:class="getConfigValue('Settings.WipeHomesOnUpgrade', false) ? 'translate-x-5' : 'translate-x-0'"
/>
</button>
</div>
<!-- PlayersOnlyCannotTeleport -->
<div class="flex items-center justify-between">
<div>
<label class="text-sm text-neutral-200">Players Only Cannot Teleport</label>
<p class="text-xs text-neutral-500">Restrict teleport to specific player groups only</p>
</div>
<button
@click="setConfigValue('Settings.PlayersOnlyCannotTeleport', !getConfigValue('Settings.PlayersOnlyCannotTeleport', false))"
class="relative w-11 h-6 rounded-full transition-colors"
:class="getConfigValue('Settings.PlayersOnlyCannotTeleport', false) ? 'bg-oxide-500' : 'bg-neutral-700'"
>
<span
class="absolute top-0.5 left-0.5 w-5 h-5 bg-white rounded-full transition-transform"
:class="getConfigValue('Settings.PlayersOnlyCannotTeleport', false) ? 'translate-x-5' : 'translate-x-0'"
/>
</button>
</div>
</div>
<!-- Global Cooldown (number) -->
<div class="max-w-sm">
<label class="block text-sm text-neutral-200 mb-1">Global cooldown (seconds)</label>
<p class="text-xs text-neutral-500 mb-2">Minimum time between any teleport commands</p>
<input
type="number"
:value="getConfigValue('Settings.GlobalTeleportCooldown', 0)"
@input="setConfigValue('Settings.GlobalTeleportCooldown', Number(($event.target as HTMLInputElement).value))"
min="0"
class="w-full bg-neutral-800 border border-neutral-700 rounded-lg px-3 py-2 text-neutral-200 text-sm"
/>
</div>
</div>
<!-- Homes Tab -->
<div v-else-if="activeTab === 'homes'" class="bg-neutral-900 border border-neutral-800 rounded-xl p-6 space-y-6">
<h3 class="text-sm font-semibold text-neutral-300 uppercase tracking-wider">Home Teleport Settings</h3>
<div class="grid grid-cols-1 md:grid-cols-2 gap-6">
<!-- UsableOutOfBuildingBlocked -->
<div class="flex items-center justify-between">
<div>
<label class="text-sm text-neutral-200">Can use outside building privilege</label>
<p class="text-xs text-neutral-500">Allow home teleport even without building privilege</p>
</div>
<button
@click="setConfigValue('Home.UsableOutOfBuildingBlocked', !getConfigValue('Home.UsableOutOfBuildingBlocked', false))"
class="relative w-11 h-6 rounded-full transition-colors"
:class="getConfigValue('Home.UsableOutOfBuildingBlocked', false) ? 'bg-oxide-500' : 'bg-neutral-700'"
>
<span
class="absolute top-0.5 left-0.5 w-5 h-5 bg-white rounded-full transition-transform"
:class="getConfigValue('Home.UsableOutOfBuildingBlocked', false) ? 'translate-x-5' : 'translate-x-0'"
/>
</button>
</div>
<!-- ForceOnTopOfFoundation -->
<div class="flex items-center justify-between">
<div>
<label class="text-sm text-neutral-200">Force home on foundation</label>
<p class="text-xs text-neutral-500">Homes can only be set on a foundation block</p>
</div>
<button
@click="setConfigValue('Home.ForceOnTopOfFoundation', !getConfigValue('Home.ForceOnTopOfFoundation', false))"
class="relative w-11 h-6 rounded-full transition-colors"
:class="getConfigValue('Home.ForceOnTopOfFoundation', false) ? 'bg-oxide-500' : 'bg-neutral-700'"
>
<span
class="absolute top-0.5 left-0.5 w-5 h-5 bg-white rounded-full transition-transform"
:class="getConfigValue('Home.ForceOnTopOfFoundation', false) ? 'translate-x-5' : 'translate-x-0'"
/>
</button>
</div>
<!-- CheckFoundationForOwner -->
<div class="flex items-center justify-between">
<div>
<label class="text-sm text-neutral-200">Verify foundation ownership</label>
<p class="text-xs text-neutral-500">Only allow homes on foundations the player owns</p>
</div>
<button
@click="setConfigValue('Home.CheckFoundationForOwner', !getConfigValue('Home.CheckFoundationForOwner', false))"
class="relative w-11 h-6 rounded-full transition-colors"
:class="getConfigValue('Home.CheckFoundationForOwner', false) ? 'bg-oxide-500' : 'bg-neutral-700'"
>
<span
class="absolute top-0.5 left-0.5 w-5 h-5 bg-white rounded-full transition-transform"
:class="getConfigValue('Home.CheckFoundationForOwner', false) ? 'translate-x-5' : 'translate-x-0'"
/>
</button>
</div>
<!-- AllowAboveFoundation -->
<div class="flex items-center justify-between">
<div>
<label class="text-sm text-neutral-200">Allow Above Foundation</label>
<p class="text-xs text-neutral-500">Allow setting homes above foundation level</p>
</div>
<button
@click="setConfigValue('Home.AllowAboveFoundation', !getConfigValue('Home.AllowAboveFoundation', false))"
class="relative w-11 h-6 rounded-full transition-colors"
:class="getConfigValue('Home.AllowAboveFoundation', false) ? 'bg-oxide-500' : 'bg-neutral-700'"
>
<span
class="absolute top-0.5 left-0.5 w-5 h-5 bg-white rounded-full transition-transform"
:class="getConfigValue('Home.AllowAboveFoundation', false) ? 'translate-x-5' : 'translate-x-0'"
/>
</button>
</div>
<!-- CupOwnerAllowOnBuildingBlocked -->
<div class="flex items-center justify-between">
<div>
<label class="text-sm text-neutral-200">Cupboard Owner Allow on Building Blocked</label>
<p class="text-xs text-neutral-500">Allow TC owners to teleport even when building blocked</p>
</div>
<button
@click="setConfigValue('Home.CupOwnerAllowOnBuildingBlocked', !getConfigValue('Home.CupOwnerAllowOnBuildingBlocked', false))"
class="relative w-11 h-6 rounded-full transition-colors"
:class="getConfigValue('Home.CupOwnerAllowOnBuildingBlocked', false) ? 'bg-oxide-500' : 'bg-neutral-700'"
>
<span
class="absolute top-0.5 left-0.5 w-5 h-5 bg-white rounded-full transition-transform"
:class="getConfigValue('Home.CupOwnerAllowOnBuildingBlocked', false) ? 'translate-x-5' : 'translate-x-0'"
/>
</button>
</div>
</div>
<!-- Number Inputs -->
<div class="grid grid-cols-1 md:grid-cols-2 lg:grid-cols-4 gap-4">
<div>
<label class="block text-sm text-neutral-200 mb-1">Homes Limit</label>
<p class="text-xs text-neutral-500 mb-2">Default max homes per player</p>
<input
type="number"
:value="getConfigValue('Home.HomesLimit', 3)"
@input="setConfigValue('Home.HomesLimit', Number(($event.target as HTMLInputElement).value))"
min="0"
class="w-full bg-neutral-800 border border-neutral-700 rounded-lg px-3 py-2 text-neutral-200 text-sm"
/>
</div>
<div>
<label class="block text-sm text-neutral-200 mb-1">Daily Limit</label>
<p class="text-xs text-neutral-500 mb-2">Max home teleports per day</p>
<input
type="number"
:value="getConfigValue('Home.DefaultDailyLimit', 5)"
@input="setConfigValue('Home.DefaultDailyLimit', Number(($event.target as HTMLInputElement).value))"
min="0"
class="w-full bg-neutral-800 border border-neutral-700 rounded-lg px-3 py-2 text-neutral-200 text-sm"
/>
</div>
<div>
<label class="block text-sm text-neutral-200 mb-1">Cooldown (seconds)</label>
<p class="text-xs text-neutral-500 mb-2">Time between home teleports</p>
<input
type="number"
:value="getConfigValue('Home.DefaultCooldown', 600)"
@input="setConfigValue('Home.DefaultCooldown', Number(($event.target as HTMLInputElement).value))"
min="0"
class="w-full bg-neutral-800 border border-neutral-700 rounded-lg px-3 py-2 text-neutral-200 text-sm"
/>
</div>
<div>
<label class="block text-sm text-neutral-200 mb-1">Countdown (seconds)</label>
<p class="text-xs text-neutral-500 mb-2">Countdown before teleport</p>
<input
type="number"
:value="getConfigValue('Home.DefaultCountdown', 5)"
@input="setConfigValue('Home.DefaultCountdown', Number(($event.target as HTMLInputElement).value))"
min="0"
class="w-full bg-neutral-800 border border-neutral-700 rounded-lg px-3 py-2 text-neutral-200 text-sm"
/>
</div>
</div>
</div>
<!-- TPR Tab -->
<div v-else-if="activeTab === 'tpr'" class="bg-neutral-900 border border-neutral-800 rounded-xl p-6 space-y-6">
<h3 class="text-sm font-semibold text-neutral-300 uppercase tracking-wider">Teleport Request Settings</h3>
<div class="grid grid-cols-1 md:grid-cols-2 gap-6">
<!-- BlockTPAOnCeiling -->
<div class="flex items-center justify-between">
<div>
<label class="text-sm text-neutral-200">Block TP accept on ceiling</label>
<p class="text-xs text-neutral-500">Prevent accepting a TP while on a ceiling tile</p>
</div>
<button
@click="setConfigValue('TPR.BlockTPAOnCeiling', !getConfigValue('TPR.BlockTPAOnCeiling', false))"
class="relative w-11 h-6 rounded-full transition-colors"
:class="getConfigValue('TPR.BlockTPAOnCeiling', false) ? 'bg-oxide-500' : 'bg-neutral-700'"
>
<span
class="absolute top-0.5 left-0.5 w-5 h-5 bg-white rounded-full transition-transform"
:class="getConfigValue('TPR.BlockTPAOnCeiling', false) ? 'translate-x-5' : 'translate-x-0'"
/>
</button>
</div>
<!-- OffsetTPRTarget -->
<div class="flex items-center justify-between">
<div>
<label class="text-sm text-neutral-200">Offset teleport target position</label>
<p class="text-xs text-neutral-500">Slightly offset the teleport landing position</p>
</div>
<button
@click="setConfigValue('TPR.OffsetTPRTarget', !getConfigValue('TPR.OffsetTPRTarget', false))"
class="relative w-11 h-6 rounded-full transition-colors"
:class="getConfigValue('TPR.OffsetTPRTarget', false) ? 'bg-oxide-500' : 'bg-neutral-700'"
>
<span
class="absolute top-0.5 left-0.5 w-5 h-5 bg-white rounded-full transition-transform"
:class="getConfigValue('TPR.OffsetTPRTarget', false) ? 'translate-x-5' : 'translate-x-0'"
/>
</button>
</div>
<!-- AutoAcceptEnabled -->
<div class="flex items-center justify-between">
<div>
<label class="text-sm text-neutral-200">Auto Accept Enabled</label>
<p class="text-xs text-neutral-500">Automatically accept incoming TP requests</p>
</div>
<button
@click="setConfigValue('TPR.AutoAcceptEnabled', !getConfigValue('TPR.AutoAcceptEnabled', false))"
class="relative w-11 h-6 rounded-full transition-colors"
:class="getConfigValue('TPR.AutoAcceptEnabled', false) ? 'bg-oxide-500' : 'bg-neutral-700'"
>
<span
class="absolute top-0.5 left-0.5 w-5 h-5 bg-white rounded-full transition-transform"
:class="getConfigValue('TPR.AutoAcceptEnabled', false) ? 'translate-x-5' : 'translate-x-0'"
/>
</button>
</div>
</div>
<!-- Number Inputs -->
<div class="grid grid-cols-1 md:grid-cols-2 lg:grid-cols-4 gap-4">
<div>
<label class="block text-sm text-neutral-200 mb-1">Cooldown (seconds)</label>
<p class="text-xs text-neutral-500 mb-2">Cooldown between TPR requests</p>
<input
type="number"
:value="getConfigValue('TPR.Cooldown', 600)"
@input="setConfigValue('TPR.Cooldown', Number(($event.target as HTMLInputElement).value))"
min="0"
class="w-full bg-neutral-800 border border-neutral-700 rounded-lg px-3 py-2 text-neutral-200 text-sm"
/>
</div>
<div>
<label class="block text-sm text-neutral-200 mb-1">Countdown (seconds)</label>
<p class="text-xs text-neutral-500 mb-2">Countdown before teleport</p>
<input
type="number"
:value="getConfigValue('TPR.Countdown', 5)"
@input="setConfigValue('TPR.Countdown', Number(($event.target as HTMLInputElement).value))"
min="0"
class="w-full bg-neutral-800 border border-neutral-700 rounded-lg px-3 py-2 text-neutral-200 text-sm"
/>
</div>
<div>
<label class="block text-sm text-neutral-200 mb-1">Daily Limit</label>
<p class="text-xs text-neutral-500 mb-2">Max TPR per day</p>
<input
type="number"
:value="getConfigValue('TPR.DailyLimit', 5)"
@input="setConfigValue('TPR.DailyLimit', Number(($event.target as HTMLInputElement).value))"
min="0"
class="w-full bg-neutral-800 border border-neutral-700 rounded-lg px-3 py-2 text-neutral-200 text-sm"
/>
</div>
<div>
<label class="block text-sm text-neutral-200 mb-1">Request Duration (seconds)</label>
<p class="text-xs text-neutral-500 mb-2">How long a TPR request lasts</p>
<input
type="number"
:value="getConfigValue('TPR.RequestDuration', 30)"
@input="setConfigValue('TPR.RequestDuration', Number(($event.target as HTMLInputElement).value))"
min="0"
class="w-full bg-neutral-800 border border-neutral-700 rounded-lg px-3 py-2 text-neutral-200 text-sm"
/>
</div>
</div>
</div>
<!-- VIP Groups Tab -->
<div v-else-if="activeTab === 'vip'" class="bg-neutral-900 border border-neutral-800 rounded-xl p-6">
<PermissionGroupEditor
:config-data="store.currentConfig.config_data"
@update:config-data="handlePermissionGroupUpdate"
/>
</div>
</div>
<!-- Create Config Modal -->
<div v-if="showCreateModal" class="fixed inset-0 bg-black/60 z-50 flex items-center justify-center p-4" @click.self="showCreateModal = false">
<div class="bg-neutral-900 border border-neutral-800 rounded-xl p-6 w-full max-w-md">
<h2 class="text-lg font-semibold text-neutral-100 mb-4">New Teleport Config</h2>
<div class="space-y-4">
<div>
<label class="block text-sm text-neutral-400 mb-1">Config Name</label>
<input
v-model="newConfigName"
placeholder="e.g. Default TP Settings"
class="w-full bg-neutral-800 border border-neutral-700 rounded-lg px-3 py-2 text-neutral-200 text-sm"
@keydown.enter="handleCreateConfig"
/>
</div>
<div>
<label class="block text-sm text-neutral-400 mb-1">Description (optional)</label>
<textarea
v-model="newConfigDesc"
rows="2"
placeholder="What is this config for?"
class="w-full bg-neutral-800 border border-neutral-700 rounded-lg px-3 py-2 text-neutral-200 text-sm resize-none"
/>
</div>
<div class="flex justify-end gap-2">
<button @click="showCreateModal = false" class="px-4 py-2 text-sm text-neutral-400 hover:text-neutral-200">Cancel</button>
<button
@click="handleCreateConfig"
:disabled="!newConfigName.trim()"
class="px-4 py-2 bg-oxide-500 text-white rounded-lg hover:bg-oxide-600 disabled:opacity-50 text-sm"
>
Create
</button>
</div>
</div>
</div>
</div>
<!-- Import from Server Modal -->
<div v-if="showImportModal" class="fixed inset-0 bg-black/60 z-50 flex items-center justify-center p-4" @click.self="showImportModal = false">
<div class="bg-neutral-900 border border-neutral-800 rounded-xl p-6 w-full max-w-md">
<h2 class="text-lg font-semibold text-neutral-100 mb-4">Import from Server</h2>
<p class="text-sm text-neutral-400 mb-4">
Import the current NTeleportation config from your live server. This will create a new config profile.
</p>
<div class="space-y-4">
<div>
<label class="block text-sm text-neutral-400 mb-1">Config Name</label>
<input
v-model="importConfigName"
placeholder="e.g. Imported Server Config"
class="w-full bg-neutral-800 border border-neutral-700 rounded-lg px-3 py-2 text-neutral-200 text-sm"
@keydown.enter="handleImport"
/>
</div>
<div class="flex justify-end gap-2">
<button @click="showImportModal = false" class="px-4 py-2 text-sm text-neutral-400 hover:text-neutral-200">Cancel</button>
<button
@click="handleImport"
:disabled="!importConfigName.trim()"
class="px-4 py-2 bg-oxide-500 text-white rounded-lg hover:bg-oxide-600 disabled:opacity-50 text-sm"
>
Import
</button>
</div>
</div>
</div>
</div>
</div>
</template>

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