Vantz Stockwell 2b45413c20
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feat: Wire uMod browse proxy and custom plugin upload
Backend:
- GET /plugins/browse proxies uMod search.json filtered to Rust category,
  with 5-minute in-memory Map cache to avoid hammering the upstream API
- POST /plugins/upload accepts .cs files up to 5 MB via multipart, persists
  to plugin_registry, and dispatches plugin_upload action over NATS so the
  companion agent can write the file to the game server
- Legacy GET /plugins/search stub preserved (now directs callers to /browse)
- FileInterceptor + @UploadedFile follow the existing maps upload pattern

Frontend:
- useApi composable gains upload() method for multipart/form-data requests
  (omits Content-Type so the browser sets the correct multipart boundary)
- plugins store adds browseUmod() calling GET /plugins/browse and
  uploadPlugin() calling POST /plugins/upload with FormData;
  UmodPlugin and UmodBrowseResult TypeScript interfaces exported
- PluginsView Browse tab now calls browseUmod() through the backend proxy
  (no cross-origin requests to uMod directly); results show title,
  downloads_shortened, and latest_release_version_formatted from the
  real uMod payload
- New Upload Custom tab: drag-and-drop or click file input for .cs files,
  client-side extension/size validation, spinner during upload, success
  toast + auto-switch to Installed tab on completion

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-21 16:09:19 -05:00
Description
Corrosion Admin Panel repository
41 MiB
2026-06-11 09:03:37 -04:00
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